/*
* Mesa 3-D graphics library
- * Version: 6.4
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
struct HashEntry *Table[TABLE_SIZE]; /**< the lookup table */
GLuint MaxKey; /**< highest key inserted so far */
_glthread_Mutex Mutex; /**< mutual exclusion lock */
+ GLboolean InDeleteAll; /**< Debug check */
};
assert(table);
assert(key);
+ /* have to check this outside of mutex lock */
+ if (table->InDeleteAll) {
+ _mesa_problem(NULL, "_mesa_HashRemove illegally called from "
+ "_mesa_HashDeleteAll callback function");
+ return;
+ }
+
_glthread_LOCK_MUTEX(table->Mutex);
pos = HASH_FUNC(key);
/**
- * Get the key of the "first" entry in the hash table.
- *
- * This is used in the course of deleting all display lists when
- * a context is destroyed.
- *
- * \param table the hash table
- *
- * \return key for the "first" entry in the hash table.
+ * Delete all entries in a hash table, but don't delete the table itself.
+ * Invoke the given callback function for each table entry.
*
+ * \param table the hash table to delete
+ * \param callback the callback function
+ * \param userData arbitrary pointer to pass along to the callback
+ * (this is typically a GLcontext pointer)
+ */
+void
+_mesa_HashDeleteAll(struct _mesa_HashTable *table,
+ void (*callback)(GLuint key, void *data, void *userData),
+ void *userData)
+{
+ GLuint pos;
+ ASSERT(table);
+ ASSERT(callback);
+ _glthread_LOCK_MUTEX(table->Mutex);
+ table->InDeleteAll = GL_TRUE;
+ for (pos = 0; pos < TABLE_SIZE; pos++) {
+ struct HashEntry *entry, *next;
+ for (entry = table->Table[pos]; entry; entry = next) {
+ callback(entry->Key, entry->Data, userData);
+ next = entry->Next;
+ _mesa_free(entry);
+ }
+ table->Table[pos] = NULL;
+ }
+ table->InDeleteAll = GL_FALSE;
+ _glthread_UNLOCK_MUTEX(table->Mutex);
+}
+
+
+/**
+ * Walk over all entries in a hash table, calling callback function for each.
+ * \param table the hash table to walk
+ * \param callback the callback function
+ * \param userData arbitrary pointer to pass along to the callback
+ * (this is typically a GLcontext pointer)
+ */
+void
+_mesa_HashWalk(const struct _mesa_HashTable *table,
+ void (*callback)(GLuint key, void *data, void *userData),
+ void *userData)
+{
+ /* cast-away const */
+ struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table;
+ GLuint pos;
+ ASSERT(table);
+ ASSERT(callback);
+ _glthread_UNLOCK_MUTEX(table2->Mutex);
+ for (pos = 0; pos < TABLE_SIZE; pos++) {
+ struct HashEntry *entry;
+ for (entry = table->Table[pos]; entry; entry = entry->Next) {
+ callback(entry->Key, entry->Data, userData);
+ }
+ }
+ _glthread_UNLOCK_MUTEX(table2->Mutex);
+}
+
+
+/**
+ * Return the key of the "first" entry in the hash table.
* While holding the lock, walks through all table positions until finding
* the first entry of the first non-empty one.
+ *
+ * \param table the hash table
+ * \return key for the "first" entry in the hash table.
*/
GLuint
_mesa_HashFirstEntry(struct _mesa_HashTable *table)
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
extern void _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key);
+extern void
+_mesa_HashDeleteAll(struct _mesa_HashTable *table,
+ void (*callback)(GLuint key, void *data, void *userData),
+ void *userData);
+
+extern void
+_mesa_HashWalk(const struct _mesa_HashTable *table,
+ void (*callback)(GLuint key, void *data, void *userData),
+ void *userData);
+
extern GLuint _mesa_HashFirstEntry(struct _mesa_HashTable *table);
extern GLuint _mesa_HashNextEntry(const struct _mesa_HashTable *table, GLuint key);