*/
#include "nir.h"
+#include "nir_builder.h"
/*
* Implements "copy splitting" which is similar to structure splitting only
return true;
}
+static void
+split_deref_copy_instr(nir_builder *b,
+ nir_deref_instr *dst, nir_deref_instr *src)
+{
+ assert(dst->type == src->type);
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ nir_copy_deref(b, dst, src);
+ } else if (glsl_type_is_struct(src->type)) {
+ for (unsigned i = 0; i < glsl_get_length(src->type); i++) {
+ split_deref_copy_instr(b, nir_build_deref_struct(b, dst, i),
+ nir_build_deref_struct(b, src, i));
+ }
+ } else {
+ assert(glsl_type_is_matrix(src->type) || glsl_type_is_array(src->type));
+ split_deref_copy_instr(b, nir_build_deref_array_wildcard(b, dst),
+ nir_build_deref_array_wildcard(b, src));
+ }
+}
+
static bool
split_var_copies_impl(nir_function_impl *impl)
{
state.dead_ctx = ralloc_context(NULL);
state.progress = false;
+ nir_builder b;
+ nir_builder_init(&b, impl);
+
nir_foreach_block(block, impl) {
split_var_copies_block(block, &state);
+
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *copy = nir_instr_as_intrinsic(instr);
+ if (copy->intrinsic != nir_intrinsic_copy_deref)
+ continue;
+
+ b.cursor = nir_instr_remove(©->instr);
+
+ nir_deref_instr *dst =
+ nir_instr_as_deref(copy->src[0].ssa->parent_instr);
+ nir_deref_instr *src =
+ nir_instr_as_deref(copy->src[1].ssa->parent_instr);
+ split_deref_copy_instr(&b, dst, src);
+
+ state.progress = true;
+ }
}
ralloc_free(state.dead_ctx);
{
bool progress = false;
- nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs);
-
nir_foreach_function(function, shader) {
if (function->impl)
progress = split_var_copies_impl(function->impl) || progress;