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llvmpipe: remove call to llvmpipe_set_texture_image_layout()
author
Brian Paul
<brianp@vmware.com>
Tue, 20 Apr 2010 14:42:30 +0000
(08:42 -0600)
committer
Brian Paul
<brianp@vmware.com>
Tue, 20 Apr 2010 14:42:32 +0000
(08:42 -0600)
This would seem to be needed but caused some regressions.
More investigation will be done.
src/gallium/drivers/llvmpipe/lp_texture.c
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diff --git
a/src/gallium/drivers/llvmpipe/lp_texture.c
b/src/gallium/drivers/llvmpipe/lp_texture.c
index 01854ca2f2d398987ced6bc155467864ee8ea8eb..1d16b45fbf7f3dfe1c540b5fdb084ecc00b841ec 100644
(file)
--- a/
src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/
src/gallium/drivers/llvmpipe/lp_texture.c
@@
-931,9
+931,6
@@
llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
/* Just allocating tiled memory. Don't initialize it from the
* linear data if it exists.
*/
- llvmpipe_set_texture_image_layout(lpr, face_slice, level,
- width_t, height_t, layout);
-
return target_data;
}