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vbo: trivial indentation fix in vbo_exec_api.c
author
Brian Paul
<brianp@vmware.com>
Thu, 13 Oct 2016 20:11:06 +0000
(14:11 -0600)
committer
Brian Paul
<brianp@vmware.com>
Thu, 20 Oct 2016 15:47:21 +0000
(09:47 -0600)
src/mesa/vbo/vbo_exec_api.c
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diff --git
a/src/mesa/vbo/vbo_exec_api.c
b/src/mesa/vbo/vbo_exec_api.c
index 32f15db39004a284c357c05cc768dde02fa10d2b..4c8b927de6ebd8a45aefb9dbcd5af12a4fafdfea 100644
(file)
--- a/
src/mesa/vbo/vbo_exec_api.c
+++ b/
src/mesa/vbo/vbo_exec_api.c
@@
-418,7
+418,7
@@
vbo_exec_fixup_vertex(struct gl_context *ctx, GLuint attr,
* zeros. Don't need to flush or wrap.
*/
for (i = newSize; i <= exec->vtx.attrsz[attr]; i++)
- exec->vtx.attrptr[attr][i-1] = id[i-1];
+
exec->vtx.attrptr[attr][i-1] = id[i-1];
}
exec->vtx.active_sz[attr] = newSize;