typedef unsigned int USItype __attribute__ ((mode (SI)));
typedef int DItype __attribute__ ((mode (DI)));
typedef unsigned int UDItype __attribute__ ((mode (DI)));
+
typedef float SFtype __attribute__ ((mode (SF)));
typedef float DFtype __attribute__ ((mode (DF)));
+
#if LONG_DOUBLE_TYPE_SIZE == 96
typedef float XFtype __attribute__ ((mode (XF)));
#endif
typedef float TFtype __attribute__ ((mode (TF)));
#endif
-#if BITS_PER_WORD==16
-typedef int word_type __attribute__ ((mode (HI)));
-#endif
-#if BITS_PER_WORD==32
-typedef int word_type __attribute__ ((mode (SI)));
-#endif
-#if BITS_PER_WORD==64
-typedef int word_type __attribute__ ((mode (DI)));
-#endif
+typedef int word_type __attribute__ ((mode (__word__)));
/* Make sure that we don't accidentally use any normal C language built-in
type names in the first part of this file. Instead we want to use *only*