+++ /dev/null
-#include "pipe/p_context.h"
-#include "pipe/p_format.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_memory.h"
-
-#include "nouveau/nouveau_winsys.h"
-#include "nouveau/nouveau_util.h"
-#include "nouveau/nouveau_screen.h"
-#include "nv04_surface_2d.h"
-#include "nvfx_resource.h"
-
-static INLINE int
-nv04_surface_format(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
- case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_B5G6R5_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- case PIPE_FORMAT_L8A8_UNORM:
- return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
- default:
- return -1;
- }
-}
-
-static INLINE int
-nv04_rect_format(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_A8_UNORM:
- return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_B5G6R5_UNORM:
- case PIPE_FORMAT_L8A8_UNORM:
- case PIPE_FORMAT_Z16_UNORM:
- return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5;
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- return NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8;
- default:
- return -1;
- }
-}
-
-static INLINE int
-nv04_scaled_image_format(enum pipe_format format)
-{
- switch (format) {
- case PIPE_FORMAT_A8_UNORM:
- case PIPE_FORMAT_L8_UNORM:
- case PIPE_FORMAT_I8_UNORM:
- return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
- case PIPE_FORMAT_B5G5R5A1_UNORM:
- return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
- case PIPE_FORMAT_B8G8R8A8_UNORM:
- return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
- case PIPE_FORMAT_B8G8R8X8_UNORM:
- return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
- case PIPE_FORMAT_B5G6R5_UNORM:
- case PIPE_FORMAT_R16_SNORM:
- case PIPE_FORMAT_L8A8_UNORM:
- return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
- default:
- return -1;
- }
-}
-
-static INLINE unsigned
-nv04_swizzle_bits_square(unsigned x, unsigned y)
-{
- unsigned u = (x & 0x001) << 0 |
- (x & 0x002) << 1 |
- (x & 0x004) << 2 |
- (x & 0x008) << 3 |
- (x & 0x010) << 4 |
- (x & 0x020) << 5 |
- (x & 0x040) << 6 |
- (x & 0x080) << 7 |
- (x & 0x100) << 8 |
- (x & 0x200) << 9 |
- (x & 0x400) << 10 |
- (x & 0x800) << 11;
-
- unsigned v = (y & 0x001) << 1 |
- (y & 0x002) << 2 |
- (y & 0x004) << 3 |
- (y & 0x008) << 4 |
- (y & 0x010) << 5 |
- (y & 0x020) << 6 |
- (y & 0x040) << 7 |
- (y & 0x080) << 8 |
- (y & 0x100) << 9 |
- (y & 0x200) << 10 |
- (y & 0x400) << 11 |
- (y & 0x800) << 12;
- return v | u;
-}
-
-/* rectangular swizzled textures are linear concatenations of swizzled square tiles */
-static INLINE unsigned
-nv04_swizzle_bits(unsigned x, unsigned y, unsigned w, unsigned h)
-{
- unsigned s = MIN2(w, h);
- unsigned m = s - 1;
- return (((x | y) & ~m) * s) | nv04_swizzle_bits_square(x & m, y & m);
-}
-
-static int
-nv04_surface_copy_swizzle(struct nv04_surface_2d *ctx,
- struct pipe_surface *dst, int dx, int dy,
- struct pipe_surface *src, int sx, int sy,
- int w, int h)
-{
- struct nouveau_channel *chan = ctx->swzsurf->channel;
- struct nouveau_grobj *swzsurf = ctx->swzsurf;
- struct nouveau_grobj *sifm = ctx->sifm;
- struct nouveau_bo *src_bo = ctx->buf(src);
- struct nouveau_bo *dst_bo = ctx->buf(dst);
- const unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
- /* Max width & height may not be the same on all HW, but must be POT */
- const unsigned max_w = 1024;
- const unsigned max_h = 1024;
- unsigned sub_w = w > max_w ? max_w : w;
- unsigned sub_h = h > max_h ? max_h : h;
- unsigned x;
- unsigned y;
-
- /* Swizzled surfaces must be POT */
- assert(util_is_pot(dst->width) && util_is_pot(dst->height));
-
- /* If area is too large to copy in one shot we must copy it in POT chunks to meet alignment requirements */
