st/vega: Drop st_public support.
authorChia-I Wu <olv@lunarg.com>
Mon, 12 Apr 2010 08:39:18 +0000 (16:39 +0800)
committerChia-I Wu <olv@lunarg.com>
Tue, 13 Apr 2010 07:15:43 +0000 (15:15 +0800)
There is no user of st_public now.

src/gallium/state_trackers/vega/Makefile
src/gallium/state_trackers/vega/vg_manager.c
src/gallium/state_trackers/vega/vg_tracker.c [deleted file]
src/gallium/state_trackers/vega/vg_tracker.h [deleted file]

index 8b5a31cf3154aa883d7d1ba822d16b80d014ea0a..b871990cd9aa83b538a9747a3515a7ce1c4ff292 100644 (file)
@@ -27,7 +27,6 @@ VG_SOURCES = \
            vg_context.c \
            vg_manager.c \
            vg_state.c   \
-           vg_tracker.c \
            vg_translate.c \
            polygon.c    \
            bezier.c     \
index 5ed5ae117ae4457a863578da2c615f59a3e0eb67..e4226754d132b183948c339d2e596d8fec739d29 100644 (file)
@@ -282,16 +282,6 @@ vg_manager_flush_frontbuffer(struct vg_context *ctx)
    if (!stfb)
       return;
 
-   /* st_public.h is used */
-   if (!stfb->iface) {
-      struct pipe_screen *screen = ctx->pipe->screen;
-      if (screen->flush_frontbuffer) {
-         screen->flush_frontbuffer(screen,
-               stfb->strb->surface, ctx->pipe->priv);
-      }
-      return;
-   }
-
    switch (stfb->strb_att) {
    case ST_ATTACHMENT_FRONT_LEFT:
    case ST_ATTACHMENT_FRONT_RIGHT:
@@ -315,14 +305,6 @@ vg_manager_validate_framebuffer(struct vg_context *ctx)
    if (!stfb)
       return;
 
-   /* st_public.h is used */
-   if (!stfb->iface) {
-      struct pipe_screen *screen = ctx->pipe->screen;
-      if (screen->update_buffer)
-         screen->update_buffer(screen, ctx->pipe->priv);
-      return;
-   }
-
    if (!p_atomic_read(&ctx->draw_buffer_invalid))
       return;
 
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
deleted file mode 100644 (file)
index 117c6d3..0000000
+++ /dev/null
@@ -1,463 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.  All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "vg_context.h"
-#include "vg_tracker.h"
-#include "mask.h"
-
-#include "pipe/p_context.h"
-#include "util/u_inlines.h"
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_sampler.h"
-#include "util/u_memory.h"
-#include "util/u_math.h"
-#include "util/u_rect.h"
-
-/* advertise OpenVG support */
-PUBLIC const int st_api_OpenVG = 1;
-
-static struct pipe_resource *
-create_texture(struct pipe_context *pipe, enum pipe_format format,
-                    VGint width, VGint height)
-{
-   struct pipe_resource templ;
-
-   memset(&templ, 0, sizeof(templ));
-
-   if (format != PIPE_FORMAT_NONE) {
-      templ.format = format;
-   }
-   else {
-      templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
-   }
-
-   templ.target = PIPE_TEXTURE_2D;
-   templ.width0 = width;
-   templ.height0 = height;
-   templ.depth0 = 1;
-   templ.last_level = 0;
-
-   if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
-      templ.bind = PIPE_BIND_DEPTH_STENCIL;
-   } else {
-      templ.bind = (PIPE_BIND_DISPLAY_TARGET |
-                   PIPE_BIND_RENDER_TARGET |
-                   PIPE_BIND_SAMPLER_VIEW);
-   }
-
-   return pipe->screen->resource_create(pipe->screen, &templ);
-}
-
-static struct pipe_sampler_view *
-create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
-                    VGint width, VGint height)
-{
-   struct pipe_resource *texture;
-   struct pipe_sampler_view view_templ;
-   struct pipe_sampler_view *view;
-
-   texture = create_texture(pipe, format, width, height);
-
-   if (!texture)
-      return NULL;
-
-   u_sampler_view_default_template(&view_templ, texture, texture->format);
-   view = pipe->create_sampler_view(pipe, texture, &view_templ);
-   /* want the texture to go away if the view is freed */
-   pipe_resource_reference(&texture, NULL);
-
-   return view;
-}
-
-/**
- * Allocate a renderbuffer for a an on-screen window (not a user-created
- * renderbuffer).  The window system code determines the format.
- */
-static struct st_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format)
-{
-   struct st_renderbuffer *strb;
-
-   strb = CALLOC_STRUCT(st_renderbuffer);
-   if (!strb) {
-      /*_vega_error(NULL, VG_OUT_OF_MEMORY, "creating renderbuffer");*/
-      return NULL;
-   }
-
-   strb->format = format;
-
-   return strb;
-}
-
-
-/**
- * This is called to allocate the original drawing surface, and
- * during window resize.
- */
-static VGboolean
-st_renderbuffer_alloc_storage(struct vg_context * ctx,
-                              struct st_renderbuffer *strb,
-                              VGuint width, VGuint height)
-{
-   struct pipe_context *pipe = ctx->pipe;
-   unsigned surface_usage;
-
-   /* Free the old surface and texture
-    */
-   pipe_surface_reference(&strb->surface, NULL);
-   pipe_resource_reference(&strb->texture, NULL);
-
-
-   /* Probably need dedicated flags for surface usage too:
-    */
-   surface_usage = (PIPE_BIND_RENDER_TARGET  |
-                    PIPE_BIND_BLIT_SOURCE |
-                   PIPE_BIND_BLIT_DESTINATION);
-
-   strb->texture = create_texture(pipe, strb->format, width, height);
-
-
-   if (!strb->texture)
-      return FALSE;
-
-   strb->surface = pipe->screen->get_tex_surface(pipe->screen,
-                                                 strb->texture,
-                                                 0, 0, 0,
-                                                 surface_usage);
-   strb->width = width;
-   strb->height = height;
-
-   assert(strb->surface->width == width);
-   assert(strb->surface->height == height);
-
-   return strb->surface != NULL;
-}
-
-struct vg_context * st_create_context(struct pipe_context *pipe,
-                                      const void *visual,
-                                      struct vg_context *share)
-{
-   struct vg_context *ctx = vg_create_context(pipe, visual, share);
-   /*debug_printf("--------- CREATE CONTEXT %p\n", ctx);*/
-   return ctx;
-}
-
-void st_destroy_context(struct vg_context *st)
-{
-   /*debug_printf("--------- DESTROY CONTEXT %p\n", st);*/
-   vg_destroy_context(st);
-}
-
-void st_copy_context_state(struct vg_context *dst, struct vg_context *src,
-                           uint mask)
-{
-   fprintf(stderr, "FIXME: %s\n", __FUNCTION__);
-}
-
-void st_get_framebuffer_dimensions(struct st_framebuffer *stfb,
-                                  uint *width,
-                                  uint *height)
-{
-   *width = stfb->strb->width;
-   *height = stfb->strb->height;
-}
-
-struct st_framebuffer * st_create_framebuffer(const void *visual,
-                                              enum pipe_format colorFormat,
-                                              enum pipe_format depthFormat,
-                                              enum pipe_format stencilFormat,
-                                              uint width, uint height,
-                                              void *privateData)
-{
-   struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
-   if (stfb) {
-      struct st_renderbuffer *rb =
-         st_new_renderbuffer_fb(colorFormat);
-      stfb->strb = rb;
-#if 0
-      if (doubleBuffer) {
-         struct st_renderbuffer *rb =
-            st_new_renderbuffer_fb(colorFormat);
-      }
-#endif
-
-      /* we want to combine the depth/stencil */
-      if (stencilFormat == depthFormat)
-         stfb->dsrb = st_new_renderbuffer_fb(stencilFormat);
-      else
-         stfb->dsrb = st_new_renderbuffer_fb(PIPE_FORMAT_Z24_UNORM_S8_USCALED);
-
-      /*### currently we always allocate it but it's possible it's
-        not necessary if EGL_ALPHA_MASK_SIZE was 0
-      */
-      stfb->alpha_mask_view = NULL;
-
-      stfb->width = width;
-      stfb->height = height;
-      stfb->privateData = privateData;
-   }
-
-   return stfb;
-}
-
-static void setup_new_alpha_mask(struct vg_context *ctx,
-                                 struct st_framebuffer *stfb,
-                                 uint width, uint height)
-{
-   struct pipe_context *pipe = ctx->pipe;
-   struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view;
-
-   /*
-     we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
-     this texture and use it as a sampler, so while this wastes some
-     space it makes both of those a lot simpler
-   */
-   stfb->alpha_mask_view =
-      create_tex_and_view(pipe, PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
-
-   if (!stfb->alpha_mask_view) {
-      if (old_sampler_view)
-         pipe_sampler_view_reference(&old_sampler_view, NULL);
-      return;
-   }
-
-   vg_validate_state(ctx);
-
-   /* alpha mask starts with 1.f alpha */
-   mask_fill(0, 0, width, height, 1.f);
-
-   /* if we had an old surface copy it over */
-   if (old_sampler_view) {
-      struct pipe_surface *surface = pipe->screen->get_tex_surface(
-         pipe->screen,
-         stfb->alpha_mask_view->texture,
-         0, 0, 0,
