trace_dump_call_begin(stream, "pipe_context", "create_blend_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, blend_state, state);
result = pipe->create_blend_state(pipe, state);;
result = pipe->create_sampler_state(pipe, state);;
- trace_dump_ret(stream, ptr, result);
+ trace_dump_ret(stream, sampler_state, result);
trace_dump_call_end(stream);
trace_dump_call_begin(stream, "pipe_context", "create_rasterizer_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, rasterizer_state, state);
result = pipe->create_rasterizer_state(pipe, state);;
result = pipe->create_depth_stencil_alpha_state(pipe, state);;
trace_dump_ret(stream, ptr, result);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, depth_stencil_alpha_state, state);
trace_dump_call_end(stream);
trace_dump_call_begin(stream, "pipe_context", "create_fs_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, shader_state, state);
result = pipe->create_fs_state(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "create_vs_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, shader_state, state);
result = pipe->create_vs_state(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "set_blend_color");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, blend_color, state);
pipe->set_blend_color(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "set_clip_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, clip_state, state);
pipe->set_clip_state(pipe, state);;
trace_dump_arg(stream, ptr, pipe);
trace_dump_arg(stream, uint, shader);
trace_dump_arg(stream, uint, index);
- trace_dump_arg(stream, ptr, buffer);
+ trace_dump_arg(stream, constant_buffer, buffer);
pipe->set_constant_buffer(pipe, shader, index, buffer);;
trace_dump_call_begin(stream, "pipe_context", "set_framebuffer_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, framebuffer_state, state);
pipe->set_framebuffer_state(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "set_polygon_stipple");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, poly_stipple, state);
pipe->set_polygon_stipple(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "set_scissor_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, scissor_state, state);
pipe->set_scissor_state(pipe, state);;
trace_dump_call_begin(stream, "pipe_context", "set_viewport_state");
trace_dump_arg(stream, ptr, pipe);
- trace_dump_arg(stream, ptr, state);
+ trace_dump_arg(stream, viewport_state, state);
pipe->set_viewport_state(pipe, state);;
trace_dump_arg(stream, ptr, pipe);
trace_dump_arg(stream, uint, num_buffers);
- trace_dump_arg(stream, ptr, buffers);
- //trace_dump_arg_array(stream, ptr, buffers, num_buffers);
+
+ trace_dump_arg_begin(stream, "buffers");
+ trace_dump_struct_array(stream, vertex_buffer, buffers, num_buffers);
+ trace_dump_arg_end(stream);
pipe->set_vertex_buffers(pipe, num_buffers, buffers);;
trace_dump_arg(stream, ptr, pipe);
trace_dump_arg(stream, uint, num_elements);
trace_dump_arg(stream, ptr, elements);
- //trace_dump_arg_array(stream, ptr, elements, num_elements);
+
+ trace_dump_arg_begin(stream, "elements");
+ trace_dump_struct_array(stream, vertex_element, elements, num_elements);
+ trace_dump_arg_end(stream);
pipe->set_vertex_elements(pipe, num_elements, elements);;
#include "pipe/p_compiler.h"
-#include "pipe/p_state.h"
+#include "tgsi/tgsi_parse.h"
#include "tr_dump.h"
#include "tr_state.h"
+void trace_dump_format(struct trace_stream *stream,
+ enum pipe_format format)
+{
+ trace_dump_int(stream, format);
+}
+
+
void trace_dump_block(struct trace_stream *stream,
const struct pipe_format_block *block)
{
}
+void trace_dump_buffer(struct trace_stream *stream,
+ const struct pipe_buffer *buffer)
+{
+ if(!buffer) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_buffer");
+ trace_dump_member(stream, uint, buffer, alignment);
