out[2] = x2 / (float)u_minify(src_width0, level);
out[3] = y2 / (float)u_minify(src_height0, level);
} else {
- out[0] = x1;
- out[1] = y1;
- out[2] = x2;
- out[3] = y2;
+ out[0] = (float) x1;
+ out[1] = (float) y1;
+ out[2] = (float) x2;
+ out[3] = (float) y2;
}
}
case PIPE_TEXTURE_1D_ARRAY:
for (i = 0; i < 4; i++)
- ctx->vertices[i][1][1] = layer; /*t*/
+ ctx->vertices[i][1][1] = (float) layer; /*t*/
break;
case PIPE_TEXTURE_2D_ARRAY:
for (i = 0; i < 4; i++) {
- ctx->vertices[i][1][2] = layer; /*r*/
- ctx->vertices[i][1][3] = sample; /*q*/
+ ctx->vertices[i][1][2] = (float) layer; /*r*/
+ ctx->vertices[i][1][3] = (float) sample; /*q*/
}
break;
case PIPE_TEXTURE_2D:
for (i = 0; i < 4; i++) {
- ctx->vertices[i][1][2] = sample; /*r*/
+ ctx->vertices[i][1][2] = (float) sample; /*r*/
}
break;
blitter_set_common_draw_rect_state(ctx, FALSE);
blitter_set_dst_dimensions(ctx, width, height);
- blitter->draw_rectangle(blitter, 0, 0, width, height, depth,
+ blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
UTIL_BLITTER_ATTRIB_COLOR, color);
blitter_restore_vertex_states(ctx);
blitter_set_common_draw_rect_state(ctx, FALSE);
blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
- blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, depth,
+ blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
+ (float) depth,
UTIL_BLITTER_ATTRIB_NONE, NULL);
blitter_restore_vertex_states(ctx);
}
return box->x >= 0 &&
- box->x + box->width <= width &&
+ box->x + box->width <= (int) width &&
box->y >= 0 &&
- box->y + box->height <= height &&
+ box->y + box->height <= (int) height &&
box->z >= 0 &&
- box->z + box->depth <= depth;
+ box->z + box->depth <= (int) depth;
}
static unsigned get_sample_count(const struct pipe_resource *res)
boolean is_sample_mask_saved;
unsigned saved_sample_mask;
- int saved_num_sampler_states;
+ unsigned saved_num_sampler_states;
void *saved_sampler_states[PIPE_MAX_SAMPLERS];
- int saved_num_sampler_views;
+ unsigned saved_num_sampler_views;
struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS];
- int saved_num_vertex_buffers;
+ unsigned saved_num_vertex_buffers;
struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS];
- int saved_num_so_targets;
+ unsigned saved_num_so_targets;
struct pipe_stream_output_target *saved_so_targets[PIPE_MAX_SO_BUFFERS];
struct pipe_query *saved_render_cond_query;
static INLINE
void util_blitter_save_fragment_sampler_states(
struct blitter_context *blitter,
- int num_sampler_states,
+ unsigned num_sampler_states,
void **sampler_states)
{
assert(num_sampler_states <= Elements(blitter->saved_sampler_states));
static INLINE void
util_blitter_save_fragment_sampler_views(struct blitter_context *blitter,
- int num_views,
+ unsigned num_views,
struct pipe_sampler_view **views)
{
unsigned i;
static INLINE void
util_blitter_save_vertex_buffers(struct blitter_context *blitter,
- int num_vertex_buffers,
+ unsigned num_vertex_buffers,
struct pipe_vertex_buffer *vertex_buffers)
{
assert(num_vertex_buffers <= Elements(blitter->saved_vertex_buffers));
static INLINE void
util_blitter_save_so_targets(struct blitter_context *blitter,
- int num_targets,
+ unsigned num_targets,
struct pipe_stream_output_target **targets)
{
unsigned i;