public:
brw_blorp_mip_info();
- virtual void set(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer);
+ void set(struct intel_mipmap_tree *mt,
+ unsigned int level, unsigned int layer);
void get_draw_offsets(uint32_t *draw_x, uint32_t *draw_y) const;
void get_miplevel_dims(uint32_t *width, uint32_t *height) const
public:
brw_blorp_surface_info();
- virtual void set(struct intel_mipmap_tree *mt,
- unsigned int level, unsigned int layer);
+ void set(struct intel_mipmap_tree *mt,
+ unsigned int level, unsigned int layer);
/* Setting this flag indicates that the buffer's contents are W-tiled
* stencil data, but the surface state should be set up for Y tiled