+ trace_dump_member(stream, uint, buffer, usage);
+ trace_dump_member(stream, uint, buffer, size);
+ /* TODO: buffer data */
+ trace_dump_struct_end(stream);
+}
+
+
void trace_dump_template(struct trace_stream *stream,
const struct pipe_texture *templat)
{
+ assert(templat);
+ if(!templat) {
+ trace_dump_null(stream);
+ return;
+ }
+
trace_dump_struct_begin(stream, "pipe_texture");
trace_dump_member(stream, int, templat, target);
trace_dump_struct_end(stream);
}
+
+void trace_dump_rasterizer_state(struct trace_stream *stream,
+ const struct pipe_rasterizer_state *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_rasterizer_state");
+
+ trace_dump_member(stream, bool, state, flatshade);
+ trace_dump_member(stream, bool, state, light_twoside);
+ trace_dump_member(stream, uint, state, front_winding);
+ trace_dump_member(stream, uint, state, cull_mode);
+ trace_dump_member(stream, uint, state, fill_cw);
+ trace_dump_member(stream, uint, state, fill_ccw);
+ trace_dump_member(stream, bool, state, offset_cw);
+ trace_dump_member(stream, bool, state, offset_ccw);
+ trace_dump_member(stream, bool, state, scissor);
+ trace_dump_member(stream, bool, state, poly_smooth);
+ trace_dump_member(stream, bool, state, poly_stipple_enable);
+ trace_dump_member(stream, bool, state, point_smooth);
+ trace_dump_member(stream, bool, state, point_sprite);
+ trace_dump_member(stream, bool, state, point_size_per_vertex);
+ trace_dump_member(stream, bool, state, multisample);
+ trace_dump_member(stream, bool, state, line_smooth);
+ trace_dump_member(stream, bool, state, line_stipple_enable);
+ trace_dump_member(stream, uint, state, line_stipple_factor);
+ trace_dump_member(stream, uint, state, line_stipple_pattern);
+ trace_dump_member(stream, bool, state, line_last_pixel);
+ trace_dump_member(stream, bool, state, bypass_clipping);
+ trace_dump_member(stream, bool, state, bypass_vs);
+ trace_dump_member(stream, bool, state, origin_lower_left);
+ trace_dump_member(stream, bool, state, flatshade_first);
+ trace_dump_member(stream, bool, state, gl_rasterization_rules);
+
+ trace_dump_member(stream, float, state, line_width);
+ trace_dump_member(stream, float, state, point_size);
+ trace_dump_member(stream, float, state, point_size_min);
+ trace_dump_member(stream, float, state, point_size_max);
+ trace_dump_member(stream, float, state, offset_units);
+ trace_dump_member(stream, float, state, offset_scale);
+
+ trace_dump_member_array(stream, uint, state, sprite_coord_mode);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_poly_stipple(struct trace_stream *stream,
+ const struct pipe_poly_stipple *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_poly_stipple");
+
+ trace_dump_member_array(stream, uint, state, stipple);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_viewport_state(struct trace_stream *stream,
+ const struct pipe_viewport_state *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_viewport_state");
+
+ trace_dump_member_array(stream, float, state, scale);
+ trace_dump_member_array(stream, float, state, translate);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_scissor_state(struct trace_stream *stream,
+ const struct pipe_scissor_state *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_scissor_state");
+
+ trace_dump_member(stream, uint, state, minx);
+ trace_dump_member(stream, uint, state, miny);
+ trace_dump_member(stream, uint, state, maxx);
+ trace_dump_member(stream, uint, state, maxy);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_clip_state(struct trace_stream *stream,
+ const struct pipe_clip_state *state)
+{
+ unsigned i;
+
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_scissor_state");
+
+ trace_dump_member_begin(stream, "ucp");
+ trace_dump_array_begin(stream);
+ for(i = 0; i < PIPE_MAX_CLIP_PLANES; ++i)
