DOS and glide driver updates from Daniel Borca
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 19 Aug 2003 15:52:51 +0000 (15:52 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 19 Aug 2003 15:52:51 +0000 (15:52 +0000)
31 files changed:
Makefile.DJ
Makefile.mgw
docs/README.DJ
include/GL/dmesa.h
include/GL/fxmesa.h
include/GL/glut.h
progs/samples/Makefile.DJ
src/glu/mesa/Makefile.DJ
src/glu/sgi/Makefile.DJ
src/glut/dos/Makefile.DJ
src/glut/dos/glutint.h
src/glut/dos/init.c
src/glut/dos/state.c
src/glut/dos/window.c
src/glut/glx/glut_bitmap.c
src/glut/glx/glut_bwidth.c
src/glut/glx/glut_stroke.c
src/glut/glx/glut_swidth.c
src/mesa/Makefile.DJ
src/mesa/drivers/dos/dmesa.c
src/mesa/drivers/glide/fxapi.c
src/mesa/drivers/glide/fxdd.c
src/mesa/drivers/glide/fxddspan.c
src/mesa/drivers/glide/fxddtex.c
src/mesa/drivers/glide/fxdrv.h
src/mesa/drivers/glide/fxglidew.c
src/mesa/drivers/glide/fxglidew.h
src/mesa/drivers/glide/fxopengl.def
src/mesa/drivers/glide/fxsetup.c
src/mesa/drivers/glide/fxtexman.c
src/mesa/drivers/glide/fxwgl.c

index 78207d9ed14d1354a6060240de48050bc6246efe..f7c8277fe5f472f36d69f69b89fc6f2f9f875431 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
 #
 #    Environment variables:
 #      CPU             optimize for the given processor.
-#                      default = k6
+#                      default = pentium
 #      GLU=[mesa|sgi]  specify GLU directory; can be `sgi' (requires GNU/C++)
 #                      or `mesa'.
 #                      default = mesa
-#      GLIDE           path to Glide3 SDK include files; used with FX.
-#                      default = $(TOP)/include/glide3
+#      GLIDE           path to Glide3 SDK; used with FX.
+#                      default = $(TOP)/glide3
 #      FX=1            build for 3dfx Glide3. Note that this disables
 #                      compilation of most DMesa code and requires fxMesa.
 #                      As a consequence, you'll need the DJGPP Glide3
@@ -70,7 +70,7 @@
 
 .PHONY : all libgl libglu libglut clean realclean
 
-CPU ?= k6
+CPU ?= pentium
 
 GLU ?= mesa
 
index 8a95b2582f64b50c5e6f9d966524117f1773d1ba..77d6c97f75b3990944ccc9c83bc79d8c74b5d21a 100644 (file)
@@ -32,7 +32,7 @@
 #
 #    Environment variables:
 #      CPU             optimize for the given processor.
-#                      default = k6
+#                      default = pentium
 #      GLIDE           path to Glide3 SDK; used with FX.
 #                      default = $(TOP)/glide3
 #      FX=1            build for 3dfx Glide3. Note that this disables
@@ -62,7 +62,7 @@
 
 .PHONY : all libgl clean realclean
 
-CPU ?= k6
+CPU ?= pentium
 
 CFLAGS = -Wall -W -pedantic
 CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
index 26fd9d05396bf1c59bb826d6e0deed00eb5f35fd..0ca479163ff5f5be464a201345d21ee5e8a88c1d 100644 (file)
@@ -31,12 +31,12 @@ Available options:
 
      Environment variables:
        CPU             optimize for the given processor.
-                       default = k6
+                       default = pentium
        GLU=[mesa|sgi]  specify GLU directory; can be `sgi' (requires GNU/C++)
                        or `mesa'.
                        default = mesa
-       GLIDE           path to Glide3 SDK include files; used with FX.
-                       default = $(TOP)/include/glide3
+       GLIDE           path to Glide3 SDK; used with FX.
+                       default = $(TOP)/glide3
        FX=1            build for 3dfx Glide3. Note that this disables
                        compilation of most DMesa code and requires fxMesa.
                        As a consequence, you'll need the DJGPP Glide3
@@ -70,7 +70,7 @@ Tested on:
        CPU:            AMD Athlon XP 1800+
        Mainboard:      EP-8KTA3 w/ 128 MB SDRAM
        Video card:     Voodoo5 5500 AGP w/ 64 MB SDRAM
-       DJGPP:          djdev 2.04 + gcc v3.2.2 + make v3.79.1
+       DJGPP:          djdev 2.04 + gcc v3.2.2 + make v3.80
        OS:             DOS and Win98SE
 
 
@@ -119,12 +119,6 @@ FAQ:
       lazy programmer and I found that the easiest way to keep buffer handling
       at peak performance ;-).
 
-   Q) My demo doesn't display text. I know I used the GLUT font routines!
-   A) Then you probably use GLUT as a DXE. Well, there is no direct access to
-      variables due to the way DXE works. Read the documentation. The author of
-      GLUT took this into account for _WIN32 DLL's only; I don't want to modify
-      his headers. The only workaround is to link GLUT the old way :-(
-
    Q) The GLUT is incomplete.
    A) See below.
 
@@ -173,9 +167,12 @@ position far to the right (or way down); then you can move them back to any
 position right before the main loop.
 
 The following environment variables can customize GLUT behaviour:
+       GLUT_FPS                - print frames/second statistics to stderr
        DMESA_GLUT_REFRESH      - set vertical screen refresh rate (VESA3)
        DMESA_GLUT_BPP          - set default bits per pixel (VGA needs 8)
-       GLUT_FPS                - print frames/second statistics to stderr
+       DMESA_GLUT_DEPTH        - set default depth bits
+       DMESA_GLUT_STENCIL      - set default stencil bits
+       DMESA_GLUT_ACCUM        - set default accum bits
 
 
 
@@ -212,8 +209,11 @@ v1.3 (mar-2003)
        * revamped GLUT
        * switched to DXE3
 
-v1.4 (jun-2003)
+v1.4 (aug-2003)
+       + enabled fonts with DXE
+       + truly added multi-window support in GLUT
        * accomodated makefiles with the new sourcetree
+       * hacked and slashed the 3dfx driver (w/ help from Hiroshi Morii)
 
 
 
