disasm.h \
freedreno_batch.c \
freedreno_batch.h \
+ freedreno_batch_cache.c \
+ freedreno_batch_cache.h \
freedreno_context.c \
freedreno_context.h \
freedreno_draw.c \
*/
#include "util/list.h"
+#include "util/set.h"
+#include "util/hash_table.h"
#include "util/u_string.h"
#include "freedreno_batch.h"
#include "freedreno_context.h"
#include "freedreno_resource.h"
-struct fd_batch *
-fd_batch_create(struct fd_context *ctx)
+static void
+batch_init(struct fd_batch *batch)
{
- struct fd_batch *batch = CALLOC_STRUCT(fd_batch);
- static unsigned seqno = 0;
+ struct fd_context *ctx = batch->ctx;
unsigned size = 0;
- if (!batch)
- return NULL;
-
- pipe_reference_init(&batch->reference, 1);
- batch->seqno = ++seqno;
- batch->ctx = ctx;
-
/* if kernel is too old to support unlimited # of cmd buffers, we
* have no option but to allocate large worst-case sizes so that
* we don't need to grow the ringbuffer. Performance is likely to
fd_ringbuffer_set_parent(batch->draw, batch->gmem);
fd_ringbuffer_set_parent(batch->binning, batch->gmem);
- list_inithead(&batch->used_resources);
+ batch->cleared = batch->partial_cleared = 0;
+ batch->restore = batch->resolve = 0;
+ batch->needs_flush = false;
+ batch->gmem_reason = 0;
+ batch->num_draws = 0;
/* reset maximal bounds: */
batch->max_scissor.minx = batch->max_scissor.miny = ~0;
if (is_a3xx(ctx->screen))
util_dynarray_init(&batch->rbrc_patches);
+ assert(batch->resources->entries == 0);
+}
+
+struct fd_batch *
+fd_batch_create(struct fd_context *ctx)
+{
+ struct fd_batch *batch = CALLOC_STRUCT(fd_batch);
+
+ if (!batch)
+ return NULL;
+
+ DBG("%p", batch);
+
+ pipe_reference_init(&batch->reference, 1);
+ batch->ctx = ctx;
+
+ batch->resources = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+
+ batch_init(batch);
+
return batch;
}
-void
-__fd_batch_destroy(struct fd_batch *batch)
+static void
+batch_fini(struct fd_batch *batch)
{
- util_copy_framebuffer_state(&batch->framebuffer, NULL);
fd_ringbuffer_del(batch->draw);
fd_ringbuffer_del(batch->binning);
fd_ringbuffer_del(batch->gmem);
if (is_a3xx(batch->ctx->screen))
util_dynarray_fini(&batch->rbrc_patches);
+}
+
+static void
+batch_flush_reset_dependencies(struct fd_batch *batch, bool flush)
+{
+ struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
+ struct fd_batch *dep;
+
+ foreach_batch(dep, cache, batch->dependents_mask) {
+ if (flush)
+ fd_batch_flush(dep);
+ fd_batch_reference(&dep, NULL);
+ }
+
+ batch->dependents_mask = 0;
+}
+
+static void
+batch_reset_resources(struct fd_batch *batch)
+{
+ struct set_entry *entry;
+
+ set_foreach(batch->resources, entry) {
+ struct fd_resource *rsc = (struct fd_resource *)entry->key;
+ _mesa_set_remove(batch->resources, entry);
+ debug_assert(rsc->batch_mask & (1 << batch->idx));
+ rsc->batch_mask &= ~(1 << batch->idx);
+ if (rsc->write_batch == batch)
+ fd_batch_reference(&rsc->write_batch, NULL);
+ }
+}
+
+static void
+batch_reset(struct fd_batch *batch)
+{
+ DBG("%p", batch);
+
+ batch_flush_reset_dependencies(batch, false);
+ batch_reset_resources(batch);
+
+ batch_fini(batch);
+ batch_init(batch);
+}
+
+void
+fd_batch_reset(struct fd_batch *batch)
+{
+ if (batch->needs_flush)
+ batch_reset(batch);
+}
+
+void
+__fd_batch_destroy(struct fd_batch *batch)
+{
+ fd_bc_invalidate_batch(batch, true);
+
+ DBG("%p", batch);
+
+ util_copy_framebuffer_state(&batch->framebuffer, NULL);
+
+ batch_fini(batch);
+
+ batch_reset_resources(batch);
+ debug_assert(batch->resources->entries == 0);
+ _mesa_set_destroy(batch->resources, NULL);
+
+ batch_flush_reset_dependencies(batch, false);
+ debug_assert(batch->dependents_mask == 0);
free(batch);
}
util_sprintf(buf, "fd_batch<%u>", batch->seqno);
}
-void
-fd_batch_flush(struct fd_batch *batch)
+static void
+batch_flush(struct fd_batch *batch)
{
- struct fd_resource *rsc, *rsc_tmp;
-
DBG("%p: needs_flush=%d", batch, batch->needs_flush);
if (!batch->needs_flush)
return;
+ batch->needs_flush = false;
+
+ batch_flush_reset_dependencies(batch, true);
+
fd_gmem_render_tiles(batch);
- /* go through all the used resources and clear their reading flag */
