r300-gallium: First stab at texture support.
authorCorbin Simpson <MostAwesomeDude@gmail.com>
Tue, 10 Mar 2009 07:27:13 +0000 (00:27 -0700)
committerCorbin Simpson <MostAwesomeDude@gmail.com>
Tue, 10 Mar 2009 07:27:13 +0000 (00:27 -0700)
src/gallium/drivers/r300/r300_context.h
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/r300/r300_texture.h

index f22569e6feed4282f78589f76780fef023c39a4a..e032a30906361430ef801ae6cfeda92ad550613c 100644 (file)
@@ -96,6 +96,9 @@ struct r300_scissor_state {
 };
 
 struct r300_texture_state {
+    uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
+    uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
+    uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
 };
 
 #define R300_NEW_BLEND           0x0000001
@@ -107,8 +110,10 @@ struct r300_texture_state {
 #define R300_NEW_RASTERIZER      0x0000040
 #define R300_NEW_RS_BLOCK        0x0000080
 #define R300_NEW_SAMPLER         0x0000100
+#define R300_ANY_NEW_SAMPLERS    0x000ff00
 #define R300_NEW_SCISSOR         0x0010000
 #define R300_NEW_TEXTURE         0x0020000
+#define R300_ANY_NEW_TEXTURES    0x1fe0000
 #define R300_NEW_VERTEX_FORMAT   0x2000000
 #define R300_NEW_VERTEX_SHADER   0x4000000
 #define R300_NEW_KITCHEN_SINK    0x7ffffff
@@ -199,6 +204,9 @@ struct r300_texture {
 
     /* Pipe buffer backing this texture. */
     struct pipe_buffer* buffer;
+
+    /* Registers carrying texture format data. */
+    struct r300_texture_state state;
 };
 
 struct r300_vertex_format {
@@ -247,7 +255,6 @@ struct r300_context {
     struct r300_scissor_state* scissor_state;
     /* Texture states. */
     struct r300_texture* textures[8];
-    struct r300_texture_state* texture_states[8];
     int texture_count;
     /* Vertex buffers. */
     struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
index da5f2058c50079d418c19244f59fc1120c83e2e8..1c4a7d9aa09a9ffa572db395b71e8c1dd0d7b2bc 100644 (file)
@@ -248,6 +248,18 @@ void r300_emit_rs_block_state(struct r300_context* r300,
     END_CS;
 }
 
+void r300_emit_sampler(struct r300_context* r300,
+                       struct r300_sampler_state* sampler, unsigned offset)
+{
+    CS_LOCALS(r300);
+
+    BEGIN_CS(6);
+    OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0);
+    OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1);
+    OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color);
+    END_CS;
+}
+
 void r300_emit_scissor_state(struct r300_context* r300,
                              struct r300_scissor_state* scissor)
 {
@@ -260,6 +272,21 @@ void r300_emit_scissor_state(struct r300_context* r300,
     END_CS;
 }
 
+void r300_emit_texture(struct r300_context* r300,
+                       struct r300_texture* tex, unsigned offset)
+{
+    CS_LOCALS(r300);
+
+    BEGIN_CS(8);
+    OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0);
+    OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1);
+    OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2);
+    OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1);
+    OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_GTT |
+            RADEON_GEM_DOMAIN_VRAM, 0);
+    END_CS;
+}
+
 void r300_emit_vertex_format_state(struct r300_context* r300)
 {
     CS_LOCALS(r300);
@@ -290,7 +317,7 @@ void r300_emit_vertex_format_state(struct r300_context* r300)
 void r300_emit_dirty_state(struct r300_context* r300)
 {
     struct r300_screen* r300screen = r300_screen(r300->context.screen);
-    CS_LOCALS(r300);
+    int i;
 
     if (!(r300->dirty_state) && !(r300->dirty_hw)) {
         return;
@@ -341,11 +368,29 @@ void r300_emit_dirty_state(struct r300_context* r300)
         r300->dirty_state &= ~R300_NEW_RS_BLOCK;
     }
 
