const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
+ bool index_bounds_valid,
GLuint min_index,
GLuint max_index,
struct brw_transform_feedback_object *xfb_obj,
brw->ib.ib = ib;
brw->ctx.NewDriverState |= BRW_NEW_INDICES;
+ brw->vb.index_bounds_valid = index_bounds_valid;
brw->vb.min_index = min_index;
brw->vb.max_index = max_index;
brw->ctx.NewDriverState |= BRW_NEW_VERTICES;
perf_debug("Scanning index buffer to compute index buffer bounds. "
"Use glDrawRangeElements() to avoid this.\n");
vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims);
+ index_bounds_valid = true;
}
/* Try drawing with the hardware, but don't do anything else if we can't
* manage it. swrast doesn't support our featureset, so we can't fall back
* to it.
*/
- brw_try_draw_prims(ctx, arrays, prims, nr_prims, ib, min_index, max_index,
- xfb_obj, stream, indirect);
+ brw_try_draw_prims(ctx, arrays, prims, nr_prims, ib, index_bounds_valid,
+ min_index, max_index, xfb_obj, stream, indirect);
}
void