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set visual->MRD to 2.0
author
Brian Paul
<brian.paul@tungstengraphics.com>
Sat, 16 Dec 2000 00:21:28 +0000
(
00:21
+0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Sat, 16 Dec 2000 00:21:28 +0000
(
00:21
+0000)
src/mesa/main/context.c
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diff --git
a/src/mesa/main/context.c
b/src/mesa/main/context.c
index b727257cdde9a6af4ccbdc4855e96c14575decdd..2d5b6569cd1105b2f024bb30fc1a94e81b0940b9 100644
(file)
--- a/
src/mesa/main/context.c
+++ b/
src/mesa/main/context.c
@@
-1,4
+1,4
@@
-/* $Id: context.c,v 1.11
2 2000/12/09 20:35:54
brianp Exp $ */
+/* $Id: context.c,v 1.11
3 2000/12/16 00:21:28
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-302,7
+302,7
@@
_mesa_initialize_visual( GLvisual *vis,
vis->DepthMax = 0xffffffff;
vis->DepthMaxF = (GLfloat) vis->DepthMax;
}
- vis->MRD =
1
; /* XXX temporary value */
+ vis->MRD =
2.0
; /* XXX temporary value */
return GL_TRUE;
}