freedreno/a3xx: add support for S8 and Z32F_S8
authorIlia Mirkin <imirkin@alum.mit.edu>
Wed, 22 Apr 2015 18:35:00 +0000 (14:35 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Tue, 28 Apr 2015 00:17:07 +0000 (20:17 -0400)
Enables ARB_depth_buffer_float. There is no sampling support for
interleaved Z32F_S8, so we store the two textures separately, one as
Z32F, the other as S8. As a result, we need a lot of additional logic
for restores and transfers.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
docs/relnotes/10.6.0.html
src/gallium/drivers/freedreno/a3xx/fd3_emit.c
src/gallium/drivers/freedreno/a3xx/fd3_format.c
src/gallium/drivers/freedreno/a3xx/fd3_gmem.c
src/gallium/drivers/freedreno/freedreno_context.c
src/gallium/drivers/freedreno/freedreno_draw.c
src/gallium/drivers/freedreno/freedreno_gmem.c
src/gallium/drivers/freedreno/freedreno_gmem.h
src/gallium/drivers/freedreno/freedreno_resource.c
src/gallium/drivers/freedreno/freedreno_resource.h

index 5695ae4d77c22d8741eee3bfc12375bc69d14b5e..ff248423da64c63324a54529783bfdaef95b8011 100644 (file)
@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
 <ul>
 <li>GL_AMD_pinned_memory on r600, radeonsi</li>
 <li>GL_ARB_clip_control on i965</li>
+<li>GL_ARB_depth_buffer_float on freedreno</li>
 <li>GL_ARB_depth_clamp on freedreno</li>
 <li>GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600</li>
 <li>GL_ARB_draw_instanced on freedreno</li>
index ee473e6d56455592222f36e69573ffb792972652..af08696307574543931d3ead04ff31ad07c99b22 100644 (file)
@@ -383,9 +383,17 @@ fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
                }
 
                struct fd_resource *rsc = fd_resource(psurf[i]->texture);
+               enum pipe_format format = fd3_gmem_restore_format(psurf[i]->format);
+               /* The restore blit_zs shader expects stencil in sampler 0, and depth
+                * in sampler 1
+                */
+               if (rsc->stencil && i == 0) {
+                       rsc = rsc->stencil;
+                       format = fd3_gmem_restore_format(rsc->base.b.format);
+               }
+
                unsigned lvl = psurf[i]->u.tex.level;
                struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl);
-               enum pipe_format format = fd3_gmem_restore_format(psurf[i]->format);
 
                debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer);
 
@@ -412,6 +420,9 @@ fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
        for (i = 0; i < bufs; i++) {
                if (psurf[i]) {
                        struct fd_resource *rsc = fd_resource(psurf[i]->texture);
+                       /* Matches above logic for blit_zs shader */
+                       if (rsc->stencil && i == 0)
+                               rsc = rsc->stencil;
                        unsigned lvl = psurf[i]->u.tex.level;
                        uint32_t offset = fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer);
                        OUT_RELOC(ring, rsc->bo, offset, 0, 0);
index 76cb3182169b458133b102abb42dc7b6b8f8bf4a..ec87aa979e3f1e18faa15c0986561f141d168c16 100644 (file)
@@ -91,6 +91,8 @@ static struct fd3_format formats[PIPE_FORMAT_COUNT] = {
        _T(I8_UINT,    8_UINT,  NONE,     WZYX),
        _T(I8_SINT,    8_SINT,  NONE,     WZYX),
 
+       _T(S8_UINT,    8_UINT,  R8_UNORM, WZYX),
+
        /* 16-bit */
        VT(R16_UNORM,   16_UNORM, NONE,     WZYX),
        VT(R16_SNORM,   16_SNORM, NONE,     WZYX),
@@ -196,6 +198,7 @@ static struct fd3_format formats[PIPE_FORMAT_COUNT] = {
        _T(Z24X8_UNORM,       X8Z24_UNORM, R8G8B8A8_UNORM, WZYX),
        _T(Z24_UNORM_S8_UINT, X8Z24_UNORM, R8G8B8A8_UNORM, WZYX),
        _T(Z32_FLOAT,         Z32_FLOAT,   R8G8B8A8_UNORM, WZYX),
+       _T(Z32_FLOAT_S8X24_UINT, Z32_FLOAT,R8G8B8A8_UNORM, WZYX),
 
