static void blitter_check_saved_vertex_states(struct blitter_context_priv *ctx)
{
- assert(ctx->base.saved_num_vertex_buffers != ~0 &&
- ctx->base.saved_velem_state != INVALID_PTR &&
- ctx->base.saved_vs != INVALID_PTR &&
- (!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR) &&
- (!ctx->has_stream_out || ctx->base.saved_num_so_targets != ~0) &&
- ctx->base.saved_rs_state != INVALID_PTR);
+ assert(ctx->base.saved_num_vertex_buffers != ~0);
+ assert(ctx->base.saved_velem_state != INVALID_PTR);
+ assert(ctx->base.saved_vs != INVALID_PTR);
+ assert(!ctx->has_geometry_shader || ctx->base.saved_gs != INVALID_PTR);
+ assert(!ctx->has_stream_out || ctx->base.saved_num_so_targets != ~0);
+ assert(ctx->base.saved_rs_state != INVALID_PTR);
}
static void blitter_restore_vertex_states(struct blitter_context_priv *ctx)
static void blitter_check_saved_fragment_states(struct blitter_context_priv *ctx)
{
- assert(ctx->base.saved_fs != INVALID_PTR &&
- ctx->base.saved_dsa_state != INVALID_PTR &&
- ctx->base.saved_blend_state != INVALID_PTR);
+ assert(ctx->base.saved_fs != INVALID_PTR);
+ assert(ctx->base.saved_dsa_state != INVALID_PTR);
+ assert(ctx->base.saved_blend_state != INVALID_PTR);
}
static void blitter_restore_fragment_states(struct blitter_context_priv *ctx)
static void blitter_check_saved_textures(struct blitter_context_priv *ctx)
{
- assert(ctx->base.saved_num_sampler_states != ~0 &&
- ctx->base.saved_num_sampler_views != ~0);
+ assert(ctx->base.saved_num_sampler_states != ~0);
+ assert(ctx->base.saved_num_sampler_views != ~0);
}
static void blitter_restore_textures(struct blitter_context_priv *ctx)