*/
#include "main/mtypes.h"
+#include "isl/isl.h"
+
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "brw_surface_formats.h"
-
-/* This macro allows us to write the table almost as it appears in the PRM,
- * while restructuring it to turn it into the C code we want.
- */
-#define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, sf) \
- [BRW_SURFACEFORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, #sf},
-
-#define Y 0
-#define x 999
-/**
- * This is the table of support for surface (texture, renderbuffer, and vertex
- * buffer, but not depthbuffer) formats across the various hardware generations.
- *
- * The table is formatted to match the documentation, except that the docs have
- * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To put
- * it in our table, here's the mapping:
- *
- * Y*: 45
- * Y+: 45 (g45/gm45)
- * Y~: 50 (gen5)
- * Y^: 60 (gen6)
- * Y#: 70 (gen7)
- *
- * The abbreviations in the header below are:
- * smpl - Sampling Engine
- * filt - Sampling Engine Filtering
- * shad - Sampling Engine Shadow Map
- * CK - Sampling Engine Chroma Key
- * RT - Render Target
- * AB - Alpha Blend Render Target
- * VB - Input Vertex Buffer
- * SO - Steamed Output Vertex Buffers (transform feedback)
- * color - Color Processing
- * ccs_e - Lossless Compression Support (gen9+ only)
- * sf - Surface Format
- *
- * See page 88 of the Sandybridge PRM VOL4_Part1 PDF.
- *
- * As of Ivybridge, the columns are no longer in that table and the
- * information can be found spread across:
- *
- * - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch).
- * - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping.
- * - VOL4_Part1 section 3.9.11 Render Target Write.
- * - Render Target Surface Types [SKL+]
- */
-const struct brw_surface_format_info surface_formats[] = {
-/* smpl filt shad CK RT AB VB SO color ccs_e */
- SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_UINT)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R64G64_FLOAT)
- SF( Y, 50, x, x, x, x, x, x, x, x, R32G32B32X32_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_USCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, R32G32B32A32_SFIXED)
- SF( x, x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU)
- SF( Y, 50, x, x, x, x, Y, Y, x, x, R32G32B32_FLOAT)
- SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_SINT)
- SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_UINT)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_USCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, R32G32B32_SFIXED)
- SF( Y, Y, x, x, Y, 45, Y, x, 60, 90, R16G16B16A16_UNORM)
- SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16B16A16_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_UINT)
- SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16B16A16_FLOAT)
- SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32_FLOAT)
- SF( Y, 70, x, x, Y, Y, Y, Y, x, x, R32G32_FLOAT_LD)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_SINT)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_UINT)
- SF( Y, 50, Y, x, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS)
- SF( Y, x, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT)
- SF( Y, 50, x, x, x, x, x, x, x, x, L32A32_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R64_FLOAT)
- SF( Y, Y, x, x, x, x, x, x, x, x, R16G16B16X16_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, 90, R16G16B16X16_FLOAT)
- SF( Y, 50, x, x, x, x, x, x, x, x, A32X32_FLOAT)
- SF( Y, 50, x, x, x, x, x, x, x, x, L32X32_FLOAT)
- SF( Y, 50, x, x, x, x, x, x, x, x, I32X32_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_USCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32G32_USCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, R32G32_SFIXED)
- SF( x, x, x, x, x, x, x, x, x, x, R64_PASSTHRU)
- SF( Y, Y, x, Y, Y, Y, Y, x, 60, 90, B8G8R8A8_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, x, x, B8G8R8A8_UNORM_SRGB)
-/* smpl filt shad CK RT AB VB SO color ccs_e */
- SF( Y, Y, x, x, Y, Y, Y, x, 60, x, R10G10B10A2_UNORM)
- SF( Y, Y, x, x, x, x, x, x, 60, x, R10G10B10A2_UNORM_SRGB)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R10G10B10A2_UINT)
- SF( Y, Y, x, x, x, x, Y, x, x, x, R10G10B10_SNORM_A2_UNORM)
- SF( Y, Y, x, x, Y, Y, Y, x, 60, 90, R8G8B8A8_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, 60, x, R8G8B8A8_UNORM_SRGB)
- SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R8G8B8A8_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_UINT)
- SF( Y, Y, x, x, Y, 45, Y, x, x, 90, R16G16_UNORM)
- SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_UINT)
- SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16_FLOAT)
- SF( Y, Y, x, x, Y, Y, 75, x, 60, x, B10G10R10A2_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM_SRGB)
- SF( Y, Y, x, x, Y, Y, Y, x, x, x, R11G11B10_FLOAT)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_SINT)
- SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_UINT)
- SF( Y, 50, Y, x, Y, Y, Y, Y, x, 90, R32_FLOAT)
- SF( Y, 50, Y, x, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS)
- SF( Y, x, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT)
- SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_UNORM)
- SF( Y, 50, Y, x, x, x, x, x, x, x, I24X8_UNORM)
- SF( Y, 50, Y, x, x, x, x, x, x, x, L24X8_UNORM)
- SF( Y, 50, Y, x, x, x, x, x, x, x, A24X8_UNORM)
- SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT)
- SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT)
- SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT)
- SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM)
- SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB)
- SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB)
- SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP)
- SF( Y, Y, x, x, x, x, x, x, x, x, B10G10R10X2_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R32_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R32_SNORM)
-/* smpl filt shad CK RT AB VB SO color ccs_e */
- SF( x, x, x, x, x, x, Y, x, x, x, R10G10B10X2_USCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_USCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16_USCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R32_USCALED)
- SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G6R5_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G6R5_UNORM_SRGB)
- SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G5R5A1_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G5R5A1_UNORM_SRGB)
- SF( Y, Y, x, Y, Y, Y, x, x, x, x, B4G4R4A4_UNORM)
- SF( Y, Y, x, x, Y, Y, x, x, x, x, B4G4R4A4_UNORM_SRGB)
- SF( Y, Y, x, x, Y, Y, Y, x, x, x, R8G8_UNORM)
- SF( Y, Y, x, Y, Y, 60, Y, x, x, x, R8G8_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_UINT)
- SF( Y, Y, Y, x, Y, 45, Y, x, 70, x, R16_UNORM)
- SF( Y, Y, x, x, Y, 60, Y, x, x, x, R16_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R16_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R16_UINT)
- SF( Y, Y, x, x, Y, Y, Y, x, x, x, R16_FLOAT)
- SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0)
- SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1)
- SF( Y, Y, Y, x, x, x, x, x, x, x, I16_UNORM)
- SF( Y, Y, Y, x, x, x, x, x, x, x, L16_UNORM)
- SF( Y, Y, Y, x, x, x, x, x, x, x, A16_UNORM)
- SF( Y, Y, x, Y, x, x, x, x, x, x, L8A8_UNORM)
- SF( Y, Y, Y, x, x, x, x, x, x, x, I16_FLOAT)
- SF( Y, Y, Y, x, x, x, x, x, x, x, L16_FLOAT)
- SF( Y, Y, Y, x, x, x, x, x, x, x, A16_FLOAT)
- SF(45, 45, x, x, x, x, x, x, x, x, L8A8_UNORM_SRGB)
- SF( Y, Y, x, Y, x, x, x, x, x, x, R5G5_SNORM_B6_UNORM)
- SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM)
- SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM_SRGB)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8_USCALED)
-/* smpl filt shad CK RT AB VB SO color ccs_e */
- SF( x, x, x, x, x, x, Y, x, x, x, R16_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R16_USCALED)
- SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0)
- SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1)
- SF( x, x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM)
- SF(90, 90, x, x, 90, x, x, x, x, x, A4B4G4R4_UNORM)
- SF( x, x, x, x, x, x, x, x, x, x, L8A8_UINT)
- SF( x, x, x, x, x, x, x, x, x, x, L8A8_SINT)
- SF( Y, Y, x, 45, Y, Y, Y, x, x, x, R8_UNORM)
- SF( Y, Y, x, x, Y, 60, Y, x, x, x, R8_SNORM)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R8_SINT)
- SF( Y, x, x, x, Y, x, Y, x, x, x, R8_UINT)
- SF( Y, Y, x, Y, Y, Y, x, x, x, x, A8_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, I8_UNORM)
- SF( Y, Y, x, Y, x, x, x, x, x, x, L8_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, P4A4_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, A4P4_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R8_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R8_USCALED)
- SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE0)
- SF(45, 45, x, x, x, x, x, x, x, x, L8_UNORM_SRGB)
- SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE1)
- SF(45, 45, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1)
- SF(45, 45, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1)
- SF( x, x, x, x, x, x, x, x, x, x, Y8_SNORM)
- SF( x, x, x, x, x, x, x, x, x, x, L8_UINT)
- SF( x, x, x, x, x, x, x, x, x, x, L8_SINT)
- SF( x, x, x, x, x, x, x, x, x, x, I8_UINT)
- SF( x, x, x, x, x, x, x, x, x, x, I8_SINT)
- SF(45, 45, x, x, x, x, x, x, x, x, DXT1_RGB_SRGB)
- SF( Y, Y, x, x, x, x, x, x, x, x, R1_UINT)
- SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_NORMAL)
- SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_SWAPUVY)
- SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE0)
- SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE1)
- SF( Y, Y, x, Y, x, x, x, x, x, x, BC1_UNORM)
- SF( Y, Y, x, Y, x, x, x, x, x, x, BC2_UNORM)
- SF( Y, Y, x, Y, x, x, x, x, x, x, BC3_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC4_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC5_UNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC1_UNORM_SRGB)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC2_UNORM_SRGB)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC3_UNORM_SRGB)
- SF( Y, x, x, x, x, x, x, x, x, x, MONO8)
- SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPUV)
- SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPY)
- SF( Y, Y, x, x, x, x, x, x, x, x, DXT1_RGB)
-/* smpl filt shad CK RT AB VB SO color ccs_e */
- SF( Y, Y, x, x, x, x, x, x, x, x, FXT1)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_USCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64A64_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64_FLOAT)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC4_SNORM)
- SF( Y, Y, x, x, x, x, x, x, x, x, BC5_SNORM)
- SF(50, 50, x, x, x, x, 60, x, x, x, R16G16B16_FLOAT)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_UNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SNORM)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SSCALED)
- SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_USCALED)
- SF(70, 70, x, x, x, x, x, x, x, x, BC6H_SF16)
- SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM)
- SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM_SRGB)
- SF(70, 70, x, x, x, x, x, x, x, x, BC6H_UF16)
- SF( x, x, x, x, x, x, x, x, x, x, PLANAR_420_8)
- SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC1_RGB8)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8)
- SF(80, 80, x, x, x, x, x, x, x, x, EAC_R11)
- SF(80, 80, x, x, x, x, x, x, x, x, EAC_RG11)
- SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_R11)
- SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8)
- SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_UINT)
- SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_SINT)
- SF( x, x, x, x, x, x, 75, x, x, x, R32_SFIXED)
- SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SNORM)
- SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_USCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SSCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SINT)
- SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SNORM)
- SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_USCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SSCALED)
- SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_UINT)
- SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SINT)
- SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64A64_PASSTHRU)
- SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64_PASSTHRU)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8)
- SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8)
- SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_UINT)
- SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_SINT)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_FLT16)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4x4_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x4_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5x5_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x5_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6x6_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x5_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x6_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8x8_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x5_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x6_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x8_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10x10_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x10_U8sRGB)
- SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12x12_U8sRGB)
-};
-#undef x
-#undef Y
-
-const char *
-brw_surface_format_name(unsigned format)
-{
- return surface_formats[format].name;
-}
uint32_t
brw_format_for_mesa_format(mesa_format mesa_format)
void
brw_init_surface_formats(struct brw_context *brw)
{
+ const struct brw_device_info *devinfo = brw->intelScreen->devinfo;
struct gl_context *ctx = &brw->ctx;
int gen;
mesa_format format;
for (format = MESA_FORMAT_NONE + 1; format < MESA_FORMAT_COUNT; format++) {
uint32_t texture, render;
- const struct brw_surface_format_info *rinfo, *tinfo;
bool is_integer = _mesa_is_format_integer_color(format);
render = texture = brw_format_for_mesa_format(format);
- tinfo = &surface_formats[texture];
/* The value of BRW_SURFACEFORMAT_R32G32B32A32_FLOAT is 0, so don't skip
* it.
if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
continue;
- if (gen >= tinfo->sampling && (gen >= tinfo->filtering || is_integer))
+ if (isl_format_supports_sampling(devinfo, texture) &&
+ (isl_format_supports_filtering(devinfo, texture) || is_integer))
ctx->TextureFormatSupported[format] = true;
/* Re-map some render target formats to make them supported when they
* cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
* used. On Gen8+ BGRX is actually allowed (but not RGBX).
*/
- if (gen < tinfo->render_target)
+ if (!isl_format_supports_rendering(devinfo, texture))
render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
case BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB:
- if (gen < tinfo->render_target)
+ if (!isl_format_supports_rendering(devinfo, texture))
render = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
break;
case BRW_SURFACEFORMAT_R8G8B8X8_UNORM:
break;
}
- rinfo = &surface_formats[render];
-
/* Note that GL_EXT_texture_integer says that blending doesn't occur for
* integer, so we don't need hardware support for blending on it. Other
* than that, GL in general requires alpha blending for render targets,
* even though we don't support it for some formats.
*/
- if (gen >= rinfo->render_target &&
- (gen >= rinfo->alpha_blend || is_integer)) {
+ if (isl_format_supports_rendering(devinfo, render) &&
+ (isl_format_supports_alpha_blending(devinfo, render) || is_integer)) {
brw->render_target_format[format] = render;
brw->format_supported_as_render_target[format] = true;
}
return brw->format_supported_as_render_target[format];
}
-/*
- * True if the underlying hardware format can support lossless color
- * compression.
- */
-bool
-brw_losslessly_compressible_format(const struct brw_context *brw,
- uint32_t brw_format)
-{
- const struct brw_surface_format_info * const sinfo =
- &surface_formats[brw_format];
- const int gen = brw->gen * 10;
-
- assert(brw->gen >= 9);
-
- if (gen >= sinfo->lossless_compression)
- return true;
-
- return false;
-}
-
GLuint
translate_tex_format(struct brw_context *brw,
mesa_format mesa_format,