struct iris_state_ref ssbo_surface_state[PIPE_MAX_SHADER_BUFFERS];
/** Shader Storage Images (image load store) */
- struct pipe_resource *image[PIPE_MAX_SHADER_IMAGES];
- struct iris_state_ref image_surface_state[PIPE_MAX_SHADER_IMAGES];
+ struct {
+ struct pipe_resource *res;
+ struct iris_state_ref surface_state;
+ unsigned access;
+ } image[PIPE_MAX_SHADER_IMAGES];
struct iris_state_ref sampler_table;
struct iris_sampler_state *samplers[IRIS_MAX_TEXTURE_SAMPLERS];
if (p_images && p_images[i].resource) {
const struct pipe_image_view *img = &p_images[i];
struct iris_resource *res = (void *) img->resource;
- pipe_resource_reference(&shs->image[start_slot + i], &res->base);
+ pipe_resource_reference(&shs->image[start_slot + i].res, &res->base);
// XXX: these are not retained forever, use a separate uploader?
void *map =
upload_state(ice->state.surface_uploader,
- &shs->image_surface_state[start_slot + i],
+ &shs->image[start_slot + i].surface_state,
4 * GENX(RENDER_SURFACE_STATE_length), 64);
if (!unlikely(map)) {
- pipe_resource_reference(&shs->image[start_slot + i], NULL);
+ pipe_resource_reference(&shs->image[start_slot + i].res, NULL);
return;
}
struct iris_bo *surf_state_bo =
- iris_resource_bo(shs->image_surface_state[start_slot + i].res);
- shs->image_surface_state[start_slot + i].offset +=
+ iris_resource_bo(shs->image[start_slot + i].surface_state.res);
+ shs->image[start_slot + i].surface_state.offset +=
iris_bo_offset_from_base_address(surf_state_bo);
isl_surf_usage_flags_t usage = ISL_SURF_USAGE_STORAGE_BIT;
.mocs = MOCS_WB);
}
} else {
- pipe_resource_reference(&shs->image[start_slot + i], NULL);
- pipe_resource_reference(&shs->image_surface_state[start_slot + i].res,
+ pipe_resource_reference(&shs->image[start_slot + i].res, NULL);
+ pipe_resource_reference(&shs->image[start_slot + i].surface_state.res,
NULL);
}
}
use_image(struct iris_batch *batch, struct iris_context *ice,
struct iris_shader_state *shs, int i)
{
- if (!shs->image[i])
+ if (!shs->image[i].res)
return use_null_surface(batch, ice);
- struct iris_state_ref *surf_state = &shs->image_surface_state[i];
+ struct iris_state_ref *surf_state = &shs->image[i].surface_state;
- iris_use_pinned_bo(batch, iris_resource_bo(shs->image[i]), true);
+ iris_use_pinned_bo(batch, iris_resource_bo(shs->image[i].res),
+ shs->image[i].access & PIPE_IMAGE_ACCESS_WRITE);
iris_use_pinned_bo(batch, iris_resource_bo(surf_state->res), false);
return surf_state->offset;