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v3d: Drop unused vir_SAT() operation.
author
Eric Anholt
<eric@anholt.net>
Fri, 20 Jul 2018 19:10:08 +0000
(12:10 -0700)
committer
Eric Anholt
<eric@anholt.net>
Mon, 23 Jul 2018 17:21:42 +0000
(10:21 -0700)
We lower saturates in NIR.
src/broadcom/compiler/nir_to_vir.c
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diff --git
a/src/broadcom/compiler/nir_to_vir.c
b/src/broadcom/compiler/nir_to_vir.c
index 426b41e2be84cec5bf77d637fdd4652e5c5d4485..5c7acdf72ab3d7bd0762639b40d61618c517307e 100644
(file)
--- a/
src/broadcom/compiler/nir_to_vir.c
+++ b/
src/broadcom/compiler/nir_to_vir.c
@@
-244,14
+244,6
@@
ntq_get_alu_src(struct v3d_compile *c, nir_alu_instr *instr,
return r;
};
-static inline struct qreg
-vir_SAT(struct v3d_compile *c, struct qreg val)
-{
- return vir_FMAX(c,
- vir_FMIN(c, val, vir_uniform_f(c, 1.0)),
- vir_uniform_f(c, 0.0));
-}
-
static struct qreg
ntq_minify(struct v3d_compile *c, struct qreg size, struct qreg level)
{