And generate an error if the texture pattern is not matched.
s_list *s_shadow = NULL;
s_expression *s_lod = NULL;
- ir_texture_opcode op;
+ ir_texture_opcode op = ir_tex; /* silence warning */
s_pattern tex_pattern[] =
{ "tex", s_sampler, s_coord, s_offset, s_proj, s_shadow };
op = ir_texture::get_opcode(tag->value());
if (op == -1)
return NULL;
+ } else {
+ ir_read_error(NULL, "unexpected texture pattern");
+ return NULL;
}
ir_texture *tex = new(mem_ctx) ir_texture(op);