        /* 48-bit */
        V_(R16G16B16_UNORM,   16_16_16_UNORM, NONE, WZYX),
@@ -296,6 +299,8 @@ fd3_pipe2swap(enum pipe_format format)
 enum a3xx_tex_fetchsize
 fd3_pipe2fetchsize(enum pipe_format format)
 {
+       if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
+               format = PIPE_FORMAT_Z32_FLOAT;
        switch (util_format_get_blocksizebits(format)) {
        case 8: return TFETCH_1_BYTE;
        case 16: return TFETCH_2_BYTE;
@@ -324,6 +329,8 @@ fd3_gmem_restore_format(enum pipe_format format)
                return PIPE_FORMAT_R8G8B8A8_UNORM;
        case PIPE_FORMAT_Z16_UNORM:
                return PIPE_FORMAT_R8G8_UNORM;
+       case PIPE_FORMAT_S8_UINT:
+               return PIPE_FORMAT_R8_UNORM;
        default:
                return format;
        }
index d76acb2b100b1f2f44ed08baca7332b852146140..7d3975761dde6b39146f79573c73eeaf0ab76794 100644 (file)
@@ -72,12 +72,20 @@ emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs,
                        struct pipe_surface *psurf = bufs[i];
 
                        rsc = fd_resource(psurf->texture);
-                       slice = fd_resource_slice(rsc, psurf->u.tex.level);
-                       format = fd3_pipe2color(psurf->format);
-                       swap = fd3_pipe2swap(psurf->format);
                        pformat = psurf->format;
+                       /* In case we're drawing to Z32F_S8, the "color" actually goes to
+                        * the stencil
+                        */
+                       if (rsc->stencil) {
+                               rsc = rsc->stencil;
+                               pformat = rsc->base.b.format;
+                               bases++;
+                       }
+                       slice = fd_resource_slice(rsc, psurf->u.tex.level);
+                       format = fd3_pipe2color(pformat);
+                       swap = fd3_pipe2swap(pformat);
                        if (decode_srgb)
-                               srgb = util_format_is_srgb(psurf->format);
+                               srgb = util_format_is_srgb(pformat);
                        else
                                pformat = util_format_linear(pformat);
 
@@ -299,12 +307,17 @@ emit_binning_workaround(struct fd_context *ctx)
 
 static void
 emit_gmem2mem_surf(struct fd_context *ctx,
-               enum adreno_rb_copy_control_mode mode,
-               uint32_t base, struct pipe_surface *psurf)
+                                  enum adreno_rb_copy_control_mode mode,
+                                  bool stencil,
+                                  uint32_t base, struct pipe_surface *psurf)
 {
        struct fd_ringbuffer *ring = ctx->ring;
        struct fd_resource *rsc = fd_resource(psurf->texture);
        enum pipe_format format = psurf->format;
+       if (stencil) {
+               rsc = rsc->stencil;
+               format = rsc->base.b.format;
+       }
        struct fd_resource_slice *slice = fd_resource_slice(rsc, psurf->u.tex.level);
        uint32_t offset = fd_resource_offset(rsc, psurf->u.tex.level,
                        psurf->u.tex.first_layer);
@@ -322,10 +335,10 @@ emit_gmem2mem_surf(struct fd_context *ctx,
        OUT_RELOCW(ring, rsc->bo, offset, 0, -1);    /* RB_COPY_DEST_BASE */
        OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(slice->pitch * rsc->cpp));
        OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) |
-                       A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(psurf->format)) |
+                       A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(format)) |
                        A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) |
                        A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE) |
-                       A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(psurf->format)));
+                       A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(format)));
 
        fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
                        DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
@@ -421,9 +434,15 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile)
        fd3_program_emit(ring, &emit, 0, NULL);
        fd3_emit_vertex_bufs(ring, &emit);
 