@@ -221,5 +221,5 @@ Contact:
 ~~~~~~~~
 
 Name:   Borca Daniel
-E-mail: dborca@yahoo.com
+E-mail: dborca@users.sourceforge.net
 WWW:    http://www.geocities.com/dborca/
index bb7d9b0cc96438f653df06c1c894e9372c3e0394..7510fdb9f4e5ba749edbcdbb29af5ba3c6941204 100644 (file)
  */
 
 /*
- * DOS/DJGPP device driver v1.3 for Mesa
+ * DOS/DJGPP device driver v1.4 for Mesa
  *
  *  Copyright (C) 2002 - Borca Daniel
- *  Email : dborca@yahoo.com
+ *  Email : dborca@users.sourceforge.net
  *  Web   : http://www.geocities.com/dborca
  */
 
@@ -90,7 +90,7 @@ void DMesaDestroyContext (DMesaContext c);
 /*
  * Return a handle to the current context.
  */
-DMesaContext DMesaGetCurrentContext (void);
+void *DMesaGetCurrentContext (void);
 
 
 
index 7697c7200731eb70d710c8f0f799bfcd0c866a50..42f6ed8d72c1088106e8efc19c734dbac1114444 100644 (file)
@@ -76,7 +76,7 @@ GLAPI GLboolean GLAPIENTRY fxMesaSelectCurrentBoard(int n);
 
 GLAPI void GLAPIENTRY fxMesaMakeCurrent(fxMesaContext ctx);
 
-GLAPI fxMesaContext GLAPIENTRY fxMesaGetCurrentContext(void);
+GLAPI void * GLAPIENTRY fxMesaGetCurrentContext(void);
 
 GLAPI void GLAPIENTRY fxMesaSwapBuffers(void);
 
@@ -88,6 +88,8 @@ GLAPI int GLAPIENTRY fxQueryHardware(void);
 
 GLAPI void GLAPIENTRY fxCloseHardware(void);
 
+GLAPI void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h);
+
 
 #if defined (__BEOS__)
 #pragma export off
index 87fd6cee6c9cd76e3e4ee44836520c54300669e5..27d937f7ce809ad466022cca98bfb48e5f677d20 100644 (file)
@@ -350,7 +350,7 @@ WGLAPI int   GLAPIENTRY SetPixelFormat(HDC,int,const PIXELFORMATDESCRIPTOR *);
 #define GLUT_NORMAL                    0
 #define GLUT_OVERLAY                   1
 
-#if defined(_WIN32)
+#if defined(_WIN32) || defined (GLUT_IMPORT_LIB)
 /* Stroke font constants (use these in GLUT program). */
 #define GLUT_STROKE_ROMAN              ((void*)0)
 #define GLUT_STROKE_MONO_ROMAN         ((void*)1)
index 13b1c7221b429e4e529606dfe3a0aab0cecaa73d..f8b0ccda48dd4dfe99cea4fe82d3e0275f164a8a 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP samples makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
@@ -32,9 +32,9 @@
 #
 #    Environment variables:
 #      CPU             optimize for the given processor.
-#                      default = k6
-#      GLIDE           path to Glide3 SDK library files; used with FX.
-#                      default = $(TOP)/lib/glide3
+#                      default = pentium
+#      GLIDE           path to Glide3 SDK; used with FX.
+#                      default = $(TOP)/glide3
 #      FX=1            build for 3dfx Glide3. Note that this disables
 #                      compilation of most DMesa code and requires fxMesa.
 #                      As a consequence, you'll need the DJGPP Glide3
 .SUFFIXES : .c .o .exe
 
 TOP = ../..
-CPU ?= k6
-GLIDE ?= $(TOP)/lib/glide3
+CPU ?= pentium
+GLIDE ?= $(TOP)/glide3
 
 CC = gcc
 CFLAGS = -Wall -W -pedantic
 CFLAGS += -O2 -ffast-math -mcpu=$(CPU)
 CFLAGS += -I$(TOP)/include -I../util
+CFLAGS += -DGLUT_IMPORT_LIB
 
 LD = gxx
 LDFLAGS = -s -L$(TOP)/lib
@@ -69,7 +70,7 @@ LDLIBS += -liglut -liglu -ligl
 else
 LDLIBS = -lglut -lglu -lgl
 ifeq ($(FX),1)
-LDFLAGS += -L$(GLIDE)
+LDFLAGS += -L$(GLIDE)/lib
 LDLIBS += -lglid3
 endif
 endif
index 1e61080b49be5aa89ee4815a3c4037ce1bb1cd76..4d383cda315c3550e1866ac9f26c30204a205801 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP glu makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
@@ -48,7 +48,7 @@ GLU_LIB = libglu.a
 GLU_DXE = glu.dxe
 GLU_IMP = libiglu.a
 
-export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR)
+export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib
 
 CC = gcc
 CFLAGS += -I$(TOP)/include
@@ -87,16 +87,14 @@ OBJECTS = $(SOURCES:.c=.o)
 all: $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP)
 
 $(LIBDIR)/$(GLU_LIB): $(OBJECTS)
-       $(AR) $(ARFLAGS) $(LIBDIR)/$(GLU_LIB) $(OBJECTS)
+       $(AR) $(ARFLAGS) $@ $^
 
 $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
 ifeq ($(HAVEDXE3),)
        $(warning Missing DXE3 package... Skipping $(GLU_DXE))
 else
-       -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU DJGPP" -E _glu -P gl.dxe -U $(OBJECTS)
+       -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU DJGPP" -E _glu -P gl.dxe -U $^
 endif
 
 clean:
        -$(call UNLINK,*.o)
-
--include depend
index 0facbc7ee92afccfdc09d2fae14cfc8c77df9b5e..b3bad70181cbdfc872b6adf2c7cd816b8635deb8 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP glu makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
@@ -48,7 +48,7 @@ GLU_LIB = libglu.a
 GLU_DXE = glu.dxe
 GLU_IMP = libiglu.a
 
-export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR)
+export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib
 
 CC = gcc
 CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
@@ -171,13 +171,13 @@ OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
 all: $(LIBDIR)/$(GLU_LIB) $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP)
 
 $(LIBDIR)/$(GLU_LIB): $(OBJECTS)
-       $(AR) $(ARFLAGS) $(LIBDIR)/$(GLU_LIB) $(OBJECTS)
+       $(AR) $(ARFLAGS) $@ $^
 
 $(LIBDIR)/$(GLU_DXE) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
 ifeq ($(HAVEDXE3),)
        $(warning Missing DXE3 package... Skipping $(GLU_DXE))
 else
-       -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU/SGI DJGPP" -E _glu -P gl.dxe -U $(OBJECTS)
+       -dxe3gen -o $(LIBDIR)/$(GLU_DXE) -Y $(LIBDIR)/$(GLU_IMP) -D "MesaGLU/SGI DJGPP" -E _glu -P gl.dxe -U $^
 endif
 
 clean:
@@ -186,5 +186,3 @@ clean:
        -$(call UNLINK,libnurbs/interface/*.o)
        -$(call UNLINK,libnurbs/internals/*.o)
        -$(call UNLINK,libnurbs/nurbtess/*.o)
-
--include depend
index c870d23d444d5ee4f02a43d4b9a5df80cba27863..4586a0ba6991067c2d82823d028aaa8f37354238 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP glut makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
@@ -53,10 +53,11 @@ GLUT_LIB = libglut.a
 GLUT_DXE = glut.dxe
 GLUT_IMP = libiglut.a
 
-export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR)
+export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib
 
 CC = gcc
 CFLAGS += -I- -I$(TOP)/include -I. -I$(MKGLUT) -IPC_HW
+CFLAGS += -DGLUT_IMPORT_LIB
 
 AR = ar
 ARFLAGS = rus
@@ -78,6 +79,7 @@ CORE_SOURCES = \
        mouse.c \
        overlay.c \
        state.c \
+       util.c \
        window.c
 
 PC_HW_SOURCES = \
@@ -119,13 +121,13 @@ OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
 all: $(LIBDIR)/$(GLUT_LIB) $(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP)
 
 $(LIBDIR)/$(GLUT_LIB): $(OBJECTS)
-       $(AR) $(ARFLAGS) $(LIBDIR)/$(GLUT_LIB) $(OBJECTS)
+       $(AR) $(ARFLAGS) $@ $^
 
 $(LIBDIR)/$(GLUT_DXE) $(LIBDIR)/$(GLUT_IMP): $(OBJECTS)
 ifeq ($(HAVEDXE3),)
        $(warning Missing DXE3 package... Skipping $(GLUT_DXE))
 else
-       -dxe3gen -o $(LIBDIR)/$(GLUT_DXE) -Y $(LIBDIR)/$(GLUT_IMP) -D "MesaGLUT DJGPP" -E _glut -P gl.dxe -P glu.dxe -U $(OBJECTS)
+       -dxe3gen -o $(LIBDIR)/$(GLUT_DXE) -Y $(LIBDIR)/$(GLUT_IMP) -D "MesaGLUT DJGPP" -E _glut -P gl.dxe -P glu.dxe -U $^
 endif
 
 clean:
index e8dffb581bed1986b7332b5e54d74eef7fd76667..013b307e9416cc910ef12fbf65314a3381eb45c0 100644 (file)
  */
 
 /*
- * DOS/DJGPP glut driver v1.3 for Mesa
+ * DOS/DJGPP glut driver v1.4 for Mesa
  *
  *  Copyright (C) 2002 - Borca Daniel
- *  Email : dborca@yahoo.com
+ *  Email : dborca@users.sourceforge.net
  *  Web   : http://www.geocities.com/dborca
  */
 
@@ -64,9 +64,11 @@ typedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int, int, int, int);
 typedef struct GLUTwindow {
         int num;                         /* window id */
 
+        DMesaContext context;
         DMesaBuffer buffer;
 
         int show_mouse;
+        GLboolean redisplay;
 
         /* GLUT settable or visible window state. */
         int xpos;
@@ -100,9 +102,10 @@ typedef struct GLUTwindow {
 extern GLUTidleCB g_idle_func;
 extern GLUTmenuStatusCB g_menu_status_func;
 
-extern GLboolean g_redisplay;
-
 extern GLuint g_bpp;                  /* HW: bits per pixel */
+extern GLuint g_depth;                /* HW: depth bits */
+extern GLuint g_stencil;              /* HW: stencil bits */
+extern GLuint g_accum;                /* HW: accum bits */
 extern GLuint g_refresh;              /* HW: vertical refresh rate */
 extern GLuint g_screen_w, g_screen_h; /* HW: physical screen size */
 extern GLint g_driver_caps;
@@ -117,6 +120,7 @@ extern int g_mouse;                   /* non-zero if mouse installed */
 extern int g_mouse_x, g_mouse_y;      /* mouse coords, relative to current win */
 
 extern GLUTwindow *g_curwin;          /* current window */
+extern GLUTwindow *g_windows[];
 
 extern char *__glutProgramName;       /* program name */
 
@@ -127,6 +131,10 @@ extern char * __glutStrdup(const char *string);
 extern void __glutWarning(char *format,...);
 extern void __glutFatalError(char *format,...);
 extern void __glutFatalUsage(char *format,...);
+/* Private routines from util.c */
+#ifdef GLUT_IMPORT_LIB
+extern void *__glutFont(void *font);
+#endif
 
 
 
@@ -137,14 +145,6 @@ extern void __glutFatalUsage(char *format,...);
 
 #define MAX_WINDOWS 2
 
-#define DEFAULT_WIDTH  300
-#define DEFAULT_HEIGHT 300
-#define DEFAULT_BPP    16
-
-#define DEPTH_SIZE   16
-#define STENCIL_SIZE 8
-#define ACCUM_SIZE   16
-
 #define RESERVED_COLORS 0
 
 #endif /* __glutint_h__ */
index 5d09561dac3e6781e81af9b60a5e10c5df6591ef..22bab9f8afcde5b3afe2c959837e276d1dac71e7 100644 (file)
  */
 
 /*
- * DOS/DJGPP glut driver v1.3 for Mesa
+ * DOS/DJGPP glut driver v1.4 for Mesa
  *
  *  Copyright (C) 2002 - Borca Daniel
- *  Email : dborca@yahoo.com
+ *  Email : dborca@users.sourceforge.net
  *  Web   : http://www.geocities.com/dborca
  */
 
 
 #include "glutint.h"
 
+#define DEFAULT_WIDTH  300
+#define DEFAULT_HEIGHT 300
+#define DEFAULT_BPP    16
+
+#define DEPTH_SIZE   16
+#define STENCIL_SIZE 8
+#define ACCUM_SIZE   16
 
 
-GLboolean g_redisplay = GL_FALSE;
 
 GLuint g_bpp = DEFAULT_BPP;
+GLuint g_depth = DEPTH_SIZE;
+GLuint g_stencil = STENCIL_SIZE;
+GLuint g_accum = ACCUM_SIZE;
 GLuint g_refresh = 0;
 GLuint g_screen_w, g_screen_h;
 GLint g_driver_caps;
@@ -58,6 +67,15 @@ void APIENTRY glutInit (int *argc, char **argv)
  if ((env = getenv("DMESA_GLUT_BPP")) != NULL) {
     g_bpp = atoi(env);
  }
+ if ((env = getenv("DMESA_GLUT_DEPTH")) != NULL) {
+    g_depth = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_STENCIL")) != NULL) {
+    g_stencil = atoi(env);
+ }
+ if ((env = getenv("DMESA_GLUT_ACCUM")) != NULL) {
+    g_accum = atoi(env);
+ }
  if ((env = getenv("DMESA_GLUT_REFRESH")) != NULL) {
     g_refresh = atoi(env);
  }
@@ -109,6 +127,7 @@ void APIENTRY glutInitWindowSize (int width, int height)
 
 void APIENTRY glutMainLoop (void)
 {
+ int i;
  GLboolean idle;
  static int old_mouse_x = 0;
  static int old_mouse_y = 0;
@@ -125,29 +144,43 @@ void APIENTRY glutMainLoop (void)
  pc_install_keyb();
  __glutInitMouse();
 
- glutPostRedisplay();
- if (g_curwin->reshape) {
-    g_curwin->reshape(g_curwin->width, g_curwin->height);
- }
- if (g_curwin->visibility) {
-    g_curwin->visibility(GLUT_VISIBLE);
+ for (i = 0; i < MAX_WINDOWS; i++) {
+     if (g_windows[i] != NULL) {
+        GLUTwindow *w = g_windows[i];
+        glutSetWindow(w->num);
+        glutPostRedisplay();
+        if (w->reshape) {
+           w->reshape(w->width, w->height);
+        }
+        if (w->visibility) {
+           w->visibility(GLUT_VISIBLE);
+        }
+     }
  }
 
  while (GL_TRUE) {
        idle = GL_TRUE;
 
-       if (g_redisplay && g_curwin->display) {
-          idle        = GL_FALSE;
-          g_redisplay = GL_FALSE;
-
-          if (g_curwin->show_mouse && !(g_display_mode & GLUT_DOUBLE)) {
-             /* XXX scare mouse */
-             g_curwin->display();
-             /* XXX unscare mouse */
-          } else {
-             g_curwin->display();
-          }
+       for (i = 0; i < MAX_WINDOWS; i++) {
+           if (g_windows[i] != NULL) {
+              GLUTwindow *w = g_windows[i];
+              if (w->redisplay && w->display) {
+                 idle         = GL_FALSE;
+                 w->redisplay = GL_FALSE;
+
+                 if (DMesaMakeCurrent(w->context, w->buffer)) {
+                    if (w->show_mouse && !(g_display_mode & GLUT_DOUBLE)) {
+                       /* XXX scare mouse */
+                       w->display();
+                       /* XXX unscare mouse */
+                    } else {
+                       w->display();
+                    }
+                 }
+              }
+           }
        }
+       DMesaMakeCurrent(g_curwin->context, g_curwin->buffer);
 
        if (g_mouse) {
           int mouse_x;
index 245d2ef621ca18f5613af4859b31b1e9bf2887e6..e9d854cd4e1d7229f8042d86396c505210ff39b1 100644 (file)
@@ -19,7 +19,7 @@
  */
 
 /*
- * DOS/DJGPP glut driver v1.3 for Mesa
+ * DOS/DJGPP glut driver v1.4 for Mesa
  *
  *  Copyright (C) 2002 - Borca Daniel
  *  Email : dborca@yahoo.com
@@ -60,9 +60,9 @@ int APIENTRY glutGet (GLenum type)
         case GLUT_WINDOW_HEIGHT:
              return g_curwin->height;
         case GLUT_WINDOW_STENCIL_SIZE:
-             return STENCIL_SIZE;
+             return g_stencil;
         case GLUT_WINDOW_DEPTH_SIZE:
-             return DEPTH_SIZE;
+             return g_depth;
         case GLUT_WINDOW_RGBA:
              return !(g_display_mode & GLUT_INDEX);
         case GLUT_WINDOW_COLORMAP_SIZE:
index cfc2f965c0424abf782057ec8f3036717a0b63e4..06e8ea9ead1429988123cb1a450422469b4b4cf0 100644 (file)
  */
 
 /*
- * DOS/DJGPP glut driver v1.3 for Mesa
+ * DOS/DJGPP glut driver v1.4 for Mesa
  *
  *  Copyright (C) 2002 - Borca Daniel
- *  Email : dborca@yahoo.com
+ *  Email : dborca@users.sourceforge.net
  *  Web   : http://www.geocities.com/dborca
  */
 
@@ -38,8 +38,7 @@ GLUTwindow *g_curwin;
 static GLuint swaptime, swapcount;
 
 static DMesaVisual  visual  = NULL;
-static DMesaContext context = NULL;
-static GLUTwindow *windows[MAX_WINDOWS];
+GLUTwindow *g_windows[MAX_WINDOWS];
 
 
 
@@ -50,7 +49,6 @@ static void clean (void)
  for (i=1; i<=MAX_WINDOWS; i++) {
      glutDestroyWindow(i);
  }
- if (context) DMesaDestroyContext(context);
  if (visual)  DMesaDestroyVisual(visual);
 
  pc_close_stdout();
@@ -64,53 +62,72 @@ int APIENTRY glutCreateWindow (const char *title)
  int i;
  int m8width = (g_init_w + 7) & ~7;
 
+ /* We set the Visual once. This will be our desktop (graphic mode).
+  * We should do this in the `glutInit' code, but we don't have any idea
+  * about its geometry. Supposedly, when we are about to create one
+  * window, we have a slight idea about resolution.
+  */
  if (!visual) {
     if ((visual=DMesaCreateVisual(g_init_x + m8width, g_init_y + g_init_h, g_bpp, g_refresh,
                                   g_display_mode & GLUT_DOUBLE,
                                   !(g_display_mode & GLUT_INDEX),
                                   g_display_mode & GLUT_ALPHA,
-                                  g_display_mode & GLUT_DEPTH  ?DEPTH_SIZE  :0,
-                                  g_display_mode & GLUT_STENCIL?STENCIL_SIZE:0,
-                                  g_display_mode & GLUT_ACCUM  ?ACCUM_SIZE  :0))==NULL) {
-       return 0;
-    }
-
-    if ((context=DMesaCreateContext(visual, NULL))==NULL) {
-       DMesaDestroyVisual(visual);
+                                  g_display_mode & GLUT_DEPTH   ? g_depth  :0,
+                                  g_display_mode & GLUT_STENCIL ? g_stencil:0,
+                                  g_display_mode & GLUT_ACCUM   ? g_accum  :0))==NULL) {
        return 0;
     }
 
+    /* Also hook stdio/stderr once */
     pc_open_stdout();
     pc_open_stderr();
     pc_atexit(clean);
  }
 
+ /* Search for an empty slot.
+  * Each window has its own rendering Context and its own Buffer.
+  */
  for (i=0; i<MAX_WINDOWS; i++) {
-     if (windows[i] == NULL) {
+     if (g_windows[i] == NULL) {
+        DMesaContext c;
         DMesaBuffer b;
         GLUTwindow *w;
 
-        if ((w=(GLUTwindow *)calloc(1, sizeof(GLUTwindow))) == NULL) {
+        if ((w = (GLUTwindow *)calloc(1, sizeof(GLUTwindow))) == NULL) {
+           return 0;
+        }
+
+        /* Allocate the rendering Context. */
+        if ((c = DMesaCreateContext(visual, NULL)) == NULL) {
+           free(w);
            return 0;
         }
 
-        if ((b=DMesaCreateBuffer(visual, g_init_x, g_init_y, m8width, g_init_h))==NULL) {
+        /* Allocate the Buffer (displayable area).
+         * We have to specify buffer size and position (inside the desktop).
+         */
+        if ((b = DMesaCreateBuffer(visual, g_init_x, g_init_y, m8width, g_init_h)) == NULL) {
+           DMesaDestroyContext(c);
            free(w);
            return 0;
         }
-        if (!DMesaMakeCurrent(context, b)) {
+
+        /* Bind Buffer to Context and make the Context the current one. */
+        if (!DMesaMakeCurrent(c, b)) {
            DMesaDestroyBuffer(b);
+           DMesaDestroyContext(c);
            free(w);
            return 0;
         }
 
-        g_curwin = windows[i] = w;
+        g_curwin = g_windows[i] = w;
 
         w->num = ++i;
         w->xpos = g_init_x;
         w->ypos = g_init_y;
         w->width = m8width;
         w->height = g_init_h;
+        w->context = c;
         w->buffer = b;
 
         return i;
@@ -131,10 +148,13 @@ int APIENTRY glutCreateSubWindow (int win, int x, int y, int width, int height)
 
 void APIENTRY glutDestroyWindow (int win)
 {
- if (windows[--win]) {
-    DMesaDestroyBuffer(windows[win]->buffer);
-    free(windows[win]);
-    windows[win] = NULL;
+ if (g_windows[--win]) {
+    GLUTwindow *w = g_windows[win];
+    DMesaMakeCurrent(NULL, NULL);
+    DMesaDestroyBuffer(w->buffer);
+    DMesaDestroyContext(w->context);
+    free(w);
+    g_windows[win] = NULL;
  }
 }
 
@@ -142,7 +162,7 @@ void APIENTRY glutDestroyWindow (int win)
 
 void APIENTRY glutPostRedisplay (void)
 {
- g_redisplay = GL_TRUE;
+ g_curwin->redisplay = GL_TRUE;
 }
 
 
@@ -183,7 +203,8 @@ int APIENTRY glutGetWindow (void)
 
 void APIENTRY glutSetWindow (int win)
 {
- g_curwin = windows[win - 1];
+ g_curwin = g_windows[win - 1];
+ DMesaMakeCurrent(g_curwin->context, g_curwin->buffer);
 }
 
 
index f471167810e67729db4a7ab3161d3a778ce648b3..8fec7f117106e6f61a95b88dfe3c25fa06e75f96 100644 (file)
@@ -16,7 +16,7 @@ glutBitmapCharacter(GLUTbitmapFont font, int c)
   GLint swapbytes, lsbfirst, rowlength;
   GLint skiprows, skippixels, alignment;
 
-#if defined(_WIN32)
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (BitmapFontPtr) __glutFont(font);
 #else
   fontinfo = (BitmapFontPtr) font;
index 34776f8b0f37b5c9380853281782990cdf41a697..f9cdb184da7bc7dbe87ff4f0a2d8d36bb8ca06e8 100644 (file)
@@ -15,7 +15,7 @@ glutBitmapWidth(GLUTbitmapFont font, int c)
   BitmapFontPtr fontinfo;
   const BitmapCharRec *ch;
 
-#ifdef _WIN32
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (BitmapFontPtr) __glutFont(font);
 #else
   fontinfo = (BitmapFontPtr) font;
@@ -37,7 +37,7 @@ glutBitmapLength(GLUTbitmapFont font, const unsigned char *string)
   BitmapFontPtr fontinfo;
   const BitmapCharRec *ch;
 
-#ifdef _WIN32
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (BitmapFontPtr) __glutFont(font);
 #else
   fontinfo = (BitmapFontPtr) font;
index a7af66201fe634de91b421a7068368a97b807e2b..7569012ec4e063aee7bec601bdd07323fa02a40e 100644 (file)
@@ -18,7 +18,7 @@ glutStrokeCharacter(GLUTstrokeFont font, int c)
   int i, j;
 
 
-#if defined(_WIN32)
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (StrokeFontPtr) __glutFont(font);
 #else
   fontinfo = (StrokeFontPtr) font;
index d999b4d38c4c93d79fb6faa2ef81dffd67751925..4717bbff5b1a03df3b735df893a9a73fda6805d1 100644 (file)
@@ -15,7 +15,7 @@ glutStrokeWidth(GLUTstrokeFont font, int c)
   StrokeFontPtr fontinfo;
   const StrokeCharRec *ch;
 
-#if defined(_WIN32)
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (StrokeFontPtr) __glutFont(font);
 #else
   fontinfo = (StrokeFontPtr) font;
@@ -37,7 +37,7 @@ glutStrokeLength(GLUTstrokeFont font, const unsigned char *string)
   StrokeFontPtr fontinfo;
   const StrokeCharRec *ch;
 
-#if defined(_WIN32)
+#if defined(_WIN32) || defined(GLUT_IMPORT_LIB)
   fontinfo = (StrokeFontPtr) __glutFont(font);
 #else
   fontinfo = (StrokeFontPtr) font;
index ad9cd5b37b039928205bf3f05214f5421c0eb147..2d9c2d94efdd9a3e4f5e68344b2b4406c58f7514 100644 (file)
@@ -23,7 +23,7 @@
 # DOS/DJGPP core makefile v1.4 for Mesa
 #
 #  Copyright (C) 2002 - Borca Daniel
-#  Email : dborca@yahoo.com
+#  Email : dborca@users.sourceforge.net
 #  Web   : http://www.geocities.com/dborca
 
 
@@ -33,8 +33,8 @@
 #    Environment variables:
 #      CFLAGS
 #
-#      GLIDE           path to Glide3 SDK include files; used with FX.
-#                      default = $(TOP)/include/glide3
+#      GLIDE           path to Glide3 SDK; used with FX.
+#                      default = $(TOP)/glide3
 #      FX=1            build for 3dfx Glide3. Note that this disables
 #                      compilation of most DMesa code and requires fxMesa.
 #                      As a consequence, you'll need the DJGPP Glide3
 .INTERMEDIATE: x86/gen_matypes.exe
 
 TOP = ../..
-GLIDE ?= $(TOP)/include/glide3
+GLIDE ?= $(TOP)/glide3
 LIBDIR = $(TOP)/lib
 GL_LIB = libgl.a
 GL_DXE = gl.dxe
 GL_IMP = libigl.a
 
-export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR)
+export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib
 
 CC = gcc
 CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi
 ifeq ($(FX),1)
 CFLAGS += -D__DOS__ -DH3
-CFLAGS += -I$(GLIDE) -DFX -DFX_GLIDE3 -DFXMESA_USE_ARGB
+CFLAGS += -I$(GLIDE)/include -DFX
 LIBNAME = "MesaGL/FX DJGPP"
 else
 ifeq ($(MATROX),1)
@@ -260,12 +260,12 @@ K3D_SOURCES = \
        x86/3dnow_normal.S
 
 CORE_SOURCES = \
-       $(MAIN_SOURCES)         \
-       $(GLAPI_SOURCES)        \
-       $(MATH_SOURCES)         \
-       $(ARRAY_CACHE_SOURCES)  \
-       $(SWRAST_SOURCES)       \
-       $(SWRAST_SETUP_SOURCES) \
+       $(MAIN_SOURCES) \
+       $(GLAPI_SOURCES) \
+       $(MATH_SOURCES) \
+       $(ARRAY_CACHE_SOURCES) \
+       $(SWRAST_SOURCES) \
+       $(SWRAST_SETUP_SOURCES) \
        $(TNL_SOURCES)
 
 ifeq ($(HAVE_MMX),1)
@@ -336,16 +336,16 @@ X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
 all: $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP)
 
 $(LIBDIR)/$(GL_LIB): $(OBJECTS)
-       $(AR) $(ARFLAGS) $(LIBDIR)/$(GL_LIB) $(OBJECTS)
+       $(AR) $(ARFLAGS) $@ $^
 
 $(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP): $(OBJECTS)
 ifeq ($(HAVEDXE3),)
        $(warning Missing DXE3 package... Skipping $(GL_DXE))
 else
 ifeq ($(FX),1)
-       -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -P glid3.dxe -U $(OBJECTS)
+       -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -P glid3.dxe -U $^
 else
-       -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -U $(OBJECTS)
+       -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -U $^
 endif
 endif
 
@@ -369,5 +369,3 @@ clean:
        -$(call UNLINK,drivers/dos/*.o)
        -$(call UNLINK,drivers/dos/mga/*.o)
        -$(call UNLINK,drivers/glide/*.o)
-
--include depend
index 92381307c28d99d96eda693cd836bf6f966e1634..7918fe9e9df146d72a0c4e8288ecbb4e1e710185 100644 (file)
  * DOS/DJGPP device driver v1.4 for Mesa
  *
  *  Copyright (c) 2003 - Borca Daniel
- *  Email : dborca@yahoo.com
+ *  Email : dborca@users.sourceforge.net
  *  Web   : http://www.geocities.com/dborca
  */
 
 
-#ifndef FX
 #include "glheader.h"
 #include "context.h"
+#ifndef FX
 #include "extensions.h"
 #include "macros.h"
 #include "matrix.h"
@@ -58,7 +58,7 @@
 #include "mga/mga.h"
 #endif /* MATROX */
 #else  /* FX */
-#include "../glide/fxdrv.h"
+#include "GL/fxmesa.h"
 #endif /* FX */
 
 #include "GL/dmesa.h"
@@ -1142,7 +1142,7 @@ static const GLubyte* get_string (GLcontext *ctx, GLenum name)
                                      #ifdef MATROX
                                      " (MGA)"
                                      #endif
-                                     "\0port (c) Borca Daniel mar-2003";
+                                     "\0port (c) Borca Daniel aug-2003";
         default:
              return NULL;
  }
@@ -1474,7 +1474,7 @@ void DMesaDestroyVisual (DMesaVisual v)
 #endif
 
 #else
- fxMesaDestroyContext((fxMesaContext)v);
+ fxMesaDestroyContext((tdfxContextPtr)v);
 #endif
 }
 
@@ -1536,7 +1536,7 @@ DMesaContext DMesaCreateContext (DMesaVisual visual,
     _mesa_enable_sw_extensions((GLcontext *)c);
     _mesa_enable_1_3_extensions((GLcontext *)c);
     _mesa_enable_1_4_extensions((GLcontext *)c);
-    _mesa_enable_1_5_extensions((GLcontext *)c);\r
+    _mesa_enable_1_5_extensions((GLcontext *)c);
 
     /* you probably have to do a bunch of other initializations here. */
     c->visual = visual;
@@ -1645,7 +1645,7 @@ GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b)
  }
 
 #else
- fxMesaMakeCurrent((fxMesaContext)c);
+ fxMesaMakeCurrent((tdfxContextPtr)c);
 #endif
 
  return GL_TRUE;
@@ -1682,13 +1682,13 @@ void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue)
 
 
 
-DMesaContext DMesaGetCurrentContext (void)
+void *DMesaGetCurrentContext (void)
 {
 #ifndef FX
  GET_CURRENT_CONTEXT(ctx);
- return (DMesaContext)ctx;
+ return ctx;
 #else
- return (DMesaContext)fxMesaGetCurrentContext();
+ return fxMesaGetCurrentContext();
 #endif
 }
 
@@ -1696,14 +1696,7 @@ DMesaContext DMesaGetCurrentContext (void)
 
 int DMesaGetIntegerv (GLenum pname, GLint *params)
 {
-#ifndef FX
- GET_CURRENT_CONTEXT(ctx);
- const DMesaContext c = (DMesaContext)ctx;
-#else
- const fxMesaContext c = fxMesaGetCurrentContext();
-#endif
-
- if (c == NULL) {
+ if (DMesaGetCurrentContext() == NULL) {
     return -1;
  }
 
@@ -1716,8 +1709,7 @@ int DMesaGetIntegerv (GLenum pname, GLint *params)
              mga_get(MGA_GET_SCREEN_SIZE, params);
              #endif
              #else
-             params[0] = c->screen_width;
-             params[1] = c->screen_height;
+             fxGetScreenGeometry(&params[0], &params[1]);
              #endif
              break;
         case DMESA_GET_DRIVER_CAPS:
index bb87565296bc8a9f5493af51982aeb8c101d1a3c..451c3a8ce2a477dd79d6c214d990efb51b81481f 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxapi.c,v 1.36 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxapi.c,v 1.37 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 
@@ -103,10 +105,29 @@ fxMesaSelectCurrentBoard(int n)
 }
 
 
-fxMesaContext GLAPIENTRY
-fxMesaGetCurrentContext(void)
+void * GLAPIENTRY fxMesaGetCurrentContext (void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ return ctx;
+}
+
+
+void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h)
 {
-   return fxMesaCurrentCtx;
+ GLint width = 0;
+ GLint height = 0;
+ if (fxMesaCurrentCtx != NULL) {
+    width = fxMesaCurrentCtx->screen_width;
+    height = fxMesaCurrentCtx->screen_height;
+ }
+
+ if (w != NULL) {
+    *w = width;
+ }
+ if (h != NULL) {
+    *h = height;
+ }
 }
 
 
@@ -133,11 +154,7 @@ gl3DfxSetPaletteEXT(GLuint * pal)
    if (fxMesa) {
       fxMesa->haveGlobalPaletteTexture = 1;
 
-      FX_grTexDownloadTable(GR_TMU0, GR_TEXTABLE_PALETTE,
-                           (GuTexPalette *) pal);
-      if (fxMesa->haveTwoTMUs)
-        FX_grTexDownloadTable(GR_TMU1, GR_TEXTABLE_PALETTE,
-                              (GuTexPalette *) pal);
+      grTexDownloadTable(GR_TEXTABLE_PALETTE, (GuTexPalette *) pal);
    }
 }
 
@@ -169,16 +186,8 @@ fxBestResolution(int width, int height, int aux)
 
    fxQueryHardware();
 
-   if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
-      fbmem = glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.fbRam;
-
-      if (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.sliDetect)
-        fbmem *= 2;
-   }
-   else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96)
-      fbmem = glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.fbRam;
-   else
-      fbmem = 2;
+   fbmem = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.fbRam
+         * glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.numChips;
 
    /* A work around for BZFlag */
 
@@ -187,13 +196,14 @@ fxBestResolution(int width, int height, int aux)
       height = 480;
    }
 
-   for (i = 0; i < NUM_RESOLUTIONS; i++)
+   for (i = 0; i < NUM_RESOLUTIONS; i++) {
       if (resolutions[i][4 - aux] <= fbmem) {
-        if ((width <= resolutions[i][0]) && (height <= resolutions[i][1]))
+        if ((width <= resolutions[i][0]) && (height <= resolutions[i][1])) {
            return resolutions[i][2];
-
+        }
         lastvalidres = resolutions[i][2];
       }
+   }
 
    return lastvalidres;
 }
@@ -282,7 +292,6 @@ fxMesaCreateContext(GLuint win,
    /*FX_GrContext_t glideContext = 0; */
    char *errorstr;
    GLboolean useBGR;
-   char *system = NULL;
    GLuint pixFmt, colDepth = 16;
    GLint redBits, greenBits, blueBits, alphaBits;
 
@@ -306,15 +315,15 @@ fxMesaCreateContext(GLuint win,
       case FXMESA_ALPHA_SIZE:
         i++;
         alphaBuffer = attribList[i] > 0;
-        if (alphaBuffer)
+        if (alphaBuffer) {
            aux = 1;
+         }
         break;
       case FXMESA_DEPTH_SIZE:
         i++;
         depthSize = attribList[i];
         if (depthSize) {
            aux = 1;
-           depthSize = 16;
         }
         break;
       case FXMESA_STENCIL_SIZE:
@@ -337,26 +346,26 @@ fxMesaCreateContext(GLuint win,
         break;
       default:
         if (MESA_VERBOSE & VERBOSE_DRIVER) {
-           fprintf(stderr, "fxmesa: fxMesaCreateContext() End (defualt)\n");
+           fprintf(stderr, "fxmesa: bad FXMESA_* switch\n");
         }
         return NULL;
       }
       i++;
    }
 
+   if (depthSize) {
+      depthSize = (colDepth == 32) ? 24 : 16;
+   }
+
    /* A workaround for Linux GLQuake */
    if (depthSize && alphaBuffer)
       alphaBuffer = 0;
 
    if ((type = fxQueryHardware()) < 0) {
-      fprintf(stderr,
-             "fx Driver: ERROR no Voodoo1/2 Graphics or Voodoo Rush !\n");
+      fprintf(stderr, "fxmesa: ERROR no Voodoo hardware!\n");
       return NULL;
    }
 
-   if (type == GR_SSTTYPE_VOODOO)
-      win = 0;
-
    grSstSelect(glbCurrentBoard);
 
    fxMesa = (fxMesaContext) calloc(1, sizeof(struct tfxMesaContext));
@@ -365,23 +374,14 @@ fxMesaCreateContext(GLuint win,
       goto errorhandler;
    }
 
-   if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO)
-      fxMesa->haveTwoTMUs =
-        (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx >
-         1);
-   else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96)
-      fxMesa->haveTwoTMUs =
-        (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.nTexelfx >
-         1);
-   else
-      fxMesa->haveTwoTMUs = GL_FALSE;
-
+   fxMesa->haveTwoTMUs = (glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.nTexelfx > 1);
    fxMesa->haveDoubleBuffer = doubleBuffer;
    fxMesa->haveAlphaBuffer = alphaBuffer;
    fxMesa->haveGlobalPaletteTexture = GL_FALSE;
    fxMesa->haveZBuffer = depthSize ? 1 : 0;
    fxMesa->verbose = verbose;
    fxMesa->board = glbCurrentBoard;
+   fxMesa->maxTextureSize = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.maxTextureSize; /* [koolsmoky] */
 
 
    switch (fxMesa->colDepth = colDepth) {
@@ -390,21 +390,21 @@ fxMesaCreateContext(GLuint win,
                greenBits = 5;
                blueBits = 5;
                alphaBits = 1;
-               pixFmt = 4; /* GR_PIXFMT_ARGB_1555 */
+               pixFmt = GR_PIXFMT_ARGB_1555;
                break;
           case 16:
                redBits = 5;
                greenBits = 6;
                blueBits = 5;
                alphaBits = 0;
-               pixFmt = 3; /* GR_PIXFMT_ARGB_565 */
+               pixFmt = GR_PIXFMT_RGB_565;
                break;
           case 32:
                redBits = 8;
                greenBits = 8;
                blueBits = 8;
                alphaBits = 8;
-               pixFmt = 5; /* GR_PIXFMT_ARGB_8888 */
+               pixFmt = GR_PIXFMT_ARGB_8888;
                break;
           default:
                errorstr = "pixelFormat";
@@ -414,11 +414,7 @@ fxMesaCreateContext(GLuint win,
 
    fxMesa->glideContext = FX_grSstWinOpen(&glbHWConfig.SSTs[glbCurrentBoard],
                                           (FxU32)win, res, ref,
-#ifdef  FXMESA_USE_ARGB
-                                         GR_COLORFORMAT_ARGB,
-#else
                                          GR_COLORFORMAT_ABGR,
-#endif
                                          pixFmt,
                                          GR_ORIGIN_LOWER_LEFT, 2, aux);
    if (!fxMesa->glideContext) {
@@ -428,87 +424,34 @@ fxMesaCreateContext(GLuint win,
 
    /*
     * Pixel tables are used during pixel read-back
-    * Either initialize them for RGB or BGR order.
+    * Either initialize them for RGB or BGR order;
+    * However, 32bit capable cards have the right order.
+    * As a consequence, 32bit read-back is not swizzled!
     * Also determine if we need vertex snapping.
     */
-
-   fxMesa->snapVertices = GL_TRUE; /* play it safe */
-
-#ifdef FXMESA_USE_ARGB
-   useBGR = GL_FALSE;          /* Force RGB pixel order */
-   system = "FXMESA_USE_ARGB";
-#else
-   if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
-      /* jk991130 - Voodoo 3s don't use BGR. Query the # of TMUs
-       * as Voodoo3s have 2 TMUs on board, Banshee has only 1
-       * bk000413 - another suggestion from Joseph Kain is using
-       *  VendorID 0x121a for all 3dfx boards
-       *   DeviceID VG  1/V2  2/VB  3/V3  5
-       * For now we cehck for known BGR devices, and presume
-       *  everything else to be a V3/RGB.
-       */
-      GrVoodooConfig_t *voodoo;
-      voodoo = &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig;
-
-      if (voodoo->nTexelfx == 1) {
-        /* Voodoo1 or Banshee */
-        useBGR = GL_TRUE;
-        system = "Voodoo1";
-      }
-      else if (voodoo->nTexelfx == 2 &&
-              voodoo->fbiRev == 260 &&
-              voodoo->tmuConfig[0].tmuRev == 4 &&
-              (voodoo->tmuConfig[0].tmuRam == 2 ||
-               voodoo->tmuConfig[0].tmuRam == 4)) {
-        /* Voodoo 2 */
-        useBGR = GL_TRUE;
-        system = "Voodoo2";
-         fxMesa->snapVertices = GL_FALSE;
-      }
-      else if (voodoo->nTexelfx == 2 &&
-              voodoo->fbiRev == 2 &&
-              voodoo->tmuConfig[0].tmuRev == 1 &&
-              voodoo->tmuConfig[0].tmuRam == 4) {
-        /* Quantum3D Obsidian 50/100 */
-        useBGR = GL_TRUE;
-        system = "Quantum3D Obsidian";
-      }
-      else
-        /* Brian
-         *       (voodoo->nTexelfx == 2 &&
-         *        voodoo->fbiRev == 0 &&
-         *        voodoo->tmuConfig[0].tmuRev == 148441048 &&
-         *        voodoo->tmuConfig[0].tmuRam == 3)
-         * Bernd 
-         *       (voodoo->nTexelfx == 2 &&
-         *        voodoo->fbiRev ==  69634 &&
-         *        voodoo->tmuConfig[0].tmuRev == 69634 &&
-         *        voodoo->tmuConfig[0].tmuRam == 2 )
-         */
-      {
-        /* Presumed Voodoo3 */
-        useBGR = GL_FALSE;
-        system = "Voodoo3";
-         fxMesa->snapVertices = GL_FALSE;
-      }
-      if (verbose) {
-        fprintf(stderr,
-           "Voodoo: Texelfx: %d / FBI Rev.: %d / TMU Rev.: %d / TMU RAM: %d\n",
-                 voodoo->nTexelfx, voodoo->fbiRev, voodoo->tmuConfig[0].tmuRev,
-                 voodoo->tmuConfig[0].tmuRam);
-      }
-   }
-   else {
-      useBGR = GL_FALSE;       /* use RGB pixel order otherwise */
-      system = "non-voodoo";
-      fxMesa->snapVertices = GL_FALSE;
+   switch (glbHWConfig.SSTs[glbCurrentBoard].type) {
+          case GR_SSTTYPE_VOODOO:
+          case GR_SSTTYPE_Banshee:
+               useBGR = GL_TRUE;
+               fxMesa->snapVertices = GL_TRUE;
+               break;
+          case GR_SSTTYPE_Voodoo2:
+               useBGR = GL_TRUE;
+               fxMesa->snapVertices = GL_FALSE;
+               break;
+          case GR_SSTTYPE_Voodoo3:
+          case GR_SSTTYPE_Voodoo4:
+          case GR_SSTTYPE_Voodoo5:
+          default:
+               useBGR = GL_FALSE;
+               fxMesa->snapVertices = GL_FALSE;
+               break;
    }
-#endif /*FXMESA_USE_ARGB */
 
    if (verbose) {
-      fprintf(stderr, "Voodoo pixel order: %s (%s)\n",
-              useBGR ? "BGR" : "RGB", system);
-      fprintf(stderr, "Vertex snapping: %d\n", fxMesa->snapVertices);
+      fprintf(stderr, "Voodoo pixel order = %s, vertex snapping = %d\n",
+                      useBGR ? "BGR" : "RGB",
+                      fxMesa->snapVertices);
    }
 
    fxInitPixelTables(fxMesa, useBGR);
@@ -527,8 +470,8 @@ fxMesaCreateContext(GLuint win,
    fxMesa->new_state = ~0;
 
    if (verbose)
-      fprintf(stderr, "Voodoo Glide screen size: %dx%d\n",
-             (int) FX_grSstScreenWidth(), (int) FX_grSstScreenHeight());
+      fprintf(stderr, "Voodoo screen: %dx%dx%d\n",
+             (int)FX_grSstScreenWidth(), (int)FX_grSstScreenHeight(), colDepth);
 
    fxMesa->glVis = _mesa_create_visual(GL_TRUE,        /* RGB mode */
                                       doubleBuffer, GL_FALSE,  /* stereo */
@@ -594,7 +537,7 @@ fxMesaCreateContext(GLuint win,
  errorhandler:
    if (fxMesa) {
       if (fxMesa->glideContext)
-        FX_grSstWinClose(fxMesa->glideContext);
+        grSstWinClose(fxMesa->glideContext);
       fxMesa->glideContext = 0;
 
       if (fxMesa->state)
@@ -611,7 +554,7 @@ fxMesaCreateContext(GLuint win,
    }
 
    if (MESA_VERBOSE & VERBOSE_DRIVER) {
-      fprintf(stderr, "fxmesa: fxMesaCreateContext() End (%s)\n", errorstr);
+      fprintf(stderr, "fxmesa: ERROR (%s)\n", errorstr);
    }
    return NULL;
 }
@@ -679,7 +622,7 @@ fxMesaDestroyContext(fxMesaContext fxMesa)
    _mesa_destroy_framebuffer(fxMesa->glBuffer);
 
    fxCloseHardware();
-   FX_grSstWinClose(fxMesa->glideContext);
+   grSstWinClose(fxMesa->glideContext);
 
    free(fxMesa);
 
@@ -784,7 +727,7 @@ fxMesaSwapBuffers(void)
         /*
          * Don't allow swap buffer commands to build up!
          */
-        while (FX_grGetInteger(FX_PENDING_BUFFERSWAPS) >
+        while (FX_grGetInteger(GR_PENDING_BUFFERSWAPS) >
                fxMesaCurrentCtx->maxPendingSwapBuffers)
            /* The driver is able to sleep when waiting for the completation
               of multiple swapbuffer operations instead of wasting
@@ -817,38 +760,15 @@ fxQueryHardware(void)
 
         if (getenv("MESA_FX_INFO")) {
            char buf[80];
-
-           FX_grGlideGetVersion(buf);
-           fprintf(stderr, "Voodoo Using Glide V%s\n", buf);
-           fprintf(stderr, "Voodoo Number of boards: %d\n",
-                   glbHWConfig.num_sst);
-
-           if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
-              GrVoodooConfig_t *voodoo;
-              voodoo =
-                 &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig;
-
-              fprintf(stderr, "Voodoo Framebuffer RAM: %d\n",
-                      voodoo->sliDetect ? (voodoo->fbRam *
-                                           2) : voodoo->fbRam);
-              fprintf(stderr, "Voodoo Number of TMUs: %d\n",
-                      voodoo->nTexelfx);
-              fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam);
-              fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev);
-
-              fprintf(stderr, "Voodoo SLI detected: %d\n",
-                      voodoo->sliDetect);
-           }
-           else if (glbHWConfig.SSTs[glbCurrentBoard].type ==
-                    GR_SSTTYPE_SST96) {
-              GrSst96Config_t *sst96;
-              sst96 =
-                 &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config;
-              fprintf(stderr, "Voodoo Framebuffer RAM: %d\n", sst96->fbRam);
-              fprintf(stderr, "Voodoo Number of TMUs: %d\n",
-                      sst96->nTexelfx);
-           }
-
+            GrVoodooConfig_t *voodoo = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig;
+
+            strcpy(buf, grGetString(GR_VERSION));
+           fprintf(stderr, "Voodoo Using Glide %s\n", buf);
+           fprintf(stderr, "Voodoo Number of boards: %d\n", glbHWConfig.num_sst);
+           fprintf(stderr, "Voodoo Number of TMUs: %d\n", voodoo->nTexelfx);
+            fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam);
+           fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev);
+           fprintf(stderr, "Voodoo chips detected: %d\n", voodoo->numChips);
         }
       }
       else {
@@ -858,7 +778,7 @@ fxQueryHardware(void)
       glbGlideInitialized = 1;
 
 #if defined(__WIN32__)
-      onexit((_onexit_t) cleangraphics);
+      _onexit((_onexit_t) cleangraphics);
 #elif defined(__linux__)
       /* Only register handler if environment variable is not defined. */
       if (!getenv("MESA_FX_NO_SIGNALS")) {
index 81d3754e42e87412032edba73d651f2631be3674..3b58eb0535ddff0acdb26580c1360e6ab178ada1 100644 (file)
@@ -2,7 +2,7 @@
  * fxDDReadPixels888 does not convert 8A8R8G8B into 5R5G5B
  */
 
-/* $Id: fxdd.c,v 1.98 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxdd.c,v 1.99 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -33,6 +33,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 /* fxdd.c - 3Dfx VooDoo Mesa device driver functions */
@@ -167,7 +169,8 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
 {
    fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
    const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
-   const FxU16 clearD = (FxU16) (ctx->Depth.Clear * 0xffff);
+   /* [dBorca] should use an adequate scaler for 16 vs 32bit (GR_ZDEPTH_MIN_MAX) */
+   const FxU32 clearD = (FxU32) (ctx->Depth.Clear * 0x00ffffff);
    GLbitfield softwareMask = mask & (DD_STENCIL_BIT | DD_ACCUM_BIT);
 
    /* we can't clear stencil or accum buffers */
@@ -191,11 +194,11 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
    switch (mask) {
    case DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
       /* back buffer & depth */
-      FX_grDepthMask(FXTRUE);
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grDepthMask(FXTRUE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       if (!ctx->Depth.Mask) {
-        FX_grDepthMask(FXFALSE);
+        grDepthMask(FXFALSE);
       }
       break;
    case DD_FRONT_LEFT_BIT | DD_DEPTH_BIT:
@@ -204,70 +207,68 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all,
        * This is a work-around/
        */
       /* clear depth */
-      FX_grDepthMask(FXTRUE);
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
-      FX_grColorMask(FXFALSE, FXFALSE);
+      grDepthMask(FXTRUE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grColorMask(FXFALSE, FXFALSE);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       /* clear front */
-      FX_grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP]
-                    && fxMesa->haveAlphaBuffer);
-      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
+      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       break;
    case DD_BACK_LEFT_BIT:
       /* back buffer only */
-      FX_grDepthMask(FXFALSE);
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grDepthMask(FXFALSE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       if (ctx->Depth.Mask) {
-        FX_grDepthMask(FXTRUE);
+        grDepthMask(FXTRUE);
       }
       break;
    case DD_FRONT_LEFT_BIT:
       /* front buffer only */
-      FX_grDepthMask(FXFALSE);
-      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      grDepthMask(FXFALSE);
+      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       if (ctx->Depth.Mask) {
-        FX_grDepthMask(FXTRUE);
+        grDepthMask(FXTRUE);
       }
       break;
    case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT:
       /* front and back */
-      FX_grDepthMask(FXFALSE);
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grDepthMask(FXFALSE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
-      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       if (ctx->Depth.Mask) {
-        FX_grDepthMask(FXTRUE);
+        grDepthMask(FXTRUE);
       }
       break;
    case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT:
       /* clear front */
-      FX_grDepthMask(FXFALSE);
-      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      grDepthMask(FXFALSE);
+      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       /* clear back and depth */
-      FX_grDepthMask(FXTRUE);
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grDepthMask(FXTRUE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
       if (!ctx->Depth.Mask) {
-        FX_grDepthMask(FXFALSE);
+        grDepthMask(FXFALSE);
       }
       break;
    case DD_DEPTH_BIT:
       /* just the depth buffer */
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
-      FX_grColorMask(FXFALSE, FXFALSE);
-      FX_grDepthMask(FXTRUE);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grColorMask(FXFALSE, FXFALSE);
+      grDepthMask(FXTRUE);
       FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD);
-      FX_grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP]
-                    && fxMesa->haveAlphaBuffer);
+      grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
       if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT)
-        FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+        grRenderBuffer(GR_BUFFER_FRONTBUFFER);
       if (!ctx->Depth.Test || !ctx->Depth.Mask)
-        FX_grDepthMask(FXFALSE);
+        grDepthMask(FXFALSE);
       break;
    default:
       /* error */
@@ -294,14 +295,14 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode)
 
    if (mode == GL_FRONT_LEFT) {
       fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
-      FX_grRenderBuffer(fxMesa->currentFB);
+      grRenderBuffer(fxMesa->currentFB);
    }
    else if (mode == GL_BACK_LEFT) {
       fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
-      FX_grRenderBuffer(fxMesa->currentFB);
+      grRenderBuffer(fxMesa->currentFB);
    }
    else if (mode == GL_NONE) {
-      FX_grColorMask(FXFALSE, FXFALSE);
+      grColorMask(FXFALSE, FXFALSE);
    }
    else {
       /* we'll need a software fallback */
@@ -404,10 +405,10 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py,
    }
 
    info.size = sizeof(info);
-   if (!FX_grLfbLock(GR_LFB_WRITE_ONLY,
-                    fxMesa->currentFB,
-                    GR_LFBWRITEMODE_565,
-                    GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
+   if (!grLfbLock(GR_LFB_WRITE_ONLY,
+                 fxMesa->currentFB,
+                 GR_LFBWRITEMODE_565,
+                 GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) {
 #ifndef FX_SILENT
       fprintf(stderr, "fx Driver: error locking the linear frame buffer\n");
 #endif
@@ -476,7 +477,7 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py,
       }
    }
 
-   FX_grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB);
+   grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB);
 }
 
 
@@ -783,7 +784,7 @@ static void fxDDReadPixels888 (GLcontext * ctx,
 static void
 fxDDFinish(GLcontext * ctx)
 {
-   FX_grFlush();
+   grFlush();
 }
 
 
@@ -797,43 +798,23 @@ fxDDFinish(GLcontext * ctx)
 static const GLubyte *
 fxDDGetString(GLcontext * ctx, GLenum name)
 {
-   switch (name) {
-   case GL_RENDERER:
-      {
-        static char buf[80];
-
-        if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) {
-           GrVoodooConfig_t *vc =
-              &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig;
-
-           sprintf(buf,
-                   "Mesa Glide v0.30 Voodoo_Graphics %d "
-                   "CARD/%d FB/%d TM/%d TMU/%s",
-                   glbCurrentBoard,
-                   (vc->sliDetect ? (vc->fbRam * 2) : vc->fbRam),
-                   (vc->tmuConfig[GR_TMU0].tmuRam +
-                    ((vc->nTexelfx > 1) ? vc->tmuConfig[GR_TMU1].
-                     tmuRam : 0)), vc->nTexelfx,
-                   (vc->sliDetect ? "SLI" : "NOSLI"));
-        }
-        else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96) {
-           GrSst96Config_t *sc =
-              &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config;
-
-           sprintf(buf,
-                   "Glide v0.30 Voodoo_Rush %d "
-                   "CARD/%d FB/%d TM/%d TMU/NOSLI",
-                   glbCurrentBoard,
-                   sc->fbRam, sc->tmuConfig.tmuRam, sc->nTexelfx);
-        }
-        else {
-           strcpy(buf, "Glide v0.30 UNKNOWN");
-        }
-        return (GLubyte *) buf;
-      }
-   default:
-      return NULL;
-   }
+ switch (name) {
+        case GL_RENDERER:
+             {
+              static char buf[80];
+              GrVoodooConfig_t *vc = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig;
