--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_shader_image_load_store" number="115">
+
+<enum name="VERTEX_ATTRIB_ARRAY_BARRIER_BIT" value="0x00000001"/>
+<enum name="ELEMENT_ARRAY_BARRIER_BIT" value="0x00000002"/>
+<enum name="UNIFORM_BARRIER_BIT" value="0x00000004"/>
+<enum name="TEXTURE_FETCH_BARRIER_BIT" value="0x00000008"/>
+<enum name="SHADER_IMAGE_ACCESS_BARRIER_BIT" value="0x00000020"/>
+<enum name="COMMAND_BARRIER_BIT" value="0x00000040"/>
+<enum name="PIXEL_BUFFER_BARRIER_BIT" value="0x00000080"/>
+<enum name="TEXTURE_UPDATE_BARRIER_BIT" value="0x00000100"/>
+<enum name="BUFFER_UPDATE_BARRIER_BIT" value="0x00000200"/>
+<enum name="FRAMEBUFFER_BARRIER_BIT" value="0x00000400"/>
+<enum name="TRANSFORM_FEEDBACK_BARRIER_BIT" value="0x00000800"/>
+<enum name="ATOMIC_COUNTER_BARRIER_BIT" value="0x00001000"/>
+<enum name="ALL_BARRIER_BITS" value="0xFFFFFFFF"/>
+<enum name="MAX_IMAGE_UNITS" value="0x8F38"/>
+<enum name="MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS" value="0x8F39"/>
+<enum name="IMAGE_BINDING_NAME" value="0x8F3A"/>
+<enum name="IMAGE_BINDING_LEVEL" value="0x8F3B"/>
+<enum name="IMAGE_BINDING_LAYERED" value="0x8F3C"/>
+<enum name="IMAGE_BINDING_LAYER" value="0x8F3D"/>
+<enum name="IMAGE_BINDING_ACCESS" value="0x8F3E"/>
+<enum name="IMAGE_1D" value="0x904C"/>
+<enum name="IMAGE_2D" value="0x904D"/>
+<enum name="IMAGE_3D" value="0x904E"/>
+<enum name="IMAGE_2D_RECT" value="0x904F"/>
+<enum name="IMAGE_CUBE" value="0x9050"/>
+<enum name="IMAGE_BUFFER" value="0x9051"/>
+<enum name="IMAGE_1D_ARRAY" value="0x9052"/>
+<enum name="IMAGE_2D_ARRAY" value="0x9053"/>
+<enum name="IMAGE_CUBE_MAP_ARRAY" value="0x9054"/>
+<enum name="IMAGE_2D_MULTISAMPLE" value="0x9055"/>
+<enum name="IMAGE_2D_MULTISAMPLE_ARRAY" value="0x9056"/>
+<enum name="INT_IMAGE_1D" value="0x9057"/>
+<enum name="INT_IMAGE_2D" value="0x9058"/>
+<enum name="INT_IMAGE_3D" value="0x9059"/>
+<enum name="INT_IMAGE_2D_RECT" value="0x905A"/>
+<enum name="INT_IMAGE_CUBE" value="0x905B"/>
+<enum name="INT_IMAGE_BUFFER" value="0x905C"/>
+<enum name="INT_IMAGE_1D_ARRAY" value="0x905D"/>
+<enum name="INT_IMAGE_2D_ARRAY" value="0x905E"/>
+<enum name="INT_IMAGE_CUBE_MAP_ARRAY" value="0x905F"/>
+<enum name="INT_IMAGE_2D_MULTISAMPLE" value="0x9060"/>
+<enum name="INT_IMAGE_2D_MULTISAMPLE_ARRAY" value="0x9061"/>
+<enum name="UNSIGNED_INT_IMAGE_1D" value="0x9062"/>
+<enum name="UNSIGNED_INT_IMAGE_2D" value="0x9063"/>
+<enum name="UNSIGNED_INT_IMAGE_3D" value="0x9064"/>
+<enum name="UNSIGNED_INT_IMAGE_2D_RECT" value="0x9065"/>
+<enum name="UNSIGNED_INT_IMAGE_CUBE" value="0x9066"/>
+<enum name="UNSIGNED_INT_IMAGE_BUFFER" value="0x9067"/>
+<enum name="UNSIGNED_INT_IMAGE_1D_ARRAY" value="0x9068"/>
+<enum name="UNSIGNED_INT_IMAGE_2D_ARRAY" value="0x9069"/>
+<enum name="UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY" value="0x906A"/>
+<enum name="UNSIGNED_INT_IMAGE_2D_MULTISAMPLE" value="0x906B"/>
+<enum name="UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY" value="0x906C"/>
+<enum name="MAX_IMAGE_SAMPLES" value="0x906D"/>
+<enum name="IMAGE_BINDING_FORMAT" value="0x906E"/>
+<enum name="IMAGE_FORMAT_COMPATIBILITY_TYPE" value="0x90C7"/>
+<enum name="IMAGE_FORMAT_COMPATIBILITY_BY_SIZE" value="0x90C8"/>
+<enum name="IMAGE_FORMAT_COMPATIBILITY_BY_CLASS" value="0x90C9"/>
+<enum name="MAX_VERTEX_IMAGE_UNIFORMS" value="0x90CA"/>
+<enum name="MAX_TESS_CONTROL_IMAGE_UNIFORMS" value="0x90CB"/>
+<enum name="MAX_TESS_EVALUATION_IMAGE_UNIFORMS" value="0x90CC"/>
+<enum name="MAX_GEOMETRY_IMAGE_UNIFORMS" value="0x90CD"/>
+<enum name="MAX_FRAGMENT_IMAGE_UNIFORMS" value="0x90CE"/>
+<enum name="MAX_COMBINED_IMAGE_UNIFORMS" value="0x90CF"/>
+
+<function name="BindImageTexture" offset="assign">
+ <param name="unit" type="GLuint"/>
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="layered" type="GLboolean"/>
+ <param name="layer" type="GLint"/>
+ <param name="access" type="GLenum"/>
+ <param name="format" type="GLenum"/>
+</function>
+
+<function name="MemoryBarrier" offset="assign">
+ <param name="barriers" type="GLbitfield"/>
+</function>
+
+</category>
+
+</OpenGLAPI>
{ "glDrawTransformFeedbackStreamInstanced", 43, -1 },
// { "glGetInternalformativ", 43, -1 }, // XXX: Add to xml
{ "glGetActiveAtomicCounterBufferiv", 43, -1 },
-// { "glBindImageTexture", 43, -1 }, // XXX: Add to xml
-// { "glMemoryBarrier", 43, -1 }, // XXX: Add to xml
+ { "glBindImageTexture", 43, -1 },
+ { "glMemoryBarrier", 43, -1 },
{ "glTexStorage1D", 43, -1 },
{ "glTexStorage2D", 43, -1 },
{ "glTexStorage3D", 43, -1 },