-       if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL))
-               emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL,
-                                                  ctx->gmem.zsbuf_base, pfb->zsbuf);
+       if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) {
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+               if (!rsc->stencil || ctx->resolve & FD_BUFFER_DEPTH)
+                       emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, false,
+                                                          ctx->gmem.zsbuf_base[0], pfb->zsbuf);
+               if (rsc->stencil && ctx->resolve & FD_BUFFER_STENCIL)
+                       emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, true,
+                                                          ctx->gmem.zsbuf_base[1], pfb->zsbuf);
+       }
 
        if (ctx->resolve & FD_BUFFER_COLOR) {
                for (i = 0; i < pfb->nr_cbufs; i++) {
@@ -431,7 +450,7 @@ fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile)
                                continue;
                        if (!(ctx->resolve & (PIPE_CLEAR_COLOR0 << i)))
                                continue;
-                       emit_gmem2mem_surf(ctx, RB_COPY_RESOLVE,
+                       emit_gmem2mem_surf(ctx, RB_COPY_RESOLVE, false,
                                                           ctx->gmem.cbuf_base[i], pfb->cbufs[i]);
                }
        }
@@ -454,6 +473,7 @@ emit_mem2gmem_surf(struct fd_context *ctx, uint32_t bases[],
                struct pipe_surface **psurf, uint32_t bufs, uint32_t bin_w)
 {
        struct fd_ringbuffer *ring = ctx->ring;
+       struct pipe_surface *zsbufs[2];
 
        assert(bufs > 0);
 
@@ -464,7 +484,8 @@ emit_mem2gmem_surf(struct fd_context *ctx, uint32_t bases[],
 
        emit_mrt(ring, bufs, psurf, bases, bin_w, false);
 
-       if (psurf[0] && psurf[0]->format == PIPE_FORMAT_Z32_FLOAT) {
+       if (psurf[0] && (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT ||
+                                        psurf[0]->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) {
                /* Depth is stored as unorm in gmem, so we have to write it in using a
                 * special blit shader which writes depth.
                 */
@@ -480,8 +501,18 @@ emit_mem2gmem_surf(struct fd_context *ctx, uint32_t bases[],
                                 A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(DEPTHX_32));
                OUT_RING(ring, A3XX_RB_DEPTH_PITCH(4 * ctx->gmem.bin_w));
 
-               OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(0), 1);
-               OUT_RING(ring, 0);
+               if (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT) {
+                       OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(0), 1);
+                       OUT_RING(ring, 0);
+               } else {
+                       /* The gmem_restore_tex logic will put the first buffer's stencil
+                        * as color. Supply it with the proper information to make that
+                        * happen.
+                        */
+                       zsbufs[0] = zsbufs[1] = psurf[0];
+                       psurf = zsbufs;
+                       bufs = 2;
+               }
        } else {
                OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1);
                OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_MRT(bufs - 1));
@@ -509,7 +540,7 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
                                .half_precision = (fd3_half_precision(pfb->cbufs[0]) &&
                                                                   fd3_half_precision(pfb->cbufs[1]) &&
                                                                   fd3_half_precision(pfb->cbufs[2]) &&
-                                                                  fd3_half_precision(pfb->cbufs[3])),
+                                                                  fd3_half_precision(pfb->cbufs[3]))
                        },
        };
        float x0, y0, x1, y1;
@@ -592,6 +623,10 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
                        A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
                        A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
 
+       OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2);
+       OUT_RING(ring, 0); /* RB_STENCIL_INFO */
+       OUT_RING(ring, 0); /* RB_STENCIL_PITCH */
+
        OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
        OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
                        A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
@@ -640,7 +675,7 @@ fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
                        emit.key.half_precision = false;
                }
                fd3_program_emit(ring, &emit, 1, &pfb->zsbuf);
-               emit_mem2gmem_surf(ctx, &gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w);
+               emit_mem2gmem_surf(ctx, gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w);
        }
 
        OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
@@ -950,14 +985,19 @@ fd3_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile)
        uint32_t reg;
 
        OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2);
-       reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base);
+       reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base[0]);
        if (pfb->zsbuf) {
                reg |= A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format));
        }
        OUT_RING(ring, reg);
        if (pfb->zsbuf) {
-               uint32_t cpp = util_format_get_blocksize(pfb->zsbuf->format);
-               OUT_RING(ring, A3XX_RB_DEPTH_PITCH(cpp * gmem->bin_w));
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+               OUT_RING(ring, A3XX_RB_DEPTH_PITCH(rsc->cpp * gmem->bin_w));
+               if (rsc->stencil) {
+                       OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2);
+                       OUT_RING(ring, A3XX_RB_STENCIL_INFO_STENCIL_BASE(gmem->zsbuf_base[1]));
+                       OUT_RING(ring, A3XX_RB_STENCIL_PITCH(rsc->stencil->cpp * gmem->bin_w));
+               }
        } else {
                OUT_RING(ring, 0x00000000);
        }
index 5d92da42e566ba3241f486f679792b276a200713..668ef3629bf1bf5836decbf155d8413f78b6847a 100644 (file)
@@ -121,8 +121,12 @@ fd_context_render(struct pipe_context *pctx)
        for (i = 0; i < pfb->nr_cbufs; i++)
                if (pfb->cbufs[i])
                        fd_resource(pfb->cbufs[i]->texture)->dirty = false;
-       if (pfb->zsbuf)
-               fd_resource(pfb->zsbuf->texture)->dirty = false;
+       if (pfb->zsbuf) {
+               rsc = fd_resource(pfb->zsbuf->texture);
+               rsc->dirty = false;
+               if (rsc->stencil)
+                       rsc->stencil->dirty = false;
+       }
 
        /* go through all the used resources and clear their reading flag */
        LIST_FOR_EACH_ENTRY_SAFE(rsc, rsc_tmp, &ctx->used_resources, list) {
index fed3e64f202404ab3b69ed90b6e99e13c12b6f03..c9e317c7dc949e96781986a59cecc7565e77575f 100644 (file)
@@ -88,8 +88,12 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
        }
 
        if (fd_stencil_enabled(ctx)) {
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
                buffers |= FD_BUFFER_STENCIL;
-               fd_resource(pfb->zsbuf->texture)->dirty = true;
+               if (rsc->stencil)
+                       rsc->stencil->dirty = true;
+               else
+                       rsc->dirty = true;
                ctx->gmem_reason |= FD_GMEM_STENCIL_ENABLED;
        }
 
@@ -215,7 +219,12 @@ fd_clear(struct pipe_context *pctx, unsigned buffers,
                                fd_resource(pfb->cbufs[i]->texture)->dirty = true;
 
        if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
-               fd_resource(pfb->zsbuf->texture)->dirty = true;
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+               if (rsc->stencil && buffers & PIPE_CLEAR_STENCIL)
+                       rsc->stencil->dirty = true;
+               if (!rsc->stencil || buffers & PIPE_CLEAR_DEPTH)
+                       rsc->dirty = true;
+
                ctx->gmem_reason |= FD_GMEM_CLEARS_DEPTH_STENCIL;
        }
 
index 473d2b891e3ae499067c271dadb2cddde2d17b4f..11a1b62b26b721d0c6a0da87efb525326bced255 100644 (file)
@@ -77,7 +77,7 @@ static uint32_t bin_width(struct fd_context *ctx)
 }
 
 static uint32_t
-total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp,
+total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp[2],
                   uint32_t bin_w, uint32_t bin_h, struct fd_gmem_stateobj *gmem)
 {
        uint32_t total = 0, i;
@@ -89,9 +89,14 @@ total_size(uint8_t cbuf_cpp[], uint8_t zsbuf_cpp,
                }
        }
 
-       if (zsbuf_cpp) {
-               gmem->zsbuf_base = align(total, 0x4000);
-               total = gmem->zsbuf_base + zsbuf_cpp * bin_w * bin_h;
+       if (zsbuf_cpp[0]) {
+               gmem->zsbuf_base[0] = align(total, 0x4000);
+               total = gmem->zsbuf_base[0] + zsbuf_cpp[0] * bin_w * bin_h;
+       }
+
+       if (zsbuf_cpp[1]) {
+               gmem->zsbuf_base[1] = align(total, 0x4000);
+               total = gmem->zsbuf_base[1] + zsbuf_cpp[1] * bin_w * bin_h;
        }
 
        return total;
@@ -108,13 +113,17 @@ calculate_tiles(struct fd_context *ctx)
        uint32_t nbins_x = 1, nbins_y = 1;
        uint32_t bin_w, bin_h;
        uint32_t max_width = bin_width(ctx);
-       uint8_t cbuf_cpp[4] = {0}, zsbuf_cpp = 0;
+       uint8_t cbuf_cpp[4] = {0}, zsbuf_cpp[2] = {0};
        uint32_t i, j, t, xoff, yoff;
        uint32_t tpp_x, tpp_y;
        bool has_zs = !!(ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL));
 