+              sprintf(buf, "Mesa %s v0.31 %s %dMB FB, %dMB TM, %d TMU, %s",
+                           grGetString(GR_RENDERER),
+                           grGetString(GR_HARDWARE),
+                           vc->fbRam,
+                           (vc->tmuConfig[GR_TMU0].tmuRam + ((vc->nTexelfx > 1) ? vc->tmuConfig[GR_TMU1].tmuRam : 0)),
+                           (vc->nTexelfx * vc->numChips),
+                           (vc->numChips > 1) ? "SLI" : "NOSLI");
+              return (GLubyte *)buf;
+             }
+        default:
+             return NULL;
+ }
 }
 
 static const struct gl_pipeline_stage *fx_pipeline[] = {
@@ -909,18 +890,18 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
    fxMesa->unitsState.depthMask = GL_TRUE;
    fxMesa->unitsState.depthTestFunc = GR_CMP_LESS;
 
-   FX_grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
+   grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE);
    if (fxMesa->haveDoubleBuffer) {
       fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
-      FX_grRenderBuffer(GR_BUFFER_BACKBUFFER);
+      grRenderBuffer(GR_BUFFER_BACKBUFFER);
    }
    else {
       fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
-      FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER);
+      grRenderBuffer(GR_BUFFER_FRONTBUFFER);
    }
 
-   fxMesa->state = malloc(FX_grGetInteger(FX_GLIDE_STATE_SIZE));
-   fxMesa->fogTable = (GrFog_t *) malloc(FX_grGetInteger(FX_FOG_TABLE_ENTRIES) *
+   fxMesa->state = malloc(FX_grGetInteger(GR_GLIDE_STATE_SIZE));
+   fxMesa->fogTable = (GrFog_t *) malloc(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) *
                             sizeof(GrFog_t));
 
    if (!fxMesa->state || !fxMesa->fogTable) {
@@ -932,14 +913,19 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
    }
 
    if (fxMesa->haveZBuffer)
-      FX_grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
+      grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
 
-#ifndef FXMESA_USE_ARGB
-   FX_grLfbWriteColorFormat(GR_COLORFORMAT_ABGR);      /* Not every Glide has this */
-#endif
+   grLfbWriteColorFormat(GR_COLORFORMAT_ABGR);
 
-   fxMesa->textureAlign = FX_grGetInteger(FX_TEXTURE_ALIGN);
-   fxMesa->glCtx->Const.MaxTextureLevels = 9;
+   fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN);
+   /* [koolsmoky] */
+   {
+    int textureSize = ((fxMesa->maxTextureSize > 2048) ? 2048 : fxMesa->maxTextureSize);
+    fxMesa->glCtx->Const.MaxTextureLevels = 0;
+    do {
+        fxMesa->glCtx->Const.MaxTextureLevels++;
+    } while ((textureSize >>= 0x1) & 0x7ff);
+   }
    fxMesa->glCtx->Const.MaxTextureUnits = fxMesa->haveTwoTMUs ? 2 : 1;
    fxMesa->new_state = _NEW_ALL;
 
@@ -950,6 +936,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
    _tnl_CreateContext(fxMesa->glCtx);
    _swsetup_CreateContext(fxMesa->glCtx);
 
+   /* Install customized pipeline */
    _tnl_destroy_pipeline(fxMesa->glCtx);
    _tnl_install_pipeline(fxMesa->glCtx, fx_pipeline);
 
@@ -970,7 +957,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
 
    fxDDInitExtensions(fxMesa->glCtx);
 
-   FX_grGlideGetState((GrState *) fxMesa->state);
+   grGlideGetState((GrState *) fxMesa->state);
 
    return 1;
 }
index e106ce291e2ac3b68c1f3d45e9113aaf717c1c8e..6e847acce4ecf510e76cbc8486eb6cfddc0c56a7 100644 (file)
@@ -1,9 +1,11 @@
 /* Hack alert:
- * Depth32 functions won't compile with Glide2
+ * The performance hit is disastruous for SPAN functions.
+ * Should we use SpanRenderStart / SpanRenderFinish in `swrast.h'
+ * for locking / unlocking the LFB?
  * Optimize and check endianess for `read_R8G8B8_pixels'
  */
 
-/* $Id: fxddspan.c,v 1.23 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxddspan.c,v 1.24 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -34,6 +36,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 
@@ -60,9 +64,6 @@
 #endif
 
 
-#if !defined(FXMESA_USE_ARGB)
-
-
 
 #define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)             \
   FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
                   src_data)                    \
 
 
-#else /* !defined(FXMESA_USE_RGBA) */
-
-#define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)             \
-  FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
-
-
-#define MESACOLOR_TO_ARGB(c) (                         \
-             ( ((unsigned int)(c[ACOMP]))<<24 ) |      \
-             ( ((unsigned int)(c[RCOMP]))<<16 ) |      \
-             ( ((unsigned int)(c[GCOMP]))<<8 )  |      \
-             (  (unsigned int)(c[BCOMP])) )
-
-inline void
-LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer,
-                   FxU32 dst_x,
-                   FxU32 dst_y,
-                   FxU32 src_width, FxI32 src_stride, void *src_data)
-{
-   /* Covert to ARGB */
-   GLubyte(*rgba)[4] = src_data;
-   GLuint argb[MAX_WIDTH];
-   int i;
-
-   for (i = 0; i < src_width; i++) {
-      argb[i] = MESACOLOR_TO_ARGB(rgba[i]);
-   }
-   writeRegionClipped( /*fxMesa, */ NULL, dst_buffer,
-                     dst_x,
-                     dst_y,
-                     GR_LFB_SRC_FMT_8888,
-                     src_width, 1, src_stride, (void *) argb);
-}
-
-#endif /* !defined(FXMESA_USE_RGBA) */
-
-
 /************************************************************************/
 /*****                    Span functions                            *****/
 /************************************************************************/
@@ -412,7 +377,7 @@ static void read_R8G8B8_span (const GLcontext * ctx,
 {
    fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
    BEGIN_BOARD_LOCK();
-   FX_grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
+   grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba);
    END_BOARD_LOCK();
 }
 
@@ -602,6 +567,7 @@ fxDDWriteDepth32Span(GLcontext * ctx,
 {
    fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx;
    GLint bottom = fxMesa->height - 1;
+   GLint i;
 
    if (MESA_VERBOSE & VERBOSE_DRIVER) {
       fprintf(stderr, "fxmesa: fxDDWriteDepth32Span(...)\n");
@@ -609,17 +575,21 @@ fxDDWriteDepth32Span(GLcontext * ctx,
 
 
    if (mask) {
-      GLint i;
       for (i = 0; i < n; i++) {
         if (mask[i]) {
+            GLuint d = depth[i] << 8;
            writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom - y,
-                              GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]);
+                              GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d);
         }
       }
    }
    else {
+      GLuint depth32[MAX_WIDTH];
+      for (i = 0; i < n; i++) {
+          depth32[i] = depth[i] << 8;
+      }
       writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom - y,
-                        GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth);
+                        GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth32);
    }
 }
 
@@ -637,7 +607,7 @@ fxDDReadDepthSpan(GLcontext * ctx,
       fprintf(stderr, "fxmesa: fxDDReadDepthSpan(...)\n");
    }
 
-   FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16);
+   grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16);
    for (i = 0; i < n; i++) {
       depth[i] = depth16[i];
    }
@@ -655,7 +625,7 @@ fxDDReadDepth32Span(GLcontext * ctx,
       fprintf(stderr, "fxmesa: fxDDReadDepth32Span(...)\n");
    }
 
-   FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth);
+   grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth);
 }
 
 
@@ -702,8 +672,9 @@ fxDDWriteDepth32Pixels(GLcontext * ctx,
       if (mask[i]) {
         int xpos = x[i];
         int ypos = bottom - y[i];
+         GLuint d = depth[i] << 8;
         writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, xpos, ypos,
-                           GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]);
+                           GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d);
       }
    }
 }
@@ -725,7 +696,7 @@ fxDDReadDepthPixels(GLcontext * ctx, GLuint n,
       int xpos = x[i];
       int ypos = bottom - y[i];
       GLushort d;
-      FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d);
+      grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d);
       depth[i] = d;
    }
 }
@@ -746,7 +717,7 @@ fxDDReadDepth32Pixels(GLcontext * ctx, GLuint n,
    for (i = 0; i < n; i++) {
       int xpos = x[i];
       int ypos = bottom - y[i];
-      FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]);
+      grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]);
    }
 }
 
@@ -766,11 +737,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit)
 
    if (bufferBit == FRONT_LEFT_BIT) {
       fxMesa->currentFB = GR_BUFFER_FRONTBUFFER;
-      FX_grRenderBuffer(fxMesa->currentFB);
+      grRenderBuffer(fxMesa->currentFB);
    }
    else if (bufferBit == BACK_LEFT_BIT) {
       fxMesa->currentFB = GR_BUFFER_BACKBUFFER;
-      FX_grRenderBuffer(fxMesa->currentFB);
+      grRenderBuffer(fxMesa->currentFB);
    }
 }
 
index fafdb7c4d68a50fe3d0c26c20252935476224fbb..a2c3aec8a51dd0e3e94f1e8fc29ac530698cf3bd 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxddtex.c,v 1.46 2001/11/06 16:01:19 brianp Exp $ */
+/* $Id: fxddtex.c,v 1.47 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 
@@ -172,10 +174,10 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname,
 
    /* apply any lod biasing right now */
    if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
-      FX_grTexLodBiasValue(GR_TMU0, *param);
+      grTexLodBiasValue(GR_TMU0, *param);
 
       if (fxMesa->haveTwoTMUs) {
-        FX_grTexLodBiasValue(GR_TMU1, *param);
+        grTexLodBiasValue(GR_TMU1, *param);
       }
 
    }
@@ -450,11 +452,7 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state)
    if (state) {
       fxMesa->haveGlobalPaletteTexture = 1;
 
-      FX_grTexDownloadTable(GR_TMU0, GR_TEXTABLE_PALETTE,
-                           &(fxMesa->glbPalette));
-      if (fxMesa->haveTwoTMUs)
-        FX_grTexDownloadTable(GR_TMU1, GR_TEXTABLE_PALETTE,
-                              &(fxMesa->glbPalette));
+      grTexDownloadTable(GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette));
    }
    else {
       fxMesa->haveGlobalPaletteTexture = 0;
@@ -504,8 +502,8 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
             float *sscale, float *tscale,
             int *i_sscale, int *i_tscale, int *wscale, int *hscale)
 {
-
-   static GrLOD_t lod[9] = { GR_LOD_256, GR_LOD_128, GR_LOD_64, GR_LOD_32,
+   /* [koolsmoky] */
+   static GrLOD_t lod[12] = { GR_LOD_2048, GR_LOD_1024, GR_LOD_512, GR_LOD_256, GR_LOD_128, GR_LOD_64, GR_LOD_32,
       GR_LOD_16, GR_LOD_8, GR_LOD_4, GR_LOD_2, GR_LOD_1
    };
 
@@ -521,14 +519,14 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
    switch (logw - logh) {
    case 0:
       aspectratio = GR_ASPECT_1x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = t = 256.0f;
       is = it = INT_TRICK(8);
       ws = hs = 1;
       break;
    case 1:
       aspectratio = GR_ASPECT_2x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 128.0f;
       is = INT_TRICK(8);
@@ -538,7 +536,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 2:
       aspectratio = GR_ASPECT_4x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 64.0f;
       is = INT_TRICK(8);
@@ -548,7 +546,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 3:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -558,7 +556,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 4:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -568,7 +566,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 5:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -578,7 +576,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 6:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -588,7 +586,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 7:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -598,7 +596,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case 8:
       aspectratio = GR_ASPECT_8x1;
-      l = lod[8 - logw];
+      l = lod[11 - logw];
       s = 256.0f;
       t = 32.0f;
       is = INT_TRICK(8);
@@ -606,9 +604,39 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       ws = 1;
       hs = 32;
       break;
+   case 9:
+      aspectratio = GR_ASPECT_8x1;
+      l = lod[11 - logw];
+      s = 256.0f;
+      t = 32.0f;
+      is = INT_TRICK(8);
+      it = INT_TRICK(5);
+      ws = 1;
+      hs = 64;
+      break;
+   case 10:
+      aspectratio = GR_ASPECT_8x1;
+      l = lod[11 - logw];
+      s = 256.0f;
+      t = 32.0f;
+      is = INT_TRICK(8);
+      it = INT_TRICK(5);
+      ws = 1;
+      hs = 128;
+      break;
+   case 11:
+      aspectratio = GR_ASPECT_8x1;
+      l = lod[11 - logw];
+      s = 256.0f;
+      t = 32.0f;
+      is = INT_TRICK(8);
+      it = INT_TRICK(5);
+      ws = 1;
+      hs = 256;
+      break;
    case -1:
       aspectratio = GR_ASPECT_1x2;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 128.0f;
       t = 256.0f;
       is = INT_TRICK(7);
@@ -618,7 +646,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -2:
       aspectratio = GR_ASPECT_1x4;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 64.0f;
       t = 256.0f;
       is = INT_TRICK(6);
@@ -628,7 +656,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -3:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -638,7 +666,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -4:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -648,7 +676,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -5:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -658,7 +686,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -6:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -668,7 +696,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -7:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -678,7 +706,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       break;
    case -8:
       aspectratio = GR_ASPECT_1x8;
-      l = lod[8 - logh];
+      l = lod[11 - logh];
       s = 32.0f;
       t = 256.0f;
       is = INT_TRICK(5);
@@ -686,6 +714,36 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
       ws = 32;
       hs = 1;
       break;
+   case -9:
+      aspectratio = GR_ASPECT_1x8;
+      l = lod[11 - logh];
+      s = 32.0f;
+      t = 256.0f;
+      is = INT_TRICK(5);
+      it = INT_TRICK(8);
+      ws = 64;
+      hs = 1;
+      break;
+   case -10:
+      aspectratio = GR_ASPECT_1x8;
+      l = lod[11 - logh];
+      s = 32.0f;
+      t = 256.0f;
+      is = INT_TRICK(5);
+      it = INT_TRICK(8);
+      ws = 128;
+      hs = 1;
+      break;
+   case -11:
+      aspectratio = GR_ASPECT_1x8;
+      l = lod[11 - logh];
+      s = 32.0f;
+      t = 256.0f;
+      is = INT_TRICK(5);
+      it = INT_TRICK(8);
+      ws = 256;
+      hs = 1;
+      break;
    default:
       return 0;
       break;
@@ -724,8 +782,10 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar,
  * Glide internal texture format and base texture format.
  */
 void
-fxTexGetFormat(GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt)
+fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) /* [koolsmoky] */
 {
+   fxMesaContext fxMesa = FX_CONTEXT(ctx);
+
    switch (glformat) {
    case 1:
    case GL_LUMINANCE:
@@ -771,33 +831,61 @@ fxTexGetFormat(GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt)
       if (ifmt)
         (*ifmt) = GL_ALPHA;
       break;
-   case 3:
-   case GL_RGB:
    case GL_R3_G3_B2:
    case GL_RGB4:
    case GL_RGB5:
+      if (tfmt)
+        (*tfmt) = GR_TEXFMT_RGB_565;
+      if (ifmt)
+        (*ifmt) = GL_RGB;
+      break;
+   case 3:
+   case GL_RGB:
    case GL_RGB8:
    case GL_RGB10:
    case GL_RGB12:
    case GL_RGB16:
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+         if (fxMesa->colDepth == 32) {
+                if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888;
+         } else {
+                if (tfmt) (*tfmt) = GR_TEXFMT_RGB_565;
+         }
+         if (ifmt) (*ifmt) = GL_RGB;
+#else
       if (tfmt)
         (*tfmt) = GR_TEXFMT_RGB_565;
       if (ifmt)
         (*ifmt) = GL_RGB;
+#endif
       break;
-   case 4:
-   case GL_RGBA:
    case GL_RGBA2:
    case GL_RGBA4:
+      if (tfmt)
+        (*tfmt) = GR_TEXFMT_ARGB_4444;
+      if (ifmt)
+        (*ifmt) = GL_RGBA;
+      break;
+   case 4:
+   case GL_RGBA:
    case GL_RGBA8:
    case GL_RGB10_A2:
    case GL_RGBA12:
    case GL_RGBA16:
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+         if (fxMesa->colDepth == 32) {
+                if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888;
+         } else {
+                if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_4444;
+         }
+         if (ifmt) (*ifmt) = GL_RGBA;
+#else
       if (tfmt)
         (*tfmt) = GR_TEXFMT_ARGB_4444;
       if (ifmt)
         (*ifmt) = GL_RGBA;
-      break;
+#endif
+         break;
    case GL_RGB5_A1:
       if (tfmt)
         (*tfmt) = GR_TEXFMT_ARGB_1555;
@@ -1008,6 +1096,27 @@ fetch_r5g5b5a1(const struct gl_texture_image *texImage,
 }
 
 
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+static void
+fetch_a8r8g8b8(const struct gl_texture_image *texImage,
+              GLint i, GLint j, GLint k, GLvoid * texelOut)
+{
+    GLchan *rgba = (GLchan *) texelOut;
+    const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage);
+    const GLuint *texel;
+
+    i = i * mml->wScale;
+    j = j * mml->hScale;
+
+    texel = ((GLuint *) texImage->Data) + j * mml->width + i;
+    rgba[RCOMP] = (((*texel) >> 16) & 0xff);
+    rgba[GCOMP] = (((*texel) >> 8) & 0xff);
+    rgba[BCOMP] = (((*texel)) & 0xff);
+    rgba[ACOMP] = (((*texel) >> 24) & 0xff);
+}
+#endif
+
+
 static void
 PrintTexture(int w, int h, int c, const GLubyte * data)
 {
@@ -1029,6 +1138,8 @@ const struct gl_texture_format *
 fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
                          GLenum srcFormat, GLenum srcType )
 {
+   fxMesaContext fxMesa = FX_CONTEXT(ctx);
+
    switch (internalFormat) {
    case GL_INTENSITY:
    case GL_INTENSITY4:
@@ -1066,25 +1177,37 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
    case GL_LUMINANCE12_ALPHA12:
    case GL_LUMINANCE16_ALPHA16:
       return &_mesa_texformat_al88;
-   case 3:
-   case GL_RGB:
    case GL_R3_G3_B2:
    case GL_RGB4:
    case GL_RGB5:
+      return &_mesa_texformat_rgb565;
+   case 3:
+   case GL_RGB:
    case GL_RGB8:
    case GL_RGB10:
    case GL_RGB12:
    case GL_RGB16:
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+      return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888
+                                      : &_mesa_texformat_rgb565;
+#else
       return &_mesa_texformat_rgb565;
-   case 4:
-   case GL_RGBA:
+#endif
    case GL_RGBA2:
    case GL_RGBA4:
+      return &_mesa_texformat_argb4444;
+   case 4:
+   case GL_RGBA:
    case GL_RGBA8:
    case GL_RGB10_A2:
    case GL_RGBA12:
    case GL_RGBA16:
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+      return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888
+                                      : &_mesa_texformat_argb4444;
+#else
       return &_mesa_texformat_argb4444;
+#endif
    case GL_RGB5_A1:
       return &_mesa_texformat_argb1555;
    default:
@@ -1114,6 +1237,10 @@ fxGlideFormat(GLint mesaFormat)
       return GR_TEXFMT_ARGB_4444;
    case MESA_FORMAT_ARGB1555:
       return GR_TEXFMT_ARGB_1555;
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+   case MESA_FORMAT_ARGB8888:
+      return GR_TEXFMT_ARGB_8888;
+#endif
    default:
       _mesa_problem(NULL, "Unexpected format in fxGlideFormat");
       return 0;
@@ -1141,6 +1268,10 @@ fxFetchFunction(GLint mesaFormat)
       return fetch_r4g4b4a4;
    case MESA_FORMAT_ARGB1555:
       return fetch_r5g5b5a1;
+#if 0 /* [koolsmoky] getting ready for 32bpp textures */
+   case MESA_FORMAT_ARGB8888:
+      return fetch_a8r8g8b8;
+#endif
    default:
       _mesa_problem(NULL, "Unexpected format in fxGlideFormat");
       return NULL;
index 56d76634fb57faa3b12837e5356e76c4057acb4d..271cd85dfea545caf3ee958c8083f7e7b9b39a32 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxdrv.h,v 1.57 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxdrv.h,v 1.58 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */
@@ -87,14 +89,6 @@ extern float gl_ubyte_to_float_255_color_tab[256];
 
 
 
-#if defined(FXMESA_USE_ARGB)
-#define FXCOLOR4( c ) (      \
-  ( ((unsigned int)(c[3]))<<24 ) | \
-  ( ((unsigned int)(c[0]))<<16 ) | \
-  ( ((unsigned int)(c[1]))<<8 )  | \
-  (  (unsigned int)(c[2])) )
-
-#else
 #ifdef __i386__
 #define FXCOLOR4( c )  (* (int *)c)
 #else
@@ -104,7 +98,6 @@ extern float gl_ubyte_to_float_255_color_tab[256];
   ( ((unsigned int)(c[1]))<<8 )  | \
   (  (unsigned int)(c[0])) )
 #endif
-#endif
 
 
 
@@ -433,7 +426,7 @@ struct tfxMesaContext
    GLint swapInterval;
    GLint maxPendingSwapBuffers;
 
-   FX_GrContext_t glideContext;
+   GrContext_t glideContext;
 
    int screen_width;
    int screen_height;
@@ -444,6 +437,7 @@ struct tfxMesaContext
    int clipMaxY;
 
    int colDepth;
+   int maxTextureSize; /* [koolsmoky] */
 };
 
 
@@ -527,7 +521,8 @@ extern void fxTMReloadSubMipMapLevel(fxMesaContext,
                                     struct gl_texture_object *, GLint, GLint,
                                     GLint);
 
-extern void fxTexGetFormat(GLenum, GrTextureFormat_t *, GLint *);
+extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */
+
 extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *,
                        float *, float *, int *, int *, int *, int *);
 
index 950dfdbc86cc0f132d47dc9eed2b1052a7d9843b..69fbebdec839de563dada8d5b9faf89fc4741f0a 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxglidew.c,v 1.20 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxglidew.c,v 1.21 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */
 FxI32
 FX_grGetInteger_NoLock(FxU32 pname)
 {
-#if !defined(FX_GLIDE3)
-   switch (pname) {
-   case FX_FOG_TABLE_ENTRIES:
-      return GR_FOG_TABLE_SIZE;
-   case FX_GLIDE_STATE_SIZE:
-      return sizeof(GrState);
-   case FX_LFB_PIXEL_PIPE:
-      return FXFALSE;
-   case FX_PENDING_BUFFERSWAPS:
-      return grBufferNumPending();
-   case FX_TEXTURE_ALIGN:
-      /* This is a guess from reading the glide3 docs */
-      return 8;
-   default:
-      if (MESA_VERBOSE & VERBOSE_DRIVER) {
-        fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
-      }
-      return -1;
-   }
-#else
-   FxU32 grname;
-   FxI32 result;
-
-   switch (pname) {
-   case FX_FOG_TABLE_ENTRIES:
-   case FX_GLIDE_STATE_SIZE:
-   case FX_LFB_PIXEL_PIPE:
-   case FX_PENDING_BUFFERSWAPS:
-   case FX_TEXTURE_ALIGN:
-      grname = pname;
-      break;
-   default:
-      if (MESA_VERBOSE & VERBOSE_DRIVER) {
-        fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
-      }
-      return -1;
-   }
+ FxI32 result;
 
-   grGet(grname, 4, &result);
-   return result;
-#endif
-}
+ if (grGet(pname, 4, &result)) {
+    return result;
+ }
 
-FxI32
-FX_grGetInteger(FxU32 pname)
-{
-   int result;
-
-   BEGIN_BOARD_LOCK();
-   result = FX_grGetInteger_NoLock(pname);
-   END_BOARD_LOCK();
-   return result;
-}
-
-
-FxBool
-FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
-            GrLfbWriteMode_t writeMode, GrOriginLocation_t origin,
-            FxBool pixelPipeline, GrLfbInfo_t * info)
-{
-   FxBool result;
-
-   BEGIN_BOARD_LOCK();
-   result = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info);
-   END_BOARD_LOCK();
-   return result;
-}
-
-FxU32
-FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info)
-{
-   FxU32 result;
-
-   BEGIN_BOARD_LOCK();
-   result = grTexTextureMemRequired(evenOdd, info);
-   END_BOARD_LOCK();
-   return result;
-}
-
-FxU32
-FX_grTexMinAddress(GrChipID_t tmu)
-{
-   FxU32 result;
-
-   BEGIN_BOARD_LOCK();
-   result = grTexMinAddress(tmu);
-   END_BOARD_LOCK();
-   return result;
-}
-
-extern FxU32
-FX_grTexMaxAddress(GrChipID_t tmu)
-{
-   FxU32 result;
-
-   BEGIN_BOARD_LOCK();
-   result = grTexMaxAddress(tmu);
-   END_BOARD_LOCK();
-   return result;
+ if (MESA_VERBOSE & VERBOSE_DRIVER) {
+    fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n");
+ }
+ return -1;
 }
 
 FxBool
 FX_grSstControl(FxU32 code)
 {
-#if defined(FX_GLIDE3)
    /* The glide 3 sources call for grEnable/grDisable to be called in exchange
     * for grSstControl. */
    switch (code) {
@@ -166,47 +78,9 @@ FX_grSstControl(FxU32 code)
    }