- assert(sub_w == w || util_is_pot(sub_w));
- assert(sub_h == h || util_is_pot(sub_h));
-
- MARK_RING (chan, 8 + ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*17, 2 +
- ((w+sub_w)/sub_w)*((h+sub_h)/sub_h)*2);
-
- BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_DMA_IMAGE, 1);
- OUT_RELOCo(chan, dst_bo,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_FORMAT, 1);
- OUT_RING (chan, nv04_surface_format(dst->format) |
- log2i(dst->width) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT |
- log2i(dst->height) << NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT);
-
- BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, 1);
- OUT_RELOCo(chan, src_bo,
- NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE, 1);
- OUT_RING (chan, swzsurf->handle);
-
- for (y = 0; y < h; y += sub_h) {
- sub_h = MIN2(sub_h, h - y);
-
- for (x = 0; x < w; x += sub_w) {
- sub_w = MIN2(sub_w, w - x);
-
- assert(!(dst->offset & 63));
-
- BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- BEGIN_RING(chan, sifm, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
- OUT_RING (chan, NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE);
- OUT_RING (chan, nv04_scaled_image_format(src->format));
- OUT_RING (chan, NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY);
- OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT));
- OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, (x + dx) | ((y + dy) << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT));
- OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, 1 << 20);
- OUT_RING (chan, 1 << 20);
-
- BEGIN_RING(chan, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_SIZE, 4);
- OUT_RING (chan, sub_h << NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT | sub_w);
- OUT_RING (chan, src_pitch |
- NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
- NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
- OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * util_format_get_blocksize(src->texture->format),
- NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RING (chan, 0);
- }
- }
-
- return 0;
-}
-
-static int
-nv04_surface_copy_m2mf(struct nv04_surface_2d *ctx,
- struct pipe_surface *dst, int dx, int dy,
- struct pipe_surface *src, int sx, int sy, int w, int h)
-{
- struct nouveau_channel *chan = ctx->m2mf->channel;
- struct nouveau_grobj *m2mf = ctx->m2mf;
- struct nouveau_bo *src_bo = ctx->buf(src);
- struct nouveau_bo *dst_bo = ctx->buf(dst);
- unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
- unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
- unsigned dst_offset = dst->offset + dy * dst_pitch +
- dx * util_format_get_blocksize(dst->texture->format);
- unsigned src_offset = src->offset + sy * src_pitch +
- sx * util_format_get_blocksize(src->texture->format);
-
- MARK_RING (chan, 3 + ((h / 2047) + 1) * 9, 2 + ((h / 2047) + 1) * 2);
- BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
- OUT_RELOCo(chan, src_bo,
- NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCo(chan, dst_bo,
- NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- while (h) {
- int count = (h > 2047) ? 2047 : h;
-
- BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8);
- OUT_RELOCl(chan, src_bo, src_offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, dst_bo, dst_offset,
- NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
- OUT_RING (chan, src_pitch);
- OUT_RING (chan, dst_pitch);
- OUT_RING (chan, w * util_format_get_blocksize(src->texture->format));
- OUT_RING (chan, count);
- OUT_RING (chan, 0x0101);
- OUT_RING (chan, 0);
-
- h -= count;
- src_offset += src_pitch * count;
- dst_offset += dst_pitch * count;
- }
-
- return 0;
-}
-
-static int
-nv04_surface_copy_blit(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
- int dx, int dy, struct pipe_surface *src, int sx, int sy,
- int w, int h)
-{
- struct nouveau_channel *chan = ctx->surf2d->channel;
- struct nouveau_grobj *surf2d = ctx->surf2d;
- struct nouveau_grobj *blit = ctx->blit;
- struct nouveau_bo *src_bo = ctx->buf(src);
- struct nouveau_bo *dst_bo = ctx->buf(dst);
- unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
- unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
- int format;
-
- format = nv04_surface_format(dst->format);
- if (format < 0)
- return 1;
-
- MARK_RING (chan, 12, 4);
- BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
- OUT_RELOCo(chan, src_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
- OUT_RING (chan, format);
- OUT_RING (chan, (dst_pitch << 16) | src_pitch);
- OUT_RELOCl(chan, src_bo, src->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- BEGIN_RING(chan, blit, 0x0300, 3);
- OUT_RING (chan, (sy << 16) | sx);
- OUT_RING (chan, (dy << 16) | dx);
- OUT_RING (chan, ( h << 16) | w);
-
- return 0;
-}
-
-static void
-nv04_surface_copy(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
- int dx, int dy, struct pipe_surface *src, int sx, int sy,
- int w, int h)
-{
- int src_linear = src->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
- int dst_linear = dst->texture->flags & NVFX_RESOURCE_FLAG_LINEAR;
-
- assert(src->format == dst->format);
-
- /* Setup transfer to swizzle the texture to vram if needed */
- if (src_linear && !dst_linear && w > 1 && h > 1) {
- nv04_surface_copy_swizzle(ctx, dst, dx, dy, src, sx, sy, w, h);
- return;
- }
-
- /* Use M2MF instead of the blitter since it always works
- * Any possible performance drop is likely to be not very significant
- * and dwarfed anyway by the current buffer management problems
- */
- nv04_surface_copy_m2mf(ctx, dst, dx, dy, src, sx, sy, w, h);
-}
-
-static void
-nv04_surface_fill(struct nv04_surface_2d *ctx, struct pipe_surface *dst,
- int dx, int dy, int w, int h, unsigned value)
-{
- struct nouveau_channel *chan = ctx->surf2d->channel;
- struct nouveau_grobj *surf2d = ctx->surf2d;
- struct nouveau_grobj *rect = ctx->rect;
- struct nouveau_bo *dst_bo = ctx->buf(dst);
- unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
- int cs2d_format, gdirect_format;
-
- cs2d_format = nv04_surface_format(dst->format);
- assert(cs2d_format >= 0);
-
- gdirect_format = nv04_rect_format(dst->format);
- assert(gdirect_format >= 0);
-
- MARK_RING (chan, 16, 4);
- BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
- OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCo(chan, dst_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- BEGIN_RING(chan, surf2d, NV04_CONTEXT_SURFACES_2D_FORMAT, 4);
- OUT_RING (chan, cs2d_format);
- OUT_RING (chan, (dst_pitch << 16) | dst_pitch);
- OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, dst_bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
-
- BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1);
- OUT_RING (chan, gdirect_format);
- BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR1_A, 1);
- OUT_RING (chan, value);
- BEGIN_RING(chan, rect,
- NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(0), 2);
- OUT_RING (chan, (dx << 16) | dy);
- OUT_RING (chan, ( w << 16) | h);
-}
-
-void
-nv04_surface_2d_takedown(struct nv04_surface_2d **pctx)
-{
- struct nv04_surface_2d *ctx;
-
- if (!pctx || !*pctx)
- return;
- ctx = *pctx;
- *pctx = NULL;
-
- nouveau_notifier_free(&ctx->ntfy);
- nouveau_grobj_free(&ctx->m2mf);
- nouveau_grobj_free(&ctx->surf2d);
