nvfx: new 2D: use new 2D engine in Gallium
authorLuca Barbieri <luca@luca-barbieri.com>
Tue, 3 Aug 2010 04:24:22 +0000 (06:24 +0200)
committerLuca Barbieri <luca@luca-barbieri.com>
Sat, 21 Aug 2010 18:42:14 +0000 (20:42 +0200)
This patch implements nv04_surface_copy/fill using the new 2D engine module.
It supports falling back to the 3D engine using the u_blitter module, which will be
added in a later patch.

Also adds support for using the 3D engine, reusing the u_blitter module
created for r300.
This is used for unswizzling and copies between swizzled surfaces.

src/gallium/drivers/nvfx/Makefile
src/gallium/drivers/nvfx/nv04_surface_2d.c [deleted file]
src/gallium/drivers/nvfx/nv04_surface_2d.h [deleted file]
src/gallium/drivers/nvfx/nvfx_context.h
src/gallium/drivers/nvfx/nvfx_miptree.c
src/gallium/drivers/nvfx/nvfx_resource.h
src/gallium/drivers/nvfx/nvfx_screen.c
src/gallium/drivers/nvfx/nvfx_screen.h
src/gallium/drivers/nvfx/nvfx_state_fb.c
src/gallium/drivers/nvfx/nvfx_surface.c

index 6536343e440cdfdfbf0a7c124ebfef0a4518b6e5..2834f8984c79f1c09b41f19942bc4dadfbc50b9a 100644 (file)
@@ -4,7 +4,6 @@ include $(TOP)/configs/current
 LIBNAME = nvfx
 
 C_SOURCES = \
-       nv04_surface_2d.c \
        nv04_2d.c \
        nvfx_buffer.c \
        nvfx_context.c \
diff --git a/src/gallium/drivers/nvfx/nv04_surface_2d.c b/src/gallium/drivers/nvfx/nv04_surface_2d.c
deleted file mode 100644 (file)
index cd0f4ce..0000000
+++ /dev/null
@@ -1,533 +0,0 @@
-#include "pipe/p_context.h"
-#include "pipe/p_format.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau/nouveau_util.h"
-#include "nouveau/nouveau_screen.h"
-#include "nv04_surface_2d.h"
-#include "nvfx_resource.h"
-
-static INLINE int
-nv04_surface_format(enum pipe_format format)
-{
-       switch (format) {
-       case PIPE_FORMAT_A8_UNORM:
-       case PIPE_FORMAT_L8_UNORM:
-       case PIPE_FORMAT_I8_UNORM:
-               return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
-       case PIPE_FORMAT_R16_SNORM:
-       case PIPE_FORMAT_B5G6R5_UNORM:
-       case PIPE_FORMAT_Z16_UNORM:
-       case PIPE_FORMAT_L8A8_UNORM:
-               return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
-       case PIPE_FORMAT_B8G8R8X8_UNORM:
-       case PIPE_FORMAT_B8G8R8A8_UNORM:
-               return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
-       case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
-       case PIPE_FORMAT_X8Z24_UNORM:
-               return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
-       default:
-               return -1;
-       }
-}
-
-static INLINE int
-nv04_rect_format(enum pipe_format format)
-{
-       switch (format) {
-       case PIPE_FORMAT_A8_UNORM:
-               return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
-       case PIPE_FORMAT_B5G6R5_UNORM:
-       case PIPE_FORMAT_L8A8_UNORM:
-       case PIPE_FORMAT_Z16_UNORM:
-               return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
-       case PIPE_FORMAT_B8G8R8X8_UNORM:
-       case PIPE_FORMAT_B8G8R8A8_UNORM:
-       case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
-       case PIPE_FORMAT_X8Z24_UNORM:
-               return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
-       default:
-               return -1;
-       }
-}
-
-static INLINE int
-nv04_scaled_image_format(enum pipe_format format)
-{
-       switch (format) {
-       case PIPE_FORMAT_A8_UNORM:
-       case PIPE_FORMAT_L8_UNORM:
-       case PIPE_FORMAT_I8_UNORM:
-               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
-       case PIPE_FORMAT_B5G5R5A1_UNORM:
-               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
-       case PIPE_FORMAT_B8G8R8A8_UNORM:
-               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
-       case PIPE_FORMAT_B8G8R8X8_UNORM:
-               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
-       case PIPE_FORMAT_B5G6R5_UNORM:
-       case PIPE_FORMAT_R16_SNORM:
-       case PIPE_FORMAT_L8A8_UNORM:
-               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
-       default:
-               return -1;
-       }
-}
-
-static INLINE unsigned
-nv04_swizzle_bits_square(unsigned x, unsigned y)
-{
-       unsigned u = (x & 0x001) << 0 |
-                    (x & 0x002) << 1 |
-                    (x & 0x004) << 2 |
-                    (x & 0x008) << 3 |
-                    (x & 0x010) << 4 |
-                    (x & 0x020) << 5 |
-                    (x & 0x040) << 6 |
-                    (x & 0x080) << 7 |
-                    (x & 0x100) << 8 |
-                    (x & 0x200) << 9 |
-                    (x & 0x400) << 10 |
-                    (x & 0x800) << 11;
-
-       unsigned v = (y & 0x001) << 1 |
-                    (y & 0x002) << 2 |
-                    (y & 0x004) << 3 |
-                    (y & 0x008) << 4 |
-                    (y & 0x010) << 5 |
-                    (y & 0x020) << 6 |
-                    (y & 0x040) << 7 |
-                    (y & 0x080) << 8 |
-                    (y & 0x100) << 9 |
-                    (y & 0x200) << 10 |
-                    (y & 0x400) << 11 |
-                    (y & 0x800) << 12;
-       return v | u;
-}
-
-/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
-static INLINE unsigned
-nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
-{
-       unsigned s = MIN2(w, h);
-       unsigned m = s - 1;
-       return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
-}
-
-static int
-nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
-                         struct pipe_surface *dst, int dx, int dy,
-                         struct pipe_surface *src, int sx, int sy,
-                         int w, int h)
-{
-       struct nouveau_channel *chan = ctx->swzsurf->channel;
-       struct nouveau_grobj *swzsurf = ctx->swzsurf;
-       struct nouveau_grobj *sifm = ctx->sifm;
-       struct nouveau_bo *src_bo = ctx->buf(src);
-       struct nouveau_bo *dst_bo = ctx->buf(dst);
-       const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
-        /* Max width & height may not be the same on all HW, but must be POT */
-       const unsigned max_w = 1024;
-       const unsigned max_h = 1024;
-       unsigned sub_w = w > max_w ? max_w : w;
-       unsigned sub_h = h > max_h ? max_h : h;
-       unsigned x;
-       unsigned y;
-
-        /* Swizzled surfaces must be POT  */
-       assert(util_is_pot(dst->width) && util_is_pot(dst->height));
-
-        /* If area is too large to copy in one shot we must copy it in POT chunks to meet alignment requirements */
-       assert(sub_w == w || util_is_pot(sub_w));
-       assert(sub_h == h || util_is_pot(sub_h));
-
-       MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 +
-                        ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2);
-
-       BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
-       OUT_RELOCo(chan, dst_bo,
-                        NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
-       BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1);
-       OUT_RING  (chan, nv04_surface_format(dst->format) |
-                        log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT |
-                        log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT);
-
-       BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
-       OUT_RELOCo(chan, src_bo,
-                        NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-       BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1);
-       OUT_RING  (chan, swzsurf->handle);
-
-       for (y = 0; y < h; y += sub_h) {
-         sub_h = MIN2(sub_h, h - y);
-
-         for (x = 0; x < w; x += sub_w) {
-           sub_w = MIN2(sub_w, w - x);
-
-           assert(!(dst->offset & 63));
-
-           BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
-           OUT_RELOCl(chan, dst_bo, dst->offset,
-                             NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
-           BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
-           OUT_RING  (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
-           OUT_RING  (chan, nv04_scaled_image_format(src->format));
-           OUT_RING  (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
-           OUT_RING  (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
-           OUT_RING  (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
-           OUT_RING  (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
-           OUT_RING  (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
-           OUT_RING  (chan, 1 << 20);
-           OUT_RING  (chan, 1 << 20);
-
-           BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
-           OUT_RING  (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w);
-           OUT_RING  (chan, src_pitch |
-                            NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
-                            NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
-           OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format),
-                             NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-           OUT_RING  (chan, 0);
-         }
-       }
-
-       return 0;
-}
-
-static int
-nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
-                      struct pipe_surface *dst, int dx, int dy,
-                      struct pipe_surface *src, int sx, int sy, int w, int h)
-{
-       struct nouveau_channel *chan = ctx->m2mf->channel;
-       struct nouveau_grobj *m2mf = ctx->m2mf;
-       struct nouveau_bo *src_bo = ctx->buf(src);
-       struct nouveau_bo *dst_bo = ctx->buf(dst);
-       unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
-       unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
-       unsigned dst_offset = dst->offset + dy * dst_pitch +
-                             dx * util_format_get_blocksize(dst->texture->format);
-       unsigned src_offset = src->offset + sy * src_pitch +
-                             sx * util_format_get_blocksize(src->texture->format);
-
-       MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2);
-       BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
-       OUT_RELOCo(chan, src_bo,
-                  NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-       OUT_RELOCo(chan, dst_bo,
-                  NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
-       while (h) {
-               int count = (h > 2047) ? 2047 : h;
-
-               BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
-               OUT_RELOCl(chan, src_bo, src_offset,
-                          NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
-               OUT_RELOCl(chan, dst_bo, dst_offset,
-                          NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
-               OUT_RING  (chan, src_pitch);
-               OUT_RING  (chan, dst_pitch);
-               OUT_RING  (chan, w * util_format_get_blocksize(src->texture->format));
-               OUT_RING  (chan, count);
-               OUT_RING  (chan, 0x0101);
-               OUT_RING  (chan, 0);
-
-               h -= count;
-               src_offset += src_pitch * count;
-               dst_offset += dst_pitch * count;
-       }
-
-       return 0;
-}
-
-static int
-nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
-                      int dx, int dy, struct pipe_surface *src, int sx, int sy,
-                      int w, int h)
-{
-       struct nouveau_channel *chan = ctx->surf2d->channel;
-       struct nouveau_grobj *surf2d = ctx->surf2d;
-       struct nouveau_grobj *blit = ctx->blit;
-       struct nouveau_bo *src_bo = ctx->buf(src);
-       struct nouveau_bo *dst_bo = ctx->buf(dst);
-       unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
-       unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
-       int format;
-
-       format = nv04_surface_format(dst->format);
-       if (format < 0)
-               return 1;
-
-       MARK_RING (chan, 12, 4);
-       BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
-       OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-       OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-       BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
-       OUT_RING  (chan, format);
-       OUT_RING  (chan, (dst_pitch << 16) | src_pitch);
-       OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
-       OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
-       BEGIN_RING(chan, blit, 0x0300, 3);
-       OUT_RING  (chan, (sy << 16) | sx);
-       OUT_RING  (chan, (dy << 16) | dx);
-       OUT_RING  (chan, ( h << 16) |  w);
-
-       return 0;
-}
-
-static void
-nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
-                 int dx, int dy, struct pipe_surface *src, int sx, int sy,
-                 int w, int h)
-{
-       int src_linear = src->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
-       int dst_linear = dst->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
-
-       assert(src->format == dst->format);
-
-       /* Setup transfer to swizzle the texture to vram if needed */
-        if (src_linear && !dst_linear && w > 1 && h > 1) {
-           nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h);
-           return;
-        }
-
-        /* Use M2MF instead of the blitter since it always works
-         * Any possible performance drop is likely to be not very significant
-         * and dwarfed anyway by the current buffer management problems
-         */
-        nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h);
-}
-
-static void
-nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
-                 int dx, int dy, int w, int h, unsigned value)
-{
-       struct nouveau_channel *chan = ctx->surf2d->channel;
-       struct nouveau_grobj *surf2d = ctx->surf2d;
-       struct nouveau_grobj *rect = ctx->rect;
-       struct nouveau_bo *dst_bo = ctx->buf(dst);
-       unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
-       int cs2d_format, gdirect_format;
-
-       cs2d_format = nv04_surface_format(dst->format);
-       assert(cs2d_format >= 0);
-
-       gdirect_format = nv04_rect_format(dst->format);
-       assert(gdirect_format >= 0);
-
-       MARK_RING (chan, 16, 4);
-       BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
-       OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-       OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-       BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
-       OUT_RING  (chan, cs2d_format);
-       OUT_RING  (chan, (dst_pitch << 16) | dst_pitch);
-       OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-       OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
-       BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1);
-       OUT_RING  (chan, gdirect_format);
-       BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1);
-       OUT_RING  (chan, value);
-       BEGIN_RING(chan, rect,
-                  NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2);
-       OUT_RING  (chan, (dx << 16) | dy);
-       OUT_RING  (chan, ( w << 16) |  h);
-}
-
-void
