vbuf->buf = winsys->buffer_create(winsys, 64);
winsys->buffer_data( winsys, vbuf->buf,
VBUF_SIZE, NULL,
- PIPE_BUFFER_USAGE_VERTEX );
+ I915_BUFFER_USAGE_LIT_VERTEX );
vbuf->vertex_map = winsys->buffer_map(winsys,
vbuf->buf,
PIPE_BUFFER_FLAG_WRITE );
#define I915_WINSYS_H
+#include "pipe/p_defines.h"
+
+
/* Pipe drivers are (meant to be!) independent of both GL and the
* window system. The window system provides a buffer manager and a
* set of additional hooks for things like command buffer submission,
#define I915_BUFFER_ACCESS_WRITE 0x1
#define I915_BUFFER_ACCESS_READ 0x2
+#define I915_BUFFER_USAGE_LIT_VERTEX (PIPE_BUFFER_USAGE_CUSTOM << 0)
+
struct pipe_context *i915_create( struct pipe_winsys *,
struct i915_winsys *,
/**
* Buffer usage flags
*/
-#define PIPE_BUFFER_USAGE_PIXEL 0x1
-#define PIPE_BUFFER_USAGE_VERTEX 0x2
-#define PIPE_BUFFER_USAGE_INDEX 0x4
-#define PIPE_BUFFER_USAGE_CONSTANT 0x8
-
+#define PIPE_BUFFER_USAGE_PIXEL (1 << 0)
+#define PIPE_BUFFER_USAGE_VERTEX (1 << 1)
+#define PIPE_BUFFER_USAGE_INDEX (1 << 2)
+#define PIPE_BUFFER_USAGE_CONSTANT (1 << 3)
+/** Pipe driver custam usage flags should be greater or equal to this value */
+#define PIPE_BUFFER_USAGE_CUSTOM (1 << 16)
/**
* Flush types: