mesa: don't flush vertices and don't flag _NEW_COLOR for GL_CLAMP_READ_COLOR
authorMarek Olšák <maraeo@gmail.com>
Mon, 15 Apr 2013 01:41:43 +0000 (03:41 +0200)
committerMarek Olšák <maraeo@gmail.com>
Wed, 24 Apr 2013 01:23:24 +0000 (03:23 +0200)
There used to be a derived state _ClampReadColor, so setting _NEW_COLOR
made sense. The state is gone now.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/blend.c

index 09a1c9ae84cc72b65cb910c0b43468f323c72829..77fdd61448699d3477150e2516de5a610e936620 100644 (file)
@@ -783,7 +783,6 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
       _mesa_update_clamp_fragment_color(ctx);
       break;
    case GL_CLAMP_READ_COLOR_ARB:
-      FLUSH_VERTICES(ctx, _NEW_COLOR);
       ctx->Color.ClampReadColor = clamp;
       break;
    default: