else if (argv[i][0] == '+' && argv[i][1] == 'e')
{
/* Compensate for the +e options to the C++ front-end;
- they're there simply for cfront call-compatability. We do
+ they're there simply for cfront call-compatibility. We do
some magic in default_compilers to pass them down properly.
Note we deliberately start at the `+' here, to avoid passing
-e0 or -e1 down into the linker. */
typedef float TFtype __attribute__ ((mode (TF)));
#endif
-/* Make sure that we don't accidentaly use any normal C language built-in
+/* Make sure that we don't accidentally use any normal C language built-in
type names in the first part of this file. Instead we want to use *only*
the type names defined above. The following macro definitions insure
- that if we *do* accidently use soem normal C language built-in type name,
+ that if we *do* accidentally use soem normal C language built-in type name,
we will get a syntax error. */
#define char bogus_type