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i965/gs: Don't assign gl_Layer its own slot in the VUE map.
author
Paul Berry
<stereotype441@gmail.com>
Tue, 3 Sep 2013 20:57:35 +0000
(13:57 -0700)
committer
Paul Berry
<stereotype441@gmail.com>
Thu, 5 Sep 2013 16:52:20 +0000
(09:52 -0700)
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
src/mesa/drivers/dri/i965/brw_vs.c
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diff --git
a/src/mesa/drivers/dri/i965/brw_vs.c
b/src/mesa/drivers/dri/i965/brw_vs.c
index b81a53856a0e198a93eac9bd584dcd9a308fd060..7c7493f96325e3eb15267af1d4510d5d560c1df4 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_vs.c
+++ b/
src/mesa/drivers/dri/i965/brw_vs.c
@@
-64,6
+64,11
@@
brw_compute_vue_map(struct brw_context *brw, struct brw_vue_map *vue_map,
vue_map->slots_valid = slots_valid;
int i;
+ /* gl_Layer doesn't get its own varying slot--it's stored in the virst VUE
+ * slot (VARYING_SLOT_PSIZ).
+ */
+ slots_valid &= ~VARYING_BIT_LAYER;
+
/* Make sure that the values we store in vue_map->varying_to_slot and
* vue_map->slot_to_varying won't overflow the signed chars that are used
* to store them. Note that since vue_map->slot_to_varying sometimes holds