if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
idx_var->data.interpolation = INTERP_MODE_FLAT;
- if (glsl_type_is_array(type)) {
- nir_deref_var *deref = nir_deref_var_create(b->shader, idx_var);
- nir_deref_array *arr = nir_deref_array_create(b->shader);
- arr->deref.type = glsl_int_type();
- arr->deref_array_type = nir_deref_array_type_direct;
- arr->base_offset = 0;
- deref->deref.child = &arr->deref;
-
- state->view_index = nir_load_deref_var(b, deref);
- } else {
- state->view_index = nir_load_var(b, idx_var);
- }
+ nir_deref_instr *deref = nir_build_deref_var(b, idx_var);
+ if (glsl_type_is_array(type))
+ deref = nir_build_deref_array(b, deref, nir_imm_int(b, 0));
+
+ state->view_index = nir_load_deref(b, deref);
}
}