ilo_render_dynamic.c \
ilo_render_gen6.c \
ilo_render_gen7.c \
+ ilo_render_media.c \
ilo_render_surface.c \
ilo_screen.c \
ilo_screen.h \
ILO_DEV_ASSERT(builder->dev, 6, 7.5);
- /* 3D or media */
- assert(pipeline == 0x0 || pipeline == 0x1);
+ switch (pipeline) {
+ case GEN6_PIPELINE_SELECT_DW0_SELECT_3D:
+ case GEN6_PIPELINE_SELECT_DW0_SELECT_MEDIA:
+ break;
+ case GEN7_PIPELINE_SELECT_DW0_SELECT_GPGPU:
+ assert(ilo_dev_gen(builder->dev) >= ILO_GEN(7));
+ break;
+ default:
+ assert(!"unknown pipeline");
+ break;
+ }
ilo_builder_batch_write(builder, cmd_len, &dw0);
}
draw_session_end(render, vec, &session);
}
+
+int
+ilo_render_get_launch_grid_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec)
+{
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ return ilo_render_get_launch_grid_surface_states_len(render, vec) +
+ ilo_render_get_launch_grid_dynamic_states_len(render, vec) +
+ ilo_render_get_launch_grid_commands_len(render, vec);
+}
+
+void
+ilo_render_emit_launch_grid(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ const unsigned thread_group_offset[3],
+ const unsigned thread_group_dim[3],
+ unsigned thread_group_size,
+ const struct pipe_constant_buffer *input,
+ uint32_t pc)
+{
+ struct ilo_render_launch_grid_session session;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ assert(input->buffer);
+
+ memset(&session, 0, sizeof(session));
+
+ session.thread_group_offset = thread_group_offset;
+ session.thread_group_dim = thread_group_dim;
+ session.thread_group_size = thread_group_size;
+ session.input = input;
+ session.pc = pc;
+
+ ilo_render_emit_launch_grid_surface_states(render, vec, &session);
+ ilo_render_emit_launch_grid_dynamic_states(render, vec, &session);
+ ilo_render_emit_launch_grid_commands(render, vec, &session);
+}
#include "ilo_common.h"
+struct pipe_constant_buffer;
struct ilo_blitter;
struct ilo_builder;
struct ilo_query;
ilo_render_emit_draw(struct ilo_render *render,
const struct ilo_state_vector *vec);
+int
+ilo_render_get_launch_grid_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec);
+
+void
+ilo_render_emit_launch_grid(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ const unsigned thread_group_offset[3],
+ const unsigned thread_group_dim[3],
+ unsigned thread_group_size,
+ const struct pipe_constant_buffer *input,
+ uint32_t pc);
+
#endif /* ILO_RENDER_H */
#include "ilo_common.h"
#include "ilo_blitter.h"
#include "ilo_builder_3d.h"
+#include "ilo_builder_media.h"
#include "ilo_state.h"
#include "ilo_render_gen.h"
assert(ilo_builder_dynamic_used(render->builder) <= dynamic_used +
ilo_render_get_rectlist_dynamic_states_len(render, blitter));
}
+
+static void
+gen6_emit_launch_grid_dynamic_samplers(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const unsigned shader_type = PIPE_SHADER_COMPUTE;
+ const struct ilo_shader_state *cs = vec->cs;
+ const struct ilo_sampler_cso * const *samplers =
+ vec->sampler[shader_type].cso;
+ const struct pipe_sampler_view * const *views =
+ (const struct pipe_sampler_view **) vec->view[shader_type].states;
+ int sampler_count, i;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ sampler_count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SAMPLER_COUNT);
+
+ assert(sampler_count <= Elements(vec->view[shader_type].states) &&
+ sampler_count <= Elements(vec->sampler[shader_type].cso));
+
+ for (i = 0; i < sampler_count; i++) {
+ r->state.cs.SAMPLER_BORDER_COLOR_STATE[i] = (samplers[i]) ?