    /* Appearently GR_CONTROL_RESIZE can be ignored. */
    return 1;                   /* OK? */
-#else
-   FxU32 result;
-   BEGIN_BOARD_LOCK();
-   result = grSstControl(code);
-   END_BOARD_LOCK();
-   return result;
-#endif
 }
 
 
-#if defined(FX_GLIDE3)
-
-void
-FX_grGammaCorrectionValue(float val)
-{
-   (void) val;
-/* ToDo */
-}
-
-int
-FX_getFogTableSize(void)
-{
-   int result;
-   BEGIN_BOARD_LOCK();
-   grGet(GR_FOG_TABLE_ENTRIES, sizeof(int), (void *) &result);
-   END_BOARD_LOCK();
-   return result;
-}
-
-int
-FX_getGrStateSize(void)
-{
-   int result;
-   BEGIN_BOARD_LOCK();
-   grGet(GR_GLIDE_STATE_SIZE, sizeof(int), (void *) &result);
-   END_BOARD_LOCK();
-
-   return result;
-
-}
-
 int
 FX_grSstScreenWidth()
 {
@@ -231,14 +105,6 @@ FX_grSstScreenHeight()
    return result[3];
 }
 
-void
-FX_grGlideGetVersion(char *buf)
-{
-   BEGIN_BOARD_LOCK();
-   strcpy(buf, grGetString(GR_VERSION));
-   END_BOARD_LOCK();
-}
-
 void
 FX_grSstPerfStats(GrSstPerfStats_t * st)
 {
@@ -272,14 +138,6 @@ FX_grAADrawPoint(GrVertex * a)
    END_CLIP_LOOP();
 }
 
-void
-FX_grDrawPolygonVertexList(int n, GrVertex * verts)
-{
-   BEGIN_CLIP_LOOP();
-   grDrawVertexArrayContiguous(GR_POLYGON, n, verts, sizeof(GrVertex));
-   END_CLIP_LOOP();
-}
-
 void
 FX_setupGrVertexLayout(void)
 {
@@ -334,14 +192,6 @@ FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask)
    }
 }
 
-void
-FX_grHints(GrHint_t hintType, FxU32 hintMask)
-{
-   BEGIN_BOARD_LOCK();
-   FX_grHints_NoLock(hintType, hintMask);
-   END_BOARD_LOCK();
-}
-
 /*
  * Glide3 doesn't have the grSstQueryHardware function anymore.
  * Instead, we call grGet() and fill in the data structures ourselves.
@@ -360,81 +210,63 @@ FX_grSstQueryHardware(GrHwConfiguration * config)
 
    for (i = 0; i < config->num_sst; i++) {
       FxI32 result;
+      const char *extension;
 
-      config->SSTs[i].type = GR_SSTTYPE_VOODOO;
       grSstSelect(i);
 
+      extension = grGetString(GR_HARDWARE);
+      if (strstr(extension, "Voodoo Banshee")) {
+         config->SSTs[i].type = GR_SSTTYPE_Banshee;
+      } else if (strstr(extension, "Voodoo3")) {
+         config->SSTs[i].type = GR_SSTTYPE_Voodoo3;
+      } else if (strstr(extension, "Voodoo4")) {
+         config->SSTs[i].type = GR_SSTTYPE_Voodoo4;
+      } else if (strstr(extension, "Voodoo5")) {
+         config->SSTs[i].type = GR_SSTTYPE_Voodoo5;
+      } else { /* Voodoo1,2,rush */
+         /* ZZZ TO DO */
+         config->SSTs[i].type = GR_SSTTYPE_VOODOO;
+      }
+
       grGet(GR_MEMORY_FB, 4, &result);
-      config->SSTs[i].sstBoard.VoodooConfig.fbRam = result / (1024 * 1024);
+      config->SSTs[i].VoodooConfig.fbRam = result / (1024 * 1024);
 
       grGet(GR_NUM_TMU, 4, &result);
-      config->SSTs[i].sstBoard.VoodooConfig.nTexelfx = result;
+      config->SSTs[i].VoodooConfig.nTexelfx = result;
 
       grGet(GR_REVISION_FB, 4, &result);
-      config->SSTs[i].sstBoard.VoodooConfig.fbiRev = result;
+      config->SSTs[i].VoodooConfig.fbiRev = result;
 
-      grGet(GR_NUM_FB, 4, (void *) &numFB);
-      if (numFB > 1)
-        config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXTRUE;
-      else
-        config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXFALSE;
-
-      for (j = 0; j < config->SSTs[i].sstBoard.VoodooConfig.nTexelfx; j++) {
+      for (j = 0; j < config->SSTs[i].VoodooConfig.nTexelfx; j++) {
         grGet(GR_MEMORY_TMU, 4, &result);
-        config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam =
-           result / (1024 * 1024);
+        config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRam = result / (1024 * 1024);
         grGet(GR_REVISION_TMU, 4, &result);
-        config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRev = result;
+        config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRev = result;
       }
 
-      {
-       const char *extension = grGetString(GR_EXTENSION);
-       if (strstr(extension, " PIXEXT ")) {
-          config->SSTs[i].sstBoard.VoodooConfig.gExt.grSstWinOpen = grGetProcAddress("grSstWinOpenExt");
-       }
+      extension = grGetString(GR_EXTENSION);
+      if (strstr(extension, " PIXEXT ")) {
+         config->SSTs[i].VoodooConfig.grSstWinOpenExt = grGetProcAddress("grSstWinOpenExt");
       }
-   }
-   END_BOARD_LOCK();
-   return 1;
-}
-
-#else
-
-int
-FX_grSstScreenWidth()
-{
-   int i;
-   BEGIN_BOARD_LOCK();
-   i = grSstScreenWidth();
-   END_BOARD_LOCK();
-   return i;
-}
 
-int
-FX_grSstScreenHeight()
-{
-   int i;
-   BEGIN_BOARD_LOCK();
-   i = grSstScreenHeight();
-   END_BOARD_LOCK();
-   return i;
-}
+      /* [koolsmoky] */
+      grGet(GR_MAX_TEXTURE_SIZE, 4, &result);
+      config->SSTs[i].VoodooConfig.maxTextureSize = result;
 
-int
-FX_grSstQueryHardware(GrHwConfiguration * c)
-{
-   int i;
-   BEGIN_BOARD_LOCK();
-   i = grSstQueryHardware(c);
+      /* need to get the number of SLI units for napalm */
+      grGet(GR_NUM_FB, 4, (void *) &numFB);
+      config->SSTs[i].VoodooConfig.numChips = numFB;
+      /* this can only be useful for Voodoo2:
+       * sliDetect = ((config->SSTs[i].type == GR_SSTTYPE_Voodoo2) && (numFB > 1));
+       */
+   }
    END_BOARD_LOCK();
-   return i;
+   return 1;
 }
 
 
-#endif /* FX_GLIDE3 */
-
 /* It appears to me that this function is needed either way. */
-FX_GrContext_t
+GrContext_t
 FX_grSstWinOpen(struct SstCard_St *c,
                FxU32 hWnd,
                GrScreenResolution_t screen_resolution,
@@ -444,15 +276,15 @@ FX_grSstWinOpen(struct SstCard_St *c,
                GrOriginLocation_t origin_location,
                int nColBuffers, int nAuxBuffers)
 {
-   FX_GrContext_t i;
+   GrContext_t i;
    BEGIN_BOARD_LOCK();
-   if ((c->type == GR_SSTTYPE_VOODOO) && c->sstBoard.VoodooConfig.gExt.grSstWinOpen) {
-      i = c->sstBoard.VoodooConfig.gExt.grSstWinOpen(hWnd,
-                       screen_resolution,
-                       refresh_rate,
-                       color_format, origin_location,
-                       pixel_format,
-                       nColBuffers, nAuxBuffers);
+   if (c->VoodooConfig.grSstWinOpenExt) {
+      i = c->VoodooConfig.grSstWinOpenExt(hWnd,
+                    screen_resolution,
+                    refresh_rate,
+                    color_format, origin_location,
+                    pixel_format,
+                    nColBuffers, nAuxBuffers);
    } else
    i = grSstWinOpen(hWnd,
                    screen_resolution,
index 1ef3451d92af68e40d12b4893539b06ffe3c2aa6..a09df0b48cff6d5cd875b3db473ba654663b1487 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxglidew.h,v 1.14 2003/07/17 14:50:12 brianp Exp $ */
+/* $Id: fxglidew.h,v 1.15 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 
 #ifndef __FX_GLIDE_WARPER__
 #define __FX_GLIDE_WARPER__
 
-#include <glide.h>
 
-/* 
- * General context: 
- */
-#if !defined(FX_GLIDE3)
-typedef FxU32 FX_GrContext_t;  /* Not used in Glide2 */
-typedef FxU32 GrPixelFormat_t;
-#else
+#include <glide.h>
 #include <g3ext.h>
-typedef GrContext_t FX_GrContext_t;
-#endif
 
-/* 
- * Glide3 emulation on Glide2: 
- */
-#if !defined(FX_GLIDE3)
-       /* Constanst for FX_grGetInteger( ) */
-#define FX_FOG_TABLE_ENTRIES            0x0004 /* The number of entries in the hardware fog table. */
-#define FX_GLIDE_STATE_SIZE             0x0006 /* Size of buffer, in bytes, needed to save Glide state. */
-#define FX_LFB_PIXEL_PIPE               0x0009 /* 1 if LFB writes can go through the 3D pixel pipe. */
-#define FX_PENDING_BUFFERSWAPS          0x0014 /* The number of buffer swaps pending. */
-#define FX_TEXTURE_ALIGN               0x0024  /* The required alignment for textures */
-#else
-#define FX_FOG_TABLE_ENTRIES            GR_FOG_TABLE_ENTRIES
-#define FX_GLIDE_STATE_SIZE             GR_GLIDE_STATE_SIZE
-#define FX_LFB_PIXEL_PIPE               GR_LFB_PIXEL_PIPE
-#define FX_PENDING_BUFFERSWAPS          GR_PENDING_BUFFERSWAPS
-#define FX_TEXTURE_ALIGN               GR_TEXTURE_ALIGN
-#endif
 
-/*
- * Genral warper functions for Glide2/Glide3:
- */
-extern FxI32 FX_grGetInteger(FxU32 pname);
+
+#define FX_grGetInteger FX_grGetInteger_NoLock
 extern FxI32 FX_grGetInteger_NoLock(FxU32 pname);
 
-/*
- * Glide2 emulation on Glide3:
- */
-#if defined(FX_GLIDE3)
-
-#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
-#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
-#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
-#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
-#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
-#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
-#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
-
-#define GR_LOD_256     GR_LOD_LOG2_256
-#define GR_LOD_128     GR_LOD_LOG2_128
-#define GR_LOD_64      GR_LOD_LOG2_64
-#define GR_LOD_32      GR_LOD_LOG2_32
-#define GR_LOD_16      GR_LOD_LOG2_16
-#define GR_LOD_8       GR_LOD_LOG2_8
-#define GR_LOD_4       GR_LOD_LOG2_4
-#define GR_LOD_2       GR_LOD_LOG2_2
-#define GR_LOD_1       GR_LOD_LOG2_1
-
-#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
+
+
+#define GR_ASPECT_1x1           GR_ASPECT_LOG2_1x1
+#define GR_ASPECT_2x1           GR_ASPECT_LOG2_2x1
+#define GR_ASPECT_4x1           GR_ASPECT_LOG2_4x1
+#define GR_ASPECT_8x1           GR_ASPECT_LOG2_8x1
+#define GR_ASPECT_1x2           GR_ASPECT_LOG2_1x2
+#define GR_ASPECT_1x4           GR_ASPECT_LOG2_1x4
+#define GR_ASPECT_1x8           GR_ASPECT_LOG2_1x8
+
+#define GR_LOD_2048             GR_LOD_LOG2_2048 /* [koolsmoky] big texture support for napalm */
+#define GR_LOD_1024             GR_LOD_LOG2_1024
+#define GR_LOD_512              GR_LOD_LOG2_512
+#define GR_LOD_256             GR_LOD_LOG2_256
+#define GR_LOD_128             GR_LOD_LOG2_128
+#define GR_LOD_64              GR_LOD_LOG2_64
+#define GR_LOD_32              GR_LOD_LOG2_32
+#define GR_LOD_16              GR_LOD_LOG2_16
+#define GR_LOD_8               GR_LOD_LOG2_8
+#define GR_LOD_4               GR_LOD_LOG2_4
+#define GR_LOD_2               GR_LOD_LOG2_2
+#define GR_LOD_1               GR_LOD_LOG2_1
+
+#define GR_FOG_WITH_TABLE       GR_FOG_WITH_TABLE_ON_Q
+
+
 
 typedef int GrSstType;
 
-#define MAX_NUM_SST            4
-
-#define GR_SSTTYPE_VOODOO    0
-#define GR_SSTTYPE_SST96     1
-#define GR_SSTTYPE_AT3D      2
-#define GR_SSTTYPE_Voodoo2   3
-
-typedef struct GrTMUConfig_St
-{
-   int tmuRev;                 /* Rev of Texelfx chip */
-   int tmuRam;                 /* 1, 2, or 4 MB */
-}
-GrTMUConfig_t;
-
-typedef struct GrVoodooConfig_St
-{
-   int fbRam;                  /* 1, 2, or 4 MB */
-   int fbiRev;                 /* Rev of Pixelfx chip */
-   int nTexelfx;               /* How many texelFX chips are there? */
-   FxBool sliDetect;           /* Is it a scan-line interleaved board? */
-   struct { /* Glide extensions */
-           GrProc grSstWinOpen;
-   } gExt;
-   GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU];     /* Configuration of the Texelfx chips */
-}
-GrVoodooConfig_t;
-
-typedef struct GrSst96Config_St
-{
-   int fbRam;                  /* How much? */
-   int nTexelfx;
-   GrTMUConfig_t tmuConfig;
-}
-GrSst96Config_t;
-
-typedef GrVoodooConfig_t GrVoodoo2Config_t;
-
-typedef struct GrAT3DConfig_St
-{
-   int rev;
-}
-GrAT3DConfig_t;
-
-typedef struct
-{
-   int num_sst;                        /* # of HW units in the system */
-   struct SstCard_St
-   {
-      GrSstType type;          /* Which hardware is it? */
-      union SstBoard_u
-      {
-        GrVoodooConfig_t VoodooConfig;
-        GrSst96Config_t SST96Config;
-        GrAT3DConfig_t AT3DConfig;
-        GrVoodoo2Config_t Voodoo2Config;
-      }
-      sstBoard;
-   }
-   SSTs[MAX_NUM_SST];          /* configuration for each board */
-}
-GrHwConfiguration;
+#define MAX_NUM_SST             4
+
+enum {
+      GR_SSTTYPE_VOODOO  = 0,
+      GR_SSTTYPE_SST96   = 1,
+      GR_SSTTYPE_AT3D    = 2,
+      GR_SSTTYPE_Voodoo2 = 3,
+      GR_SSTTYPE_Banshee = 4,
+      GR_SSTTYPE_Voodoo3 = 5,
+      GR_SSTTYPE_Voodoo4 = 6,
+      GR_SSTTYPE_Voodoo5 = 7
+};
+
+typedef struct GrTMUConfig_St {
+        int tmuRev;            /* Rev of Texelfx chip */
+        int tmuRam;            /* 1, 2, or 4 MB */
+} GrTMUConfig_t;
+
+typedef struct GrVoodooConfig_St {
+        int fbRam;             /* 1, 2, or 4 MB */
+        int fbiRev;            /* Rev of Pixelfx chip */
+        int nTexelfx;          /* How many texelFX chips are there? */
+        GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU];        /* Configuration of the Texelfx chips */
+        int maxTextureSize;
+        int numChips;          /* Number of Voodoo chips [koolsmoky] */
+        /* Glide3 extensions */
+        GrProc grSstWinOpenExt;
+} GrVoodooConfig_t;
+
+typedef struct {
+        int num_sst;           /* # of HW units in the system */
+        struct SstCard_St {
+               GrSstType type; /* Which hardware is it? */
+               GrVoodooConfig_t VoodooConfig;
+        }
+        SSTs[MAX_NUM_SST];     /* configuration for each board */
+} GrHwConfiguration;
+
+
 
 typedef FxU32 GrHint_t;
-#define GR_HINTTYPE_MIN                 0
-#define GR_HINT_STWHINT                 0
+#define GR_HINTTYPE_MIN         0
+#define GR_HINT_STWHINT         0
 
 typedef FxU32 GrSTWHint_t;
 #define GR_STWHINT_W_DIFF_FBI   FXBIT(0)
@@ -174,33 +128,32 @@ typedef FxU32 GrSTWHint_t;
 #define GR_STWHINT_W_DIFF_TMU2  FXBIT(5)
 #define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6)
 
-#define GR_CONTROL_ACTIVATE            1
-#define GR_CONTROL_DEACTIVATE          0
+#define GR_CONTROL_ACTIVATE     1
+#define GR_CONTROL_DEACTIVATE   0
+
+
+
+#define GrState                 void
+
 
-#define GrState                                void
 
 /*
 ** move the vertex layout defintion to application
 */
-typedef struct
-{
-   float sow;                  /* s texture ordinate (s over w) */
-   float tow;                  /* t texture ordinate (t over w) */
-   float oow;                  /* 1/w (used mipmapping - really 0xfff/w) */
-}
-GrTmuVertex;
-
-
-typedef struct
-{
-   float x, y, z;              /* X, Y, and Z of scrn space -- Z is ignored */
-   float r, g, b;              /* R, G, B, ([0..255.0]) */
-   float ooz;                  /* 65535/Z (used for Z-buffering) */
-   float a;                    /* Alpha [0..255.0] */
-   float oow;                  /* 1/W (used for W-buffering, texturing) */
-   GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
-}
-GrVertex;
+typedef struct {
+        float sow;             /* s texture ordinate (s over w) */
+        float tow;             /* t texture ordinate (t over w) */
+        float oow;             /* 1/w (used mipmapping - really 0xfff/w) */
+} GrTmuVertex;
+
+typedef struct {
+        float x, y, z;         /* X, Y, and Z of scrn space -- Z is ignored */
+        float r, g, b;         /* R, G, B, ([0..255.0]) */
+        float ooz;             /* 65535/Z (used for Z-buffering) */
+        float a;               /* Alpha [0..255.0] */
+        float oow;             /* 1/W (used for W-buffering, texturing) */
+        GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
+} GrVertex;
 
 #define GR_VERTEX_X_OFFSET              0
 #define GR_VERTEX_Y_OFFSET              1
@@ -218,142 +171,52 @@ GrVertex;
 #define GR_VERTEX_TOW_TMU1_OFFSET       13
 #define GR_VERTEX_OOW_TMU1_OFFSET       14
 
-#endif
 
 
 /*
- * Glide2 functions for Glide3
+ * Write region: ToDo possible exploit the PixelPipe parameter.
  */
-#if defined(FX_GLIDE3)
-#define FX_grTexDownloadTable(TMU,type,data)   \
-  do {                                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grTexDownloadTable(type,data);             \
-    END_BOARD_LOCK();                          \
-  } while (0);
-#define FX_grTexDownloadTable_NoLock(TMU,type,data) \
-  grTexDownloadTable(type, data)
-#else
-#define FX_grTexDownloadTable(TMU,type,data)   \
-  do {                                         \
-    BEGIN_BOARD_LOCK();                                \
-    grTexDownloadTable(TMU,type,data);         \
-    END_BOARD_LOCK();                          \
-  } while (0);
-#define FX_grTexDownloadTable_NoLock grTexDownloadTable
-#endif
+#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)        \
+        do { \
+            BEGIN_BOARD_LOCK(); \
+            grLfbWriteRegion(dst_buffer,\
+                             dst_x,     \
+                             dst_y,     \
+                             src_format,\
+                             src_width, \
+                             src_height,\
+                             FXFALSE,   \
+                             src_stride,\
+                             src_data);        \
+            END_BOARD_LOCK(); \
+        } while(0)
 
-/*
- * Flush
- */
-#if defined(FX_GLIDE3)
-#define FX_grFlush()   \
-  do {                 \
-    BEGIN_BOARD_LOCK(); \
-    grFlush();         \
-    END_BOARD_LOCK();  \
-  } while (0)
-#else
-#define FX_grFlush()   \
-  do {                 \
-    BEGIN_BOARD_LOCK(); \
-    grSstIdle();       \
-    END_BOARD_LOCK();  \
-  } while (0)
-#endif
 
-#define FX_grFinish()  \
-  do {                 \
-    BEGIN_BOARD_LOCK(); \
-    grFinish();                \
-    END_BOARD_LOCK();  \
-  } while (0)
 
 /*
- * Write region: ToDo possible exploit the PixelPipe parameter.
+ * Draw triangle
  */
-#if defined(FX_GLIDE3)
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)                \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data);      \
-    END_BOARD_LOCK();          \
-  } while(0)
-#else
-#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)                \
+#define FX_grDrawTriangle(a,b,c)\
   do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data);              \
-    END_BOARD_LOCK();          \
+    BEGIN_CLIP_LOOP();         \
+    grDrawTriangle(a,b,c);     \
+    END_CLIP_LOOP();           \
   } while (0)
-#endif
 
-/*
- * Read region
- */
-#define FX_grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data)                    \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data);                          \
-    END_BOARD_LOCK();          \
-  } while (0);
 
-/*
- * Draw triangle
- */
-#define FX_grDrawTriangle(a,b,c)       \
-  do {                                 \
-    BEGIN_CLIP_LOOP();                 \
-    grDrawTriangle(a,b,c);             \
-    END_CLIP_LOOP();                   \
-  } while (0)
 
 /*
  * For Lod/LodLog2 conversion.
  */
-#if defined(FX_GLIDE3)
 #define FX_largeLodLog2(info)          (info).largeLodLog2
-#else
-#define FX_largeLodLog2(info)          (info).largeLod
-#endif
-
-#if defined(FX_GLIDE3)
-#define FX_aspectRatioLog2(info)               (info).aspectRatioLog2
-#else
-#define FX_aspectRatioLog2(info)               (info).aspectRatio
-#endif
-
-#if defined(FX_GLIDE3)
+#define FX_aspectRatioLog2(info)       (info).aspectRatioLog2
 #define FX_smallLodLog2(info)          (info).smallLodLog2
-#else
-#define FX_smallLodLog2(info)          (info).smallLod
-#endif
-
-#if defined(FX_GLIDE3)
 #define FX_lodToValue(val)             ((int)(GR_LOD_256-val))
-#else
-#define FX_lodToValue(val)             ((int)(val))
-#endif
-
-#if defined(FX_GLIDE3)
 #define FX_largeLodValue(info)         ((int)(GR_LOD_256-(info).largeLodLog2))
-#else
-#define FX_largeLodValue(info)         ((int)(info).largeLod)
-#endif
-#define FX_largeLodValue_NoLock FX_largeLodValue
-
-#if defined(FX_GLIDE3)
 #define FX_smallLodValue(info)         ((int)(GR_LOD_256-(info).smallLodLog2))
-#else
-#define FX_smallLodValue(info)         ((int)(info).smallLod)
-#endif
-#define FX_smallLodValue_NoLock FX_smallLodValue
-
-#if defined(FX_GLIDE3)
 #define FX_valueToLod(val)             ((GrLOD_t)(GR_LOD_256-val))
-#else
-#define FX_valueToLod(val)             ((GrLOD_t)(val))
-#endif
+
+
 
 /*
  * ScreenWidth/Height stuff.
@@ -364,129 +227,51 @@ extern int FX_grSstScreenHeight(void);
 
 
 /*
- * Version string.
- */
-#if defined(FX_GLIDE3)
-extern void FX_grGlideGetVersion(char *buf);
-#else
-#define FX_grGlideGetVersion(b)        \
-       do {                            \
-         BEGIN_BOARD_LOCK();           \
-         grGlideGetVersion(b);         \
-         END_BOARD_LOCK();             \
-       } while (0)
-#endif
-/*
- * Performance statistics
+ * Query
  */
-#if defined(FX_GLIDE3)
-extern void FX_grSstPerfStats(GrSstPerfStats_t * st);
-#else
-#define FX_grSstPerfStats(s)   \
-       do {                            \
-         BEGIN_BOARD_LOCK();           \
-         grSstPerfStats(s);            \
-         END_BOARD_LOCK();             \
-       } while (0)
-#endif
+extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
+extern int FX_grSstQueryHardware(GrHwConfiguration *config);
+
 
-/*
- * Hardware Query
- */
-extern int FX_grSstQueryHardware(GrHwConfiguration * config);
 
 /*
  * GrHints
  */
-#if defined(FX_GLIDE3)
+#define FX_grHints FX_grHints_NoLock
 extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask);
-extern void FX_grHints(GrHint_t hintType, FxU32 hintMask);
-#else
-#define FX_grHints(t,m)                \
-       do {                            \
-         BEGIN_BOARD_LOCK();           \
-         grHints(t, m);                \
-         END_BOARD_LOCK();             \
-       } while(0)
-#define FX_grHints_NoLock grHints
-#endif
+
+
+
 /*
  * Antialiashed line+point drawing.
  */
-#if defined(FX_GLIDE3)
-extern void FX_grAADrawLine(GrVertex * a, GrVertex * b);
-#else
-#define FX_grAADrawLine(a,b)   \
-       do {                            \
-         BEGIN_CLIP_LOOP();            \
-         grAADrawLine(a,b);            \
-         END_CLIP_LOOP();              \
-       } while (0)
-#endif
-
-#if defined(FX_GLIDE3)
-extern void FX_grAADrawPoint(GrVertex * a);
-#else
-#define FX_grAADrawPoint(a)    \
-       do {                            \
-         BEGIN_CLIP_LOOP();            \
-         grAADrawPoint(a);             \
-         END_CLIP_LOOP();              \
-       } while (0)
-#endif
+extern void FX_grAADrawLine(GrVertex *a, GrVertex *b);
+extern void FX_grAADrawPoint(GrVertex *a);
+
+
 
 /*
  * Needed for Glide3 only, to set up Glide2 compatible vertex layout.
  */
-#if defined(FX_GLIDE3)
 extern void FX_setupGrVertexLayout(void);
-#else
-#define FX_setupGrVertexLayout()               do {} while (0)
-#endif
+
+
+
 /*
  * grSstControl stuff
  */
 extern FxBool FX_grSstControl(FxU32 code);
 
-/*
- * grGammaCorrectionValue
- */
-#if defined(FX_GLIDE3)
-extern void FX_grGammaCorrectionValue(float val);
-#else
-#define FX_grGammaCorrectionValue(v)   \
-      do {                                     \
-        BEGIN_BOARD_LOCK();                    \
-       grGammaCorrectionValue(v)               \
-        END_BOARD_LOCK();                      \
-      } while (0)
-#endif
-
-#if defined(FX_GLIDE3)
-#define FX_grSstWinClose(w)    \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                \
-    grSstWinClose(w);          \
-    END_BOARD_LOCK();          \
-  } while (0)
-#else
-#define FX_grSstWinClose(w)    \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                \
-    grSstWinClose();           \
-    END_BOARD_LOCK();          \
-  } while (0)
-#endif
 
 
-extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
-                                     FxU32 hWnd,
-                                     GrScreenResolution_t screen_resolution,
-                                     GrScreenRefresh_t refresh_rate,
-                                     GrColorFormat_t color_format,
-                                     GrPixelFormat_t pixel_format,
-                                     GrOriginLocation_t origin_location,
-                                     int nColBuffers, int nAuxBuffers);
+extern GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
+                                  FxU32 hWnd,
+                                  GrScreenResolution_t screen_resolution,
+                                  GrScreenRefresh_t refresh_rate,
+                                  GrColorFormat_t color_format,
+                                  GrPixelFormat_t pixel_format,
+                                  GrOriginLocation_t origin_location,
+                                  int nColBuffers, int nAuxBuffers);
 
 
 #define FX_grDrawLine(v1, v2)  \
@@ -503,30 +288,12 @@ extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c,
     END_CLIP_LOOP();           \
   } while (0)
 
-#if defined(FX_GLIDE3)
-extern void FX_grDrawPolygonVertexList(int n, GrVertex * v);
