const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1);
+ ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1 ||
+ dstFormat == MESA_FORMAT_SRGB_DXT1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1 ||
+ dstFormat == MESA_FORMAT_SRGBA_DXT1);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3 ||
+ dstFormat == MESA_FORMAT_SRGBA_DXT3);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);
const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */
const GLchan *tempImage = NULL;
- ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5);
+ ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5 ||
+ dstFormat == MESA_FORMAT_SRGBA_DXT5);
ASSERT(dstXoffset % 4 == 0);
ASSERT(dstYoffset % 4 == 0);
ASSERT(dstZoffset % 4 == 0);