- nouveau_grobj_free(&ctx->swzsurf);
- nouveau_grobj_free(&ctx->rect);
- nouveau_grobj_free(&ctx->blit);
- nouveau_grobj_free(&ctx->sifm);
-
- FREE(ctx);
-}
-
-struct nv04_surface_2d *
-nv04_surface_2d_init(struct nouveau_screen *screen)
-{
- struct nv04_surface_2d *ctx = CALLOC_STRUCT(nv04_surface_2d);
- struct nouveau_channel *chan = screen->channel;
- unsigned handle = 0x88000000, class;
- int ret;
-
- if (!ctx)
- return NULL;
-
- ret = nouveau_notifier_alloc(chan, handle++, 1, &ctx->ntfy);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- ret = nouveau_grobj_alloc(chan, handle++, 0x0039, &ctx->m2mf);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- BEGIN_RING(chan, ctx->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1);
- OUT_RING (chan, ctx->ntfy->handle);
-
- if (chan->device->chipset < 0x10)
- class = NV04_CONTEXT_SURFACES_2D;
- else
- class = NV10_CONTEXT_SURFACES_2D;
-
- ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->surf2d);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- BEGIN_RING(chan, ctx->surf2d,
- NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE, 2);
- OUT_RING (chan, chan->vram->handle);
- OUT_RING (chan, chan->vram->handle);
-
- if (chan->device->chipset < 0x10)
- class = NV04_IMAGE_BLIT;
- else
- class = NV12_IMAGE_BLIT;
-
- ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->blit);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_DMA_NOTIFY, 1);
- OUT_RING (chan, ctx->ntfy->handle);
- BEGIN_RING(chan, ctx->blit, NV04_IMAGE_BLIT_SURFACE, 1);
- OUT_RING (chan, ctx->surf2d->handle);
- BEGIN_RING(chan, ctx->blit, NV01_IMAGE_BLIT_OPERATION, 1);
- OUT_RING (chan, NV01_IMAGE_BLIT_OPERATION_SRCCOPY);
-
- ret = nouveau_grobj_alloc(chan, handle++, NV04_GDI_RECTANGLE_TEXT,
- &ctx->rect);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY, 1);
- OUT_RING (chan, ctx->ntfy->handle);
- BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_SURFACE, 1);
- OUT_RING (chan, ctx->surf2d->handle);
- BEGIN_RING(chan, ctx->rect, NV04_GDI_RECTANGLE_TEXT_OPERATION, 1);
- OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY);
- BEGIN_RING(chan, ctx->rect,
- NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT, 1);
- OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE);
-
- switch (chan->device->chipset & 0xf0) {
- case 0x00:
- case 0x10:
- class = NV04_SWIZZLED_SURFACE;
- break;
- case 0x20:
- class = NV20_SWIZZLED_SURFACE;
- break;
- case 0x30:
- class = NV30_SWIZZLED_SURFACE;
- break;
- case 0x40:
- case 0x60:
- class = NV40_SWIZZLED_SURFACE;
- break;
- default:
- /* Famous last words: this really can't happen.. */
- assert(0);
- break;
- }
-
- ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->swzsurf);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- switch (chan->device->chipset & 0xf0) {
- case 0x10:
- case 0x20:
- class = NV10_SCALED_IMAGE_FROM_MEMORY;
- break;
- case 0x30:
- class = NV30_SCALED_IMAGE_FROM_MEMORY;
- break;
- case 0x40:
- case 0x60:
- class = NV40_SCALED_IMAGE_FROM_MEMORY;
- break;
- default:
- class = NV04_SCALED_IMAGE_FROM_MEMORY;
- break;
- }
-
- ret = nouveau_grobj_alloc(chan, handle++, class, &ctx->sifm);
- if (ret) {
- nv04_surface_2d_takedown(&ctx);
- return NULL;
- }
-
- ctx->copy = nv04_surface_copy;
- ctx->fill = nv04_surface_fill;
- return ctx;
-}
-
-struct nv04_surface*
-nv04_surface_wrap_for_render(struct pipe_screen *pscreen,
- struct nv04_surface_2d* eng2d, struct nv04_surface* ns)
-{
- struct pipe_resource templ;
- struct pipe_resource* temp_tex;
- struct nv04_surface* temp_ns;
- int temp_flags;
-
- temp_flags = ns->base.usage;
-
- ns->base.usage = 0;
-
- memset(&templ, 0, sizeof(templ));