-#else
-#define FX_grDrawPolygonVertexList(n, v)       \
-  do {                                         \
-    BEGIN_CLIP_LOOP();                         \
-    grDrawPolygonVertexList(n, v);             \
-    END_CLIP_LOOP();                           \
-  } while (0)
-#endif
-
-#define FX_grDitherMode(m)     \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grDitherMode(m);           \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grRenderBuffer(b)   \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grRenderBuffer(b);         \
-    END_BOARD_LOCK();          \
-  } while (0)
+#define FX_grDrawPolygonVertexList(n, v) \
+   do { \
+      BEGIN_CLIP_LOOP(); \
+      grDrawVertexArrayContiguous(GR_POLYGON, n, v, sizeof(GrVertex)); \
+      END_CLIP_LOOP(); \
+   } while (0)
 
 #define FX_grBufferClear(c, a, d)      \
   do {                                 \
@@ -535,40 +302,6 @@ extern void FX_grDrawPolygonVertexList(int n, GrVertex * v);
     END_CLIP_LOOP();                   \
   } while (0)
 
-#define FX_grDepthMask(m)      \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grDepthMask(m);            \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grColorMask(c, a)   \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grColorMask(c, a);         \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
-                          GrLfbWriteMode_t writeMode,
-                          GrOriginLocation_t origin, FxBool pixelPipeline,
-                          GrLfbInfo_t * info);
-
-#define FX_grLfbUnlock(t, b)   \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grLfbUnlock(t, b);         \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grConstantColorValue(v)     \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grConstantColorValue(v);           \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grConstantColorValue_NoLock grConstantColorValue
 
 #define FX_grAADrawTriangle(a, b, c, ab, bc, ca)       \
   do {                                                 \
@@ -577,208 +310,7 @@ extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer,
     END_CLIP_LOOP();                                   \
   } while (0)
 
-#define FX_grAlphaBlendFunction(rs, rd, as, ad)        \
-  do {                                         \
-    BEGIN_BOARD_LOCK();                                \
-    grAlphaBlendFunction(rs, rd, as, ad);      \
-    END_BOARD_LOCK();                          \
-  } while (0)
-
-#define FX_grAlphaCombine(func, fact, loc, oth, inv)   \
-  do {                                                 \
-    BEGIN_BOARD_LOCK();                                        \
-    grAlphaCombine(func, fact, loc, oth, inv);         \
-    END_BOARD_LOCK();                                  \
-  } while (0)
-
-#define FX_grAlphaCombine_NoLock grAlphaCombine
-
-#define FX_grAlphaTestFunction(f)      \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grAlphaTestFunction(f);            \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grAlphaTestReferenceValue(v)        \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grAlphaTestReferenceValue(v);      \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grClipWindow(minx, miny, maxx, maxy)        \
-  do {                                         \
-    BEGIN_BOARD_LOCK();                                \
-    grClipWindow(minx, miny, maxx, maxy);      \
-    END_BOARD_LOCK();                          \
-  } while (0)
-
-#define FX_grClipWindow_NoLock grClipWindow
-
-#define FX_grColorCombine(func, fact, loc, oth, inv)   \
-  do {                                                 \
-    BEGIN_BOARD_LOCK();                                        \
-    grColorCombine(func, fact, loc, oth, inv);         \
-    END_BOARD_LOCK();                                  \
-  } while (0)
-
-#define FX_grColorCombine_NoLock grColorCombine
-
-#define FX_grCullMode(m)       \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grCullMode(m);             \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grDepthBiasLevel(lev)       \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grDepthBiasLevel(lev);             \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grDepthBufferFunction(func) \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grDepthBufferFunction(func);       \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grFogColorValue(c)          \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grFogColorValue(c);                        \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grFogMode(m)        \
-  do {                 \
-    BEGIN_BOARD_LOCK(); \
-    grFogMode(m);      \
-    END_BOARD_LOCK();  \
-  } while (0)
-
-#define FX_grFogTable(t)       \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grFogTable(t);             \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grTexClampMode(t, sc, tc)   \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grTexClampMode(t, sc, tc);         \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grTexClampMode_NoLock grTexClampMode
-
-#define FX_grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv)     \
-  do {                                                                 \
-    BEGIN_BOARD_LOCK();                                                        \
-    grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv);           \
-    END_BOARD_LOCK();                                                  \
-  } while (0)
-
-#define FX_grTexCombine_NoLock grTexCombine
 
-#define FX_grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d)   \
-  do {                                                                 \
-    BEGIN_BOARD_LOCK();                                                        \
-    grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d);         \
-    END_BOARD_LOCK();                                                  \
-  } while (0)
-
-#define FX_grTexDownloadMipMapLevel_NoLock grTexDownloadMipMapLevel
-
-#define FX_grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e);     \
-  do {                                                                     \
-    BEGIN_BOARD_LOCK();                                                            \
-    grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \
-    END_BOARD_LOCK();                                                      \
-  } while (0)
-
-#define FX_grTexFilterMode(t, minf, magf)      \
-  do {                                         \
-    BEGIN_BOARD_LOCK();                                \
-    grTexFilterMode(t, minf, magf);            \
-    END_BOARD_LOCK();                          \
-  } while (0)
-
-#define FX_grTexFilterMode_NoLock grTexFilterMode
-
-extern FxU32 FX_grTexMinAddress(GrChipID_t tmu);
-extern FxU32 FX_grTexMaxAddress(GrChipID_t tmu);
-
-#define FX_grTexMipMapMode(t, m, lod)  \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grTexMipMapMode(t, m, lod);                \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grTexMipMapMode_NoLock grTexMipMapMode
-
-#define FX_grTexSource(t, sa, eo, i)   \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grTexSource(t, sa, eo, i);         \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grTexSource_NoLock grTexSource
-
-extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info);
-#define FX_grTexTextureMemRequired_NoLock grTexTextureMemRequired
-
-#define FX_grGlideGetState(s)  \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grGlideGetState(s);                \
-    END_BOARD_LOCK();          \
-  } while (0)
-#define FX_grGlideGetState_NoLock(s) grGlideGetState(s);
-
-#define FX_grDRIBufferSwap(i)  \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grDRIBufferSwap(i);                \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grSstSelect(b)      \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grSstSelect(b);            \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grSstSelect_NoLock grSstSelect
-
-#define FX_grGlideSetState(s)  \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grGlideSetState(s);                \
-    END_BOARD_LOCK();          \
-  } while (0)
-#define FX_grGlideSetState_NoLock(s) grGlideSetState(s);
-
-#define FX_grDepthBufferMode(m)        \
-  do {                         \
-    BEGIN_BOARD_LOCK();                \
-    grDepthBufferMode(m);      \
-    END_BOARD_LOCK();          \
-  } while (0)
-
-#define FX_grLfbWriteColorFormat(f)    \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grLfbWriteColorFormat(f);          \
-    END_BOARD_LOCK();                  \
-  } while (0)
 
 #define FX_grDrawVertexArray(m, c, p)  \
   do {                                 \
@@ -787,26 +319,6 @@ extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info);
     END_CLIP_LOOP();                   \
   } while (0)
 
-#define FX_grGlideShutdown()           \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grGlideShutdown();                 \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grTexLodBiasValue_NoLock(t, v) grTexLodBiasValue(t, v)
-
-#define FX_grTexLodBiasValue(t, v)     \
-  do {                                 \
-    BEGIN_BOARD_LOCK();                        \
-    grTexLodBiasValue(t, v);   \
-    END_BOARD_LOCK();                  \
-  } while (0)
-
-#define FX_grGlideInit_NoLock grGlideInit
-#define FX_grSstWinOpen_NoLock grSstWinOpen
 
-extern int FX_getFogTableSize(void);
-extern int FX_getGrStateSize(void);
 
 #endif /* __FX_GLIDE_WARPER__ */
index af76f4c1b21f3cb846fdaa8adf542afb46af5634..cb321670cecf890b3857a064fa2d624a2253e711 100644 (file)
-EXPORTS\r
- glAccum\r
- glAlphaFunc\r
- glAreTexturesResident\r
- glArrayElement\r
- glBegin\r
- glBindTexture\r
- glBitmap\r
- glBlendFunc\r
- glCallList\r
- glCallLists\r
- glClear\r
- glClearAccum\r
- glClearIndex\r
- glClearColor\r
- glClearDepth\r
- glClearStencil\r
- glClipPlane\r
- glColor3b\r
- glColor3d\r
- glColor3f\r
- glColor3i\r
- glColor3s\r
- glColor3ub\r
- glColor3ui\r
- glColor3us\r
- glColor4b\r
- glColor4d\r
- glColor4f\r
- glColor4i\r
- glColor4s\r
- glColor4ub\r
- glColor4ui\r
- glColor4us\r
- glColor3bv\r
- glColor3dv\r
- glColor3fv\r
- glColor3iv\r
- glColor3sv\r
- glColor3ubv\r
- glColor3uiv\r
- glColor3usv\r
- glColor4bv\r
- glColor4dv\r
- glColor4fv\r
- glColor4iv\r
- glColor4sv\r
- glColor4ubv\r
- glColor4uiv\r
- glColor4usv\r
- glColorMask\r
- glColorMaterial\r
- glColorPointer\r
- glColorTableEXT\r
- glColorSubTableEXT\r
- glCopyPixels\r
- glCopyTexImage1D\r
- glCopyTexImage2D\r
- glCopyTexSubImage1D\r
- glCopyTexSubImage2D\r
- glCullFace\r
- glDepthFunc\r
- glDepthMask\r
- glDepthRange\r
- glDeleteLists\r
- glDeleteTextures\r
- glDisable\r
- glDisableClientState\r
- glDrawArrays\r
- glDrawBuffer\r
- glDrawElements\r
- glDrawPixels\r
- glEnable\r
- glEnableClientState\r
- glEnd\r
- glEndList\r
- glEvalCoord1d\r
- glEvalCoord1f\r
- glEvalCoord1dv\r
- glEvalCoord1fv\r
- glEvalCoord2d\r
- glEvalCoord2f\r
- glEvalCoord2dv\r
- glEvalCoord2fv\r
- glEvalPoint1\r
- glEvalPoint2\r
- glEvalMesh1\r
- glEdgeFlag\r
- glEdgeFlagv\r
- glEdgeFlagPointer\r
- glEvalMesh2\r
- glFeedbackBuffer\r
- glFinish\r
- glFlush\r
- glFogf\r
- glFogi\r
- glFogfv\r
- glFogiv\r
- glFrontFace\r
- glFrustum\r
- glGenLists\r
- glGenTextures\r
- glGetBooleanv\r
- glGetClipPlane\r
- glGetColorTableEXT\r
- glGetColorTableParameterivEXT\r
- glGetColorTableParameterfvEXT\r
- glGetDoublev\r
- glGetError\r
- glGetFloatv\r
- glGetIntegerv\r
- glGetLightfv\r
- glGetLightiv\r
- glGetMapdv\r
- glGetMapfv\r
- glGetMapiv\r
- glGetMaterialfv\r
- glGetMaterialiv\r
- glGetPixelMapfv\r
- glGetPixelMapuiv\r
- glGetPixelMapusv\r
- glGetPointerv\r
- glGetPolygonStipple\r
- glGetString\r
- glGetTexEnvfv\r
- glGetTexEnviv\r
- glGetTexGeniv\r
- glGetTexGendv\r
- glGetTexGenfv\r
- glGetTexImage\r
- glGetTexLevelParameterfv\r
- glGetTexLevelParameteriv\r
- glGetTexParameterfv\r
- glGetTexParameteriv\r
- glHint\r
- glIndexd\r
- glIndexf\r
- glIndexi\r
- glIndexs\r
- glIndexub\r
- glIndexdv\r
- glIndexfv\r
- glIndexiv\r
- glIndexsv\r
- glIndexubv\r
- glIndexMask\r
- glIndexPointer\r
- glInterleavedArrays\r
- glInitNames\r
- glIsList\r
- glIsTexture\r
- glLightf\r
- glLighti\r
- glLightfv\r
- glLightiv\r
- glLightModelf\r
- glLightModeli\r
- glLightModelfv\r
- glLightModeliv\r
- glLineWidth\r
- glLineStipple\r
- glListBase\r
- glLoadIdentity\r
- glLoadMatrixd\r
- glLoadMatrixf\r
- glLoadName\r
- glLogicOp\r
- glMap1d\r
- glMap1f\r
- glMap2d\r
- glMap2f\r
- glMapGrid1d\r
- glMapGrid1f\r
- glMapGrid2d\r
- glMapGrid2f\r
- glMaterialf\r
- glMateriali\r
- glMaterialfv\r
- glMaterialiv\r
- glMatrixMode\r
- glMultMatrixd\r
- glMultMatrixf\r
- glNewList\r
- glNormal3b\r
- glNormal3d\r
- glNormal3f\r
- glNormal3i\r
- glNormal3s\r
- glNormal3bv\r
- glNormal3dv\r
- glNormal3fv\r
- glNormal3iv\r
- glNormal3sv\r
- glNormalPointer\r
- glOrtho\r
- glPassThrough\r
- glPixelMapfv\r
- glPixelMapuiv\r
- glPixelMapusv\r
- glPixelStoref\r
- glPixelStorei\r
- glPixelTransferf\r
- glPixelTransferi\r
- glPixelZoom\r
- glPointSize\r
- glPolygonMode\r
- glPolygonOffset\r
- glPolygonOffsetEXT\r
- glPolygonStipple\r
- glPopAttrib\r
- glPopClientAttrib\r
- glPopMatrix\r
- glPopName\r
- glPrioritizeTextures\r
- glPushMatrix\r
- glRasterPos2d\r
- glRasterPos2f\r
- glRasterPos2i\r
- glRasterPos2s\r
- glRasterPos3d\r
- glRasterPos3f\r
- glRasterPos3i\r
- glRasterPos3s\r
- glRasterPos4d\r
- glRasterPos4f\r
- glRasterPos4i\r
- glRasterPos4s\r
- glRasterPos2dv\r
- glRasterPos2fv\r
- glRasterPos2iv\r
- glRasterPos2sv\r
- glRasterPos3dv\r
- glRasterPos3fv\r
- glRasterPos3iv\r
- glRasterPos3sv\r
- glRasterPos4dv\r
- glRasterPos4fv\r
- glRasterPos4iv\r
- glRasterPos4sv\r
- glReadBuffer\r
- glReadPixels\r
- glRectd\r
- glRectf\r
- glRecti\r
- glRects\r
- glRectdv\r
- glRectfv\r
- glRectiv\r
- glRectsv\r
- glScissor\r
- glIsEnabled\r
- glPushAttrib\r
- glPushClientAttrib\r
- glPushName\r
- glRenderMode\r
- glRotated\r
- glRotatef\r
- glSelectBuffer\r
- glScaled\r
- glScalef\r
- glShadeModel\r
- glStencilFunc\r
- glStencilMask\r
- glStencilOp\r
- glTexCoord1d\r
- glTexCoord1f\r
- glTexCoord1i\r
- glTexCoord1s\r
- glTexCoord2d\r
- glTexCoord2f\r
- glTexCoord2i\r
- glTexCoord2s\r
- glTexCoord3d\r
- glTexCoord3f\r
- glTexCoord3i\r
- glTexCoord3s\r
- glTexCoord4d\r
- glTexCoord4f\r
- glTexCoord4i\r
- glTexCoord4s\r
- glTexCoord1dv\r
- glTexCoord1fv\r
- glTexCoord1iv\r
- glTexCoord1sv\r
- glTexCoord2dv\r
- glTexCoord2fv\r
- glTexCoord2iv\r
- glTexCoord2sv\r
- glTexCoord3dv\r
- glTexCoord3fv\r
- glTexCoord3iv\r
- glTexCoord3sv\r
- glTexCoord4dv\r
- glTexCoord4fv\r
- glTexCoord4iv\r
- glTexCoord4sv\r
- glTexCoordPointer\r
- glTexGend\r
- glTexGenf\r
- glTexGeni\r
- glTexGendv\r
- glTexGeniv\r
- glTexGenfv\r
- glTexEnvf\r
- glTexEnvi\r
- glTexEnvfv\r
- glTexEnviv\r
- glTexImage1D\r
- glTexImage2D\r
- glTexParameterf\r
- glTexParameteri\r
- glTexParameterfv\r
- glTexParameteriv\r
- glTexSubImage1D\r
- glTexSubImage2D\r
- glTranslated\r
- glTranslatef\r
- glVertex2d\r
- glVertex2f\r
- glVertex2i\r
- glVertex2s\r
- glVertex3d\r
- glVertex3f\r
- glVertex3i\r
- glVertex3s\r
- glVertex4d\r
- glVertex4f\r
- glVertex4i\r
- glVertex4s\r
- glVertex2dv\r
- glVertex2fv\r
- glVertex2iv\r
- glVertex2sv\r
- glVertex3dv\r
- glVertex3fv\r
- glVertex3iv\r
- glVertex3sv\r
- glVertex4dv\r
- glVertex4fv\r
- glVertex4iv\r
- glVertex4sv\r
- glVertexPointer\r
- glViewport\r
- glBlendEquationEXT\r
- glBlendColorEXT\r
- glVertexPointerEXT\r
- glNormalPointerEXT\r
- glColorPointerEXT\r
- glIndexPointerEXT\r
- glTexCoordPointerEXT\r
- glEdgeFlagPointerEXT\r
- glGetPointervEXT\r
- glArrayElementEXT\r
- glDrawArraysEXT\r
- glBindTextureEXT\r
- glDeleteTexturesEXT\r
- glGenTexturesEXT\r
- glPrioritizeTexturesEXT\r
- glCopyTexSubImage3DEXT\r
- glTexImage3DEXT\r
- glTexSubImage3DEXT\r
- glWindowPos4fMESA\r
- glWindowPos2iMESA\r
- glWindowPos2sMESA\r
- glWindowPos2fMESA\r
- glWindowPos2dMESA\r
- glWindowPos2ivMESA\r
- glWindowPos2svMESA\r
- glWindowPos2fvMESA\r
- glWindowPos2dvMESA\r
- glWindowPos3iMESA\r
- glWindowPos3sMESA\r
- glWindowPos3fMESA\r
- glWindowPos3dMESA\r
- glWindowPos3ivMESA\r
- glWindowPos3svMESA\r
- glWindowPos3fvMESA\r
- glWindowPos3dvMESA\r
- glWindowPos4iMESA\r
- glWindowPos4sMESA\r
- glWindowPos4dMESA\r
- glWindowPos4ivMESA\r
- glWindowPos4svMESA\r
- glWindowPos4fvMESA\r
- glWindowPos4dvMESA\r
- glResizeBuffersMESA\r
- wglCopyContext\r
- wglCreateContext\r
- wglCreateLayerContext\r
- wglDeleteContext\r
-;wglDescribeLayerPlane\r
- wglGetCurrentContext\r
- wglGetCurrentDC\r
-;wglGetLayerPaletteEntries\r
- wglGetProcAddress\r
- wglMakeCurrent\r
-;wglRealizeLayerPalette\r
-;wglSetLayerPaletteEntries\r
- wglShareLists\r
- wglSwapLayerBuffers\r
- wglUseFontBitmapsA\r
- wglUseFontBitmapsW\r
- wglUseFontOutlinesA\r
- wglUseFontOutlinesW\r
- wglChoosePixelFormat\r
- ChoosePixelFormat\r
- wglDescribePixelFormat\r
- DescribePixelFormat\r
- wglGetPixelFormat\r
- GetPixelFormat\r
- wglSetPixelFormat\r
- SetPixelFormat\r
- wglSwapBuffers\r
- SwapBuffers\r
- gl3DfxSetPaletteEXT\r
- glActiveTextureARB\r
- glClientActiveTextureARB\r
- glMultiTexCoord1dARB\r
- glMultiTexCoord1dvARB\r
- glMultiTexCoord1fARB\r
- glMultiTexCoord1fvARB\r
- glMultiTexCoord1iARB\r
- glMultiTexCoord1ivARB\r
- glMultiTexCoord1sARB\r
- glMultiTexCoord1svARB\r
- glMultiTexCoord2dARB\r
- glMultiTexCoord2dvARB\r
- glMultiTexCoord2fARB\r
- glMultiTexCoord2fvARB\r
- glMultiTexCoord2iARB\r
- glMultiTexCoord2ivARB\r
- glMultiTexCoord2sARB\r
- glMultiTexCoord2svARB\r
- glMultiTexCoord3dARB\r
- glMultiTexCoord3dvARB\r
- glMultiTexCoord3fARB\r
- glMultiTexCoord3fvARB\r
- glMultiTexCoord3iARB\r
- glMultiTexCoord3ivARB\r
- glMultiTexCoord3sARB\r
- glMultiTexCoord3svARB\r
- glMultiTexCoord4dARB\r
- glMultiTexCoord4dvARB\r
- glMultiTexCoord4fARB\r
- glMultiTexCoord4fvARB\r
- glMultiTexCoord4iARB\r
- glMultiTexCoord4ivARB\r
- glMultiTexCoord4sARB\r
- glMultiTexCoord4svARB\r
- fxMesaCreateContext\r
- fxMesaCreateBestContext\r
- fxMesaDestroyContext\r
- fxMesaSelectCurrentBoard\r
- fxMesaMakeCurrent\r
- fxMesaGetCurrentContext\r
- fxMesaSwapBuffers\r
- fxMesaSetNearFar\r
- fxMesaUpdateScreenSize\r
- fxQueryHardware\r
- fxCloseHardware\r
- OSMesaCreateContext\r
- OSMesaDestroyContext\r
- OSMesaGetCurrentContext\r
- OSMesaGetDepthBuffer\r
- OSMesaGetIntegerv\r
- OSMesaMakeCurrent\r
- OSMesaPixelStore\r
+EXPORTS
+ glAccum
+ glAlphaFunc
+ glAreTexturesResident
+ glArrayElement
+ glBegin
+ glBindTexture
+ glBitmap
+ glBlendFunc
+ glCallList
+ glCallLists
+ glClear
+ glClearAccum
+ glClearIndex
+ glClearColor
+ glClearDepth
+ glClearStencil
+ glClipPlane
+ glColor3b
+ glColor3d
+ glColor3f
+ glColor3i
+ glColor3s
+ glColor3ub
+ glColor3ui
+ glColor3us
+ glColor4b
+ glColor4d
+ glColor4f
+ glColor4i
+ glColor4s
+ glColor4ub
+ glColor4ui
+ glColor4us
+ glColor3bv
+ glColor3dv
+ glColor3fv
+ glColor3iv
+ glColor3sv
+ glColor3ubv
+ glColor3uiv
+ glColor3usv
+ glColor4bv
+ glColor4dv
+ glColor4fv
+ glColor4iv
+ glColor4sv
+ glColor4ubv
+ glColor4uiv
+ glColor4usv
+ glColorMask
+ glColorMaterial
+ glColorPointer
+ glColorTableEXT
+ glColorSubTableEXT
+ glCopyPixels
+ glCopyTexImage1D
+ glCopyTexImage2D
+ glCopyTexSubImage1D
+ glCopyTexSubImage2D
+ glCullFace
+ glDepthFunc
+ glDepthMask
+ glDepthRange
+ glDeleteLists
+ glDeleteTextures
+ glDisable
+ glDisableClientState
+ glDrawArrays
+ glDrawBuffer
+ glDrawElements
+ glDrawPixels
+ glEnable
+ glEnableClientState
+ glEnd
+ glEndList
+ glEvalCoord1d
+ glEvalCoord1f
+ glEvalCoord1dv
+ glEvalCoord1fv
+ glEvalCoord2d
+ glEvalCoord2f
+ glEvalCoord2dv
+ glEvalCoord2fv
+ glEvalPoint1
+ glEvalPoint2
+ glEvalMesh1
+ glEdgeFlag
+ glEdgeFlagv
+ glEdgeFlagPointer
+ glEvalMesh2
+ glFeedbackBuffer
+ glFinish
+ glFlush
+ glFogf
+ glFogi
+ glFogfv
+ glFogiv
+ glFrontFace
+ glFrustum
+ glGenLists
+ glGenTextures
+ glGetBooleanv
+ glGetClipPlane
+ glGetColorTableEXT
+ glGetColorTableParameterivEXT
+ glGetColorTableParameterfvEXT
+ glGetDoublev
+ glGetError
+ glGetFloatv
+ glGetIntegerv
+ glGetLightfv
+ glGetLightiv
+ glGetMapdv
+ glGetMapfv
+ glGetMapiv
+ glGetMaterialfv
+ glGetMaterialiv
+ glGetPixelMapfv
+ glGetPixelMapuiv
+ glGetPixelMapusv
+ glGetPointerv
+ glGetPolygonStipple
+ glGetString
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexGeniv
+ glGetTexGendv
+ glGetTexGenfv
+ glGetTexImage
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glHint
+ glIndexd
+ glIndexf
+ glIndexi
+ glIndexs
+ glIndexub
+ glIndexdv
+ glIndexfv
+ glIndexiv
+ glIndexsv
+ glIndexubv
+ glIndexMask
+ glIndexPointer
+ glInterleavedArrays
+ glInitNames
+ glIsList
+ glIsTexture
+ glLightf
+ glLighti
+ glLightfv
+ glLightiv
+ glLightModelf
+ glLightModeli
+ glLightModelfv
+ glLightModeliv
+ glLineWidth
+ glLineStipple
+ glListBase
+ glLoadIdentity
+ glLoadMatrixd
+ glLoadMatrixf
+ glLoadName
+ glLogicOp
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
+ glMapGrid1d
+ glMapGrid1f
+ glMapGrid2d
+ glMapGrid2f
+ glMaterialf
+ glMateriali
+ glMaterialfv
+ glMaterialiv
+ glMatrixMode
+ glMultMatrixd
+ glMultMatrixf
+ glNewList
+ glNormal3b
+ glNormal3d
+ glNormal3f
+ glNormal3i
+ glNormal3s
+ glNormal3bv
+ glNormal3dv
+ glNormal3fv
+ glNormal3iv
+ glNormal3sv
+ glNormalPointer
+ glOrtho
+ glPassThrough
+ glPixelMapfv
+ glPixelMapuiv
+ glPixelMapusv
+ glPixelStoref
+ glPixelStorei
+ glPixelTransferf
+ glPixelTransferi
+ glPixelZoom
+ glPointSize
+ glPolygonMode
+ glPolygonOffset
+ glPolygonOffsetEXT
+ glPolygonStipple
+ glPopAttrib
+ glPopClientAttrib
+ glPopMatrix
+ glPopName
+ glPrioritizeTextures
+ glPushMatrix
+ glRasterPos2d
+ glRasterPos2f
+ glRasterPos2i
+ glRasterPos2s
+ glRasterPos3d
+ glRasterPos3f
+ glRasterPos3i
+ glRasterPos3s
+ glRasterPos4d
+ glRasterPos4f
+ glRasterPos4i
+ glRasterPos4s
+ glRasterPos2dv
+ glRasterPos2fv
+ glRasterPos2iv
+ glRasterPos2sv
+ glRasterPos3dv
+ glRasterPos3fv
+ glRasterPos3iv
+ glRasterPos3sv
+ glRasterPos4dv
+ glRasterPos4fv
+ glRasterPos4iv
+ glRasterPos4sv
+ glReadBuffer
+ glReadPixels
+ glRectd
+ glRectf
+ glRecti
+ glRects
+ glRectdv
+ glRectfv
+ glRectiv
+ glRectsv
+ glScissor
+ glIsEnabled
+ glPushAttrib
+ glPushClientAttrib
+ glPushName
+ glRenderMode
+ glRotated
+ glRotatef
+ glSelectBuffer
+ glScaled
+ glScalef
+ glShadeModel
+ glStencilFunc
+ glStencilMask
+ glStencilOp
+ glTexCoord1d
+ glTexCoord1f
+ glTexCoord1i
+ glTexCoord1s
+ glTexCoord2d
+ glTexCoord2f
+ glTexCoord2i
+ glTexCoord2s
+ glTexCoord3d
+ glTexCoord3f
+ glTexCoord3i
+ glTexCoord3s
+ glTexCoord4d
+ glTexCoord4f
+ glTexCoord4i
+ glTexCoord4s
+ glTexCoord1dv
+ glTexCoord1fv
+ glTexCoord1iv
+ glTexCoord1sv
+ glTexCoord2dv
+ glTexCoord2fv
+ glTexCoord2iv
+ glTexCoord2sv
+ glTexCoord3dv
+ glTexCoord3fv
+ glTexCoord3iv
+ glTexCoord3sv
+ glTexCoord4dv
+ glTexCoord4fv
+ glTexCoord4iv
+ glTexCoord4sv
+ glTexCoordPointer
+ glTexGend
+ glTexGenf
+ glTexGeni
+ glTexGendv
+ glTexGeniv
+ glTexGenfv
+ glTexEnvf
+ glTexEnvi
+ glTexEnvfv
+ glTexEnviv
+ glTexImage1D
+ glTexImage2D
+ glTexParameterf
+ glTexParameteri
+ glTexParameterfv
+ glTexParameteriv
+ glTexSubImage1D
+ glTexSubImage2D
+ glTranslated
+ glTranslatef
+ glVertex2d
+ glVertex2f
+ glVertex2i
+ glVertex2s
+ glVertex3d
+ glVertex3f
+ glVertex3i
+ glVertex3s
+ glVertex4d
+ glVertex4f
+ glVertex4i
+ glVertex4s
+ glVertex2dv
+ glVertex2fv
+ glVertex2iv
+ glVertex2sv
+ glVertex3dv
+ glVertex3fv
+ glVertex3iv
+ glVertex3sv
+ glVertex4dv
+ glVertex4fv
+ glVertex4iv
+ glVertex4sv
+ glVertexPointer
+ glViewport
+ glBlendEquationEXT
+ glBlendColorEXT
+ glVertexPointerEXT
+ glNormalPointerEXT
+ glColorPointerEXT
+ glIndexPointerEXT
+ glTexCoordPointerEXT
+ glEdgeFlagPointerEXT
+ glGetPointervEXT
+ glArrayElementEXT
+ glDrawArraysEXT
+ glBindTextureEXT
+ glDeleteTexturesEXT
+ glGenTexturesEXT
+ glPrioritizeTexturesEXT
+ glCopyTexSubImage3DEXT
+ glTexImage3DEXT
+ glTexSubImage3DEXT
+ glWindowPos4fMESA
+ glWindowPos2iMESA
+ glWindowPos2sMESA
+ glWindowPos2fMESA
+ glWindowPos2dMESA
+ glWindowPos2ivMESA
+ glWindowPos2svMESA
+ glWindowPos2fvMESA
+ glWindowPos2dvMESA
+ glWindowPos3iMESA
+ glWindowPos3sMESA
+ glWindowPos3fMESA
+ glWindowPos3dMESA
+ glWindowPos3ivMESA
+ glWindowPos3svMESA
+ glWindowPos3fvMESA
+ glWindowPos3dvMESA
+ glWindowPos4iMESA
+ glWindowPos4sMESA
+ glWindowPos4dMESA
+ glWindowPos4ivMESA
+ glWindowPos4svMESA
+ glWindowPos4fvMESA
+ glWindowPos4dvMESA
+ glResizeBuffersMESA
+ wglCopyContext
+ wglCreateContext
+ wglCreateLayerContext
+ wglDeleteContext
+;wglDescribeLayerPlane
+ wglGetCurrentContext
+ wglGetCurrentDC
+;wglGetLayerPaletteEntries