+ gen6_SAMPLER_BORDER_COLOR_STATE(r->builder, samplers[i]) : 0;
+ }
+
+ r->state.cs.SAMPLER_STATE = gen6_SAMPLER_STATE(r->builder, samplers, views,
+ r->state.cs.SAMPLER_BORDER_COLOR_STATE, sampler_count);
+}
+
+static void
+gen6_emit_launch_grid_dynamic_pcb(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ r->state.cs.PUSH_CONSTANT_BUFFER = 0;
+ r->state.cs.PUSH_CONSTANT_BUFFER_size = 0;
+}
+
+static void
+gen6_emit_launch_grid_dynamic_idrt(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ struct gen6_idrt_data data;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ memset(&data, 0, sizeof(data));
+
+ data.cs = cs;
+ data.sampler_offset = r->state.cs.SAMPLER_STATE;
+ data.binding_table_offset = r->state.cs.BINDING_TABLE_STATE;
+
+ data.curbe_size = r->state.cs.PUSH_CONSTANT_BUFFER_size;
+ data.thread_group_size = session->thread_group_size;
+
+ session->idrt = gen6_INTERFACE_DESCRIPTOR_DATA(r->builder, &data, 1);
+ session->idrt_size = 32;
+}
+
+int
+ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec)
+{
+ const int alignment = 32 / 4;
+ int num_samplers;
+ int len = 0;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ num_samplers = ilo_shader_get_kernel_param(vec->cs,
+ ILO_KERNEL_SAMPLER_COUNT);
+
+ /* SAMPLER_STATE array and SAMPLER_BORDER_COLORs */
+ if (num_samplers) {
+ /* prefetches are done in multiples of 4 */
+ num_samplers = align(num_samplers, 4);
+
+ len += align(GEN6_SAMPLER_STATE__SIZE * num_samplers, alignment) +
+ align(GEN6_SAMPLER_BORDER_COLOR__SIZE, alignment) * num_samplers;
+ }
+
+ len += GEN6_INTERFACE_DESCRIPTOR_DATA__SIZE;
+
+ return len;
+}
+
+void
+ilo_render_emit_launch_grid_dynamic_states(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const unsigned dynamic_used = ilo_builder_dynamic_used(render->builder);
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ gen6_emit_launch_grid_dynamic_samplers(render, vec, session);
+ gen6_emit_launch_grid_dynamic_pcb(render, vec, session);
+ gen6_emit_launch_grid_dynamic_idrt(render, vec, session);
+
+ assert(ilo_builder_dynamic_used(render->builder) <= dynamic_used +
+ ilo_render_get_launch_grid_dynamic_states_len(render, vec));
+}
uint32_t PUSH_CONSTANT_BUFFER;
int PUSH_CONSTANT_BUFFER_size;
} wm;
+
+ struct {
+ uint32_t BINDING_TABLE_STATE;
+ uint32_t SURFACE_STATE[ILO_MAX_SURFACES];
+ uint32_t SAMPLER_STATE;
+ uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS];
+ uint32_t PUSH_CONSTANT_BUFFER;
+ int PUSH_CONSTANT_BUFFER_size;
+ } cs;
} state;
};
uint32_t vb_end;
};
+struct ilo_render_launch_grid_session {
+ const unsigned *thread_group_offset;
+ const unsigned *thread_group_dim;
+ unsigned thread_group_size;
+ const struct pipe_constant_buffer *input;
+ uint32_t pc;
+
+ uint32_t idrt;
+ int idrt_size;
+};
+
int
ilo_render_get_draw_commands_len_gen6(const struct ilo_render *render,
const struct ilo_state_vector *vec);
ilo_render_get_rectlist_commands_len(render, blitter));
}
+int
+ilo_render_get_launch_grid_commands_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec);
+
+void
+ilo_render_emit_launch_grid_commands(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ const struct ilo_render_launch_grid_session *session);
+
int
ilo_render_get_draw_dynamic_states_len(const struct ilo_render *render,
const struct ilo_state_vector *vec);
const struct ilo_blitter *blitter,
struct ilo_render_rectlist_session *session);
+int
+ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec);
+
+void
+ilo_render_emit_launch_grid_dynamic_states(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session);
+
int
ilo_render_get_draw_surface_states_len(const struct ilo_render *render,
const struct ilo_state_vector *vec);
const struct ilo_state_vector *vec,
struct ilo_render_draw_session *session);
+int
+ilo_render_get_launch_grid_surface_states_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec);
+
+void
+ilo_render_emit_launch_grid_surface_states(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session);
+
void
gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1);
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2014 LunarG, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "genhw/genhw.h"
+
+#include "ilo_builder_media.h"
+#include "ilo_builder_mi.h"
+#include "ilo_builder_render.h"
+#include "ilo_state.h"
+#include "ilo_render_gen.h"
+
+struct gen7_l3_config {
+ int slm;
+ int urb;
+ int rest;
+ int dc;
+ int ro;
+ int is;
+ int c;
+ int t;
+};
+
+/*
+ * From the Ivy Bridge PRM, volume 1 part 7, page 10:
+ *
+ * "Normal L3/URB mode (non-SLM mode), uses all 4 banks of L3 equally to
+ * distribute cycles. The following allocation is a suggested programming
+ * model. Note all numbers below are given in KBytes."