-       if (has_zs)
-               zsbuf_cpp = util_format_get_blocksize(pfb->zsbuf->format);
+       if (has_zs) {
+               struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
+               zsbuf_cpp[0] = rsc->cpp;
+               if (rsc->stencil)
+                       zsbuf_cpp[1] = rsc->stencil->cpp;
+       }
        for (i = 0; i < pfb->nr_cbufs; i++) {
                if (pfb->cbufs[i])
                        cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
@@ -122,7 +131,7 @@ calculate_tiles(struct fd_context *ctx)
                        cbuf_cpp[i] = 4;
        }
 
-       if (gmem->zsbuf_cpp == zsbuf_cpp &&
+       if (!memcmp(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp)) &&
                !memcmp(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp)) &&
                !memcmp(&gmem->scissor, scissor, sizeof(gmem->scissor))) {
                /* everything is up-to-date */
@@ -156,7 +165,7 @@ calculate_tiles(struct fd_context *ctx)
         * constraints:
         */
        DBG("binning input: cbuf cpp: %d %d %d %d, zsbuf cpp: %d; %dx%d",
-               cbuf_cpp[0], cbuf_cpp[1], cbuf_cpp[2], cbuf_cpp[3], zsbuf_cpp,
+               cbuf_cpp[0], cbuf_cpp[1], cbuf_cpp[2], cbuf_cpp[3], zsbuf_cpp[0],
                width, height);
        while (total_size(cbuf_cpp, zsbuf_cpp, bin_w, bin_h, gmem) > gmem_size) {
                if (bin_w > bin_h) {
@@ -172,7 +181,7 @@ calculate_tiles(struct fd_context *ctx)
 
        gmem->scissor = *scissor;
        memcpy(gmem->cbuf_cpp, cbuf_cpp, sizeof(cbuf_cpp));
-       gmem->zsbuf_cpp = zsbuf_cpp;
+       memcpy(gmem->zsbuf_cpp, zsbuf_cpp, sizeof(zsbuf_cpp));
        gmem->bin_h = bin_h;
        gmem->bin_w = bin_w;
        gmem->nbins_x = nbins_x;
index 81f9b6abe98e487889c6cfc996c94ae6fe88c4ba..5867235db90c4f2265994c696fcf27df015269de 100644 (file)
@@ -48,9 +48,9 @@ struct fd_tile {
 struct fd_gmem_stateobj {
        struct pipe_scissor_state scissor;
        uint32_t cbuf_base[4];
-       uint32_t zsbuf_base;
+       uint32_t zsbuf_base[2];
        uint8_t cbuf_cpp[4];
-       uint8_t zsbuf_cpp;
+       uint8_t zsbuf_cpp[2];
        uint16_t bin_h, nbins_y;
        uint16_t bin_w, nbins_x;
        uint16_t minx, miny;
index e8da68e116be7441a73d908973223ff9301d1787..95f79df565e0c941541541289c6ac3246edbf72e 100644 (file)
@@ -27,6 +27,7 @@
  */
 
 #include "util/u_format.h"
+#include "util/u_format_zs.h"
 #include "util/u_inlines.h"
 #include "util/u_transfer.h"
 #include "util/u_string.h"
@@ -101,16 +102,51 @@ realloc_bo(struct fd_resource *rsc, uint32_t size)
        util_range_set_empty(&rsc->valid_buffer_range);
 }
 