+ wglGetProcAddress
+ wglMakeCurrent
+;wglRealizeLayerPalette
+;wglSetLayerPaletteEntries
+ wglShareLists
+ wglSwapLayerBuffers
+ wglUseFontBitmapsA
+ wglUseFontBitmapsW
+ wglUseFontOutlinesA
+ wglUseFontOutlinesW
+ wglChoosePixelFormat
+ ChoosePixelFormat
+ wglDescribePixelFormat
+ DescribePixelFormat
+ wglGetPixelFormat
+ GetPixelFormat
+ wglSetPixelFormat
+ SetPixelFormat
+ wglSwapBuffers
+ SwapBuffers
+ gl3DfxSetPaletteEXT
+ glActiveTextureARB
+ glClientActiveTextureARB
+ glMultiTexCoord1dARB
+ glMultiTexCoord1dvARB
+ glMultiTexCoord1fARB
+ glMultiTexCoord1fvARB
+ glMultiTexCoord1iARB
+ glMultiTexCoord1ivARB
+ glMultiTexCoord1sARB
+ glMultiTexCoord1svARB
+ glMultiTexCoord2dARB
+ glMultiTexCoord2dvARB
+ glMultiTexCoord2fARB
+ glMultiTexCoord2fvARB
+ glMultiTexCoord2iARB
+ glMultiTexCoord2ivARB
+ glMultiTexCoord2sARB
+ glMultiTexCoord2svARB
+ glMultiTexCoord3dARB
+ glMultiTexCoord3dvARB
+ glMultiTexCoord3fARB
+ glMultiTexCoord3fvARB
+ glMultiTexCoord3iARB
+ glMultiTexCoord3ivARB
+ glMultiTexCoord3sARB
+ glMultiTexCoord3svARB
+ glMultiTexCoord4dARB
+ glMultiTexCoord4dvARB
+ glMultiTexCoord4fARB
+ glMultiTexCoord4fvARB
+ glMultiTexCoord4iARB
+ glMultiTexCoord4ivARB
+ glMultiTexCoord4sARB
+ glMultiTexCoord4svARB
+ fxMesaCreateContext
+ fxMesaCreateBestContext
+ fxMesaDestroyContext
+ fxMesaSelectCurrentBoard
+ fxMesaMakeCurrent
+ fxMesaGetCurrentContext
+ fxMesaSwapBuffers
+; fxMesaSetNearFar
+ fxMesaUpdateScreenSize
+ fxQueryHardware
+ fxCloseHardware
+; OSMesaCreateContext
+; OSMesaDestroyContext
+; OSMesaGetCurrentContext
+; OSMesaGetDepthBuffer
+; OSMesaGetIntegerv
+; OSMesaMakeCurrent
+; OSMesaPixelStore
index 48a1ae6926748724cb9050859f8bfaa06697d10a..523bf2b3fdd0be751c817b944721f7f874a0b262 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxsetup.c,v 1.38 2002/11/04 20:29:04 brianp Exp $ */
+/* $Id: fxsetup.c,v 1.39 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */
@@ -78,8 +80,8 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj)
    else
       FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info);
 
-   fxTexGetFormat(tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
-                 &(ti->baseLevelInternalFormat));
+   fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format),
+                 &(ti->baseLevelInternalFormat)); /* [koolsmoky] */
 
    switch (tObj->WrapS) {
    case GL_CLAMP_TO_EDGE:
@@ -309,7 +311,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
       else {
         if (fxMesa->haveTwoTMUs) {
            if (fxMesa->freeTexMem[FX_TMU0] >
-               FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
+               grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH,
                                                  &(ti->info))) {
               fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0);
            }
@@ -328,22 +330,19 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
         if (MESA_VERBOSE & VERBOSE_DRIVER) {
            fprintf(stderr, "fxmesa: uploading texture palette\n");
         }
-        FX_grTexDownloadTable_NoLock(GR_TMU0, GR_TEXTABLE_PALETTE,
-                                     &(ti->palette));
-        FX_grTexDownloadTable_NoLock(GR_TMU1, GR_TEXTABLE_PALETTE,
-                                     &(ti->palette));
+        grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
       }
 
-      FX_grTexClampMode_NoLock(GR_TMU0, ti->sClamp, ti->tClamp);
-      FX_grTexClampMode_NoLock(GR_TMU1, ti->sClamp, ti->tClamp);
-      FX_grTexFilterMode_NoLock(GR_TMU0, ti->minFilt, ti->maxFilt);
-      FX_grTexFilterMode_NoLock(GR_TMU1, ti->minFilt, ti->maxFilt);
-      FX_grTexMipMapMode_NoLock(GR_TMU0, ti->mmMode, ti->LODblend);
-      FX_grTexMipMapMode_NoLock(GR_TMU1, ti->mmMode, ti->LODblend);
+      grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp);
+      grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp);
+      grTexFilterMode(GR_TMU0, ti->minFilt, ti->maxFilt);
+      grTexFilterMode(GR_TMU1, ti->minFilt, ti->maxFilt);
+      grTexMipMapMode(GR_TMU0, ti->mmMode, ti->LODblend);
+      grTexMipMapMode(GR_TMU1, ti->mmMode, ti->LODblend);
 
-      FX_grTexSource_NoLock(GR_TMU0, ti->tm[FX_TMU0]->startAddr,
+      grTexSource(GR_TMU0, ti->tm[FX_TMU0]->startAddr,
                            GR_MIPMAPLEVELMASK_ODD, &(ti->info));
-      FX_grTexSource_NoLock(GR_TMU1, ti->tm[FX_TMU1]->startAddr,
+      grTexSource(GR_TMU1, ti->tm[FX_TMU1]->startAddr,
                            GR_MIPMAPLEVELMASK_EVEN, &(ti->info));
    }
    else {
@@ -357,8 +356,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
         if (MESA_VERBOSE & VERBOSE_DRIVER) {
            fprintf(stderr, "fxmesa: uploading texture palette\n");
         }
-        FX_grTexDownloadTable_NoLock(tmu, GR_TEXTABLE_PALETTE,
-                                     &(ti->palette));
+        grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette));
       }
 
       /* KW: The alternative is to do the download to the other tmu.  If
@@ -368,12 +366,11 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj)
       if (ti->LODblend && (MESA_VERBOSE & VERBOSE_DRIVER))
         fprintf(stderr, "fxmesa: not blending texture - only on one tmu\n");
 
-      FX_grTexClampMode_NoLock(tmu, ti->sClamp, ti->tClamp);
-      FX_grTexFilterMode_NoLock(tmu, ti->minFilt, ti->maxFilt);
-      FX_grTexMipMapMode_NoLock(tmu, ti->mmMode, FXFALSE);
+      grTexClampMode(tmu, ti->sClamp, ti->tClamp);
+      grTexFilterMode(tmu, ti->minFilt, ti->maxFilt);
+      grTexMipMapMode(tmu, ti->mmMode, FXFALSE);
 
-      FX_grTexSource_NoLock(tmu, ti->tm[tmu]->startAddr,
-                           GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
+      grTexSource(tmu, ti->tm[tmu]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
    }
 }
 
@@ -385,7 +382,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
    }
 
    if (LODblend) {
-      FX_grTexCombine_NoLock(GR_TMU0,
+      grTexCombine(GR_TMU0,
                             GR_COMBINE_FUNCTION_BLEND,
                             GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION,
                             GR_COMBINE_FUNCTION_BLEND,
@@ -393,7 +390,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
                             FXFALSE, FXFALSE);
 
       if (fxMesa->haveTwoTMUs)
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
@@ -402,13 +399,13 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
    }
    else {
       if (tmu != FX_TMU1) {
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
         if (fxMesa->haveTwoTMUs) {
-           FX_grTexCombine_NoLock(GR_TMU1,
+           grTexCombine(GR_TMU1,
                                   GR_COMBINE_FUNCTION_ZERO,
                                   GR_COMBINE_FACTOR_NONE,
                                   GR_COMBINE_FUNCTION_ZERO,
@@ -417,7 +414,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
         fxMesa->tmuSrc = FX_TMU0;
       }
       else {
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
@@ -425,7 +422,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend)
 
         /* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */
 
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_BLEND,
                                GR_COMBINE_FACTOR_ONE,
                                GR_COMBINE_FUNCTION_BLEND,
@@ -495,25 +492,25 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
 
    switch (ctx->Texture.Unit[textureset].EnvMode) {
    case GL_DECAL:
-      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+      grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                               GR_COMBINE_FACTOR_NONE,
                               locala, GR_COMBINE_OTHER_NONE, FXFALSE);
 
-      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_BLEND,
+      grColorCombine(GR_COMBINE_FUNCTION_BLEND,
                               GR_COMBINE_FACTOR_TEXTURE_ALPHA,
                               localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
       break;
    case GL_MODULATE:
-      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+      grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                               GR_COMBINE_FACTOR_LOCAL,
                               locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
 
       if (ifmt == GL_ALPHA)
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+        grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
                                  GR_COMBINE_FACTOR_NONE,
                                  localc, GR_COMBINE_OTHER_NONE, FXFALSE);
       else
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_LOCAL,
                                  localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
       break;
@@ -523,20 +520,20 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset)
       break;
    case GL_REPLACE:
       if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE))
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+        grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                                  GR_COMBINE_FACTOR_NONE,
                                  locala, GR_COMBINE_OTHER_NONE, FXFALSE);
       else
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_ONE,
                                  locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
 
       if (ifmt == GL_ALPHA)
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+        grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
                                  GR_COMBINE_FACTOR_NONE,
                                  localc, GR_COMBINE_OTHER_NONE, FXFALSE);
       else
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_ONE,
                                  localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
       break;
@@ -673,34 +670,29 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa,
    }
 
    if (!fxMesa->haveGlobalPaletteTexture) {
+      /* [dBorca]
+       * all TMUs share the same table.
+       * The next test shouldn't be TMU specific...
+       */
       if (ti0->info.format == GR_TEXFMT_P_8) {
         if (MESA_VERBOSE & VERBOSE_DRIVER) {
            fprintf(stderr, "fxmesa: uploading texture palette TMU0\n");
         }
-        FX_grTexDownloadTable_NoLock(tmu0, GR_TEXTABLE_PALETTE,
-                                     &(ti0->palette));
-      }
-
-      if (ti1->info.format == GR_TEXFMT_P_8) {
-        if (MESA_VERBOSE & VERBOSE_DRIVER) {
-           fprintf(stderr, "fxmesa: uploading texture palette TMU1\n");
-        }
-        FX_grTexDownloadTable_NoLock(tmu1, GR_TEXTABLE_PALETTE,
-                                     &(ti1->palette));
+        grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti0->palette));
       }
    }
 
-   FX_grTexSource_NoLock(tmu0, ti0->tm[tmu0]->startAddr,
+   grTexSource(tmu0, ti0->tm[tmu0]->startAddr,
                         GR_MIPMAPLEVELMASK_BOTH, &(ti0->info));
-   FX_grTexClampMode_NoLock(tmu0, ti0->sClamp, ti0->tClamp);
-   FX_grTexFilterMode_NoLock(tmu0, ti0->minFilt, ti0->maxFilt);
-   FX_grTexMipMapMode_NoLock(tmu0, ti0->mmMode, FXFALSE);
+   grTexClampMode(tmu0, ti0->sClamp, ti0->tClamp);
+   grTexFilterMode(tmu0, ti0->minFilt, ti0->maxFilt);
+   grTexMipMapMode(tmu0, ti0->mmMode, FXFALSE);
 
-   FX_grTexSource_NoLock(tmu1, ti1->tm[tmu1]->startAddr,
+   grTexSource(tmu1, ti1->tm[tmu1]->startAddr,
                         GR_MIPMAPLEVELMASK_BOTH, &(ti1->info));
-   FX_grTexClampMode_NoLock(tmu1, ti1->sClamp, ti1->tClamp);
-   FX_grTexFilterMode_NoLock(tmu1, ti1->minFilt, ti1->maxFilt);
-   FX_grTexMipMapMode_NoLock(tmu1, ti1->mmMode, FXFALSE);
+   grTexClampMode(tmu1, ti1->sClamp, ti1->tClamp);
+   grTexFilterMode(tmu1, ti1->minFilt, ti1->maxFilt);
+   grTexMipMapMode(tmu1, ti1->mmMode, FXFALSE);
 
 #undef T0_NOT_IN_TMU
 #undef T1_NOT_IN_TMU
@@ -784,62 +776,62 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
            isalpha[tmu1] = GL_FALSE;
 
         if (isalpha[FX_TMU1])
-           FX_grTexCombine_NoLock(GR_TMU1,
+           grTexCombine(GR_TMU1,
                                   GR_COMBINE_FUNCTION_ZERO,
                                   GR_COMBINE_FACTOR_NONE,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
         else
-           FX_grTexCombine_NoLock(GR_TMU1,
+           grTexCombine(GR_TMU1,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
 
         if (isalpha[FX_TMU0])
-           FX_grTexCombine_NoLock(GR_TMU0,
+           grTexCombine(GR_TMU0,
                                   GR_COMBINE_FUNCTION_BLEND_OTHER,
                                   GR_COMBINE_FACTOR_ONE,
                                   GR_COMBINE_FUNCTION_BLEND_OTHER,
                                   GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
         else
-           FX_grTexCombine_NoLock(GR_TMU0,
+           grTexCombine(GR_TMU0,
                                   GR_COMBINE_FUNCTION_BLEND_OTHER,
                                   GR_COMBINE_FACTOR_LOCAL,
                                   GR_COMBINE_FUNCTION_BLEND_OTHER,
                                   GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
 
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_LOCAL,
                                  localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
 
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_LOCAL,
                                  locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
         break;
       }
    case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND):   /* Only for GLQuake */
       if (tmu1 == FX_TMU1) {
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
 
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
                                GR_COMBINE_FACTOR_LOCAL,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
                                GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE);
       }
       else {
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
 
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
                                GR_COMBINE_FACTOR_ONE_MINUS_LOCAL,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
@@ -847,23 +839,23 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
                                FXFALSE, FXFALSE);
       }
 
-      FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+      grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                               GR_COMBINE_FACTOR_NONE,
                               locala, GR_COMBINE_OTHER_NONE, FXFALSE);
 
-      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                               GR_COMBINE_FACTOR_ONE,
                               localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
       break;
    case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE):        /* Quake 2 and 3 */
       if (tmu1 == FX_TMU1) {
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_ZERO,
                                GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE);
 
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
                                GR_COMBINE_FACTOR_LOCAL,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
@@ -871,13 +863,13 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
 
       }
       else {
-        FX_grTexCombine_NoLock(GR_TMU1,
+        grTexCombine(GR_TMU1,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE,
                                GR_COMBINE_FUNCTION_LOCAL,
                                GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
 
-        FX_grTexCombine_NoLock(GR_TMU0,
+        grTexCombine(GR_TMU0,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
                                GR_COMBINE_FACTOR_LOCAL,
                                GR_COMBINE_FUNCTION_BLEND_OTHER,
@@ -885,16 +877,16 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
       }
 
       if (ti0->baseLevelInternalFormat == GL_RGB)
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+        grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                                  GR_COMBINE_FACTOR_NONE,
                                  locala, GR_COMBINE_OTHER_NONE, FXFALSE);
       else
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_ONE,
                                  locala, GR_COMBINE_OTHER_NONE, FXFALSE);
 
 
-      FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+      grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                               GR_COMBINE_FACTOR_ONE,
                               localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
       break;
@@ -915,36 +907,36 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx)
            isalpha[tmu1] = GL_FALSE;
 
         if (isalpha[FX_TMU1])
-           FX_grTexCombine_NoLock(GR_TMU1,
+           grTexCombine(GR_TMU1,
                                   GR_COMBINE_FUNCTION_ZERO,
                                   GR_COMBINE_FACTOR_NONE,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE);
         else
-           FX_grTexCombine_NoLock(GR_TMU1,
+           grTexCombine(GR_TMU1,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE,
                                   GR_COMBINE_FUNCTION_LOCAL,
                                   GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE);
 
         if (isalpha[FX_TMU0])
-           FX_grTexCombine_NoLock(GR_TMU0,
+           grTexCombine(GR_TMU0,
                                   GR_COMBINE_FUNCTION_SCALE_OTHER,
                                   GR_COMBINE_FACTOR_ONE,
                                   GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
                                   GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
         else
-           FX_grTexCombine_NoLock(GR_TMU0,
+           grTexCombine(GR_TMU0,
                                   GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
                                   GR_COMBINE_FACTOR_ONE,
                                   GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL,
                                   GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE);
 
-        FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_LOCAL,
                                  localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
 
-        FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER,
+        grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                                  GR_COMBINE_FACTOR_LOCAL,
                                  locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE);
         break;
@@ -983,11 +975,11 @@ fxSetupTextureNone_NoLock(GLcontext * ctx)
    else
       localc = GR_COMBINE_LOCAL_CONSTANT;
 
-   FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+   grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                            GR_COMBINE_FACTOR_NONE,
                            locala, GR_COMBINE_OTHER_NONE, FXFALSE);
 
-   FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL,
+   grColorCombine(GR_COMBINE_FUNCTION_LOCAL,
                            GR_COMBINE_FACTOR_NONE,
                            localc, GR_COMBINE_OTHER_NONE, FXFALSE);
 
@@ -1161,10 +1153,10 @@ fxSetupBlend(GLcontext * ctx)
    tfxUnitsState *us = &fxMesa->unitsState;
 
    if (us->blendEnabled)
-      FX_grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB,
+      grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB,
                              us->blendSrcFuncAlpha, us->blendDstFuncAlpha);
    else
-      FX_grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE,
+      grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE,
                              GR_BLEND_ZERO);
 }
 
@@ -1230,11 +1222,11 @@ fxSetupAlphaTest(GLcontext * ctx)
 
    if (us->alphaTestEnabled) {
       GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0);
-      FX_grAlphaTestFunction(us->alphaTestFunc);
-      FX_grAlphaTestReferenceValue(ref);
+      grAlphaTestFunction(us->alphaTestFunc);
+      grAlphaTestReferenceValue(ref);
    }
    else
-      FX_grAlphaTestFunction(GR_CMP_ALWAYS);
+      grAlphaTestFunction(GR_CMP_ALWAYS);
 }
 
 /************************************************************************/
@@ -1306,12 +1298,12 @@ fxSetupDepthTest(GLcontext * ctx)
    tfxUnitsState *us = &fxMesa->unitsState;
 
    if (us->depthTestEnabled) {
-      FX_grDepthBufferFunction(us->depthTestFunc);
-      FX_grDepthMask(us->depthMask);
+      grDepthBufferFunction(us->depthTestFunc);
+      grDepthMask(us->depthMask);
    }
    else {
-      FX_grDepthBufferFunction(GR_CMP_ALWAYS);
-      FX_grDepthMask(FXFALSE);
+      grDepthBufferFunction(GR_CMP_ALWAYS);
+      grDepthMask(FXFALSE);
    }
 }
 
@@ -1337,10 +1329,10 @@ fxSetupColorMask(GLcontext * ctx)
    fxMesaContext fxMesa = FX_CONTEXT(ctx);
 
    if (ctx->Color.DrawBuffer == GL_NONE) {
-      FX_grColorMask(FXFALSE, FXFALSE);
+      grColorMask(FXFALSE, FXFALSE);
    }
    else {
-      FX_grColorMask(ctx->Color.ColorMask[RCOMP] ||
+      grColorMask(ctx->Color.ColorMask[RCOMP] ||
                     ctx->Color.ColorMask[GCOMP] ||
                     ctx->Color.ColorMask[BCOMP],
                     ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer);
@@ -1369,7 +1361,7 @@ fxSetupFog(GLcontext * ctx)
       col[1] = (unsigned int) (255 * ctx->Fog.Color[1]);
       col[2] = (unsigned int) (255 * ctx->Fog.Color[2]);
       col[3] = (unsigned int) (255 * ctx->Fog.Color[3]);
-      FX_grFogColorValue(FXCOLOR4(col));
+      grFogColorValue(FXCOLOR4(col));
 
       if (fxMesa->fogTableMode != ctx->Fog.Mode ||
          fxMesa->fogDensity != ctx->Fog.Density ||
@@ -1396,11 +1388,11 @@ fxSetupFog(GLcontext * ctx)
         fxMesa->fogEnd = ctx->Fog.End;
       }
 
-      FX_grFogTable(fxMesa->fogTable);
-      FX_grFogMode(GR_FOG_WITH_TABLE);
+      grFogTable(fxMesa->fogTable);
+      grFogMode(GR_FOG_WITH_TABLE);
    }
    else {
-      FX_grFogMode(GR_FOG_DISABLE);
+      grFogMode(GR_FOG_DISABLE);
    }
 }
 
@@ -1444,7 +1436,7 @@ fxSetScissorValues(GLcontext * ctx)
       ymin = fxMesa->screen_height - fxMesa->clipMaxY;
    if (ymax > fxMesa->screen_height - fxMesa->clipMinY)
       ymax = fxMesa->screen_height - fxMesa->clipMinY;
-   FX_grClipWindow_NoLock(xmin, ymin, xmax, ymax);
+   grClipWindow(xmin, ymin, xmax, ymax);
 }
 
 static void
@@ -1509,7 +1501,7 @@ fxSetupCull(GLcontext * ctx)
       FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE;
 
    if (FX_CONTEXT(ctx)->raster_primitive == GL_TRIANGLES)
-      FX_grCullMode(FX_CONTEXT(ctx)->cullMode);
+      grCullMode(FX_CONTEXT(ctx)->cullMode);
 }
 
 
@@ -1548,10 +1540,10 @@ fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state)
       break;
    case GL_DITHER:
       if (state) {
-        FX_grDitherMode(GR_DITHER_4x4);
+        grDitherMode(GR_DITHER_4x4);
       }
       else {
-        FX_grDitherMode(GR_DITHER_DISABLE);
+        grDitherMode(GR_DITHER_DISABLE);
       }
       break;
    case GL_SCISSOR_TEST:
index b03122f8c1ba88c04dced11e9a013157feca179d..5189816cdefa858036c53f7bbe4af00fea50a24b 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxtexman.c,v 1.15 2001/09/23 16:50:01 brianp Exp $ */
+/* $Id: fxtexman.c,v 1.16 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -29,6 +29,8 @@
  *    Brian Paul
  *    Daryll Strauss
  *    Keith Whitwell
+ *    Daniel Borca
+ *    Hiroshi Morii
  */
 
 /* fxtexman.c - 3Dfx VooDoo texture memory functions */
@@ -137,11 +139,11 @@ fxTMUInit(fxMesaContext fxMesa, int tmu)
    MemRange *tmn, *last;
    FxU32 start, end, blockstart, blockend;
 
-   start = FX_grTexMinAddress(tmu);
-   end = FX_grTexMaxAddress(tmu);
+   start = grTexMinAddress(tmu);
+   end = grTexMaxAddress(tmu);
 
    if (fxMesa->verbose) {
-      fprintf(stderr, "Voodoo %s configuration:",
+      fprintf(stderr, "Voodoo %s configuration:\n",
              (tmu == FX_TMU0) ? "TMU0" : "TMU1");
       fprintf(stderr, "Voodoo  Lower texture memory address (%u)\n",
              (unsigned int) start);
@@ -308,7 +310,7 @@ static MemRange *
 fxTMAddObj(fxMesaContext fxMesa,
           struct gl_texture_object *tObj, GLint tmu, int texmemsize)
 {
-   FxU32 startAddr;
+   FxI32 startAddr;
    MemRange *range;
 
    startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize);
@@ -363,16 +365,14 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
    switch (where) {
