if (format == ISL_FORMAT_R9G9B9E5_SHAREDEXP) {
clear_color.u32[0] = float3_to_rgb9e5(clear_color.f32);
format = ISL_FORMAT_R32_UINT;
+ } else if (format == ISL_FORMAT_A4B4G4R4_UNORM) {
+ /* Broadwell and earlier cannot render to this format so we need to work
+ * around it by swapping the colors around and using B4G4R4A4 instead.
+ */
+
+ /* First, we apply the swizzle. */
+ union isl_color_value old;
+ assert((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4);
+ old.u32[swizzle.r - ISL_CHANNEL_SELECT_RED] = clear_color.u32[0];
+ old.u32[swizzle.g - ISL_CHANNEL_SELECT_RED] = clear_color.u32[1];
+ old.u32[swizzle.b - ISL_CHANNEL_SELECT_RED] = clear_color.u32[2];
+ old.u32[swizzle.a - ISL_CHANNEL_SELECT_RED] = clear_color.u32[3];
+ swizzle = ISL_SWIZZLE_IDENTITY;
+
+ /* Now we re-order for the new format */
+ clear_color.u32[0] = old.u32[1];
+ clear_color.u32[1] = old.u32[2];
+ clear_color.u32[2] = old.u32[3];
+ clear_color.u32[3] = old.u32[0];
+ format = ISL_FORMAT_B4G4R4A4_UNORM;
}
memcpy(¶ms.wm_inputs.clear_color, clear_color.f32, sizeof(float) * 4);