ddebug: fix hang detection with deferred flushes
authorMarek Olšák <marek.olsak@amd.com>
Wed, 23 Nov 2016 20:19:17 +0000 (21:19 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 29 Nov 2016 22:52:31 +0000 (23:52 +0100)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/ddebug/dd_draw.c

index 970712cbf972187590fff2e832528fdce0422675..7bc7844fd47f2baa26ed0fbfdbf2a64b3b95c897 100644 (file)
@@ -559,7 +559,7 @@ dd_flush_and_check_hang(struct dd_context *dctx,
    if (!fence)
       return false;
 
-   idle = screen->fence_finish(screen, NULL, fence, timeout_ms * 1000000);
+   idle = screen->fence_finish(screen, pipe, fence, timeout_ms * 1000000);
    screen->fence_reference(screen, &fence, NULL);
    if (!idle)
       fprintf(stderr, "dd: GPU hang detected!\n");