-nv04_surface_2d_takedown(struct nv04_surface_2d **pctx)
-{
-       struct nv04_surface_2d *ctx;
-
-       if (!pctx || !*pctx)
-               return;
-       ctx = *pctx;
-       *pctx = NULL;
-
-       nouveau_notifier_free(&ctx->ntfy);
-       nouveau_grobj_free(&ctx->m2mf);
-       nouveau_grobj_free(&ctx->surf2d);
-       nouveau_grobj_free(&ctx->swzsurf);
-       nouveau_grobj_free(&ctx->rect);
-       nouveau_grobj_free(&ctx->blit);
-       nouveau_grobj_free(&ctx->sifm);
-
-       FREE(ctx);
-}
-
-struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_screen *screen)
-{
-       struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d);
-       struct nouveau_channel *chan = screen->channel;
-       unsigned handle = 0x88000000, class;
-       int ret;
-
-       if (!ctx)
-               return NULL;
-
-       ret = nouveau_notifier_alloc(chan, handle++, 1, &ctx->ntfy);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       ret = nouveau_grobj_alloc(chan, handle++, 0x0039, &ctx->m2mf);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
-       OUT_RING  (chan, ctx->ntfy->handle);
-
-       if (chan->device->chipset < 0x10)
-               class = NV04_CONTEXT_SURFACES_2D;
-       else
-               class = NV10_CONTEXT_SURFACES_2D;
-
-       ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->surf2d);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       BEGIN_RING(chan, ctx->surf2d,
-                        NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
-       OUT_RING  (chan, chan->vram->handle);
-       OUT_RING  (chan, chan->vram->handle);
-
-       if (chan->device->chipset < 0x10)
-               class = NV04_IMAGE_BLIT;
-       else
-               class = NV12_IMAGE_BLIT;
-
-       ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1);
-       OUT_RING  (chan, ctx->ntfy->handle);
-       BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1);
-       OUT_RING  (chan, ctx->surf2d->handle);
-       BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1);
-       OUT_RING  (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY);
-
-       ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT,
-                                 &ctx->rect);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1);
-       OUT_RING  (chan, ctx->ntfy->handle);
-       BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1);
-       OUT_RING  (chan, ctx->surf2d->handle);
-       BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1);
-       OUT_RING  (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY);
-       BEGIN_RING(chan, ctx->rect,
-                        NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1);
-       OUT_RING  (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE);
-
-       switch (chan->device->chipset & 0xf0) {
-       case 0x00:
-       case 0x10:
-               class = NV04_SWIZZLED_SURFACE;
-               break;
-       case 0x20:
-               class = NV20_SWIZZLED_SURFACE;
-               break;
-       case 0x30:
-               class = NV30_SWIZZLED_SURFACE;
-               break;
-       case 0x40:
-       case 0x60:
-               class = NV40_SWIZZLED_SURFACE;
-               break;
-       default:
-               /* Famous last words: this really can't happen.. */
-               assert(0);
-               break;
-       }
-
-       ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->swzsurf);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       switch (chan->device->chipset & 0xf0) {
-       case 0x10:
-       case 0x20:
-               class = NV10_SCALED_IMAGE_FROM_MEMORY;
-               break;
-       case 0x30:
-               class = NV30_SCALED_IMAGE_FROM_MEMORY;
-               break;
-       case 0x40:
-       case 0x60:
-               class = NV40_SCALED_IMAGE_FROM_MEMORY;
-               break;
-       default:
-               class = NV04_SCALED_IMAGE_FROM_MEMORY;
-               break;
-       }
-
-       ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm);
-       if (ret) {
-               nv04_surface_2d_takedown(&ctx);
-               return NULL;
-       }
-
-       ctx->copy = nv04_surface_copy;
-       ctx->fill = nv04_surface_fill;
-       return ctx;
-}
-
-struct nv04_surface*
-nv04_surface_wrap_for_render(struct pipe_screen *pscreen,
-                            struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
-{
-       struct pipe_resource templ;
-       struct pipe_resource* temp_tex;
-       struct nv04_surface* temp_ns;
-       int temp_flags;
-
-       temp_flags = ns->base.usage;
-
-       ns->base.usage = 0;
-
-       memset(&templ, 0, sizeof(templ));
-       templ.format = ns->base.texture->format;
-       templ.target = PIPE_TEXTURE_2D;
-       templ.width0 = ns->base.width;
-       templ.height0 = ns->base.height;
-       templ.depth0 = 1;
-       templ.last_level = 0;
-
-       // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
-       templ.nr_samples = ns->base.texture->nr_samples;
-
-       templ.bind = ns->base.texture->bind | PIPE_BIND_RENDER_TARGET;
-
-       temp_tex = pscreen->resource_create(pscreen, &templ);
-       temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
-       temp_ns->backing = ns;
-
-       if(1) /* hmm */
-               eng2d->copy(eng2d, &temp_ns->backing->base,
-                           0, 0, &ns->base,
-                           0, 0, ns->base.width, ns->base.height);
-
-       return temp_ns;
-}
diff --git a/src/gallium/drivers/nvfx/nv04_surface_2d.h b/src/gallium/drivers/nvfx/nv04_surface_2d.h
deleted file mode 100644 (file)
index b9020db..0000000
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef __NV04_SURFACE_2D_H__
-#define __NV04_SURFACE_2D_H__
-
-#include "pipe/p_state.h"
-
-struct nouveau_screen;
-
-struct nv04_surface {
-       struct pipe_surface base;
-       unsigned pitch;
-       struct nv04_surface* backing;
-};
-
-struct nv04_surface_2d {
-       struct nouveau_notifier *ntfy;
-       struct nouveau_grobj *surf2d;
-       struct nouveau_grobj *swzsurf;
-       struct nouveau_grobj *m2mf;
-       struct nouveau_grobj *rect;
-       struct nouveau_grobj *blit;
-       struct nouveau_grobj *sifm;
-
-       struct nouveau_bo *(*buf)(struct pipe_surface *);
-
-       void (*copy)(struct nv04_surface_2d *, struct pipe_surface *dst,
-                    int dx, int dy, struct pipe_surface *src, int sx, int sy,
-                    int w, int h);
-       void (*fill)(struct nv04_surface_2d *, struct pipe_surface *dst,
-                    int dx, int dy, int w, int h, unsigned value);
-};
-
-struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_screen *screen);
-
-void
-nv04_surface_2d_takedown(struct nv04_surface_2d **);
-
-struct nv04_surface*
-nv04_surface_wrap_for_render(struct pipe_screen *pscreen, struct nv04_surface_2d* eng2d, struct nv04_surface* ns);
-
-#endif
index 89f94c10bd13b560ca8ae9083e0ea520be8c0d8a..278be94d52551157ab9f4d8043ae8e4f786daab2 100644 (file)
@@ -13,6 +13,7 @@
 #include "util/u_inlines.h"
 
 #include "draw/draw_vertex.h"
+#include "util/u_blitter.h"
 
 #include "nouveau/nouveau_winsys.h"
 #include "nouveau/nouveau_gldefs.h"
@@ -88,6 +89,7 @@ struct nvfx_context {
        unsigned is_nv4x; /* either 0 or ~0 */
 
        struct draw_context *draw;
+       struct blitter_context* blitter;
 
        /* HW state derived from pipe states */
        struct nvfx_state state;
index 27bfa24b282ff940dbaaf401ef1b658c99da9215..b8ec726624daebb4af17f1ad505b2787f4dc7262 100644 (file)
@@ -8,8 +8,7 @@
 #include "state_tracker/drm_driver.h"
 #include "nouveau/nouveau_winsys.h"
 #include "nouveau/nouveau_screen.h"
-#include "nv04_surface_2d.h"
-#include "nvfx_context.h"
+#include "nvfx_screen.h"
 #include "nvfx_resource.h"
 #include "nvfx_transfer.h"
 
@@ -231,9 +230,9 @@ nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
                         unsigned face, unsigned level, unsigned zslice,
                         unsigned flags)
 {
-       struct nv04_surface *ns;
+       struct nvfx_surface *ns;
 
-       ns = CALLOC_STRUCT(nv04_surface);
+       ns = CALLOC_STRUCT(nvfx_surface);
        if (!ns)
                return NULL;
        pipe_resource_reference(&ns->base.texture, pt);
@@ -254,15 +253,6 @@ nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
 void
 nvfx_miptree_surface_del(struct pipe_surface *ps)
 {
-       struct nv04_surface* ns = (struct nv04_surface*)ps;
-       if(ns->backing)
-       {
-               struct nvfx_screen* screen = (struct nvfx_screen*)ps->texture->screen;
-               if(1 /*ns->backing->base.usage & PIPE_BIND_BLIT_DESTINATION*/)
-                       screen->eng2d->copy(screen->eng2d, &ns->backing->base, 0, 0, ps, 0, 0, ns->base.width, ns->base.height);
-               nvfx_miptree_surface_del(&ns->backing->base);
-       }
-
        pipe_resource_reference(&ps->texture, NULL);
        FREE(ps);
 }
index 0e24ec2f1f9898edb9e417552b9b40e58bf9f22d..42d04ebb370e29ca90cb6e0e4f3285a5c1981e4c 100644 (file)
@@ -46,6 +46,11 @@ struct nvfx_miptree {
         unsigned level_offset[NVFX_MAX_TEXTURE_LEVELS];
 };
 
+struct nvfx_surface {
+       struct pipe_surface base;
+       unsigned pitch;
+};
+
 static INLINE 
 struct nvfx_resource *nvfx_resource(struct pipe_resource *resource)
 {
index d354bd166a7c8e08a1b278d3d4b3d627641e40f2..a1b7c218f117bbe134ce7e0f250e2f8e3a489557 100644 (file)
@@ -233,7 +233,6 @@ nvfx_screen_surface_format_supported(struct pipe_screen *pscreen,
        return FALSE;
 }
 
-
 static void
 nvfx_screen_destroy(struct pipe_screen *pscreen)
 {
@@ -245,7 +244,7 @@ nvfx_screen_destroy(struct pipe_screen *pscreen)
        nouveau_notifier_free(&screen->query);
        nouveau_notifier_free(&screen->sync);
        nouveau_grobj_free(&screen->eng3d);
-       nv04_surface_2d_takedown(&screen->eng2d);
+       nvfx_screen_surface_takedown(pscreen);
 
        nouveau_screen_fini(&screen->base);
 
@@ -451,8 +450,7 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
        }
 
        /* 2D engine setup */
-       screen->eng2d = nv04_surface_2d_init(&screen->base);
-       screen->eng2d->buf = nvfx_surface_buffer;
+       nvfx_screen_surface_init(pscreen);
 
        /* Notifier for sync purposes */
        ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync);
index 5e1c3945aef8cf6a68ad16508335c30a7743c70f..4dedbe9cb40ee0ff7e61a551006f9c325295a76e 100644 (file)
@@ -3,9 +3,9 @@
 
 #include "util/u_double_list.h"
 #include "nouveau/nouveau_screen.h"
-#include "nv04_surface_2d.h"
+#include "nvfx_context.h"
 
-struct nvfx_context;
+struct nv04_2d_context;
 
 struct nvfx_screen {
        struct nouveau_screen base;
@@ -20,7 +20,6 @@ struct nvfx_screen {
        unsigned index_buffer_reloc_flags;
 
        /* HW graphics objects */
-       struct nv04_surface_2d *eng2d;
        struct nouveau_grobj *eng3d;
        struct nouveau_notifier *sync;
 
@@ -32,6 +31,8 @@ struct nvfx_screen {
        /* Vtxprog resources */
        struct nouveau_resource *vp_exec_heap;
        struct nouveau_resource *vp_data_heap;
+
+       struct nv04_2d_context* eng2d;
 };
 
 static INLINE struct nvfx_screen *
@@ -40,4 +41,7 @@ nvfx_screen(struct pipe_screen *screen)
        return (struct nvfx_screen *)screen;
 }
 
+int nvfx_screen_surface_init(struct pipe_screen *pscreen);
+void nvfx_screen_surface_takedown(struct pipe_screen *pscreen);
+
 #endif
index 657e315f0676387ba7f73535517f93246d1c35c4..e111d11627ffdd7d600f41415d23c8a8fc5d5ff9 100644 (file)
@@ -2,8 +2,6 @@
 #include "nvfx_resource.h"
 #include "nouveau/nouveau_util.h"
 
