rctx->stencil_ref = r600_context_state_decref(rctx->stencil_ref);
rctx->viewport = r600_context_state_decref(rctx->viewport);
rctx->framebuffer = r600_context_state_decref(rctx->framebuffer);
+
+ free(rctx->ps_constant);
+ free(rctx->vs_constant);
+ free(rctx->vs_resource);
+
radeon_ctx_fini(&rctx->ctx);
FREE(rctx);
}
r600_init_config(rctx);
+ rctx->vs_constant = (struct radeon_state *)calloc(R600_MAX_CONSTANT, sizeof(struct radeon_state));
+ if (!rctx->vs_constant) {
+ FREE(rctx);
+ return NULL;
+ }
+
+ rctx->ps_constant = (struct radeon_state *)calloc(R600_MAX_CONSTANT, sizeof(struct radeon_state));
+ if (!rctx->ps_constant) {
+ FREE(rctx);
+ return NULL;
+ }
+
+ rctx->vs_resource = (struct radeon_state *)calloc(R600_MAX_RESOURCE, sizeof(struct radeon_state));
+ if (!rctx->vs_resource) {
+ FREE(rctx);
+ return NULL;
+ }
+
radeon_ctx_init(&rctx->ctx, rscreen->rw);
radeon_draw_init(&rctx->draw, rscreen->rw);
return &rctx->context;
struct radeon_state cb_cntl;
};
+#define R600_MAX_CONSTANT 256 /* magic */
+#define R600_MAX_RESOURCE 160 /* magic */
+
struct r600_context {
struct pipe_context context;
struct r600_screen *screen;
struct radeon_draw draw;
struct radeon_state config;
/* FIXME get rid of those vs_resource,vs/ps_constant */
- struct radeon_state vs_resource[160];
+ struct radeon_state *vs_resource;
unsigned vs_nresource;
- struct radeon_state vs_constant[256];
- struct radeon_state ps_constant[256];
+ struct radeon_state *vs_constant;
+ struct radeon_state *ps_constant;
/* hw states */
struct r600_context_hw_states hw_states;
/* pipe states */