+ *
+ * From the Haswell PRM, volume 7, page 662:
+ *
+ * "The configuration for {SLM = 0,URB = 224,DC = 32,RO = 256,IS = 0,C =
+ * 0,T =0, SUM 512} was validated as a later supported configuration and
+ * can be utilized if desired."
+ */
+static const struct gen7_l3_config gen7_l3_non_slm_configs[] = {
+ /* SLM URB Rest DC RO I/S C T */
+ [0] = { 0, 256, 0, 0, 256, 0, 0, 0, },
+ [1] = { 0, 256, 0, 128, 128, 0, 0, 0, },
+ [2] = { 0, 256, 0, 32, 0, 64, 32, 128, },
+ [3] = { 0, 224, 0, 64, 0, 64, 32, 128, },
+ [4] = { 0, 224, 0, 128, 0, 64, 32, 64, },
+ [5] = { 0, 224, 0, 64, 0, 128, 32, 64, },
+ [6] = { 0, 224, 0, 0, 0, 128, 32, 128, },
+ [7] = { 0, 256, 0, 0, 0, 128, 0, 128, },
+
+ [8] = { 0, 224, 0, 32, 256, 0, 0, 0, },
+};
+
+/*
+ * From the Ivy Bridge PRM, volume 1 part 7, page 11:
+ *
+ * "With the existence of Shared Local Memory, a 64KB chunk from each of
+ * the 2 L3 banks will be reserved for SLM usage. The remaining cache
+ * space is divided between the remaining clients. SLM allocation is done
+ * via reducing the number of ways on the two banks from 64 to 32."
+ *
+ * From the Haswell PRM, volume 7, page 662:
+ *
+ * "The configuration for {SLM = 128,URB = 128,DC = 0,RO = 256,IS = 0,C =
+ * 0,T =0, SUM 512} was validated as a later supported configuration and
+ * can be utilized if desired. For this configuration, global atomics
+ * must be programmed to be in GTI."
+ */
+static const struct gen7_l3_config gen7_l3_slm_configs[] = {
+ /* SLM URB Rest DC RO I/S C T */
+ [0] = { 128, 128, 0, 128, 128, 0, 0, 0, },
+ [1] = { 128, 128, 0, 64, 0, 64, 64, 64, },
+ [2] = { 128, 128, 0, 32, 0, 64, 32, 128, },
+ [3] = { 128, 128, 0, 32, 0, 128, 32, 64, },
+
+ [4] = { 128, 128, 0, 0, 256, 0, 0, 0, },
+};
+
+static void
+gen7_launch_grid_l3(struct ilo_render *r, bool use_slm)
+{
+ uint32_t l3sqcreg1, l3cntlreg2, l3cntlreg3;
+ const struct gen7_l3_config *conf;
+
+ /*
+ * This function mostly follows what beignet does. I do not know why, for
+ * example, CON4DCUNC should be reset. I do not know if it should be set
+ * again after launch_grid().
+ */
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ if (use_slm)
+ conf = &gen7_l3_slm_configs[1];
+ else
+ conf = &gen7_l3_non_slm_configs[4];
+
+ /* unset GEN7_REG_L3SQCREG1_CON4DCUNC (without readback first) */
+ if (ilo_dev_gen(r->dev) >= ILO_GEN(7.5)) {
+ l3sqcreg1 = GEN75_REG_L3SQCREG1_SQGPCI_24 |
+ GEN75_REG_L3SQCREG1_SQHPCI_8;
+ } else {
+ l3sqcreg1 = GEN7_REG_L3SQCREG1_SQGHPCI_18_6;
+ }
+
+ l3cntlreg2 = (conf->dc / 8) << GEN7_REG_L3CNTLREG2_DCWASS__SHIFT |
+ (conf->ro / 8) << GEN7_REG_L3CNTLREG2_RDOCPL__SHIFT |
+ (conf->urb / 8) << GEN7_REG_L3CNTLREG2_URBALL__SHIFT;
+
+ l3cntlreg3 = (conf->t / 8) << GEN7_REG_L3CNTLREG3_TXWYALL__SHIFT |
+ (conf->c / 8) << GEN7_REG_L3CNTLREG3_CTWYALL__SHIFT |
+ (conf->is / 8) << GEN7_REG_L3CNTLREG3_ISWYALL__SHIFT;
+
+ if (conf->slm) {
+ /*
+ * From the Ivy Bridge PRM, volume 1 part 7, page 11:
+ *
+ * "Note that URB needs to be set as low b/w client in SLM mode,
+ * else the hash will fail. This is a required s/w model."
