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vbo: improve fprintf() formatting
author
Brian Paul
<brianp@vmware.com>
Mon, 12 Oct 2015 16:43:11 +0000
(10:43 -0600)
committer
Brian Paul
<brianp@vmware.com>
Tue, 13 Oct 2015 14:28:23 +0000
(08:28 -0600)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/vbo/vbo_save_api.c
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diff --git
a/src/mesa/vbo/vbo_save_api.c
b/src/mesa/vbo/vbo_save_api.c
index 1a70d168c5591fba27ad124d4cc348af0892002a..02cd03c1dc3d0d49ab9f4a9f6f08601bc5e6c736 100644
(file)
--- a/
src/mesa/vbo/vbo_save_api.c
+++ b/
src/mesa/vbo/vbo_save_api.c
@@
-1543,7
+1543,7
@@
vbo_print_vertex_list(struct gl_context *ctx, void *data, FILE *f)
node->vertex_store->bufferobj : NULL;
(void) ctx;
- fprintf(f, "VBO-VERTEX-LIST, %u vertices
%d primitives, %d vertsize
"
+ fprintf(f, "VBO-VERTEX-LIST, %u vertices
, %d primitives, %d vertsize,
"
"buffer %p\n",
node->count, node->prim_count, node->vertex_size,
buffer);