- templ.format = ns->base.texture->format;
- templ.target = PIPE_TEXTURE_2D;
- templ.width0 = ns->base.width;
- templ.height0 = ns->base.height;
- templ.depth0 = 1;
- templ.last_level = 0;
-
- // TODO: this is probably wrong and we should specifically handle multisampling somehow once it is implemented
- templ.nr_samples = ns->base.texture->nr_samples;
-
- templ.bind = ns->base.texture->bind | PIPE_BIND_RENDER_TARGET;
-
- temp_tex = pscreen->resource_create(pscreen, &templ);
- temp_ns = (struct nv04_surface*)pscreen->get_tex_surface(pscreen, temp_tex, 0, 0, 0, temp_flags);
- temp_ns->backing = ns;
-
- if(1) /* hmm */
- eng2d->copy(eng2d, &temp_ns->backing->base,
- 0, 0, &ns->base,
- 0, 0, ns->base.width, ns->base.height);
-
- return temp_ns;
-}
*
**************************************************************************/
+#include "pipe/p_context.h"
+#include "pipe/p_format.h"
+#include "util/u_format.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_pack_color.h"
+#include "util/u_rect.h"
+#include "util/u_blitter.h"
+
+#include "nouveau/nouveau_winsys.h"
+#include "nouveau/nouveau_util.h"
+#include "nouveau/nouveau_screen.h"
#include "nvfx_context.h"
+#include "nvfx_screen.h"
#include "nvfx_resource.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "util/u_pack_color.h"
+#include "nv04_2d.h"
+
+#include <nouveau/nouveau_bo.h>
+
+static INLINE void
+nvfx_region_set_format(struct nv04_region* rgn, enum pipe_format format)
+{
+ unsigned bits = util_format_get_blocksizebits(format);
+ switch(bits)
+ {
+ case 8:
+ rgn->bpps = 0;
+ break;
+ case 16:
+ rgn->bpps = 1;
+ break;
+ case 32:
+ rgn->bpps = 2;
+ break;
+ default:
+ assert(util_is_pot(bits));
+ int shift = log2i(bits) - 3;
+ assert(shift >= 2);
+ rgn->bpps = 2;
+ shift -= 2;
+
+ rgn->x = util_format_get_nblocksx(format, rgn->x) << shift;
+ rgn->y = util_format_get_nblocksy(format, rgn->y);
+ }
+}
+
+static INLINE void
+nvfx_region_fixup_swizzled(struct nv04_region* rgn, unsigned zslice, unsigned width, unsigned height, unsigned depth)
+{
+ // TODO: move this code to surface creation?
+ if((depth <= 1) && (height <= 1 || width <= 2))
+ rgn->pitch = width << rgn->bpps;
+ else if(depth > 1 && height <= 2 && width <= 2)
+ {
+ rgn->pitch = width << rgn->bpps;
+ rgn->offset += (zslice * width * height) << rgn->bpps;
+ }
+ else
+ {
+ rgn->pitch = 0;
+ rgn->z = zslice;
+ rgn->w = width;
+ rgn->h = height;
+ rgn->d = depth;
+ }
+}
+
+static INLINE void
+nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf, unsigned x, unsigned y)
+{
+ rgn->bo = ((struct nvfx_resource*)surf->base.texture)->bo;
+ rgn->offset = surf->base.offset;
+ rgn->pitch = surf->pitch;
+ rgn->x = x;
+ rgn->y = y;
+ rgn->z = 0;
+
+ nvfx_region_set_format(rgn, surf->base.format);
+ if(!(surf->base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR))
+ nvfx_region_fixup_swizzled(rgn, surf->base.zslice, surf->base.width, surf->base.height, u_minify(surf->base.texture->depth0, surf->base.level));
+}
+
+static INLINE void
+nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, struct pipe_subresource sub, unsigned x, unsigned y, unsigned z)
+{
+ rgn->bo = ((struct nvfx_resource*)pt)->bo;
+ rgn->offset = nvfx_subresource_offset(pt, sub.face, sub.level, z);
+ rgn->pitch = nvfx_subresource_pitch(pt, sub.level);
+ rgn->x = x;
+ rgn->y = y;
+ rgn->z = 0;
+
+ nvfx_region_set_format(rgn, pt->format);
+ if(!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR))
+ nvfx_region_fixup_swizzled(rgn, z, u_minify(pt->width0, sub.level), u_minify(pt->height0, sub.level), u_minify(pt->depth0, sub.level));
+}
+
+// TODO: actually test this for all formats, it's probably wrong for some...