+/* Currently this is only used for flushing Z32_S8 texture transfers, but
+ * eventually it should handle everything.
+ */
+static void
+fd_resource_flush(struct fd_transfer *trans, const struct pipe_box *box)
+{
+       struct fd_resource *rsc = fd_resource(trans->base.resource);
+       struct fd_resource_slice *slice = fd_resource_slice(rsc, trans->base.level);
+       struct fd_resource_slice *sslice = fd_resource_slice(rsc->stencil, trans->base.level);
+       enum pipe_format format = trans->base.resource->format;
+
+       float *depth = fd_bo_map(rsc->bo) + slice->offset +
+               (trans->base.box.y + box->y) * slice->pitch * 4 + (trans->base.box.x + box->x) * 4;
+       uint8_t *stencil = fd_bo_map(rsc->stencil->bo) + sslice->offset +
+               (trans->base.box.y + box->y) * sslice->pitch + trans->base.box.x + box->x;
+
+       assert(format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ||
+                  format == PIPE_FORMAT_X32_S8X24_UINT);
+
+       if (format != PIPE_FORMAT_X32_S8X24_UINT)
+               util_format_z32_float_s8x24_uint_unpack_z_float(
+                               depth, slice->pitch * 4,
+                               trans->staging, trans->base.stride,
+                               box->width, box->height);
+
+       util_format_z32_float_s8x24_uint_unpack_s_8uint(
+                       stencil, sslice->pitch,
+                       trans->staging, trans->base.stride,
+                       box->width, box->height);
+}
+
 static void fd_resource_transfer_flush_region(struct pipe_context *pctx,
                struct pipe_transfer *ptrans,
                const struct pipe_box *box)
 {
        struct fd_resource *rsc = fd_resource(ptrans->resource);
+       struct fd_transfer *trans = fd_transfer(ptrans);
 
        if (ptrans->resource->target == PIPE_BUFFER)
                util_range_add(&rsc->valid_buffer_range,
                                           ptrans->box.x + box->x,
                                           ptrans->box.x + box->x + box->width);
+
+       if (trans->staging)
+               fd_resource_flush(trans, box);
 }
 
 static void
@@ -119,8 +155,19 @@ fd_resource_transfer_unmap(struct pipe_context *pctx,
 {
        struct fd_context *ctx = fd_context(pctx);
        struct fd_resource *rsc = fd_resource(ptrans->resource);
-       if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED))
+       struct fd_transfer *trans = fd_transfer(ptrans);
+
+       if (trans->staging && !(ptrans->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
+               struct pipe_box box;
+               u_box_2d(0, 0, ptrans->box.width, ptrans->box.height, &box);
+               fd_resource_flush(trans, &box);
+       }
+
+       if (!(ptrans->usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
                fd_bo_cpu_fini(rsc->bo);
+               if (rsc->stencil)
+                       fd_bo_cpu_fini(rsc->stencil->bo);
+       }
 
        util_range_add(&rsc->valid_buffer_range,
                                   ptrans->box.x,
@@ -128,6 +175,9 @@ fd_resource_transfer_unmap(struct pipe_context *pctx,
 
        pipe_resource_reference(&ptrans->resource, NULL);
        util_slab_free(&ctx->transfer_pool, ptrans);
+
+       if (trans->staging)
+               free(trans->staging);
 }
 
 static void *
@@ -148,7 +198,8 @@ fd_resource_transfer_map(struct pipe_context *pctx,
        char *buf;
        int ret = 0;
 
-       DBG("prsc=%p, level=%u, usage=%x", prsc, level, usage);
+       DBG("prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d", prsc, level, usage,
+               box->width, box->height, box->x, box->y);
 
        ptrans = util_slab_alloc(&ctx->transfer_pool);
        if (!ptrans)
@@ -173,6 +224,8 @@ fd_resource_transfer_map(struct pipe_context *pctx,
 
        if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
                realloc_bo(rsc, fd_bo_size(rsc->bo));
+               if (rsc->stencil)
+                       realloc_bo(rsc->stencil, fd_bo_size(rsc->stencil->bo));
                fd_invalidate_resource(ctx, prsc);
        } else if ((usage & PIPE_TRANSFER_WRITE) &&
                           prsc->target == PIPE_BUFFER &&
@@ -185,7 +238,7 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                /* If the GPU is writing to the resource, or if it is reading from the
                 * resource and we're trying to write to it, flush the renders.
                 */
-               if (rsc->dirty ||
+               if (rsc->dirty || (rsc->stencil && rsc->stencil->dirty) ||
                        ((ptrans->usage & PIPE_TRANSFER_WRITE) && rsc->reading))
                        fd_context_render(pctx);
 
@@ -204,8 +257,6 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                return NULL;
        }
 
-       *pptrans = ptrans;
-
        if (rsc->layer_first) {
                offset = slice->offset +
                        box->y / util_format_get_blockheight(format) * ptrans->stride +
@@ -218,6 +269,47 @@ fd_resource_transfer_map(struct pipe_context *pctx,
                        box->z * slice->size0;
        }
 
+       if (prsc->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ||
+               prsc->format == PIPE_FORMAT_X32_S8X24_UINT) {
+               trans->base.stride = trans->base.box.width * rsc->cpp * 2;
+               trans->staging = malloc(trans->base.stride * trans->base.box.height);
+               if (!trans->staging)
+                       goto fail;
+
+               /* if we're not discarding the whole range (or resource), we must copy
+                * the real data in.
+                */
+               if (!(usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+                                          PIPE_TRANSFER_DISCARD_RANGE))) {
+                       struct fd_resource_slice *sslice =
+                               fd_resource_slice(rsc->stencil, level);
+                       void *sbuf = fd_bo_map(rsc->stencil->bo);
+                       if (!sbuf)
+                               goto fail;
+
+                       float *depth = (float *)(buf + slice->offset +
+                               box->y * slice->pitch * 4 + box->x * 4);
+                       uint8_t *stencil = sbuf + sslice->offset +
+                               box->y * sslice->pitch + box->x;
+
+                       if (format != PIPE_FORMAT_X32_S8X24_UINT)
+                               util_format_z32_float_s8x24_uint_pack_z_float(
+                                               trans->staging, trans->base.stride,
+                                               depth, slice->pitch * 4,
+                                               box->width, box->height);
+
+                       util_format_z32_float_s8x24_uint_pack_s_8uint(
+                                       trans->staging, trans->base.stride,
+                                       stencil, sslice->pitch,
+                                       box->width, box->height);
+               }
+
+               buf = trans->staging;
+               offset = 0;
+       }
+
+       *pptrans = ptrans;
+
        return buf + offset;
 
 fail:
@@ -347,7 +439,10 @@ fd_resource_create(struct pipe_screen *pscreen,
        util_range_init(&rsc->valid_buffer_range);
 
        rsc->base.vtbl = &fd_resource_vtbl;
-       rsc->cpp = util_format_get_blocksize(tmpl->format);
+       if (tmpl->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
+               rsc->cpp = util_format_get_blocksize(PIPE_FORMAT_Z32_FLOAT);
+       else
+               rsc->cpp = util_format_get_blocksize(tmpl->format);
 
        assert(rsc->cpp);
 
@@ -374,6 +469,19 @@ fd_resource_create(struct pipe_screen *pscreen,
        if (!rsc->bo)
                goto fail;
 
+       /* There is no native Z32F_S8 sampling or rendering format, so this must
+        * be emulated via two separate textures. The depth texture still keeps
+        * its Z32F_S8 format though, and we also keep a reference to a separate
+        * S8 texture.
+        */
+       if (tmpl->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
+               struct pipe_resource stencil = *tmpl;
+               stencil.format = PIPE_FORMAT_S8_UINT;
+               rsc->stencil = fd_resource(fd_resource_create(pscreen, &stencil));
+               if (!rsc->stencil)
+                       goto fail;
+       }
+
        return prsc;
 fail:
        fd_resource_destroy(pscreen, prsc);
@@ -567,7 +675,7 @@ fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
 {
        struct fd_resource *rsc = fd_resource(prsc);
 
-       if (rsc->dirty)
+       if (rsc->dirty || (rsc->stencil && rsc->stencil->dirty))
                fd_context_render(pctx);
 }
 
index f80acb1e1883da077f44ad484427e91ecf8079dc..fdf3b8c7d7a6325b78bf712662d4195e5c11d8a7 100644 (file)
@@ -72,6 +72,9 @@ struct fd_resource {
        /* buffer range that has been initialized */
        struct util_range valid_buffer_range;
 
+       /* reference to the resource holding stencil data for a z32_s8 texture */
+       struct fd_resource *stencil;
+
        struct list_head list;
 };