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st/mesa: fix samplerCubeShadow with bias
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 4 Jul 2014 01:19:58 +0000
(
03:19
+0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Fri, 11 Jul 2014 17:36:29 +0000
(19:36 +0200)
It has 5 coordinates: (x,y,z,depth,lodbias)
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp
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diff --git
a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index f47cd7d53507362949ed840a9cca86de07ac2769..b5736b2a93555cf084e685d6cf063e5bfd54dd8b 100644
(file)
--- a/
src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/
src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@
-2820,7
+2820,13
@@
glsl_to_tgsi_visitor::visit(ir_texture *ir)
}
break;
case ir_txb:
- opcode = is_cube_array ? TGSI_OPCODE_TXB2 : TGSI_OPCODE_TXB;
+ if (is_cube_array ||
+ sampler_type == glsl_type::samplerCubeShadow_type) {
+ opcode = TGSI_OPCODE_TXB2;
+ }
+ else {
+ opcode = TGSI_OPCODE_TXB;
+ }
ir->lod_info.bias->accept(this);
lod_info = this->result;
if (ir->offset) {