+    if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) {
+        for (i = 0; i < r300->sampler_count; i++) {
+            if (r300->dirty_state & (R300_NEW_SAMPLER << i)) {
+                r300_emit_sampler(r300, r300->sampler_states[i], i);
+                r300->dirty_state &= ~(R300_NEW_SAMPLER << i);
+            }
+        }
+    }
+
     if (r300->dirty_state & R300_NEW_SCISSOR) {
         r300_emit_scissor_state(r300, r300->scissor_state);
         r300->dirty_state &= ~R300_NEW_SCISSOR;
     }
 
+    if (r300->dirty_state & R300_ANY_NEW_TEXTURES) {
+        for (i = 0; i < r300->texture_count; i++) {
+            if (r300->dirty_state & (R300_NEW_TEXTURE << i)) {
+                r300_emit_texture(r300, r300->textures[i], i);
+                r300->dirty_state &= ~(R300_NEW_TEXTURE << i);
+            }
+        }
+    }
+
     if (r300->dirty_state & R300_NEW_VERTEX_FORMAT) {
         r300_emit_vertex_format_state(r300);
         r300->dirty_state &= ~R300_NEW_VERTEX_FORMAT;
index b7027553b578e6fbdc47861609a835562a2ab049..ae388c73606da060fd6b090bb495678a796347a7 100644 (file)
@@ -27,6 +27,30 @@ static int minify(int i)
     return MAX2(1, i >> 1);
 }
 
+static void r300_setup_texture_state(struct r300_texture* tex,
+                                     unsigned width,
+                                     unsigned height,
+                                     unsigned pitch)
+{
+    struct r300_texture_state* state = &tex->state;
+
+    state->format0 = R300_TX_WIDTH((width - 1) & 0x7ff) |
+        R300_TX_HEIGHT((height - 1) & 0x7ff) | R300_TX_PITCH_EN;
+
+    /* XXX */
+    state->format1 = R300_TX_FORMAT_A8R8G8B8;
+
+    state->format2 = pitch - 1;
+
+    /* XXX
+    if (width > 2048) {
+        state->pitch |= R300_TXWIDTH_11;
+    }
+    if (height > 2048) {
+        state->pitch |= R300_TXHEIGHT_11;
+    } */
+}
+
 static void r300_setup_miptree(struct r300_texture* tex)
 {
     struct pipe_texture* base = &tex->tex;
@@ -44,11 +68,10 @@ static void r300_setup_miptree(struct r300_texture* tex)
         base->nblocksy[i] = pf_get_nblocksy(&base->block, base->width[i]);
 
         /* Radeons enjoy things in multiples of 32. */
-        /* XXX NPOT -> 64, not 32 */
+        /* XXX this can be 32 when POT */
         stride = (base->nblocksx[i] * base->block.size + 63) & ~63;
         size = stride * base->nblocksy[i] * base->depth[i];
 
-        /* XXX 64 for NPOT */
         tex->offset[i] = (tex->size + 63) & ~63;
         tex->size = tex->offset[i] + size;
     }
@@ -73,6 +96,10 @@ static struct pipe_texture*
 
     r300_setup_miptree(tex);
 
+    /* XXX */
+    r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
+            tex->tex.width[0]);
+
     tex->buffer = screen->buffer_create(screen, 64,
                                         PIPE_BUFFER_USAGE_PIXEL,
                                         tex->size);
@@ -153,6 +180,9 @@ static struct pipe_texture*
 
     tex->stride = *stride;
 
+    r300_setup_texture_state(tex, tex->tex.width[0], tex->tex.height[0],
+            tex->stride);
+
     pipe_buffer_reference(&tex->buffer, buffer);
 
     return (struct pipe_texture*)tex;
index 27f5ea1eb7b7487994d1da270d536bb9b5c4c464..98fb5c9a08ff10fbf471f38260ca80f1369c3fc7 100644 (file)
@@ -28,6 +28,7 @@
 #include "util/u_math.h"
 
 #include "r300_context.h"
+#include "r300_reg.h"
 
 void r300_init_screen_texture_functions(struct pipe_screen* screen);