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egl: Also add EGL_TEXTURE_FORMAT as a valid eglQueryWaylandBufferWL attribute
author
Kristian Høgsberg
<krh@bitplanet.net>
Tue, 17 Sep 2013 05:22:49 +0000
(22:22 -0700)
committer
Kristian Høgsberg
<krh@bitplanet.net>
Tue, 17 Sep 2013 05:22:49 +0000
(22:22 -0700)
Now that we have a table of accepted eglQueryWaylandBufferWL() attributes,
we should also list EGL_TEXTURE_FORMAT.
docs/specs/WL_bind_wayland_display.spec
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diff --git
a/docs/specs/WL_bind_wayland_display.spec
b/docs/specs/WL_bind_wayland_display.spec
index 47cf5cd148f331163fef813c94adf5f5db3d3509..4057b4e4bece13eab2f5c30d5d8f26fccc0ebcc8 100644
(file)
--- a/
docs/specs/WL_bind_wayland_display.spec
+++ b/
docs/specs/WL_bind_wayland_display.spec
@@
-78,6
+78,7
@@
New Tokens
Accepted in the <attribute> parameter of eglQueryWaylandBufferWL:
+ EGL_TEXTURE_FORMAT 0x3080
EGL_WAYLAND_Y_INVERTED_WL 0x31DB