-
-
 void
 nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
 {
@@ -31,7 +29,7 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
                rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
                nvfx->hw_rt[i].bo = ((struct nvfx_miptree*)fb->cbufs[i]->texture)->base.bo;
                nvfx->hw_rt[i].offset = fb->cbufs[i]->offset;
-               nvfx->hw_rt[i].pitch = ((struct nv04_surface *)fb->cbufs[i])->pitch;
+               nvfx->hw_rt[i].pitch = ((struct nvfx_surface *)fb->cbufs[i])->pitch;
        }
        for(; i < 4; ++i)
                nvfx->hw_rt[i].bo = 0;
@@ -44,7 +42,7 @@ nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
                zeta_format = fb->zsbuf->format;
                nvfx->hw_zeta.bo = ((struct nvfx_miptree*)fb->zsbuf->texture)->base.bo;
                nvfx->hw_zeta.offset = fb->zsbuf->offset;
-               nvfx->hw_zeta.pitch = ((struct nv04_surface *)fb->zsbuf)->pitch;
+               nvfx->hw_zeta.pitch = ((struct nvfx_surface *)fb->zsbuf)->pitch;
        }
        else
                nvfx->hw_zeta.bo = 0;
index a605d2b7545fcd42c36bc3e22790f518e5eb3055..a97f342c64603b65c6697b93fee1e5a7d3d9c2c1 100644 (file)
  *
  **************************************************************************/
 
+#include "pipe/p_context.h"
+#include "pipe/p_format.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_pack_color.h"
+#include "util/u_rect.h"
+#include "util/u_blitter.h"
+
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_util.h"
+#include "nouveau/nouveau_screen.h"
 #include "nvfx_context.h"
+#include "nvfx_screen.h"
 #include "nvfx_resource.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "util/u_pack_color.h"
+#include "nv04_2d.h"
+
+#include <nouveau/nouveau_bo.h>
+
+static INLINE void
+nvfx_region_set_format(struct nv04_region* rgn, enum pipe_format format)
+{
+       unsigned bits = util_format_get_blocksizebits(format);
+       switch(bits)
+       {
+       case 8:
+               rgn->bpps = 0;
+               break;
+       case 16:
+               rgn->bpps = 1;
+               break;
+       case 32:
+               rgn->bpps = 2;
+               break;
+       default:
+               assert(util_is_pot(bits));
+               int shift = log2i(bits) - 3;
+               assert(shift >= 2);
+               rgn->bpps = 2;
+               shift -= 2;
+
+               rgn->x = util_format_get_nblocksx(format, rgn->x) << shift;
+               rgn->y = util_format_get_nblocksy(format, rgn->y);
+       }
+}
+
+static INLINE void
+nvfx_region_fixup_swizzled(struct nv04_region* rgn, unsigned zslice, unsigned width, unsigned height, unsigned depth)
+{
+       // TODO: move this code to surface creation?
+       if((depth <= 1) && (height <= 1 || width <= 2))
+               rgn->pitch = width << rgn->bpps;
+       else if(depth > 1 && height <= 2 && width <= 2)
+       {
+               rgn->pitch = width << rgn->bpps;
+               rgn->offset += (zslice * width * height) << rgn->bpps;
+       }
+       else
+       {
+               rgn->pitch = 0;
+               rgn->z = zslice;
+               rgn->w = width;
+               rgn->h = height;
+               rgn->d = depth;
+       }
+}
+
+static INLINE void
+nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf, unsigned x, unsigned y)
+{
+       rgn->bo = ((struct nvfx_resource*)surf->base.texture)->bo;
+       rgn->offset = surf->base.offset;
+       rgn->pitch = surf->pitch;
+       rgn->x = x;
+       rgn->y = y;
+       rgn->z = 0;
+
+       nvfx_region_set_format(rgn, surf->base.format);
+       if(!(surf->base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR))
+               nvfx_region_fixup_swizzled(rgn, surf->base.zslice, surf->base.width, surf->base.height, u_minify(surf->base.texture->depth0, surf->base.level));
+}
+
+static INLINE void
+nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, struct pipe_subresource sub, unsigned x, unsigned y, unsigned z)
+{
+       rgn->bo = ((struct nvfx_resource*)pt)->bo;
+       rgn->offset = nvfx_subresource_offset(pt, sub.face, sub.level, z);
+       rgn->pitch = nvfx_subresource_pitch(pt, sub.level);
+       rgn->x = x;
+       rgn->y = y;
+       rgn->z = 0;
+
+       nvfx_region_set_format(rgn, pt->format);
+       if(!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR))
+               nvfx_region_fixup_swizzled(rgn, z, u_minify(pt->width0, sub.level), u_minify(pt->height0, sub.level), u_minify(pt->depth0, sub.level));
+}
+
+// TODO: actually test this for all formats, it's probably wrong for some...
+
+static INLINE int
+nvfx_surface_format(enum pipe_format format)
+{
+       switch(util_format_get_blocksize(format)) {
+       case 1:
+               return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
+       case 2:
+               //return NV04_CONTEXT_SURFACES_2D_FORMAT_Y16;
+               return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
+       case 4:
+               //if(format == PIPE_FORMAT_B8G8R8X8_UNORM || format == PIPE_FORMAT_B8G8R8A8_UNORM)
+                       return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
+               //else
+               //      return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
+       default:
+               return -1;
+       }
+}
+
+static INLINE int
+nv04_scaled_image_format(enum pipe_format format)
+{
+       switch(util_format_get_blocksize(format)) {
+       case 1:
+               return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
+       case 2:
+               //if(format == PIPE_FORMAT_B5G5R5A1_UNORM)
+               //      return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
+               //else
+                       return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
+       case 4:
+               if(format == PIPE_FORMAT_B8G8R8X8_UNORM)
+                       return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
+               else
+                       return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
+       default:
+               return -1;
+       }
+}
+
+static struct blitter_context*
+nvfx_get_blitter(struct pipe_context* pipe, int copy)
+{
+       struct nvfx_context* nvfx = nvfx_context(pipe);
+
+       struct blitter_context* blitter = nvfx->blitter;
+       if(!blitter)
+               nvfx->blitter = blitter = util_blitter_create(pipe);
+
+       util_blitter_save_blend(blitter, nvfx->blend);
+       util_blitter_save_depth_stencil_alpha(blitter, nvfx->zsa);
+       util_blitter_save_stencil_ref(blitter, &nvfx->stencil_ref);
+       util_blitter_save_rasterizer(blitter, nvfx->rasterizer);
+       util_blitter_save_fragment_shader(blitter, nvfx->fragprog);
+       util_blitter_save_vertex_shader(blitter, nvfx->vertprog);
+       util_blitter_save_viewport(blitter, &nvfx->viewport);
+       util_blitter_save_framebuffer(blitter, &nvfx->framebuffer);
+       util_blitter_save_clip(blitter, &nvfx->clip);
+       util_blitter_save_vertex_elements(blitter, nvfx->vtxelt);
+       util_blitter_save_vertex_buffers(blitter, nvfx->vtxbuf_nr, nvfx->vtxbuf);
+
+       if(copy)
+       {
+               util_blitter_save_fragment_sampler_states(blitter, nvfx->nr_samplers, (void**)nvfx->tex_sampler);
+               util_blitter_save_fragment_sampler_views(blitter, nvfx->nr_textures, nvfx->fragment_sampler_views);
+       }
+
+       return blitter;
+}
+
+static unsigned
+nvfx_region_clone(struct nv04_2d_context* ctx, struct nv04_region* rgn, unsigned w, unsigned h, boolean for_read)
+{
+       unsigned begin = nv04_region_begin(rgn, w, h);
+       unsigned end = nv04_region_end(rgn, w, h);
+       unsigned size = end - begin;
+       struct nouveau_bo* bo = 0;
+       nouveau_bo_new(rgn->bo->device, NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 256, size, &bo);
+
+       if(for_read || (size > ((w * h) << rgn->bpps)))
+               nv04_memcpy(ctx, bo, 0, rgn->bo, rgn->offset + begin, size);
+
+       rgn->bo = bo;
+       rgn->offset = -begin;
+       return begin;
+}
 