+ trace_dump_array(stream, float, state->ucp[i], 4);
+ trace_dump_array_end(stream);
+ trace_dump_member_end(stream);
+
+ trace_dump_member(stream, uint, state, nr);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_constant_buffer(struct trace_stream *stream,
+ const struct pipe_constant_buffer *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_constant_buffer");
+
+ trace_dump_member(stream, buffer, state, buffer);
+ trace_dump_member(stream, uint, state, size);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_shader_state(struct trace_stream *stream,
+ const struct pipe_shader_state *state)
+{
+ uint32_t *p = (uint32_t *)state->tokens;
+ unsigned n = tgsi_num_tokens(state->tokens);
+
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ assert(sizeof(struct tgsi_token) == 4);
+
+ trace_dump_struct_begin(stream, "pipe_shader_state");
+
+ trace_dump_member_begin(stream, "tokens");
+ trace_dump_array(stream, uint, p, n);
+ trace_dump_member_end(stream);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_depth_stencil_alpha_state(struct trace_stream *stream,
+ const struct pipe_depth_stencil_alpha_state *state)
+{
+ unsigned i;
+
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_depth_stencil_alpha_state");
+
+ trace_dump_member_begin(stream, "depth");
+ trace_dump_struct_begin(stream, "");
+ trace_dump_member(stream, bool, &state->depth, enabled);
+ trace_dump_member(stream, bool, &state->depth, writemask);
+ trace_dump_member(stream, uint, &state->depth, func);
+ trace_dump_member(stream, bool, &state->depth, occlusion_count);
+ trace_dump_struct_end(stream);
+ trace_dump_member_end(stream);
+
+ trace_dump_member_begin(stream, "stencil");
+ trace_dump_array_begin(stream);
+ for(i = 0; i < Elements(state->stencil); ++i) {
+ trace_dump_elem_begin(stream);
+ trace_dump_struct_begin(stream, "");
+ trace_dump_member(stream, bool, &state->stencil[i], enabled);
+ trace_dump_member(stream, uint, &state->stencil[i], func);
+ trace_dump_member(stream, uint, &state->stencil[i], fail_op);
+ trace_dump_member(stream, uint, &state->stencil[i], zpass_op);
+ trace_dump_member(stream, uint, &state->stencil[i], zfail_op);
+ trace_dump_member(stream, uint, &state->stencil[i], ref_value);
+ trace_dump_member(stream, uint, &state->stencil[i], value_mask);
+ trace_dump_member(stream, uint, &state->stencil[i], write_mask);
+ trace_dump_struct_end(stream);
+ trace_dump_elem_end(stream);
+ }
+ trace_dump_array_end(stream);
+ trace_dump_member_end(stream);
+
+ trace_dump_member_begin(stream, "alpha");
+ trace_dump_struct_begin(stream, "");
+ trace_dump_member(stream, bool, &state->alpha, enabled);
+ trace_dump_member(stream, uint, &state->alpha, func);
+ trace_dump_member(stream, float, &state->alpha, ref);
+ trace_dump_struct_end(stream);
+ trace_dump_member_end(stream);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_blend_state(struct trace_stream *stream,
+ const struct pipe_blend_state *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_blend_state");
+
+ trace_dump_member(stream, bool, state, blend_enable);
+
+ trace_dump_member(stream, uint, state, rgb_func);
+ trace_dump_member(stream, uint, state, rgb_src_factor);
+ trace_dump_member(stream, uint, state, rgb_dst_factor);
+
+ trace_dump_member(stream, uint, state, alpha_func);
+ trace_dump_member(stream, uint, state, alpha_src_factor);
+ trace_dump_member(stream, uint, state, alpha_dst_factor);
+
+ trace_dump_member(stream, bool, state, logicop_enable);
+ trace_dump_member(stream, uint, state, logicop_func);
+
+ trace_dump_member(stream, uint, state, colormask);
+ trace_dump_member(stream, bool, state, dither);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_blend_color(struct trace_stream *stream,
+ const struct pipe_blend_color *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_blend_color");