-         PIPE_BIND_RENDER_TARGET |
-        PIPE_BIND_BLIT_DESTINATION);
-      struct pipe_surface *old_surface = pipe->screen->get_tex_surface(
-         pipe->screen,
-         old_sampler_view->texture,
-         0, 0, 0,
-         PIPE_BIND_BLIT_SOURCE);
-      if (pipe->surface_copy) {
-         pipe->surface_copy(pipe,
-                            surface,
-                            0, 0,
-                            old_surface,
-                            0, 0,
-                            MIN2(old_surface->width, width),
-                            MIN2(old_surface->height, height));
-      } else {
-         util_surface_copy(pipe, FALSE,
-                           surface,
-                           0, 0,
-                           old_surface,
-                           0, 0,
-                           MIN2(old_surface->width, width),
-                           MIN2(old_surface->height, height));
-      }
-      if (surface)
-         pipe_surface_reference(&surface, NULL);
-      if (old_surface)
-         pipe_surface_reference(&old_surface, NULL);
-   }
-
-   /* Free the old texture
-    */
-   if (old_sampler_view)
-      pipe_sampler_view_reference(&old_sampler_view, NULL);
-}
-
-void st_resize_framebuffer(struct st_framebuffer *stfb,
-                           uint width, uint height)
-{
-   struct vg_context *ctx = vg_current_context();
-   struct st_renderbuffer *strb = stfb->strb;
-   struct pipe_framebuffer_state *state;
-
-   if (!ctx)
-      return;
-
-   state = &ctx->state.g3d.fb;
-
-   /* If this is a noop, exit early and don't do the clear, etc below.
-    */
-   if (stfb->width == width &&
-       stfb->height == height &&
-       state->zsbuf)
-      return;
-
-   stfb->width = width;
-   stfb->height = height;
-
-   if (strb->width != width || strb->height != height)
-      st_renderbuffer_alloc_storage(ctx, strb,
-                                 width, height);
-
-   if (stfb->dsrb->width != width || stfb->dsrb->height != height)
-      st_renderbuffer_alloc_storage(ctx, stfb->dsrb,
-                                 width, height);
-
-   {
-      VGuint i;
-
-      memset(state, 0, sizeof(struct pipe_framebuffer_state));
-
-      state->width  = width;
-      state->height = height;
-
-      state->nr_cbufs = 1;
-      state->cbufs[0] = strb->surface;
-      for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
-         state->cbufs[i] = 0;
-
-      state->zsbuf = stfb->dsrb->surface;
-
-      cso_set_framebuffer(ctx->cso_context, state);
-   }
-
-   ctx->state.dirty |= VIEWPORT_DIRTY;
-   ctx->state.dirty |= DEPTH_STENCIL_DIRTY;/*to reset the scissors*/
-
-   ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL,
-                    NULL, 0.0, 0);
-
-   /* we need all the other state already set */
-
-   setup_new_alpha_mask(ctx, stfb, width, height);
-
-   pipe_sampler_view_reference( &stfb->blend_texture_view, NULL );
-   stfb->blend_texture_view = create_tex_and_view(ctx->pipe, PIPE_FORMAT_B8G8R8A8_UNORM,
-                                                  width, height);
-}
-
-void st_set_framebuffer_surface(struct st_framebuffer *stfb,
-                                uint surfIndex, struct pipe_surface *surf)
-{
-   struct st_renderbuffer *rb = stfb->strb;
-
-   /* unreference existing surfaces */
-   pipe_surface_reference( &rb->surface, NULL );
-   pipe_resource_reference( &rb->texture, NULL );
-
-   /* reference new ones */
-   pipe_surface_reference( &rb->surface, surf );
-   pipe_resource_reference( &rb->texture, surf->texture );
-
-   rb->width  = surf->width;
-   rb->height = surf->height;
-}
-
-int st_get_framebuffer_surface(struct st_framebuffer *stfb,
-                               uint surfIndex, struct pipe_surface **surf)
-{
-   struct st_renderbuffer *rb = stfb->strb;
-   *surf = rb->surface;
-   return VG_TRUE;
-}
-
-int st_get_framebuffer_texture(struct st_framebuffer *stfb,
-                               uint surfIndex, struct pipe_resource **tex)
-{
-   struct st_renderbuffer *rb = stfb->strb;
-   *tex = rb->texture;
-   return VG_TRUE;
-}
-
-void * st_framebuffer_private(struct st_framebuffer *stfb)
-{
-   return stfb->privateData;
-}
-
-void st_unreference_framebuffer(struct st_framebuffer *stfb)
-{
-   /* FIXME */
-}
-
-boolean st_make_current(struct vg_context *st,
-                        struct st_framebuffer *draw,
-                        struct st_framebuffer *read,
-                        void *winsys_drawable_handle)
-{
-   vg_set_current_context(st);
-   if (st)
