#include "depth.h"
#include "dlist.h"
#include "drawpix.h"
+#include "drawtex.h"
#include "rastpos.h"
#include "enable.h"
#include "errors.h"
+#include "es1_conversion.h"
#include "eval.h"
#include "get.h"
#include "feedback.h"
#include "pixelstore.h"
#include "points.h"
#include "polygon.h"
+#include "querymatrix.h"
#include "queryobj.h"
#include "readpix.h"
#include "samplerobj.h"
SET_Disable(exec, _mesa_Disable);
if (ctx->API == API_OPENGL || ctx->API == API_OPENGL_CORE)
SET_DrawBuffer(exec, _mesa_DrawBuffer);
- SET_ReadBuffer(exec, _mesa_ReadBuffer);
+ if (ctx->API != API_OPENGLES) {
+ SET_ReadBuffer(exec, _mesa_ReadBuffer);
+ }
SET_Enable(exec, _mesa_Enable);
SET_Finish(exec, _mesa_Finish);
SET_Flush(exec, _mesa_Flush);
SET_FrontFace(exec, _mesa_FrontFace);
- if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ if (ctx->API == API_OPENGL) {
SET_Frustum(exec, _mesa_Frustum);
}
SET_GetError(exec, _mesa_GetError);
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_MatrixMode(exec, _mesa_MatrixMode);
SET_MultMatrixf(exec, _mesa_MultMatrixf);
+ }
+ if (ctx->API == API_OPENGL) {
SET_Ortho(exec, _mesa_Ortho);
}
SET_PixelStorei(exec, _mesa_PixelStorei);
_mesa_init_dlist_dispatch(exec);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_ClearDepth(exec, _mesa_ClearDepth);
}
SET_DepthFunc(exec, _mesa_DepthFunc);
SET_DepthMask(exec, _mesa_DepthMask);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_DepthRange(exec, _mesa_DepthRange);
}
- if (ctx->API != API_OPENGLES2 && ctx->API != API_OPENGL_CORE) {
+ if (ctx->API == API_OPENGL) {
_mesa_init_drawpix_dispatch(exec);
}
if (ctx->API == API_OPENGL) {
if (ctx->API == API_OPENGL) {
SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
- SET_Fogf(exec, _mesa_Fogf);
- SET_Fogfv(exec, _mesa_Fogfv);
SET_Fogi(exec, _mesa_Fogi);
SET_Fogiv(exec, _mesa_Fogiv);
SET_GetClipPlane(exec, _mesa_GetClipPlane);
}
+ if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) {
+ SET_Fogf(exec, _mesa_Fogf);
+ SET_Fogfv(exec, _mesa_Fogfv);
+ }
SET_GetBooleanv(exec, _mesa_GetBooleanv);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetDoublev(exec, _mesa_GetDoublev);
}
SET_GetIntegerv(exec, _mesa_GetIntegerv);
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_GetLightfv(exec, _mesa_GetLightfv);
- SET_GetLightiv(exec, _mesa_GetLightiv);
SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
- SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
- SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
}
- if (ctx->API != API_OPENGLES2) {
+ if (ctx->API == API_OPENGL) {
+ SET_GetLightiv(exec, _mesa_GetLightiv);
+ SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
+ SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
+ }
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
}
SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetTexImage(exec, _mesa_GetTexImage);
}
SET_Hint(exec, _mesa_Hint);
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_LightModelf(exec, _mesa_LightModelf);
SET_LightModelfv(exec, _mesa_LightModelfv);
- SET_LightModeli(exec, _mesa_LightModeli);
- SET_LightModeliv(exec, _mesa_LightModeliv);
SET_Lightf(exec, _mesa_Lightf);
SET_Lightfv(exec, _mesa_Lightfv);
+ }
+ if (ctx->API == API_OPENGL) {
+ SET_LightModeli(exec, _mesa_LightModeli);
+ SET_LightModeliv(exec, _mesa_LightModeliv);
SET_Lighti(exec, _mesa_Lighti);
SET_Lightiv(exec, _mesa_Lightiv);
SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
}
if (ctx->API != API_OPENGLES2) {
- SET_PixelStoref(exec, _mesa_PixelStoref);
-
SET_PointSize(exec, _mesa_PointSize);
+ }
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_PixelStoref(exec, _mesa_PixelStoref);
SET_PolygonMode(exec, _mesa_PolygonMode);
}
}
SET_ReadPixels(exec, _mesa_ReadPixels);
- if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ if (ctx->API == API_OPENGL) {
SET_Rotated(exec, _mesa_Rotated);
SET_Scaled(exec, _mesa_Scaled);
SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
+ }
+ if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_TexEnvf(exec, _mesa_TexEnvf);
SET_TexEnviv(exec, _mesa_TexEnviv);
}
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
- _mesa_init_texgen_dispatch(exec);
+ _mesa_init_texgen_dispatch(ctx, exec);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_TexImage1D(exec, _mesa_TexImage1D);
}
SET_TexParameterf(exec, _mesa_TexParameterf);
SET_GenTextures(exec, _mesa_GenTextures);
if (ctx->API == API_OPENGL) {
SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
+ }
+ if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) {
SET_ColorPointer(exec, _mesa_ColorPointer);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_DisableClientState(exec, _mesa_DisableClientState);
- SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
SET_EnableClientState(exec, _mesa_EnableClientState);
+ }
+ if (ctx->API == API_OPENGL) {
+ SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
SET_IndexPointer(exec, _mesa_IndexPointer);
SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
}
SET_IsTexture(exec, _mesa_IsTexture);
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
SET_NormalPointer(exec, _mesa_NormalPointer);
- SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
SET_VertexPointer(exec, _mesa_VertexPointer);
}
+ if (ctx->API == API_OPENGL) {
+ SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
+ }
/* 1.2 */
- SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
- SET_TexImage3D(exec, _mesa_TexImage3D);
- SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
+ if (ctx->API != API_OPENGLES) {
+ SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
+ SET_TexImage3D(exec, _mesa_TexImage3D);
+ SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
+ }
/* OpenGL 1.2 GL_ARB_imaging */
- SET_BlendColor(exec, _mesa_BlendColor);
+ if (ctx->API != API_OPENGLES) {
+ SET_BlendColor(exec, _mesa_BlendColor);
+ }
SET_BlendEquation(exec, _mesa_BlendEquation);
SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
}
/* OpenGL 2.0 */
- SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
- SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
- SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
+ if (ctx->API != API_OPENGLES) {
+ SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
+ SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
+ SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
+ }
_mesa_init_shader_dispatch(ctx, exec);
_mesa_init_shader_uniform_dispatch(ctx, exec);
/* part of _mesa_init_rastpos_dispatch(exec); */
/* 200. GL_IBM_multimode_draw_arrays */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
}
SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
}
/* Reused by ARB_vertex_array_object / OES_vertex_array_object */
- SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
- SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
+ if (ctx->API != API_OPENGLES) {
+ SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
+ }
/* 262. GL_NV_point_sprite */
if (_mesa_is_desktop_gl(ctx)) {
}
/* 285. GL_NV_primitive_restart */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
}
/* ???. GL_EXT_depth_bounds_test */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
}
/* 352. GL_EXT_transform_feedback */
/* ARB 93. GL_ARB_transform_feedback2 */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
_mesa_init_transform_feedback_dispatch(ctx, exec);
}
/* 364. GL_EXT_provoking_vertex */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
}
SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
/* ARB 12. GL_ARB_texture_compression */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
}
- SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
+ if (ctx->API != API_OPENGLES) {
+ SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
+ }
SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
- SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
+ if (ctx->API != API_OPENGLES) {
+ SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
+ }
SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
/* ARB 104. GL_ARB_robustness */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
}
/* glVertexAttrib4NivARB handled in api_loopback.c */
/* glVertexAttrib4NusvARB handled in api_loopback.c */
/* glVertexAttrib4NuivARB handled in api_loopback.c */
- SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
- SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
- SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
- if (ctx->API != API_OPENGLES2) {
+ if (ctx->API != API_OPENGLES) {
+ SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
+ SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
+ SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
+ }
+ if (_mesa_is_desktop_gl(ctx)) {
/* glBindProgramARB aliases glBindProgramNV */
/* glDeleteProgramsARB aliases glDeleteProgramsNV */
/* glGenProgramsARB aliases glGenProgramsNV */
SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
}
- SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
- SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
- SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervARB);
+ if (ctx->API != API_OPENGLES) {
+ SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
+ SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
+ SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervARB);
+ }
if (ctx->API == API_OPENGL) {
SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
_mesa_init_bufferobj_dispatch(ctx, exec);
/* ARB 29. GL_ARB_occlusion_query */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
_mesa_init_queryobj_dispatch(ctx, exec);
}
/* ARB 37. GL_ARB_draw_buffers */
- SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
+ if (ctx->API != API_OPENGLES) {
+ SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
+ }
/* ARB 66. GL_ARB_sync */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
_mesa_init_sync_dispatch(exec);
}
/* ARB 104. GL_ARB_debug_output */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
_mesa_init_errors_dispatch(exec);
}
/* ARB 105. GL_ARB_robustness */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
}
SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
- SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
+ if (ctx->API != API_OPENGLES) {
+ SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
+ }
SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
}
}
/* GL_MESA_texture_array / GL_EXT_texture_array */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
}
/* GL_ATI_separate_stencil */
- if (ctx->API == API_OPENGL) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
}
/* The ARB_fbo functions are the union of
* GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
*/
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
}
SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
/* GL_ARB_copy_buffer */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
}
/* GL_ARB_vertex_array_object / GL_OES_vertex_array_object */
- SET_BindVertexArray(exec, _mesa_BindVertexArray);
- SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+ if (ctx->API != API_OPENGLES) {
+ SET_BindVertexArray(exec, _mesa_BindVertexArray);
+ SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+ }
/* GL_EXT_draw_buffers2 */
if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
}
/* GL_NV_conditional_render */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
}
SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_ClampColorARB(exec, _mesa_ClampColorARB);
}
SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
}
/* GL_EXT_gpu_shader4 / OpenGL 3.0 */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
}
/* GL 3.0 (functions not covered by other extensions) */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
}
/* GL_ARB_instanced_arrays */
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
}
/* GL_ARB_draw_buffer_blend */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_BlendFunciARB(exec, _mesa_BlendFunci);
SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
}
/* GL_NV_texture_barrier */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
}
/* GL_ARB_texture_buffer_object */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_TexBufferARB(exec, _mesa_TexBuffer);
}
/* GL_ARB_texture_storage */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_TexStorage1D(exec, _mesa_TexStorage1D);
SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
}
SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
}
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
_mesa_init_sampler_object_dispatch(ctx, exec);
}
SET_InvalidateFramebuffer(exec, _mesa_InvalidateFramebuffer);
}
+#if FEATURE_ES1
+ if (ctx->API == API_OPENGLES) {
+ SET_AlphaFuncxOES(exec, _es_AlphaFuncx);
+ SET_ClearColorxOES(exec, _es_ClearColorx);
+ SET_ClearDepthxOES(exec, _es_ClearDepthx);
+ SET_ClipPlanefOES(exec, _es_ClipPlanef);
+ SET_ClipPlanexOES(exec, _es_ClipPlanex);
+ SET_Color4xOES(exec, _es_Color4x);
+ SET_DepthRangexOES(exec, _es_DepthRangex);
+ SET_DrawTexfOES(exec, _mesa_DrawTexf);
+ SET_DrawTexfvOES(exec, _mesa_DrawTexfv);
+ SET_DrawTexiOES(exec, _mesa_DrawTexi);
+ SET_DrawTexivOES(exec, _mesa_DrawTexiv);
+ SET_DrawTexsOES(exec, _mesa_DrawTexs);
+ SET_DrawTexsvOES(exec, _mesa_DrawTexsv);
+ SET_DrawTexxOES(exec, _es_DrawTexxOES);
+ SET_DrawTexxvOES(exec, _es_DrawTexxvOES);
+ SET_FogxOES(exec, _es_Fogx);
+ SET_FogxvOES(exec, _es_Fogxv);
+ SET_FrustumfOES(exec, _es_Frustumf);
+ SET_FrustumxOES(exec, _es_Frustumx);
+ SET_GetClipPlanefOES(exec, _es_GetClipPlanef);
+ SET_GetClipPlanexOES(exec, _es_GetClipPlanex);
+ SET_GetFixedvOES(exec, _mesa_GetFixedv);
+ SET_GetLightxvOES(exec, _es_GetLightxv);
+ SET_GetMaterialxvOES(exec, _es_GetMaterialxv);
+ SET_GetTexEnvxvOES(exec, _es_GetTexEnvxv);
+ SET_GetTexGenxvOES(exec, _check_GetTexGenxvOES);
+ SET_GetTexParameterxvOES(exec, _es_GetTexParameterxv);
+ SET_LightModelxOES(exec, _es_LightModelx);
+ SET_LightModelxvOES(exec, _es_LightModelxv);
