extensions->ARB_framebuffer_no_attachments = GL_TRUE;
/* GL_ARB_ES3_compatibility.
- *
- * Assume that ES3 is supported if GLSL 3.30 is supported.
- * (OpenGL 3.3 is a requirement for that extension.)
+ * Check requirements for GLSL ES 3.00.
*/
- if (GLSLVersion >= 330 &&
+ if (GLSLVersion >= 130 &&
+ extensions->ARB_uniform_buffer_object &&
+ extensions->ARB_shader_bit_encoding &&
+ extensions->NV_primitive_restart &&
+ screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
+ PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) >= 16 &&
/* Requirements for ETC2 emulation. */
screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_TEXTURE_2D, 0,