These are components which were originally developed by Tungsten Graphics,
which was in turn acquired by VMware, but are de facto now being maintained
by third-party contributors of the Mesa open-source community.
This matches what's reported by swrast driver and a few other components.
Suggested by Ian Romanick.
static const char *
i915_get_vendor(struct pipe_screen *screen)
{
- return "VMware, Inc.";
+ return "Mesa Project";
}
static const char *
const VGubyte *vegaGetString(VGStringID name)
{
struct vg_context *ctx = vg_current_context();
- static const VGubyte *vendor = (VGubyte *)"VMware, Inc.";
+ static const VGubyte *vendor = (VGubyte *)"Mesa Project";
static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.1";
static const VGubyte *version = (VGubyte *)"1.1";
switch ( name ) {
case GL_VENDOR:
- return (GLubyte *)"VMware, Inc.";
+ return (GLubyte *)"Mesa Project";
case GL_RENDERER:
offset = driGetRendererString( buffer, "R200", agp_mode );
switch (name) {
case GL_VENDOR:
- return (GLubyte *) "VMware, Inc.";
+ return (GLubyte *) "Mesa Project";
case GL_RENDERER:
{