+
+static INLINE int
+nvfx_surface_format(enum pipe_format format)
+{
+ switch(util_format_get_blocksize(format)) {
+ case 1:
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_Y8;
+ case 2:
+ //return NV04_CONTEXT_SURFACES_2D_FORMAT_Y16;
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5;
+ case 4:
+ //if(format == PIPE_FORMAT_B8G8R8X8_UNORM || format == PIPE_FORMAT_B8G8R8A8_UNORM)
+ return NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8;
+ //else
+ // return NV04_CONTEXT_SURFACES_2D_FORMAT_Y32;
+ default:
+ return -1;
+ }
+}
+
+static INLINE int
+nv04_scaled_image_format(enum pipe_format format)
+{
+ switch(util_format_get_blocksize(format)) {
+ case 1:
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8;
+ case 2:
+ //if(format == PIPE_FORMAT_B5G5R5A1_UNORM)
+ // return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5;
+ //else
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5;
+ case 4:
+ if(format == PIPE_FORMAT_B8G8R8X8_UNORM)
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8;
+ else
+ return NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8;
+ default:
+ return -1;
+ }
+}
+
+static struct blitter_context*
+nvfx_get_blitter(struct pipe_context* pipe, int copy)
+{
+ struct nvfx_context* nvfx = nvfx_context(pipe);
+
+ struct blitter_context* blitter = nvfx->blitter;
+ if(!blitter)
+ nvfx->blitter = blitter = util_blitter_create(pipe);
+
+ util_blitter_save_blend(blitter, nvfx->blend);
+ util_blitter_save_depth_stencil_alpha(blitter, nvfx->zsa);
+ util_blitter_save_stencil_ref(blitter, &nvfx->stencil_ref);
+ util_blitter_save_rasterizer(blitter, nvfx->rasterizer);
+ util_blitter_save_fragment_shader(blitter, nvfx->fragprog);
+ util_blitter_save_vertex_shader(blitter, nvfx->vertprog);
+ util_blitter_save_viewport(blitter, &nvfx->viewport);
+ util_blitter_save_framebuffer(blitter, &nvfx->framebuffer);
+ util_blitter_save_clip(blitter, &nvfx->clip);
+ util_blitter_save_vertex_elements(blitter, nvfx->vtxelt);
+ util_blitter_save_vertex_buffers(blitter, nvfx->vtxbuf_nr, nvfx->vtxbuf);
+
+ if(copy)
+ {
+ util_blitter_save_fragment_sampler_states(blitter, nvfx->nr_samplers, (void**)nvfx->tex_sampler);
+ util_blitter_save_fragment_sampler_views(blitter, nvfx->nr_textures, nvfx->fragment_sampler_views);
+ }
+
+ return blitter;
+}
+
+static unsigned
+nvfx_region_clone(struct nv04_2d_context* ctx, struct nv04_region* rgn, unsigned w, unsigned h, boolean for_read)
+{
+ unsigned begin = nv04_region_begin(rgn, w, h);
+ unsigned end = nv04_region_end(rgn, w, h);
+ unsigned size = end - begin;
+ struct nouveau_bo* bo = 0;
+ nouveau_bo_new(rgn->bo->device, NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 256, size, &bo);
+
+ if(for_read || (size > ((w * h) << rgn->bpps)))
+ nv04_memcpy(ctx, bo, 0, rgn->bo, rgn->offset + begin, size);
+
+ rgn->bo = bo;
+ rgn->offset = -begin;
+ return begin;
+}
static void
-nvfx_surface_copy(struct pipe_context *pipe,
