return ac_build_indexed_load_const(&ctx->ac, ptr, index);
}
+static LLVMValueRef
+load_ssbo(struct ac_shader_abi *abi, LLVMValueRef index, bool write)
+{
+ struct si_shader_context *ctx = si_shader_context_from_abi(abi);
+ LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
+ ctx->param_const_and_shader_buffers);
+
+ index = si_llvm_bound_index(ctx, index, ctx->num_shader_buffers);
+ index = LLVMBuildSub(ctx->gallivm.builder,
+ LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
+ index, "");
+
+ return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
+}
+
static LLVMValueRef fetch_constant(
struct lp_build_tgsi_context *bld_base,
const struct tgsi_full_src_register *reg,
}
ctx->abi.load_ubo = load_ubo;
+ ctx->abi.load_ssbo = load_ssbo;
create_function(ctx);
preload_ring_buffers(ctx);
const struct tgsi_full_src_register *reg)
{
LLVMValueRef index;
- LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
- ctx->param_const_and_shader_buffers);
if (!reg->Register.Indirect) {
- index = LLVMConstInt(ctx->i32,
- si_get_shaderbuf_slot(reg->Register.Index), 0);
+ index = LLVMConstInt(ctx->i32, reg->Register.Index, false);
} else {
- index = si_get_bounded_indirect_index(ctx, ®->Indirect,
- reg->Register.Index,
- ctx->num_shader_buffers);
- index = LLVMBuildSub(ctx->gallivm.builder,
- LLVMConstInt(ctx->i32, SI_NUM_SHADER_BUFFERS - 1, 0),
- index, "");
+ index = si_get_indirect_index(ctx, ®->Indirect,
+ reg->Register.Index);
}
- return ac_build_indexed_load_const(&ctx->ac, rsrc_ptr, index);
+ return ctx->abi.load_ssbo(&ctx->abi, index, false);
}
static bool tgsi_is_array_sampler(unsigned target)