- LIST_FOR_EACH_ENTRY_SAFE(rsc, rsc_tmp, &batch->used_resources, list) {
- debug_assert(rsc->pending_batch == batch);
- debug_assert(rsc->status != 0);
- rsc->status = 0;
- fd_batch_reference(&rsc->pending_batch, NULL);
- list_delinit(&rsc->list);
- }
+ batch_reset_resources(batch);
+
+ debug_assert(batch->reference.count > 0);
- assert(LIST_IS_EMPTY(&batch->used_resources));
+ if (batch == batch->ctx->batch) {
+ batch_reset(batch);
+ } else {
+ fd_bc_invalidate_batch(batch, false);
+ }
}
void
-fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc,
- enum fd_resource_status status)
+fd_batch_flush(struct fd_batch *batch)
+{
+ /* NOTE: we need to hold an extra ref across the body of flush,
+ * since the last ref to this batch could be dropped when cleaning
+ * up used_resources
+ */
+ struct fd_batch *tmp = NULL;
+ fd_batch_reference(&tmp, batch);
+ batch_flush(tmp);
+ fd_batch_reference(&tmp, NULL);
+}
+
+/* does 'batch' depend directly or indirectly on 'other' ? */
+static bool
+batch_depends_on(struct fd_batch *batch, struct fd_batch *other)
+{
+ struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
+ struct fd_batch *dep;
+
+ if (batch->dependents_mask & (1 << other->idx))
+ return true;
+
+ foreach_batch(dep, cache, batch->dependents_mask)
+ if (batch_depends_on(batch, dep))
+ return true;
+
+ return false;
+}
+
+static void
+batch_add_dep(struct fd_batch *batch, struct fd_batch *dep)
{
- rsc->status |= status;
+ if (batch->dependents_mask & (1 << dep->idx))
+ return;
+ /* if the new depedency already depends on us, we need to flush
+ * to avoid a loop in the dependency graph.
+ */
+ if (batch_depends_on(dep, batch)) {
+ DBG("%p: flush forced on %p!", batch, dep);
+ fd_batch_flush(dep);
+ } else {
+ struct fd_batch *other = NULL;
+ fd_batch_reference(&other, dep);
+ batch->dependents_mask |= (1 << dep->idx);
+ DBG("%p: added dependency on %p", batch, dep);
+ }
+}
+
+void
+fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write)
+{
if (rsc->stencil)
- rsc->stencil->status |= status;
+ fd_batch_resource_used(batch, rsc->stencil, write);
+
+ DBG("%p: %s %p", batch, write ? "write" : "read", rsc);
- /* TODO resources can actually be shared across contexts,
- * so I'm not sure a single list-head will do the trick?
+ /* note, invalidate write batch, to avoid further writes to rsc
+ * resulting in a write-after-read hazard.
*/
- debug_assert((rsc->pending_batch == batch) || !rsc->pending_batch);
- list_delinit(&rsc->list);
- list_addtail(&rsc->list, &batch->used_resources);
- fd_batch_reference(&rsc->pending_batch, batch);
+
+ if (write) {
+ /* if we are pending read or write by any other batch: */
+ if (rsc->batch_mask != (1 << batch->idx)) {
+ struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
+ struct fd_batch *dep;
+ foreach_batch(dep, cache, rsc->batch_mask) {
+ struct fd_batch *b = NULL;
+ /* note that batch_add_dep could flush and unref dep, so
+ * we need to hold a reference to keep it live for the
+ * fd_bc_invalidate_batch()
+ */
+ fd_batch_reference(&b, dep);
+ batch_add_dep(batch, b);
+ fd_bc_invalidate_batch(b, false);
+ fd_batch_reference_locked(&b, NULL);
+ }
+ }
+ fd_batch_reference(&rsc->write_batch, batch);
+ } else {
+ if (rsc->write_batch) {
+ batch_add_dep(batch, rsc->write_batch);
+ fd_bc_invalidate_batch(rsc->write_batch, false);
+ }
+ }
+
+ if (rsc->batch_mask & (1 << batch->idx))
+ return;
+
+ debug_assert(!_mesa_set_search(batch->resources, rsc));
+
+ _mesa_set_add(batch->resources, rsc);
+ rsc->batch_mask |= (1 << batch->idx);
}
void
struct fd_ringbuffer *ring = batch->draw;
if (((ring->cur - ring->start) > (ring->size/4 - 0x1000)) ||
(fd_mesa_debug & FD_DBG_FLUSH))
- fd_context_render(&batch->ctx->base);
+ fd_batch_flush(batch);
}
struct fd_batch {
struct pipe_reference reference;
unsigned seqno;
+ unsigned idx;
struct fd_context *ctx;
/** tiling/gmem (IB0) cmdstream: */
struct fd_ringbuffer *gmem;
- /** list of resources used by currently-unsubmitted batch */
- struct list_head used_resources;
+ /* Set of resources used by currently-unsubmitted batch (read or
+ * write).. does not hold a reference to the resource.
+ */
+ struct set *resources;
+
+ /** key in batch-cache (if not null): */
+ const void *key;
+ uint32_t hash;
+
+ /** set of dependent batches.. holds refs to dependent batches: */
+ uint32_t dependents_mask;
};
struct fd_batch * fd_batch_create(struct fd_context *ctx);
+void fd_batch_reset(struct fd_batch *batch);
void fd_batch_flush(struct fd_batch *batch);
-void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc,
- enum fd_resource_status status);
+void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
void fd_batch_check_size(struct fd_batch *batch);
/* not called directly: */
--- /dev/null
+/*
+ * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <robclark@freedesktop.org>
+ */
+
+#include "util/hash_table.h"
+#include "util/set.h"
+#include "util/list.h"
+#include "util/u_string.h"
+
+#include "freedreno_batch.h"
+#include "freedreno_batch_cache.h"
+#include "freedreno_context.h"
+#include "freedreno_resource.h"
+
+/* Overview:
+ *
+ * The batch cache provides lookup for mapping pipe_framebuffer_state
+ * to a batch.
+ *
+ * It does this via hashtable, with key that roughly matches the
+ * pipe_framebuffer_state, as described below.
+ *
+ * Batch Cache hashtable key:
+ *
+ * To serialize the key, and to avoid dealing with holding a reference to
+ * pipe_surface's (which hold a reference to pipe_resource and complicate
+ * the whole refcnting thing), the key is variable length and inline's the
+ * pertinent details of the pipe_surface.
+ *
+ * Batch:
+ *
+ * Each batch needs to hold a reference to each resource it depends on (ie.
+ * anything that needs a mem2gmem). And a weak reference to resources it
+ * renders to. (If both src[n] and dst[n] are not NULL then they are the
+ * same.)
+ *
+ * When a resource is destroyed, we need to remove entries in the batch
+ * cache that reference the resource, to avoid dangling pointer issues.
+ * So each resource holds a hashset of batches which have reference them
+ * in their hashtable key.
+ *
+ * When a batch has weak reference to no more resources (ie. all the
+ * surfaces it rendered to are destroyed) the batch can be destroyed.
+ * Could happen in an app that renders and never uses the result. More
+ * common scenario, I think, will be that some, but not all, of the
+ * surfaces are destroyed before the batch is submitted.
+ *
+ * If (for example), batch writes to zsbuf but that surface is destroyed
+ * before batch is submitted, we can skip gmem2mem (but still need to
+ * alloc gmem space as before. If the batch depended on previous contents
+ * of that surface, it would be holding a reference so the surface would
+ * not have been destroyed.