-      st->draw_buffer = draw;
-   return VG_TRUE;
-}
-
-struct vg_context *st_get_current(void)
-{
-   return vg_current_context();
-}
-
-void st_flush(struct vg_context *st, uint pipeFlushFlags,
-              struct pipe_fence_handle **fence)
-{
-   st->pipe->flush(st->pipe, pipeFlushFlags, fence);
-}
-
-void st_finish(struct vg_context *st)
-{
-   struct pipe_fence_handle *fence = NULL;
-
-   st_flush(st, PIPE_FLUSH_RENDER_CACHE, &fence);
-
-   st->pipe->screen->fence_finish(st->pipe->screen, fence, 0);
-   st->pipe->screen->fence_reference(st->pipe->screen, &fence, NULL);
-}
-
-void st_notify_swapbuffers(struct st_framebuffer *stfb)
-{
-   struct vg_context *ctx = vg_current_context();
-   if (ctx && ctx->draw_buffer == stfb) {
-      st_flush(ctx,
-              PIPE_FLUSH_RENDER_CACHE | 
-              PIPE_FLUSH_SWAPBUFFERS |
-              PIPE_FLUSH_FRAME,
-               NULL);
-   }
-}
-
-void st_notify_swapbuffers_complete(struct st_framebuffer *stfb)
-{
-}
-
-int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
-                            enum pipe_format format)
-{
-   return 0;
-}
-
-int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level)
-{
-   return 0;
-}
-
-st_proc st_get_proc_address(const char *procname)
-{
-   return NULL;
-}
diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h
deleted file mode 100644 (file)
index c16d55f..0000000
+++ /dev/null
@@ -1,128 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.  All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef VG_TRACKER_H
-#define VG_TRACKER_H
-
-#include "VG/openvg.h"
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
-
-#define ST_SURFACE_FRONT_LEFT   0
-#define ST_SURFACE_BACK_LEFT    1
-#define ST_SURFACE_FRONT_RIGHT  2
-#define ST_SURFACE_BACK_RIGHT   3
-#define ST_SURFACE_DEPTH        8
-
-struct vg_context;
-struct st_framebuffer;
-struct pipe_context;
-struct pipe_fence_handle;
-struct pipe_surface;
-
-
-PUBLIC
-struct vg_context *st_create_context(struct pipe_context *pipe,
-                                     const void *visual,
-                                     struct vg_context *share);
-
-PUBLIC
-void st_destroy_context( struct vg_context *st );
-
-PUBLIC
-void st_copy_context_state(struct vg_context *dst, struct vg_context *src,
-                           uint mask);
-
-PUBLIC
-struct st_framebuffer *st_create_framebuffer(const void *visual,
-                                             enum pipe_format colorFormat,
-                                             enum pipe_format depthFormat,
-                                             enum pipe_format stencilFormat,
-                                             uint width, uint height,
-                                             void *privateData);
-
-PUBLIC
-void st_resize_framebuffer(struct st_framebuffer *stfb,
-                           uint width, uint height);
-
-PUBLIC
-void st_set_framebuffer_surface(struct st_framebuffer *stfb,
-                                uint surfIndex, struct pipe_surface *surf);
-
-PUBLIC
-void st_get_framebuffer_dimensions( struct st_framebuffer *stfb,
-                                   uint *width, uint *height);
-
-PUBLIC
-int st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
-                            enum pipe_format format);
-
-PUBLIC
-int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level);
-
-PUBLIC
-int st_get_framebuffer_surface(struct st_framebuffer *stfb,
-                               uint surfIndex, struct pipe_surface **surf);
-
-PUBLIC
-int st_get_framebuffer_texture(struct st_framebuffer *stfb,
-                               uint surfIndex, struct pipe_resource **tex);
-
-PUBLIC
-void *st_framebuffer_private(struct st_framebuffer *stfb);
-
-PUBLIC
-void st_unreference_framebuffer(struct st_framebuffer *stfb);
-
-PUBLIC
-boolean st_make_current(struct vg_context *st,
-                        struct st_framebuffer *draw,
-                        struct st_framebuffer *read,
-                        void *winsys_drawable_handle);
-
-PUBLIC
-struct vg_context *st_get_current(void);
-
-PUBLIC
-void st_flush(struct vg_context *st, uint pipeFlushFlags,
-               struct pipe_fence_handle **fence);
-PUBLIC
-void st_finish(struct vg_context *st);
-
-PUBLIC
-void st_notify_swapbuffers(struct st_framebuffer *stfb);
-PUBLIC
-void st_notify_swapbuffers_complete(struct st_framebuffer *stfb);
-
-
-/** Generic function type */
-typedef void (*st_proc)();
-
-PUBLIC
-st_proc st_get_proc_address(const char *procname);
-
-#endif