si_set_tesseval_regs(shader, pm4);
}
-static unsigned si_gs_get_max_stream(struct si_shader *shader)
-{
- struct pipe_stream_output_info *so = &shader->selector->so;
- unsigned max_stream = 0, i;
-
- if (so->num_outputs == 0)
- return 0;
-
- for (i = 0; i < so->num_outputs; i++) {
- if (so->output[i].stream > max_stream)
- max_stream = so->output[i].stream;
- }
- return max_stream;
-}
-
static void si_shader_gs(struct si_shader *shader)
{
unsigned gs_vert_itemsize = shader->selector->gsvs_vertex_size;
struct si_pm4_state *pm4;
unsigned num_sgprs, num_user_sgprs;
uint64_t va;
- unsigned max_stream = si_gs_get_max_stream(shader);
+ unsigned max_stream = shader->selector->max_gs_stream;
/* The GSVS_RING_ITEMSIZE register takes 15 bits */
assert(gsvs_itemsize < (1 << 15));
sel->max_gsvs_emit_size = sel->gsvs_vertex_size *
sel->gs_max_out_vertices;
+ sel->max_gs_stream = 0;
+ for (i = 0; i < sel->so.num_outputs; i++)
+ sel->max_gs_stream = MAX2(sel->max_gs_stream,
+ sel->so.output[i].stream);
+
for (i = 0; i < sel->info.num_inputs; i++) {
unsigned name = sel->info.input_semantic_name[i];
unsigned index = sel->info.input_semantic_index[i];