+ */
+
+struct key {
+ uint32_t width, height, layers;
+ uint16_t samples, num_surfs;
+ struct fd_context *ctx;
+ struct {
+ struct pipe_resource *texture;
+ union pipe_surface_desc u;
+ uint16_t pos, format;
+ } surf[0];
+};
+
+static struct key *
+key_alloc(unsigned num_surfs)
+{
+ struct key *key =
+ CALLOC_VARIANT_LENGTH_STRUCT(key, sizeof(key->surf[0]) * num_surfs);
+ return key;
+}
+
+static uint32_t
+key_hash(const void *_key)
+{
+ const struct key *key = _key;
+ uint32_t hash = _mesa_fnv32_1a_offset_bias;
+ hash = _mesa_fnv32_1a_accumulate_block(hash, key, offsetof(struct key, surf[0]));
+ hash = _mesa_fnv32_1a_accumulate_block(hash, key->surf, sizeof(key->surf[0]) * key->num_surfs);
+ return hash;
+}
+
+static bool
+key_equals(const void *_a, const void *_b)
+{
+ const struct key *a = _a;
+ const struct key *b = _b;
+ return (memcmp(a, b, offsetof(struct key, surf[0])) == 0) &&
+ (memcmp(a->surf, b->surf, sizeof(a->surf[0]) * a->num_surfs) == 0);
+}
+
+void
+fd_bc_init(struct fd_batch_cache *cache)
+{
+ cache->ht = _mesa_hash_table_create(NULL, key_hash, key_equals);
+}
+
+void
+fd_bc_fini(struct fd_batch_cache *cache)
+{
+ _mesa_hash_table_destroy(cache->ht, NULL);
+}
+
+uint32_t
+fd_bc_flush(struct fd_batch_cache *cache, struct fd_context *ctx)
+{
+ struct hash_entry *entry;
+ uint32_t timestamp = 0;
+
+ hash_table_foreach(cache->ht, entry) {
+ struct fd_batch *batch = NULL;
+ fd_batch_reference(&batch, (struct fd_batch *)entry->data);
+ if (batch->ctx == ctx) {
+ fd_batch_flush(batch);
+ timestamp = MAX2(timestamp, fd_ringbuffer_timestamp(batch->gmem));
+ }
+ fd_batch_reference(&batch, NULL);
+ }
+
+ return timestamp;
+}
+
+void
+fd_bc_invalidate_context(struct fd_context *ctx)
+{
+ struct fd_batch_cache *cache = &ctx->screen->batch_cache;
+ struct fd_batch *batch;
+
+ foreach_batch(batch, cache, cache->batch_mask) {
+ if (batch->ctx == ctx) {
+ fd_batch_reset(batch);
+ fd_batch_reference(&batch, NULL);
+ }
+ }
+}
+
+void
+fd_bc_invalidate_batch(struct fd_batch *batch, bool destroy)
+{
+ struct fd_batch_cache *cache = &batch->ctx->screen->batch_cache;
+ struct key *key = (struct key *)batch->key;
+
+ if (destroy) {
+ cache->batches[batch->idx] = NULL;
+ cache->batch_mask &= ~(1 << batch->idx);
+ }
+
+ if (!key)
+ return;
+
+ DBG("%p: key=%p", batch, batch->key);
+ for (unsigned idx = 0; idx < key->num_surfs; idx++) {
+ struct fd_resource *rsc = fd_resource(key->surf[idx].texture);
+ rsc->bc_batch_mask &= ~(1 << batch->idx);
+ }
+
+ struct hash_entry *entry =
+ _mesa_hash_table_search_pre_hashed(cache->ht, batch->hash, key);
+ _mesa_hash_table_remove(cache->ht, entry);
+
+ batch->key = NULL;
+ free(key);
+}
+
+void
+fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy)
+{
+ struct fd_screen *screen = fd_screen(rsc->base.b.screen);
+ struct fd_batch *batch;
+
+ if (destroy) {
+ foreach_batch(batch, &screen->batch_cache, rsc->batch_mask) {
+ struct set_entry *entry = _mesa_set_search(batch->resources, rsc);
+ _mesa_set_remove(batch->resources, entry);
+ }
+ rsc->batch_mask = 0;
+
+ fd_batch_reference(&rsc->write_batch, NULL);
+ }
+
+ foreach_batch(batch, &screen->batch_cache, rsc->bc_batch_mask)
+ fd_bc_invalidate_batch(batch, false);
+
+ rsc->bc_batch_mask = 0;
+}
+
+struct fd_batch *
+fd_bc_alloc_batch(struct fd_batch_cache *cache, struct fd_context *ctx)
+{
+ struct fd_batch *batch;
+ uint32_t idx;
+
+ while ((idx = ffs(~cache->batch_mask)) == 0) {
+#if 0
+ for (unsigned i = 0; i < ARRAY_SIZE(cache->batches); i++) {
+ batch = cache->batches[i];
+ debug_printf("%d: needs_flush=%d, depends:", batch->idx, batch->needs_flush);
+ struct set_entry *entry;
+ set_foreach(batch->dependencies, entry) {
+ struct fd_batch *dep = (struct fd_batch *)entry->key;
+ debug_printf(" %d", dep->idx);
+ }
+ debug_printf("\n");
+ }
+#endif
+ /* TODO: is LRU the better policy? Or perhaps the batch that
+ * depends on the fewest other batches?