- struct pipe_resource *dest, struct pipe_subresource subdst,
- unsigned destx, unsigned desty, unsigned destz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
+nvfx_resource_copy_region(struct pipe_context *pipe,
+ struct pipe_resource *dstr, struct pipe_subresource subdst,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *srcr, struct pipe_subresource subsrc,
unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned w, unsigned h)
{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
- struct pipe_surface *ps_dst, *ps_src;
+ struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
+ struct nv04_region dst, src;
+
+ if(!w || !h)
+ return;
+
+ static int copy_threshold = -1;
+ if(copy_threshold < 0)
+ {
+ copy_threshold = debug_get_num_option("NOUVEAU_COPY_THRESHOLD", 0);
+ if(copy_threshold < 0)
+ copy_threshold = 0;
+ }
- ps_src = nvfx_miptree_surface_new(pipe->screen, src, subsrc.face,
- subsrc.level, srcz, 0 /* bind flags */);
- ps_dst = nvfx_miptree_surface_new(pipe->screen, dest, subdst.face,
- subdst.level, destz, 0 /* bindflags */);
+ int dst_to_gpu = dstr->usage != PIPE_USAGE_DYNAMIC && dstr->usage != PIPE_USAGE_STAGING;
+ int src_on_gpu = nvfx_resource_on_gpu(srcr);
- eng2d->copy(eng2d, ps_dst, destx, desty, ps_src, srcx, srcy, width, height);
+ nvfx_region_init_for_subresource(&dst, dstr, subdst, dstx, dsty, dstz);
+ nvfx_region_init_for_subresource(&src, srcr, subsrc, srcx, srcy, srcz);
+ w = util_format_get_stride(dstr->format, w) >> dst.bpps;
+ h = util_format_get_nblocksy(dstr->format, h);
- nvfx_miptree_surface_del(ps_src);
- nvfx_miptree_surface_del(ps_dst);
+ int ret;
+ boolean small = (w * h <= copy_threshold);
+ if((!dst_to_gpu || !src_on_gpu) && small)
+ ret = -1; /* use the CPU */
+ else
+ ret = nv04_region_copy_2d(ctx, &dst, &src, w, h,
+ dstr->target == PIPE_BUFFER ? -1 : nvfx_surface_format(dstr->format),
+ dstr->target == PIPE_BUFFER ? -1 : nv04_scaled_image_format(dstr->format),
+ dst_to_gpu, src_on_gpu);
+ if(!ret)
+ {}
+ else if(ret > 0 && dstr->bind & PIPE_BIND_RENDER_TARGET && srcr->bind & PIPE_BIND_SAMPLER_VIEW)
+ {
+ struct blitter_context* blitter = nvfx_get_blitter(pipe, 1);
+ util_blitter_copy_region(blitter, dstr, subdst, dstx, dsty, dstz, srcr, subsrc, srcx, srcy, srcz, w, h, TRUE);
+ }
+ else
+ {
+ struct nv04_region dstt = dst;
+ struct nv04_region srct = src;
+ unsigned dstbegin = 0;
+
+ if(!small)
+ {
+ if(src_on_gpu)
+ nvfx_region_clone(ctx, &srct, w, h, TRUE);
+
+ if(dst_to_gpu)
+ dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE);
+ }
+
+ nv04_region_copy_cpu(&dstt, &srct, w, h);
+
+ if(srct.bo != src.bo)
+ nouveau_screen_bo_release(pipe->screen, srct.bo);
+
+ if(dstt.bo != dst.bo)
+ {
+ nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size);
+ nouveau_screen_bo_release(pipe->screen, dstt.bo);
+ }
+ }
+}
+
+static int
+nvfx_surface_fill(struct pipe_context* pipe, struct pipe_surface *dsts,
+ unsigned dx, unsigned dy, unsigned w, unsigned h, unsigned value)
