When a table walk is initiated by the fetch stage, the CPU can
potentially move to the idle state and never wake up.
The fetch stage must call cpu->wakeCPU() when a translation completes
(in finishTranslation()).
ThreadID tid = mem_req->threadId();
Addr block_PC = mem_req->getVaddr();
+ // Wake up CPU if it was idle
+ cpu->wakeCPU();
+
// If translation was successful, attempt to read the icache block.
if (fault == NoFault) {
// Build packet here.
instruction->fault = fault;
wroteToTimeBuffer = true;
+ DPRINTF(Activity, "Activity this cycle.\n");
+ cpu->activityThisCycle();
+
fetchStatus[tid] = TrapPending;
DPRINTF(Fetch, "[tid:%i]: Blocked, need to handle the trap.\n", tid);