+ */
+ struct fd_batch *flush_batch = NULL;
+ for (unsigned i = 0; i < ARRAY_SIZE(cache->batches); i++) {
+ if ((cache->batches[i] == ctx->batch) ||
+ !cache->batches[i]->needs_flush)
+ continue;
+ if (!flush_batch || (cache->batches[i]->seqno < flush_batch->seqno))
+ fd_batch_reference(&flush_batch, cache->batches[i]);
+ }
+ DBG("%p: too many batches! flush forced!", flush_batch);
+ fd_batch_flush(flush_batch);
+
+ /* While the resources get cleaned up automatically, the flush_batch
+ * doesn't get removed from the dependencies of other batches, so
+ * it won't be unref'd and will remain in the table.
+ *
+ * TODO maybe keep a bitmask of batches that depend on me, to make
+ * this easier:
+ */
+ for (unsigned i = 0; i < ARRAY_SIZE(cache->batches); i++) {
+ struct fd_batch *other = cache->batches[i];
+ if (!other)
+ continue;
+ if (other->dependents_mask & (1 << flush_batch->idx)) {
+ other->dependents_mask &= ~(1 << flush_batch->idx);
+ struct fd_batch *ref = flush_batch;
+ fd_batch_reference(&ref, NULL);
+ }
+ }
+
+ fd_batch_reference(&flush_batch, NULL);
+ }
+
+ idx--; /* bit zero returns 1 for ffs() */
+
+ batch = fd_batch_create(ctx);
+ if (!batch)
+ return NULL;
+
+ batch->seqno = cache->cnt++;
+ batch->idx = idx;
+ cache->batch_mask |= (1 << idx);
+
+ debug_assert(cache->batches[idx] == NULL);
+ cache->batches[idx] = batch;
+
+ return batch;
+}
+
+static struct fd_batch *
+batch_from_key(struct fd_batch_cache *cache, struct key *key,
+ struct fd_context *ctx)
+{
+ struct fd_batch *batch = NULL;
+ uint32_t hash = key_hash(key);
+ struct hash_entry *entry =
+ _mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
+
+ if (entry) {
+ free(key);
+ fd_batch_reference(&batch, (struct fd_batch *)entry->data);
+ return batch;
+ }
+
+ batch = fd_bc_alloc_batch(cache, ctx);
+#ifdef DEBUG
+ DBG("%p: hash=0x%08x, %ux%u, %u layers, %u samples", batch, hash,
+ key->width, key->height, key->layers, key->samples);
+ for (unsigned idx = 0; idx < key->num_surfs; idx++) {
+ DBG("%p: surf[%u]: %p (%s) (%u,%u / %u,%u,%u)", batch, key->surf[idx].pos,
+ key->surf[idx].texture, util_format_name(key->surf[idx].format),
+ key->surf[idx].u.buf.first_element, key->surf[idx].u.buf.last_element,
+ key->surf[idx].u.tex.first_layer, key->surf[idx].u.tex.last_layer,
+ key->surf[idx].u.tex.level);
+ }
+#endif
+ if (!batch)
+ return NULL;
+
+ _mesa_hash_table_insert_pre_hashed(cache->ht, hash, key, batch);
+ batch->key = key;
+ batch->hash = hash;
+
+ for (unsigned idx = 0; idx < key->num_surfs; idx++) {
+ struct fd_resource *rsc = fd_resource(key->surf[idx].texture);
+ rsc->bc_batch_mask = (1 << batch->idx);
+ }
+
+ return batch;
+}
+
+static void
+key_surf(struct key *key, unsigned idx, unsigned pos, struct pipe_surface *psurf)
+{
+ key->surf[idx].texture = psurf->texture;
+ key->surf[idx].u = psurf->u;
+ key->surf[idx].pos = pos;
+ key->surf[idx].format = psurf->format;
+}
+
+struct fd_batch *
+fd_batch_from_fb(struct fd_batch_cache *cache, struct fd_context *ctx,
+ const struct pipe_framebuffer_state *pfb)
+{
+ unsigned idx = 0, n = pfb->nr_cbufs + (pfb->zsbuf ? 1 : 0);
+ struct key *key = key_alloc(n);
+
+ key->width = pfb->width;
+ key->height = pfb->height;
+ key->layers = pfb->layers;
+ key->samples = pfb->samples;
+ key->ctx = ctx;
+
+ if (pfb->zsbuf)
+ key_surf(key, idx++, 0, pfb->zsbuf);
+
+ for (unsigned i = 0; i < pfb->nr_cbufs; i++)
+ if (pfb->cbufs[i])
+ key_surf(key, idx++, i + 1, pfb->cbufs[i]);
+
+ key->num_surfs = idx;
+
+ return batch_from_key(cache, key, ctx);
+}
--- /dev/null
+/*
+ * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <robclark@freedesktop.org>
+ */
+
+#ifndef FREEDRENO_BATCH_CACHE_H_
+#define FREEDRENO_BATCH_CACHE_H_
+
+#include "pipe/p_state.h"
+
+#include "freedreno_batch.h"
+
+struct hash_table;
+
+struct fd_batch_cache {
+ struct hash_table *ht;
+ unsigned cnt;
+
+ /* set of active batches.. there is an upper limit on the number of
+ * in-flight batches, for two reasons:
+ * 1) to avoid big spikes in number of batches in edge cases, such as
+ * game startup (ie, lots of texture uploads, but no usages yet of
+ * the textures), etc.
+ * 2) so we can use a simple bitmask in fd_resource to track which
+ * batches have reference to the resource
+ */
+ struct fd_batch *batches[32];
+ uint32_t batch_mask;
+};
+
+/* note: if batches get unref'd in the body of the loop, they are removed
+ * from the various masks.. but since we copy the mask at the beginning of
+ * the loop into _m, we need the &= at the end of the loop to make sure
+ * we don't have stale bits in _m
+ */
+#define foreach_batch(batch, cache, mask) \
+ for (uint32_t _m = (mask); _m && ((batch) = (cache)->batches[u_bit_scan(&_m)]); _m &= (mask))
+
+void fd_bc_init(struct fd_batch_cache *cache);
+void fd_bc_fini(struct fd_batch_cache *cache);
+
+uint32_t fd_bc_flush(struct fd_batch_cache *cache, struct fd_context *ctx);
+
+void fd_bc_invalidate_context(struct fd_context *ctx);
+void fd_bc_invalidate_batch(struct fd_batch *batch, bool destroy);
+void fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy);
+struct fd_batch * fd_bc_alloc_batch(struct fd_batch_cache *cache, struct fd_context *ctx);
+
+struct fd_batch * fd_batch_from_fb(struct fd_batch_cache *cache,
+ struct fd_context *ctx, const struct pipe_framebuffer_state *pfb);
+
+#endif /* FREEDRENO_BATCH_CACHE_H_ */
#include "freedreno_query_hw.h"
#include "freedreno_util.h"
-/* emit accumulated render cmds, needed for example if render target has
- * changed, or for flush()
- */
-void
-fd_context_render(struct pipe_context *pctx)
-{
- struct fd_context *ctx = fd_context(pctx);
- struct fd_batch *new_batch;
-
- fd_batch_flush(ctx->batch);
-
- new_batch = fd_batch_create(ctx);
- util_copy_framebuffer_state(&new_batch->framebuffer, &ctx->batch->framebuffer);
- fd_batch_reference(&ctx->batch, NULL);
- ctx->batch = new_batch;
-}
-
static void
fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
unsigned flags)
{
- struct fd_batch *batch = NULL;
-
- fd_batch_reference(&batch, fd_context(pctx)->batch);
-
- fd_context_render(pctx);
+ struct fd_context *ctx = fd_context(pctx);
+ uint32_t timestamp;
+
+ if (!ctx->screen->reorder) {
+ struct fd_batch *batch = NULL;
+ fd_batch_reference(&batch, ctx->batch);
+ fd_batch_flush(batch);
+ timestamp = fd_ringbuffer_timestamp(batch->gmem);
+ fd_batch_reference(&batch, NULL);
+ } else {
+ timestamp = fd_bc_flush(&ctx->screen->batch_cache, ctx);
+ }
if (fence) {
fd_screen_fence_ref(pctx->screen, fence, NULL);
- *fence = fd_fence_create(pctx, fd_ringbuffer_timestamp(batch->gmem));
+ *fence = fd_fence_create(pctx, timestamp);
}
-
- fd_batch_reference(&batch, NULL);
}
/**
fd_emit_string_marker(struct pipe_context *pctx, const char *string, int len)
{
struct fd_context *ctx = fd_context(pctx);
- struct fd_ringbuffer *ring = ctx->batch->draw;
+ struct fd_ringbuffer *ring;
const uint32_t *buf = (const void *)string;
+ if (!ctx->batch)
+ return;
+
+ ring = ctx->batch->draw;
+
/* max packet size is 0x3fff dwords: */
len = MIN2(len, 0x3fff * 4);
DBG("");
+ fd_batch_reference(&ctx->batch, NULL); /* unref current batch */
+ fd_bc_invalidate_context(ctx);
+
fd_prog_fini(pctx);
fd_hw_query_fini(pctx);
util_slab_destroy(&ctx->transfer_pool);
- fd_batch_reference(&ctx->batch, NULL); /* unref current batch */
-
for (i = 0; i < ARRAY_SIZE(ctx->pipe); i++) {
struct fd_vsc_pipe *pipe = &ctx->pipe[i];
if (!pipe->bo)
pctx->emit_string_marker = fd_emit_string_marker;
pctx->set_debug_callback = fd_set_debug_callback;
- ctx->batch = fd_batch_create(ctx);
+ /* TODO what about compute? Ideally it creates it's own independent
+ * batches per compute job (since it isn't using tiling, so no point
+ * in getting involved with the re-ordering madness)..