+{
+ struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
+ struct nv04_region dst;
+ /* Always try to use the GPU right now, if possible
+ * If the user wanted the surface data on the CPU, he would have cleared with memset */
+
+ // we don't care about interior pixel order since we set all them to the same value
+ nvfx_region_init_for_surface(&dst, (struct nvfx_surface*)dsts, dx, dy);
+ w = util_format_get_stride(dsts->format, w) >> dst.bpps;
+ h = util_format_get_nblocksy(dsts->format, h);
+
+ int ret = nv04_region_fill_2d(ctx, &dst, w, h, value);
+ if(ret > 0 && dsts->texture->bind & PIPE_BIND_RENDER_TARGET)
+ return 1;
+ else if(ret)
+ {
+ struct nv04_region dstt = dst;
+ unsigned dstbegin = 0;
+
+ if(nvfx_resource_on_gpu(dsts->texture))
+ dstbegin = nvfx_region_clone(ctx, &dstt, w, h, FALSE);
+
+ nv04_region_fill_cpu(&dstt, w, h, value);
+
+ if(dstt.bo != dst.bo)
+ {
+ nv04_memcpy(ctx, dst.bo, dst.offset + dstbegin, dstt.bo, 0, dstt.bo->size);
+ nouveau_screen_bo_release(pipe->screen, dstt.bo);
+ }
+ }
+
+ return 0;
+}
+
+
+void
+nvfx_screen_surface_takedown(struct pipe_screen *pscreen)
+{
+ nv04_2d_context_takedown(nvfx_screen(pscreen)->eng2d);
+ nvfx_screen(pscreen)->eng2d = 0;
+}
+
+int
+nvfx_screen_surface_init(struct pipe_screen *pscreen)
+{
+ struct nv04_2d_context* ctx = nv04_2d_context_init(nouveau_screen(pscreen)->channel);
+ if(!ctx)
+ return -1;
+ nvfx_screen(pscreen)->eng2d = ctx;
+ return 0;
}
static void
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
union util_color uc;
util_pack_color(rgba, dst->format, &uc);
- eng2d->fill(eng2d, dst, dstx, dsty, width, height, uc.ui);
+ if(util_format_get_blocksizebits(dst->format) > 32
+ || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, uc.ui))
+ {
+ // TODO: probably should use hardware clear here instead if possible
+ struct blitter_context* blitter = nvfx_get_blitter(pipe, 0);
+ util_blitter_clear_render_target(blitter, dst, rgba, dstx, dsty, width, height);
+ }
}
static void
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct nvfx_context *nvfx = nvfx_context(pipe);
- struct nv04_surface_2d *eng2d = nvfx->screen->eng2d;
-
- eng2d->fill(eng2d, dst, dstx, dsty, width, height,
- util_pack_z_stencil(dst->format, depth, stencil));
+ if(util_format_get_blocksizebits(dst->format) > 32
+ || nvfx_surface_fill(pipe, dst, dstx, dsty, width, height, util_pack_z_stencil(dst->format, depth, stencil)))
+ {
+ // TODO: probably should use hardware clear here instead if possible
+ struct blitter_context* blitter = nvfx_get_blitter(pipe, 0);
+ util_blitter_clear_depth_stencil(blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height);
+ }
}
void
nvfx_init_surface_functions(struct nvfx_context *nvfx)
{
- nvfx->pipe.resource_copy_region = nvfx_surface_copy;
+ nvfx->pipe.resource_copy_region = nvfx_resource_copy_region;
nvfx->pipe.clear_render_target = nvfx_clear_render_target;
nvfx->pipe.clear_depth_stencil = nvfx_clear_depth_stencil;
}