 static void
-nvfx_surface_copy(struct pipe_context *pipe,
-                 struct pipe_resource *dest, struct pipe_subresource subdst,
-                 unsigned destx, unsigned desty, unsigned destz,
-                 struct pipe_resource *src, struct pipe_subresource subsrc,
+nvfx_resource_copy_region(struct pipe_context *pipe,
+                 struct pipe_resource *dstr, struct pipe_subresource subdst,
+                 unsigned dstx, unsigned dsty, unsigned dstz,
+                 struct pipe_resource *srcr, struct pipe_subresource subsrc,
                  unsigned srcx, unsigned srcy, unsigned srcz,
-                 unsigned width, unsigned height)
+                 unsigned w, unsigned h)
 {
-       struct nvfx_context *nvfx = nvfx_context(pipe);
-       struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
-       struct pipe_surface *ps_dst, *ps_src;
+       struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
+       struct nv04_region dst, src;
+
+       if(!w || !h)
+               return;
+
+       static int copy_threshold = -1;
+       if(copy_threshold < 0)
+       {
+               copy_threshold = debug_get_num_option("NOUVEAU_COPY_THRESHOLD", 0);
+               if(copy_threshold < 0)
+                       copy_threshold = 0;
+       }
 
-       ps_src = nvfx_miptree_surface_new(pipe->screen, src, subsrc.face,
-                                         subsrc.level, srcz, 0 /* bind flags */);
-       ps_dst = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face,
-                                         subdst.level, destz, 0 /* bindflags */);
+       int dst_to_gpu = dstr->usage != PIPE_USAGE_DYNAMIC && dstr->usage != PIPE_USAGE_STAGING;
+       int src_on_gpu = nvfx_resource_on_gpu(srcr);
 
-       eng2d->copy(eng2d, ps_dst, destx, desty, ps_src, srcx, srcy, width, height);
+       nvfx_region_init_for_subresource(&dst, dstr, subdst, dstx, dsty, dstz);
+       nvfx_region_init_for_subresource(&src, srcr, subsrc, srcx, srcy, srcz);
+       w = util_format_get_stride(dstr->format, w) >> dst.bpps;
+       h = util_format_get_nblocksy(dstr->format, h);
 