+ */
+ if (!screen->reorder)
+ ctx->batch = fd_bc_alloc_batch(&screen->batch_cache, ctx);
fd_reset_wfi(ctx);
struct pipe_screen *pscreen, const uint8_t *primtypes,
void *priv);
-void fd_context_render(struct pipe_context *pctx);
-
void fd_context_destroy(struct pipe_context *pctx);
#endif /* FREEDRENO_CONTEXT_H_ */
{
if (!prsc)
return;
- fd_batch_resource_used(batch, fd_resource(prsc), FD_PENDING_READ);
+ fd_batch_resource_used(batch, fd_resource(prsc), false);
}
static void
{
if (!prsc)
return;
- fd_batch_resource_used(batch, fd_resource(prsc), FD_PENDING_WRITE);
+ fd_batch_resource_used(batch, fd_resource(prsc), true);
}
static void
if (!ctx->batch->needs_flush)
return true;
DBG("reading query result forces flush!");
- fd_context_render(&ctx->base);
+ fd_batch_flush(ctx->batch);
}
util_query_clear_result(result, q->type);
#include "util/u_transfer.h"
#include "util/u_string.h"
#include "util/u_surface.h"
+#include "util/set.h"
#include "freedreno_resource.h"
+#include "freedreno_batch_cache.h"
#include "freedreno_screen.h"
#include "freedreno_surface.h"
#include "freedreno_context.h"
#include "state_tracker/drm_driver.h"
static bool
-pending(struct fd_resource *rsc, enum fd_resource_status status)
+pending(struct fd_resource *rsc, bool write)
{
- return (rsc->status & status) ||
- (rsc->stencil && (rsc->stencil->status & status));
+ /* if we have a pending GPU write, we are busy in any case: */
+ if (rsc->write_batch)
+ return true;
+
+ /* if CPU wants to write, but we are pending a GPU read, we are busy: */
+ if (write && rsc->batch_mask)
+ return true;
+
+ if (rsc->stencil && pending(rsc->stencil, write))
+ return true;
+
+ return false;
}
static void
rsc->bo = fd_bo_new(screen->dev, size, flags);
rsc->timestamp = 0;
- rsc->status = 0;
- fd_batch_reference(&rsc->pending_batch, NULL);
- list_delinit(&rsc->list);
util_range_set_empty(&rsc->valid_buffer_range);
+ fd_bc_invalidate_resource(rsc, true);
}
static unsigned
* resource and we're trying to write to it, flush the renders.
*/
if (((ptrans->usage & PIPE_TRANSFER_WRITE) &&
- pending(rsc, FD_PENDING_READ | FD_PENDING_WRITE)) ||
- pending(rsc, FD_PENDING_WRITE))
- fd_context_render(pctx);
+ pending(rsc, true)) ||
+ pending(rsc, false)) {
+ if (usage & PIPE_TRANSFER_WRITE) {
+ struct fd_batch *batch;
+ foreach_batch(batch, &ctx->screen->batch_cache, rsc->batch_mask) {
+ fd_batch_flush(batch);
+ }
+ assert(rsc->batch_mask == 0);
+ } else {
+ fd_batch_flush(rsc->write_batch);
+ }
+ }
/* The GPU keeps track of how the various bo's are being used, and
* will wait if necessary for the proper operation to have
struct pipe_resource *prsc)
{
struct fd_resource *rsc = fd_resource(prsc);
+ fd_bc_invalidate_resource(rsc, true);
if (rsc->bo)
fd_bo_del(rsc->bo);
- fd_batch_reference(&rsc->pending_batch, NULL);
- list_delinit(&rsc->list);
util_range_destroy(&rsc->valid_buffer_range);
FREE(rsc);
}
*prsc = *tmpl;
pipe_reference_init(&prsc->reference, 1);
- list_inithead(&rsc->list);
+
prsc->screen = pscreen;
util_range_init(&rsc->valid_buffer_range);
*prsc = *tmpl;
pipe_reference_init(&prsc->reference, 1);
- list_inithead(&rsc->list);
+
prsc->screen = pscreen;
util_range_init(&rsc->valid_buffer_range);
{
struct fd_resource *rsc = fd_resource(prsc);
- if (pending(rsc, FD_PENDING_WRITE | FD_PENDING_READ))
- fd_context_render(pctx);
+ if (rsc->write_batch)
+ fd_batch_flush(rsc->write_batch);
+
+ assert(!rsc->write_batch);
}
void
uint32_t size0; /* size of first layer in slice */
};
-/* status of queued up but not flushed reads and write operations.
