driDrawPriv);
radeonSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- depthRb->has_surface = screen->depthHasSurface;
+ // depthRb->has_surface = screen->depthHasSurface;
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
driDrawPriv);
radeonSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- depthRb->has_surface = screen->depthHasSurface;
+ // depthRb->has_surface = screen->depthHasSurface;
}
/* stencil renderbuffer */
driDrawPriv);
radeonSetSpanFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- stencilRb->has_surface = screen->depthHasSurface;
+ //stencilRb->has_surface = screen->depthHasSurface;
}
_mesa_add_soft_renderbuffers(fb,