+ SET_LightxOES(exec, _es_Lightx);
+ SET_LightxvOES(exec, _es_Lightxv);
+ SET_LineWidthxOES(exec, _es_LineWidthx);
+ SET_LoadMatrixxOES(exec, _es_LoadMatrixx);
+ SET_MaterialxOES(exec, _es_Materialx);
+ SET_MaterialxvOES(exec, _es_Materialxv);
+ SET_MultMatrixxOES(exec, _es_MultMatrixx);
+ SET_MultiTexCoord4xOES(exec, _es_MultiTexCoord4x);
+ SET_Normal3xOES(exec, _es_Normal3x);
+ SET_OrthofOES(exec, _es_Orthof);
+ SET_OrthoxOES(exec, _es_Orthox);
+ SET_PointParameterxOES(exec, _es_PointParameterx);
+ SET_PointParameterxvOES(exec, _es_PointParameterxv);
+ SET_PointSizePointerOES(exec, _mesa_PointSizePointer);
+ SET_PointSizexOES(exec, _es_PointSizex);
+ SET_PolygonOffsetxOES(exec, _es_PolygonOffsetx);
+ SET_QueryMatrixxOES(exec, _es_QueryMatrixxOES);
+ SET_RotatexOES(exec, _es_Rotatex);
+ SET_SampleCoveragexOES(exec, _es_SampleCoveragex);
+ SET_ScalexOES(exec, _es_Scalex);
+ SET_TexEnvxOES(exec, _es_TexEnvx);
+ SET_TexEnvxvOES(exec, _es_TexEnvxv);
+ SET_TexGenxOES(exec, _check_TexGenxOES);
+ SET_TexGenxvOES(exec, _check_TexGenxvOES);
+ SET_TexParameterxOES(exec, _es_TexParameterx);
+ SET_TexParameterxvOES(exec, _es_TexParameterxv);
+ SET_TranslatexOES(exec, _es_Translatex);
+ }
+#endif
+
return exec;
}
const GLvertexformat *vfmt)
{
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ SET_Color4f(tab, vfmt->Color4f);
+ }
+
+ if (ctx->API == API_OPENGL) {
_mesa_install_arrayelt_vtxfmt(tab, vfmt);
SET_Color3f(tab, vfmt->Color3f);
SET_Color3fv(tab, vfmt->Color3fv);
- SET_Color4f(tab, vfmt->Color4f);
SET_Color4fv(tab, vfmt->Color4fv);
SET_EdgeFlag(tab, vfmt->EdgeFlag);
}
}
if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ SET_Materialfv(tab, vfmt->Materialfv);
+ SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
+ SET_Normal3f(tab, vfmt->Normal3f);
+ }
+
+ if (ctx->API == API_OPENGL) {
SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
SET_Indexf(tab, vfmt->Indexf);
SET_Indexfv(tab, vfmt->Indexfv);
- SET_Materialfv(tab, vfmt->Materialfv);
SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
- SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
- SET_Normal3f(tab, vfmt->Normal3f);
SET_Normal3fv(tab, vfmt->Normal3fv);
+ }
+
+ if (ctx->API == API_OPENGL) {
SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
SET_TexCoord1f(tab, vfmt->TexCoord1f);
SET_DrawArrays(tab, vfmt->DrawArrays);
SET_DrawElements(tab, vfmt->DrawElements);
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_DrawRangeElements(tab, vfmt->DrawRangeElements);
}
SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT);
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex);
SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex);
SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex);
SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance);
}
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced);
SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback);
SET_DrawTransformFeedbackStream(tab, vfmt->DrawTransformFeedbackStream);
SET_DrawTransformFeedbackInstanced(tab,
SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
}
- SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
- SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
- SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
- SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
- SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
- SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
- SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
- SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
+ if (ctx->API != API_OPENGLES) {
+ SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
+ SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
+ SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
+ SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
+ SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
+ SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
+ SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
+ SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
+ }
/* GL_EXT_gpu_shader4 / OpenGL 3.0 */
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
}
- if (ctx->API != API_OPENGLES2 || _mesa_is_gles3(ctx)) {
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
}
- if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ if (ctx->API == API_OPENGL) {
/* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
SET_VertexP2ui(tab, vfmt->VertexP2ui);
SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
}
- if (ctx->API != API_OPENGLES2) {
+ if (_mesa_is_desktop_gl(ctx)) {
SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);