- * In _transfer_map() we need to know if queued up rendering needs
- * to be flushed to preserve the order of cpu and gpu access.
- */
-enum fd_resource_status {
- FD_PENDING_WRITE = 0x01,
- FD_PENDING_READ = 0x02,
-};
+struct set;
struct fd_resource {
struct u_resource base;
/* TODO rename to secondary or auxiliary? */
struct fd_resource *stencil;
- /* pending read/write state: */
- enum fd_resource_status status;
- /* resources accessed by queued but not flushed draws are tracked
- * in the used_resources list.
+ /* bitmask of in-flight batches which reference this resource. Note
+ * that the batch doesn't hold reference to resources (but instead
+ * the fd_ringbuffer holds refs to the underlying fd_bo), but in case
+ * the resource is destroyed we need to clean up the batch's weak
+ * references to us.
+ */
+ uint32_t batch_mask;
+
+ /* reference to batch that writes this resource: */
+ struct fd_batch *write_batch;
+
+ /* Set of batches whose batch-cache key references this resource.
+ * We need to track this to know which batch-cache entries to
+ * invalidate if, for example, the resource is invalidated or
+ * shadowed.
*/
- struct list_head list;
- struct fd_batch *pending_batch;
+ uint32_t bc_batch_mask;
};
static inline struct fd_resource *
{"flush", FD_DBG_FLUSH, "Force flush after every draw"},
{"deqp", FD_DBG_DEQP, "Enable dEQP hacks"},
{"nir", FD_DBG_NIR, "Prefer NIR as native IR"},
+ {"reorder", FD_DBG_REORDER,"Enable reordering for draws/blits"},
DEBUG_NAMED_VALUE_END
};
if (screen->dev)
fd_device_del(screen->dev);
+ fd_bc_fini(&screen->batch_cache);
+
free(screen);
}
goto fail;
}
+ /* NOTE: don't enable reordering on a2xx, since completely untested.
+ * Also, don't enable if we have too old of a kernel to support
+ * growable cmdstream buffers, since memory requirement for cmdstream
+ * buffers would be too much otherwise.
+ */
+ if ((screen->gpu_id >= 300) && (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS))
+ screen->reorder = !!(fd_mesa_debug & FD_DBG_REORDER);
+
+ fd_bc_init(&screen->batch_cache);
+
pscreen->destroy = fd_screen_destroy;
pscreen->get_param = fd_screen_get_param;
pscreen->get_paramf = fd_screen_get_paramf;
#include "pipe/p_screen.h"
#include "util/u_memory.h"
-typedef uint32_t u32;
+#include "freedreno_batch_cache.h"
struct fd_bo;
struct fd_pipe *pipe;
int64_t cpu_gpu_time_delta;
+
+ struct fd_batch_cache batch_cache;
+
+ bool reorder;
};
static inline struct fd_screen *
struct fd_context *ctx = fd_context(pctx);
struct pipe_framebuffer_state *cso;
- DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->batch->needs_flush,
- framebuffer->cbufs[0], framebuffer->zsbuf);
-
- fd_context_render(pctx);
+ if (ctx->screen->reorder) {
+ struct fd_batch *batch =
+ fd_batch_from_fb(&ctx->screen->batch_cache, ctx, framebuffer);
+ fd_batch_reference(&ctx->batch, NULL);
+ ctx->batch = batch;
+ ctx->dirty = ~0;
+ } else {
+ DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->batch->needs_flush,
+ framebuffer->cbufs[0], framebuffer->zsbuf);
+ fd_batch_flush(ctx->batch);
+ }
cso = &ctx->batch->framebuffer;
#define FD_DBG_FLUSH 0x1000
#define FD_DBG_DEQP 0x2000
#define FD_DBG_NIR 0x4000
+#define FD_DBG_REORDER 0x8000
extern int fd_mesa_debug;
extern bool fd_binning_enabled;