    case FX_TMU0:
    case FX_TMU1:
-      texmemsize =
-        (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
-                                                &(ti->info));
+      texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
       ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize);
       fxMesa->stats.memTexUpload += texmemsize;
 
       for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
           i <= FX_smallLodValue(ti->info); i++, l++) {
         struct gl_texture_image *texImage = tObj->Image[l];
-        FX_grTexDownloadMipMapLevel_NoLock(where,
+        grTexDownloadMipMapLevel(where,
                                            ti->tm[where]->startAddr,
                                            FX_valueToLod(i),
                                            FX_largeLodLog2(ti->info),
@@ -383,15 +383,11 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
       }
       break;
    case FX_TMU_SPLIT:
-      texmemsize =
-        (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_ODD,
-                                                &(ti->info));
+      texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info));
       ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize);
       fxMesa->stats.memTexUpload += texmemsize;
 
-      texmemsize =
-        (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_EVEN,
-                                                &(ti->info));
+      texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info));
       ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize);
       fxMesa->stats.memTexUpload += texmemsize;
 
@@ -399,7 +395,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
           i <= FX_smallLodValue(ti->info); i++, l++) {
         struct gl_texture_image *texImage = tObj->Image[l];
 
-        FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0,
+        grTexDownloadMipMapLevel(GR_TMU0,
                                            ti->tm[FX_TMU0]->startAddr,
                                            FX_valueToLod(i),
                                            FX_largeLodLog2(ti->info),
@@ -408,7 +404,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                            GR_MIPMAPLEVELMASK_ODD,
                                            texImage->Data);
 
-        FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1,
+        grTexDownloadMipMapLevel(GR_TMU1,
                                            ti->tm[FX_TMU1]->startAddr,
                                            FX_valueToLod(i),
                                            FX_largeLodLog2(ti->info),
@@ -419,22 +415,18 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
       }
       break;
    case FX_TMU_BOTH:
-      texmemsize =
-        (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
-                                                &(ti->info));
+      texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
       ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize);
       fxMesa->stats.memTexUpload += texmemsize;
 
-      texmemsize =
-        (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH,
-                                                &(ti->info));
+      texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));
       ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize);
       fxMesa->stats.memTexUpload += texmemsize;
 
       for (i = FX_largeLodValue(ti->info), l = ti->minLevel;
           i <= FX_smallLodValue(ti->info); i++, l++) {
         struct gl_texture_image *texImage = tObj->Image[l];
-        FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0,
+        grTexDownloadMipMapLevel(GR_TMU0,
                                            ti->tm[FX_TMU0]->startAddr,
                                            FX_valueToLod(i),
                                            FX_largeLodLog2(ti->info),
@@ -443,7 +435,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                            GR_MIPMAPLEVELMASK_BOTH,
                                            texImage->Data);
 
-        FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1,
+        grTexDownloadMipMapLevel(GR_TMU1,
                                            ti->tm[FX_TMU1]->startAddr,
                                            FX_valueToLod(i),
                                            FX_largeLodLog2(ti->info),
@@ -505,15 +497,11 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
    fxTexGetInfo(mml->width, mml->height,
                &lodlevel, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
 
-#ifdef FX_GLIDE3
    lodlevel -= level;
-#else
-   lodlevel += level;
-#endif
    switch (tmu) {
    case FX_TMU0:
    case FX_TMU1:
-      FX_grTexDownloadMipMapLevel(tmu,
+      grTexDownloadMipMapLevel(tmu,
                                  ti->tm[tmu]->startAddr,
                                  FX_valueToLod(FX_lodToValue(lodlevel)),
                                  FX_largeLodLog2(ti->info),
@@ -522,7 +510,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                  GR_MIPMAPLEVELMASK_BOTH, texImage->Data);
       break;
    case FX_TMU_SPLIT:
-      FX_grTexDownloadMipMapLevel(GR_TMU0,
+      grTexDownloadMipMapLevel(GR_TMU0,
                                  ti->tm[GR_TMU0]->startAddr,
                                  FX_valueToLod(FX_lodToValue(lodlevel)),
                                  FX_largeLodLog2(ti->info),
@@ -530,7 +518,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                  ti->info.format,
                                  GR_MIPMAPLEVELMASK_ODD, texImage->Data);
 
-      FX_grTexDownloadMipMapLevel(GR_TMU1,
+      grTexDownloadMipMapLevel(GR_TMU1,
                                  ti->tm[GR_TMU1]->startAddr,
                                  FX_valueToLod(FX_lodToValue(lodlevel)),
                                  FX_largeLodLog2(ti->info),
@@ -539,7 +527,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                  GR_MIPMAPLEVELMASK_EVEN, texImage->Data);
       break;
    case FX_TMU_BOTH:
-      FX_grTexDownloadMipMapLevel(GR_TMU0,
+      grTexDownloadMipMapLevel(GR_TMU0,
                                  ti->tm[GR_TMU0]->startAddr,
                                  FX_valueToLod(FX_lodToValue(lodlevel)),
                                  FX_largeLodLog2(ti->info),
@@ -547,7 +535,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj,
                                  ti->info.format,
                                  GR_MIPMAPLEVELMASK_BOTH, texImage->Data);
 
-      FX_grTexDownloadMipMapLevel(GR_TMU1,
+      grTexDownloadMipMapLevel(GR_TMU1,
                                  ti->tm[GR_TMU1]->startAddr,
                                  FX_valueToLod(FX_lodToValue(lodlevel)),
                                  FX_largeLodLog2(ti->info),
@@ -602,7 +590,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
    switch (tmu) {
    case FX_TMU0:
    case FX_TMU1:
-      FX_grTexDownloadMipMapLevelPartial(tmu,
+      grTexDownloadMipMapLevelPartial(tmu,
                                         ti->tm[tmu]->startAddr,
                                         FX_valueToLod(FX_lodToValue(lodlevel)
                                                       + level),
@@ -613,7 +601,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
                                         yoffset, yoffset + height - 1);
       break;
    case FX_TMU_SPLIT:
-      FX_grTexDownloadMipMapLevelPartial(GR_TMU0,
+      grTexDownloadMipMapLevelPartial(GR_TMU0,
                                         ti->tm[FX_TMU0]->startAddr,
                                         FX_valueToLod(FX_lodToValue(lodlevel)
                                                       + level),
@@ -623,7 +611,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
                                         GR_MIPMAPLEVELMASK_ODD, data,
                                         yoffset, yoffset + height - 1);
 
-      FX_grTexDownloadMipMapLevelPartial(GR_TMU1,
+      grTexDownloadMipMapLevelPartial(GR_TMU1,
                                         ti->tm[FX_TMU1]->startAddr,
                                         FX_valueToLod(FX_lodToValue(lodlevel)
                                                       + level),
@@ -634,7 +622,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
                                         yoffset, yoffset + height - 1);
       break;
    case FX_TMU_BOTH:
-      FX_grTexDownloadMipMapLevelPartial(GR_TMU0,
+      grTexDownloadMipMapLevelPartial(GR_TMU0,
                                         ti->tm[FX_TMU0]->startAddr,
                                         FX_valueToLod(FX_lodToValue(lodlevel)
                                                       + level),
@@ -644,7 +632,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa,
                                         GR_MIPMAPLEVELMASK_BOTH, data,
                                         yoffset, yoffset + height - 1);
 
-      FX_grTexDownloadMipMapLevelPartial(GR_TMU1,
+      grTexDownloadMipMapLevelPartial(GR_TMU1,
                                         ti->tm[FX_TMU1]->startAddr,
                                         FX_valueToLod(FX_lodToValue(lodlevel)
                                                       + level),
index ab6b1a1fe8598d72e080f7be2398a178768b270f..a55b9cdf2c490e07d9c7b21b9c80081c446eb132 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: fxwgl.c,v 1.16 2002/10/24 23:57:23 brianp Exp $ */
+/* $Id: fxwgl.c,v 1.17 2003/08/19 15:52:53 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -43,9 +43,9 @@ extern "C"
 #endif
 
 #include <windows.h>
-#include "glheader.h"
-#include "fxdrv.h"
-#include "glapi.h"
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
 
 #ifdef __cplusplus
 }
@@ -53,6 +53,9 @@ extern "C"
 
 #include <stdio.h>
 #include "GL/fxmesa.h"
+#include "glheader.h"
+#include "fxdrv.h"
+#include "glapi.h"
 
 #define MAX_MESA_ATTRS  20
 
@@ -71,6 +74,88 @@ struct __pixelformat__
 WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
 
 struct __pixelformat__ pix[] = {
+#if 0
+   /* None */
+   {
+    {
+     sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     16,
+     5, 11, 6, 5, 5, 0, 0, 0,
+     0, 0, 0, 0, 0,
+     0,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {
+     FXMESA_COLORDEPTH, 16,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 0,
+     FXMESA_DEPTH_SIZE, 0,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+    }
+   ,
+
+   /* Alpha */
+   {
+    {
+     sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     16,
+     5, 10, 5, 5, 5, 0, 1, 15,
+     0, 0, 0, 0, 0,
+     0,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {
+     FXMESA_COLORDEPTH, 15,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 1,
+     FXMESA_DEPTH_SIZE, 0,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+    }
+   ,
+
+   /* Depth */
+   {
+    {
+     sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     16,
+     5, 11, 6, 5, 5, 0, 0, 0,
+     0, 0, 0, 0, 0,
+     16,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {
+     FXMESA_COLORDEPTH, 16,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 0,
+     FXMESA_DEPTH_SIZE, 16,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+    }
+   ,
+
    /* None */
    {
     {
@@ -79,7 +164,7 @@ struct __pixelformat__ pix[] = {
      PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
      PFD_TYPE_RGBA,
      32,
-     8, 0, 8, 8, 8, 16, 0, 24,
+     8, 16, 8, 8, 8, 0, 0, 0,
      0, 0, 0, 0, 0,
      0,
      0,
@@ -88,6 +173,7 @@ struct __pixelformat__ pix[] = {
      0, 0, 0, 0}
     ,
     {
+     FXMESA_COLORDEPTH, 32,
      FXMESA_DOUBLEBUFFER,
      FXMESA_ALPHA_SIZE, 0,
      FXMESA_DEPTH_SIZE, 0,
@@ -105,7 +191,7 @@ struct __pixelformat__ pix[] = {
      PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
      PFD_TYPE_RGBA,
      32,
-     8, 0, 8, 8, 8, 16, 8, 24,
+     8, 16, 8, 8, 8, 0, 8, 24,
      0, 0, 0, 0, 0,
      0,
      0,
@@ -114,6 +200,7 @@ struct __pixelformat__ pix[] = {
      0, 0, 0, 0}
     ,
     {
+     FXMESA_COLORDEPTH, 32,
      FXMESA_DOUBLEBUFFER,
      FXMESA_ALPHA_SIZE, 8,
      FXMESA_DEPTH_SIZE, 0,
@@ -131,7 +218,7 @@ struct __pixelformat__ pix[] = {
      PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
      PFD_TYPE_RGBA,
      32,
-     8, 0, 8, 8, 8, 16, 0, 24,
+     8, 16, 8, 8, 8, 0, 0, 0,
      0, 0, 0, 0, 0,
      16,
      0,
@@ -140,6 +227,7 @@ struct __pixelformat__ pix[] = {
      0, 0, 0, 0}
     ,
     {
+     FXMESA_COLORDEPTH, 32,
      FXMESA_DOUBLEBUFFER,
      FXMESA_ALPHA_SIZE, 0,
      FXMESA_DEPTH_SIZE, 16,
@@ -147,6 +235,78 @@ struct __pixelformat__ pix[] = {
      FXMESA_ACCUM_SIZE, 0,
      FXMESA_NONE}
     }
+#endif
+   /* 16bit RGB565 */
+   {
+    {sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     16,
+     5, 11, 6, 5, 5, 0, 0, 0,
+     0, 0, 0, 0, 0,
+     16,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {FXMESA_COLORDEPTH, 16,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 0,
+     FXMESA_DEPTH_SIZE, 16,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+   }
+   ,
+   /* 16bit ARGB1555 */
+   {
+    {sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     16,
+     5, 10, 5, 5, 5, 0, 1, 15,
+     0, 0, 0, 0, 0,
+     16,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {FXMESA_COLORDEPTH, 15,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 1,
+     FXMESA_DEPTH_SIZE, 16,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+   }
+   ,
+   /* 32bit ARGB8888 */
+   {
+    {sizeof(PIXELFORMATDESCRIPTOR), 1,
+     PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
+     PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
+     PFD_TYPE_RGBA,
+     32,
+     8, 16, 8, 8, 8, 0, 8, 24,
+     0, 0, 0, 0, 0,
+     24,
+     0,
+     0,
+     PFD_MAIN_PLANE,
+     0, 0, 0, 0}
+    ,
+    {FXMESA_COLORDEPTH, 32,
+     FXMESA_DOUBLEBUFFER,
+     FXMESA_ALPHA_SIZE, 8,
+     FXMESA_DEPTH_SIZE, 24,
+     FXMESA_STENCIL_SIZE, 0,
+     FXMESA_ACCUM_SIZE, 0,
+     FXMESA_NONE}
+   }
 };
 static int qt_pix = sizeof(pix) / sizeof(pix[0]);
 
@@ -160,8 +320,12 @@ static GLboolean haveDualHead;
 
 /* For the in-window-rendering hack */
 
+#ifndef GR_CONTROL_RESIZE
+/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */
+#define GR_CONTROL_RESIZE -1
+#endif
+
 static GLboolean gdiWindowHack;
-static GLboolean gdiWindowHackEna;
 static void *dibSurfacePtr;
 static BITMAPINFO *dibBMI;
 static HBITMAP dibHBM;
@@ -173,64 +337,39 @@ __wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
    long ret;                   /* Now gives the resized window at the end to hWNDOldProc */
 
    if (ctx && hwnd == hWND) {
-      switch (message) {
-      case WM_PAINT:
-      case WM_MOVE:
-        break;
-      case WM_DISPLAYCHANGE:
-      case WM_SIZE:
-        if (wParam != SIZE_MINIMIZED) {
-           static int moving = 0;
-           if (!moving) {
-              if (fxQueryHardware() != GR_SSTTYPE_VOODOO) {
-                 if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
-                    moving = 1;
-                    SetWindowPos(hwnd, 0, 0, 0, 300, 300,
-                                 SWP_NOMOVE | SWP_NOZORDER);
-                    moving = 0;
-                    if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
-                       /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
-                       PostMessage(hWND, WM_CLOSE, 0, 0);
+     switch (message) {
+       case WM_PAINT:
+       case WM_MOVE:
+          break;
+       case WM_DISPLAYCHANGE:
+       case WM_SIZE:
+       if (wParam != SIZE_MINIMIZED) {
+         static int moving = 0;
+         if (!moving) {
+           if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+             moving = 1;
+             SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER);
+             moving = 0;
+             if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
+               /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
+               PostMessage(hWND, WM_CLOSE, 0, 0);
                     }
-                 }
-              }
-
+                  }
               /* Do the clipping in the glide library */
-              FX_grClipWindow(0, 0, FX_grSstScreenWidth(),
-                              FX_grSstScreenHeight());
-              /* And let the new size set in the context */
-              fxMesaUpdateScreenSize(ctx);
-           }
-        }
-        break;
-      case WM_ACTIVATE:
-        if ((fxQueryHardware() == GR_SSTTYPE_VOODOO) &&
-            (!gdiWindowHack) && (!haveDualHead)) {
-           WORD fActive = LOWORD(wParam);
-           BOOL fMinimized = (BOOL) HIWORD(wParam);
-
-           if ((fActive == WA_INACTIVE) || fMinimized)
-              FX_grSstControl(GR_CONTROL_DEACTIVATE);
-           else
-              FX_grSstControl(GR_CONTROL_ACTIVATE);
-        }
-        break;
-      case WM_SHOWWINDOW:
-        break;
-      case WM_SYSKEYDOWN:
-      case WM_SYSCHAR:
-        if (gdiWindowHackEna && (VK_RETURN == wParam)) {
-           if (gdiWindowHack) {
-              gdiWindowHack = GL_FALSE;
-              FX_grSstControl(GR_CONTROL_ACTIVATE);
-           }
-           else {
-              gdiWindowHack = GL_TRUE;
-              FX_grSstControl(GR_CONTROL_DEACTIVATE);
-           }
-        }
-        break;
-      }
+              grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight());
+           /* And let the new size set in the context */
+           fxMesaUpdateScreenSize(ctx);
+            }
+          }
+       break;
+       case WM_ACTIVATE:
+       break;
+       case WM_SHOWWINDOW:
+          break;
+       case WM_SYSKEYDOWN:
+       case WM_SYSCHAR:
+          break;
+     }
    }
 
    /* Finaly call the hWNDOldProc, which handles the resize witch the
@@ -277,85 +416,13 @@ wglCreateContext(HDC hdc)
    freopen("MESA.LOG", "w", stderr);
 #endif
 
-   ShowWindow(hWnd, SW_SHOWNORMAL);
-   SetForegroundWindow(hWnd);
-   Sleep(100);                 /* an hack for win95 */
-
-   if (fxQueryHardware() == GR_SSTTYPE_VOODOO) {
-      RECT cliRect;
-
-      GetClientRect(hWnd, &cliRect);
-      error = !(ctx =
-               fxMesaCreateBestContext((GLuint) hWnd, cliRect.right,
-                                       cliRect.bottom,
-                                       pix[curPFD - 1].mesaAttr));
-
-      if (!error) {
-        /* create the DIB section for windowed rendering */
-        DWORD *p;
-
-        dibWnd = hWnd;
-
-        hDC = GetDC(dibWnd);
-
-        dibBMI =
-           (BITMAPINFO *) MALLOC(sizeof(BITMAPINFO) +
-                                 (256 * sizeof(RGBQUAD)));
-
-        memset(dibBMI, 0, sizeof(BITMAPINFO) + (256 * sizeof(RGBQUAD)));
-
-        dibBMI->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
-        dibBMI->bmiHeader.biWidth = ctx->width;
-        dibBMI->bmiHeader.biHeight = -ctx->height;
-        dibBMI->bmiHeader.biPlanes = (short) 1;
-        dibBMI->bmiHeader.biBitCount = (short) 16;
-        dibBMI->bmiHeader.biCompression = BI_BITFIELDS;
-        dibBMI->bmiHeader.biSizeImage = 0;
-        dibBMI->bmiHeader.biXPelsPerMeter = 0;
-        dibBMI->bmiHeader.biYPelsPerMeter = 0;
-        dibBMI->bmiHeader.biClrUsed = 3;
-        dibBMI->bmiHeader.biClrImportant = 3;
-
-        p = (DWORD *) dibBMI->bmiColors;
-        p[0] = 0xF800;
-        p[1] = 0x07E0;
-        p[2] = 0x001F;
-
-        dibHBM =
-           CreateDIBSection(hDC, dibBMI, DIB_RGB_COLORS, &dibSurfacePtr,
-                            NULL, 0);
-
-        ReleaseDC(dibWnd, hDC);
-
-        gdiWindowHackEna = (dibHBM != NULL ? GL_TRUE : GL_FALSE);
-
-        if (!getenv("MESA_WGL_FX")
-            || !strcmp(getenv("MESA_WGL_FX"), "fullscreen"))
-           gdiWindowHack = GL_FALSE;
-        else {
-           gdiWindowHack = GL_TRUE;
-           FX_grSstControl(GR_CONTROL_DEACTIVATE);
-        }
-      }
-   }
-   else {
-      /* For the Voodoo Rush */
-
-      if (getenv("MESA_WGL_FX")
-         && !strcmp(getenv("MESA_WGL_FX"), "fullscreen")) {
-        RECT cliRect;
-
-        GetClientRect(hWnd, &cliRect);
-        error = !(ctx =
-                  fxMesaCreateBestContext((GLuint) hWnd, cliRect.right,
-                                          cliRect.bottom,
-                                          pix[curPFD - 1].mesaAttr));
-      }
-      else
-        error = !(ctx =
-                  fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE,
-                                      GR_REFRESH_75Hz,
-                                      pix[curPFD - 1].mesaAttr));
+   {
+     RECT cliRect;
+     ShowWindow(hWnd, SW_SHOWNORMAL);
+     SetForegroundWindow(hWnd);
+     Sleep(100); /* a hack for win95 */
+     GetClientRect(hWnd, &cliRect);
+     error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
    }
 
    if (getenv("SST_DUALHEAD"))
@@ -389,15 +456,6 @@ BOOL GLAPIENTRY
 wglDeleteContext(HGLRC hglrc)
 {
    if (ctx && hglrc == (HGLRC) 1) {
-      if (gdiWindowHackEna) {
-        DeleteObject(dibHBM);
-        FREE(dibBMI);
-
-        dibSurfacePtr = NULL;
-        dibBMI = NULL;
-        dibHBM = NULL;
-        dibWnd = NULL;
-      }
 
       fxMesaDestroyContext(ctx);
 
@@ -505,7 +563,7 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
    // Place chars based on base line
    VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
 
-   for (i = 0; i < numChars; i++) {
+   for (i = 0; i < (int)numChars; i++) {
       SIZE size;
       char curChar;
       int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
@@ -513,7 +571,7 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars,
       HGDIOBJ origBmap;
       unsigned char *bmap;
 
-      curChar = i + firstChar;
+      curChar = (char)(i + firstChar); // [koolsmoky] explicit cast
 
       // Find how high/wide this character is
       VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
@@ -624,6 +682,9 @@ wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd)
    }
 
    for (i = 0; i < qt_valid_pix; i++) {
+      if (ppfd->cColorBits > 0 && pix[i].pfd.cColorBits != ppfd->cColorBits) 
+                 continue;
+
       if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW)
          && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
       if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP)
@@ -737,53 +798,6 @@ wglSwapBuffers(HDC hdc)
 
    fxMesaSwapBuffers();
 
-   if (gdiWindowHack) {
-      GLuint width = ctx->width;
-      GLuint height = ctx->height;
-
-      HDC hdcScreen = GetDC(dibWnd);
-      HDC hdcDIBSection = CreateCompatibleDC(hdcScreen);
-      HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM);
-
-      FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
-                        width, height, width * 2, dibSurfacePtr);
-
-      /* Since the hardware is configured for GR_COLORFORMAT_ABGR the pixel data is
-       * going to come out as BGR 565, which is reverse of what we need for blitting
-       * to screen, so we need to convert it here pixel-by-pixel (ick). This loop would NOT
-       * be required if the color format was changed to GR_COLORFORMAT_ARGB, but I do
-       * not know the ramifications of that, so this will work until that is resolved.
-       *
-       * This routine CRIES out for MMX implementation, however since that's not
-       * guaranteed to be running on MMX enabled hardware so I'm not going to do
-       * that. I'm just going to try to make a reasonably efficient C
-       * version. -TAJ
-       *
-       * This routine drops frame rate by <1 fps on a 200Mhz MMX processor with a 640x480
-       * display. Obviously, it's performance hit will be higher on larger displays and
-       * less on smaller displays. To support the window-hack display this is probably fine.
-       */
-#if  FXMESA_USE_ARGB
-      {
-        unsigned long *pixel = dibSurfacePtr;
-        unsigned long count = (width * height) / 2;
-
-        while (count--) {
-           *pixel++ = (*pixel & 0x07e007e0)    /* greens */
-              |((*pixel & 0xf800f800) >> 11)   /* swap blues */
-              |((*pixel & 0x001f001f) << 11)   /* swap reds */
-              ;
-        }
-      }
-#endif
-
-      BitBlt(hdcScreen, 0, 0, width, height, hdcDIBSection, 0, 0, SRCCOPY);
-
-      ReleaseDC(dibWnd, hdcScreen);
-      SelectObject(hdcDIBSection, holdBitmap);
-      DeleteDC(hdcDIBSection);
-   }
-
    return (TRUE);
 }