-       nvfx_miptree_surface_del(ps_src);
-       nvfx_miptree_surface_del(ps_dst);
+       int ret;
+       boolean small = (w * h <= copy_threshold);
+       if((!dst_to_gpu || !src_on_gpu) && small)
+               ret = -1; /* use the CPU */
+       else
+               ret = nv04_region_copy_2d(ctx, &dst, &src, w, h,
+                       dstr->target == PIPE_BUFFER ? -1 : nvfx_surface_format(dstr->format),
+                       dstr->target == PIPE_BUFFER ? -1 : nv04_scaled_image_format(dstr->format),
+                       dst_to_gpu, src_on_gpu);
+       if(!ret)
+       {}
+       else if(ret > 0 && dstr->bind & PIPE_BIND_RENDER_TARGET && srcr->bind & PIPE_BIND_SAMPLER_VIEW)
+       {
+               struct blitter_context* blitter = nvfx_get_blitter(pipe, 1);
+               util_blitter_copy_region(blitter, dstr, subdst, dstx, dsty, dstz, srcr, subsrc, srcx, srcy, srcz, w, h, TRUE);
+       }
+       else
+       {
+               struct nv04_region dstt = dst;
+               struct nv04_region srct = src;
+               unsigned dstbegin = 0;
+
+               if(!small)
+               {
+                       if(src_on_gpu)
+                               nvfx_region_clone(ctx, &srct, w, h, TRUE);
+
+                       if(dst_to_gpu)
+                               dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE);
+               }
+
+               nv04_region_copy_cpu(&dstt, &srct, w, h);
+
+               if(srct.bo != src.bo)
+                       nouveau_screen_bo_release(pipe->screen, srct.bo);
+
+               if(dstt.bo != dst.bo)
+               {
+                       nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size);
+                       nouveau_screen_bo_release(pipe->screen, dstt.bo);
+               }
+       }
+}
+
+static int
+nvfx_surface_fill(struct pipe_context* pipe, struct pipe_surface *dsts,
+                 unsigned dx, unsigned dy, unsigned w, unsigned h, unsigned value)
+{
+       struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
+       struct nv04_region dst;
+       /* Always try to use the GPU right now, if possible
+        * If the user wanted the surface data on the CPU, he would have cleared with memset */
+
+       // we don't care about interior pixel order since we set all them to the same value
+       nvfx_region_init_for_surface(&dst, (struct nvfx_surface*)dsts, dx, dy);
+       w = util_format_get_stride(dsts->format, w) >> dst.bpps;
+       h = util_format_get_nblocksy(dsts->format, h);
+
+       int ret = nv04_region_fill_2d(ctx, &dst, w, h, value);
+       if(ret > 0 && dsts->texture->bind & PIPE_BIND_RENDER_TARGET)
+               return 1;
+       else if(ret)
+       {
+               struct nv04_region dstt = dst;
+               unsigned dstbegin = 0;
+
+               if(nvfx_resource_on_gpu(dsts->texture))
+                       dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE);
+
+               nv04_region_fill_cpu(&dstt, w, h, value);
+
+               if(dstt.bo != dst.bo)
+               {
+                       nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size);
+                       nouveau_screen_bo_release(pipe->screen, dstt.bo);
+               }
+       }
+
+       return 0;
+}
+
+
+void
+nvfx_screen_surface_takedown(struct pipe_screen *pscreen)
+{
+       nv04_2d_context_takedown(nvfx_screen(pscreen)->eng2d);
+       nvfx_screen(pscreen)->eng2d = 0;
+}
+
+int
+nvfx_screen_surface_init(struct pipe_screen *pscreen)
+{
+       struct nv04_2d_context* ctx = nv04_2d_context_init(nouveau_screen(pscreen)->channel);
+       if(!ctx)
+               return -1;
+       nvfx_screen(pscreen)->eng2d = ctx;
+       return 0;
 }
 
 static void
@@ -62,12 +348,16 @@ nvfx_clear_render_target(struct pipe_context *pipe,
                         unsigned dstx, unsigned dsty,
                         unsigned width, unsigned height)
 {
-       struct nvfx_context *nvfx = nvfx_context(pipe);
-       struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
        union util_color uc;
        util_pack_color(rgba, dst->format, &uc);
 
-       eng2d->fill(eng2d, dst, dstx, dsty, width, height, uc.ui);
+       if(util_format_get_blocksizebits(dst->format) > 32
+               || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, uc.ui))
+       {
+               // TODO: probably should use hardware clear here instead if possible
+               struct blitter_context* blitter = nvfx_get_blitter(pipe, 0);
+               util_blitter_clear_render_target(blitter, dst, rgba, dstx, dsty, width, height);
+       }
 }
 
 static void
@@ -79,18 +369,20 @@ nvfx_clear_depth_stencil(struct pipe_context *pipe,
                         unsigned dstx, unsigned dsty,
                         unsigned width, unsigned height)
 {
-       struct nvfx_context *nvfx = nvfx_context(pipe);
-       struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
-
-       eng2d->fill(eng2d, dst, dstx, dsty, width, height,
-                   util_pack_z_stencil(dst->format, depth, stencil));
+       if(util_format_get_blocksizebits(dst->format) > 32
+               || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, util_pack_z_stencil(dst->format, depth, stencil)))
+       {
+               // TODO: probably should use hardware clear here instead if possible
+               struct blitter_context* blitter = nvfx_get_blitter(pipe, 0);
+               util_blitter_clear_depth_stencil(blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height);
+       }
 }
 
 
 void
 nvfx_init_surface_functions(struct nvfx_context *nvfx)
 {
-       nvfx->pipe.resource_copy_region = nvfx_surface_copy;
+       nvfx->pipe.resource_copy_region = nvfx_resource_copy_region;
        nvfx->pipe.clear_render_target = nvfx_clear_render_target;
        nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil;
 }