+
+ trace_dump_member_array(stream, float, state, color);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_framebuffer_state(struct trace_stream *stream,
+ const struct pipe_framebuffer_state *state)
+{
+ trace_dump_struct_begin(stream, "pipe_framebuffer_state");
+
+ trace_dump_member(stream, uint, state, width);
+ trace_dump_member(stream, uint, state, height);
+ trace_dump_member(stream, uint, state, num_cbufs);
+ trace_dump_member_array(stream, ptr, state, cbufs);
+ trace_dump_member(stream, ptr, state, zsbuf);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_sampler_state(struct trace_stream *stream,
+ const struct pipe_sampler_state *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_sampler_state");
+
+ trace_dump_member(stream, uint, state, wrap_s);
+ trace_dump_member(stream, uint, state, wrap_t);
+ trace_dump_member(stream, uint, state, wrap_r);
+ trace_dump_member(stream, uint, state, min_img_filter);
+ trace_dump_member(stream, uint, state, min_mip_filter);
+ trace_dump_member(stream, uint, state, mag_img_filter);
+ trace_dump_member(stream, bool, state, compare_mode);
+ trace_dump_member(stream, uint, state, compare_func);
+ trace_dump_member(stream, bool, state, normalized_coords);
+ trace_dump_member(stream, uint, state, prefilter);
+ trace_dump_member(stream, float, state, shadow_ambient);
+ trace_dump_member(stream, float, state, lod_bias);
+ trace_dump_member(stream, float, state, min_lod);
+ trace_dump_member(stream, float, state, max_lod);
+ trace_dump_member_array(stream, float, state, border_color);
+ trace_dump_member(stream, float, state, max_anisotropy);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_surface(struct trace_stream *stream,
+ const struct pipe_surface *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_surface");
+
+ trace_dump_member(stream, buffer, state, buffer);
+ trace_dump_member(stream, format, state, format);
+ trace_dump_member(stream, uint, state, status);
+ trace_dump_member(stream, uint, state, clear_value);
+ trace_dump_member(stream, uint, state, width);
+ trace_dump_member(stream, uint, state, height);
+
+ trace_dump_member_begin(stream, "block");
+ trace_dump_block(stream, &state->block);
+ trace_dump_member_end(stream);
+
+ trace_dump_member(stream, uint, state, nblocksx);
+ trace_dump_member(stream, uint, state, nblocksy);
+ trace_dump_member(stream, uint, state, stride);
+ trace_dump_member(stream, uint, state, layout);
+ trace_dump_member(stream, uint, state, offset);
+ trace_dump_member(stream, uint, state, refcount);
+ trace_dump_member(stream, uint, state, usage);
+
+ trace_dump_member(stream, ptr, state, texture);
+ trace_dump_member(stream, uint, state, face);
+ trace_dump_member(stream, uint, state, level);
+ trace_dump_member(stream, uint, state, zslice);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_vertex_buffer(struct trace_stream *stream,
+ const struct pipe_vertex_buffer *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_vertex_buffer");
+
+ trace_dump_member(stream, uint, state, pitch);
+ trace_dump_member(stream, uint, state, max_index);
+ trace_dump_member(stream, uint, state, buffer_offset);
+ trace_dump_member(stream, buffer, state, buffer);
+
+ trace_dump_struct_end(stream);
+}
+
+
+void trace_dump_vertex_element(struct trace_stream *stream,
+ const struct pipe_vertex_element *state)
+{
+ assert(state);
+ if(!state) {
+ trace_dump_null(stream);
+ return;
+ }
+
+ trace_dump_struct_begin(stream, "pipe_vertex_element");
+
+ trace_dump_member(stream, uint, state, src_offset);
+
+ trace_dump_member(stream, uint, state, vertex_buffer_index);
+ trace_dump_member(stream, uint, state, nr_components);
+
+ trace_dump_member(stream, format, state, src_format);
+
+ trace_dump_struct_end(stream);
+}