can_cut_index_handle_prims() was passed an array of _mesa_prim objects
and a count, and ran a loop for that many iterations. However, it
treated the array like a pointer, repeatedly checking the first element.
This patch makes it actually check every primitive.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
return false;
}
- for ( ; nr_prims > 0; nr_prims--) {
- switch(prim->mode) {
+ for (int i = 0; i < nr_prims; i++) {
+ switch (prim[i].mode) {
case GL_POINTS:
case GL_LINES:
case GL_LINE_STRIP: