return bt_state;
}
+static uint32_t
+binding_table_for_surface_state(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_state surface_state)
+{
+ uint32_t state_offset;
+ struct anv_state bt_state =
+ anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset);
+
+ uint32_t *bt_map = bt_state.map;
+ bt_map[0] = surface_state.offset + state_offset;
+
+ return bt_state.offset;
+}
+
static void
clear_color_attachment(struct anv_cmd_buffer *cmd_buffer,
struct blorp_batch *batch,
const VkClearAttachment *attachment,
uint32_t rectCount, const VkClearRect *pRects)
{
- const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
- const uint32_t att = attachment->colorAttachment;
- const struct anv_image_view *iview =
- fb->attachments[subpass->color_attachments[att]];
- const struct anv_image *image = iview->image;
+ const uint32_t color_att = attachment->colorAttachment;
+ const uint32_t att_idx = subpass->color_attachments[color_att];
+ struct anv_render_pass_attachment *pass_att =
+ &cmd_buffer->state.pass->attachments[att_idx];
+ struct anv_attachment_state *att_state =
+ &cmd_buffer->state.attachments[att_idx];
- struct blorp_surf surf;
- get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, &surf);
+ uint32_t binding_table =
+ binding_table_for_surface_state(cmd_buffer, att_state->color_rt_state);
union isl_color_value clear_color;
memcpy(clear_color.u32, attachment->clearValue.color.uint32,
sizeof(clear_color.u32));
- static const bool color_write_disable[4] = { false, false, false, false };
-
for (uint32_t r = 0; r < rectCount; ++r) {
const VkOffset2D offset = pRects[r].rect.offset;
const VkExtent2D extent = pRects[r].rect.extent;
- blorp_clear(batch, &surf, iview->isl.format, iview->isl.swizzle,
- iview->isl.base_level,
- iview->isl.base_array_layer + pRects[r].baseArrayLayer,
- pRects[r].layerCount,
- offset.x, offset.y,
- offset.x + extent.width, offset.y + extent.height,
- clear_color, color_write_disable);
+ blorp_clear_attachments(batch, binding_table,
+ ISL_FORMAT_UNSUPPORTED, pass_att->samples,
+ pRects[r].baseArrayLayer,
+ pRects[r].layerCount,
+ offset.x, offset.y,
+ offset.x + extent.width, offset.y + extent.height,
+ true, clear_color, false, 0.0f, 0, 0);
}
}
const VkClearAttachment *attachment,
uint32_t rectCount, const VkClearRect *pRects)
{
- const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ static const union isl_color_value color_value = { .u32 = { 0, } };
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
- const struct anv_image_view *iview =
- fb->attachments[subpass->depth_stencil_attachment];
- const struct anv_image *image = iview->image;
+ const uint32_t att_idx = subpass->depth_stencil_attachment;
+ struct anv_render_pass_attachment *pass_att =
+ &cmd_buffer->state.pass->attachments[att_idx];
bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT;
bool clear_stencil = attachment->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT;
- struct blorp_surf depth, stencil;
+ enum isl_format depth_format = ISL_FORMAT_UNSUPPORTED;
if (clear_depth) {
- get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_DEPTH_BIT,
- &depth);
- } else {
- memset(&depth, 0, sizeof(depth));
+ depth_format = anv_get_isl_format(&cmd_buffer->device->info,
+ pass_att->format,
+ VK_IMAGE_ASPECT_DEPTH_BIT,
+ VK_IMAGE_TILING_OPTIMAL);
}
- if (clear_stencil) {
- get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_STENCIL_BIT,
- &stencil);
- } else {
- memset(&stencil, 0, sizeof(stencil));
- }
+ uint32_t binding_table =
+ binding_table_for_surface_state(cmd_buffer,
+ cmd_buffer->state.null_surface_state);
for (uint32_t r = 0; r < rectCount; ++r) {
const VkOffset2D offset = pRects[r].rect.offset;
const VkExtent2D extent = pRects[r].rect.extent;
VkClearDepthStencilValue value = attachment->clearValue.depthStencil;
- blorp_clear_depth_stencil(batch, &depth, &stencil,
- iview->isl.base_level,
- iview->isl.base_array_layer +
- pRects[r].baseArrayLayer,
- pRects[r].layerCount,
- offset.x, offset.y,
- offset.x + extent.width,
- offset.y + extent.height,
- clear_depth, value.depth,
- clear_stencil ? 0xff : 0, value.stencil);
+ blorp_clear_attachments(batch, binding_table,
+ depth_format, pass_att->samples,
+ pRects[r].baseArrayLayer,
+ pRects[r].layerCount,
+ offset.x, offset.y,
+ offset.x + extent.width, offset.y + extent.height,
+ false, color_value,
+ clear_depth, value.depth,
+ clear_stencil ? 0xff : 0, value.stencil);
}
}