+ */
+ l3cntlreg2 |= GEN7_REG_L3CNTLREG2_URBSLMB |
+ GEN7_REG_L3CNTLREG2_SLMMENB;
+ }
+
+ gen6_MI_LOAD_REGISTER_IMM(r->builder, GEN7_REG_L3SQCREG1, l3sqcreg1);
+ gen6_MI_LOAD_REGISTER_IMM(r->builder, GEN7_REG_L3CNTLREG2, l3cntlreg2);
+ gen6_MI_LOAD_REGISTER_IMM(r->builder, GEN7_REG_L3CNTLREG3, l3cntlreg3);
+}
+
+int
+ilo_render_get_launch_grid_commands_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec)
+{
+ static int len;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ if (!len) {
+ len +=
+ GEN6_PIPELINE_SELECT__SIZE +
+ GEN6_STATE_BASE_ADDRESS__SIZE +
+ GEN6_MEDIA_VFE_STATE__SIZE +
+ GEN6_MEDIA_CURBE_LOAD__SIZE +
+ GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD__SIZE +
+ GEN6_MEDIA_STATE_FLUSH__SIZE;
+
+ len += ilo_render_get_flush_len(render) * 3;
+
+ if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) {
+ len += GEN6_MI_LOAD_REGISTER_IMM__SIZE * 3 * 2;
+ len += GEN7_GPGPU_WALKER__SIZE;
+ }
+ }
+
+ return len;
+}
+
+void
+ilo_render_emit_launch_grid_commands(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ const struct ilo_render_launch_grid_session *session)
+{
+ const unsigned batch_used = ilo_builder_batch_used(render->builder);
+ const uint32_t pcb = render->state.cs.PUSH_CONSTANT_BUFFER;
+ const int pcb_size = render->state.cs.PUSH_CONSTANT_BUFFER_size;
+ int simd_size;
+ bool use_slm;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ simd_size = ilo_shader_get_kernel_param(vec->cs, ILO_KERNEL_CS_SIMD_SIZE);
+ use_slm = ilo_shader_get_kernel_param(vec->cs, ILO_KERNEL_CS_LOCAL_SIZE);
+
+ ilo_render_emit_flush(render);
+
+ if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) {
+ gen7_launch_grid_l3(render, use_slm);
+ ilo_render_emit_flush(render);
+
+ gen6_PIPELINE_SELECT(render->builder,
+ GEN7_PIPELINE_SELECT_DW0_SELECT_GPGPU);
+ } else {
+ gen6_PIPELINE_SELECT(render->builder,
+ GEN6_PIPELINE_SELECT_DW0_SELECT_MEDIA);
+ }
+
+ gen6_state_base_address(render->builder, true);
+
+ gen6_MEDIA_VFE_STATE(render->builder, pcb_size, use_slm);
+
+ if (pcb_size)
+ gen6_MEDIA_CURBE_LOAD(render->builder, pcb, pcb_size);
+
+ gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD(render->builder,
+ session->idrt, session->idrt_size);
+
+ gen7_GPGPU_WALKER(render->builder, session->thread_group_offset,
+ session->thread_group_dim, session->thread_group_size, simd_size);
+
+ gen6_MEDIA_STATE_FLUSH(render->builder);
+
+ if (ilo_dev_gen(render->dev) >= ILO_GEN(7) && use_slm) {
+ ilo_render_emit_flush(render);
+ gen7_launch_grid_l3(render, false);
+ }
+
+ assert(ilo_builder_batch_used(render->builder) <= batch_used +
+ ilo_render_get_launch_grid_commands_len(render, vec));
+}
assert(ilo_builder_surface_used(render->builder) <= surface_used +
ilo_render_get_draw_surface_states_len(render, vec));
}
+
+static void
+gen6_emit_launch_grid_surface_view(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ const struct ilo_view_state *view = &vec->view[PIPE_SHADER_COMPUTE];
+ uint32_t *surface_state = r->state.cs.SURFACE_STATE;
+ int base, count, i;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ base = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_TEX_BASE);
+ count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_TEX_COUNT);
+
+ /* SURFACE_STATEs for sampler views */
+ surface_state += base;
+ for (i = 0; i < count; i++) {
+ if (i < view->count && view->states[i]) {
+ const struct ilo_view_cso *cso =
+ (const struct ilo_view_cso *) view->states[i];
+
+ surface_state[i] =
+ gen6_SURFACE_STATE(r->builder, &cso->surface, false);
+ } else {
+ surface_state[i] = 0;
+ }
+ }
+}
+
+static void
+gen6_emit_launch_grid_surface_const(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ uint32_t *surface_state = r->state.cs.SURFACE_STATE;
