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draw llvm: Initialize variable.
author
Vinson Lee
<vlee@vmware.com>
Tue, 13 Apr 2010 07:49:58 +0000
(
00:49
-0700)
committer
Vinson Lee
<vlee@vmware.com>
Tue, 13 Apr 2010 07:49:58 +0000
(
00:49
-0700)
src/gallium/auxiliary/draw/draw_llvm.c
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diff --git
a/src/gallium/auxiliary/draw/draw_llvm.c
b/src/gallium/auxiliary/draw/draw_llvm.c
index 122e7bafe0273e0491a499dcbdeeda7af8539a0a..364a560ecad30bba22c4ed1e29e1024e531a665f 100644
(file)
--- a/
src/gallium/auxiliary/draw/draw_llvm.c
+++ b/
src/gallium/auxiliary/draw/draw_llvm.c
@@
-641,7
+641,7
@@
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
lp_build_loop_begin(builder, start, &lp_loop);
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS]
= { { 0 } }
;
LLVMValueRef io;
const LLVMValueRef (*ptr_aos)[NUM_CHANNELS];