+ struct ilo_view_surface view;
+ int base, count;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ base = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_CONST_BASE);
+ count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_CONST_COUNT);
+
+ if (!count)
+ return;
+
+ ilo_gpe_init_view_surface_for_buffer(r->dev,
+ ilo_buffer(session->input->buffer),
+ session->input->buffer_offset,
+ session->input->buffer_size,
+ 1, PIPE_FORMAT_NONE,
+ false, false, &view);
+
+ assert(count == 1 && session->input->buffer);
+ surface_state[base] = gen6_SURFACE_STATE(r->builder, &view, false);
+}
+
+static void
+gen6_emit_launch_grid_surface_cs_resource(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ /* TODO */
+ assert(!vec->cs_resource.count);
+}
+
+static void
+gen6_emit_launch_grid_surface_global(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ const struct ilo_global_binding_cso *bindings =
+ util_dynarray_begin(&vec->global_binding.bindings);
+ uint32_t *surface_state = r->state.cs.SURFACE_STATE;
+ int base, count, i;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ base = ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_SURFACE_GLOBAL_BASE);
+ count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_SURFACE_GLOBAL_COUNT);
+
+ if (!count)
+ return;
+
+ if (base + count > Elements(r->state.cs.SURFACE_STATE)) {
+ ilo_warn("too many global bindings\n");
+ count = Elements(r->state.cs.SURFACE_STATE) - base;
+ }
+
+ /* SURFACE_STATEs for global bindings */
+ surface_state += base;
+ for (i = 0; i < count; i++) {
+ if (i < vec->global_binding.count && bindings[i].resource) {
+ const struct ilo_buffer *buf = ilo_buffer(bindings[i].resource);
+ struct ilo_view_surface view;
+
+ assert(bindings[i].resource->target == PIPE_BUFFER);
+
+ ilo_gpe_init_view_surface_for_buffer(r->dev, buf, 0, buf->bo_size,
+ 1, PIPE_FORMAT_NONE, true, true, &view);
+ surface_state[i] =
+ gen6_SURFACE_STATE(r->builder, &view, true);
+ } else {
+ surface_state[i] = 0;
+ }
+ }
+}
+
+static void
+gen6_emit_launch_grid_surface_binding_table(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ int count;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_TOTAL_COUNT);
+ if (count) {
+ r->state.cs.BINDING_TABLE_STATE = gen6_BINDING_TABLE_STATE(r->builder,
+ r->state.cs.SURFACE_STATE, count);
+ }
+}
+
+int
+ilo_render_get_launch_grid_surface_states_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec)
+{
+ const int alignment = 32 / 4;
+ int num_surfaces;
+ int len = 0;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ num_surfaces = ilo_shader_get_kernel_param(vec->cs,
+ ILO_KERNEL_SURFACE_TOTAL_COUNT);
+
+ /* BINDING_TABLE_STATE and SURFACE_STATEs */
+ if (num_surfaces) {
+ len += align(num_surfaces, alignment) +
+ align(GEN6_SURFACE_STATE__SIZE, alignment) * num_surfaces;
+ }
+
+ return len;
+}
+
+void
+ilo_render_emit_launch_grid_surface_states(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const unsigned surface_used = ilo_builder_surface_used(render->builder);
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ /* idrt depends on the binding table */
+ assert(!session->idrt_size);
+
+ gen6_emit_launch_grid_surface_view(render, vec, session);
+ gen6_emit_launch_grid_surface_const(render, vec, session);
+ gen6_emit_launch_grid_surface_cs_resource(render, vec, session);
+ gen6_emit_launch_grid_surface_global(render, vec, session);
+ gen6_emit_launch_grid_surface_binding_table(render, vec, session);
+
+ assert(ilo_builder_surface_used(render->builder) <= surface_used +
+ ilo_render_get_launch_grid_surface_states_len(render, vec));
+}