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nir/gather_info: recognize load_patch_vertices_in as a system value
author
Iago Toral Quiroga
<itoral@igalia.com>
Thu, 16 Nov 2017 07:53:07 +0000
(08:53 +0100)
committer
Iago Toral Quiroga
<itoral@igalia.com>
Wed, 22 Nov 2017 07:03:55 +0000
(08:03 +0100)
This intrinsic is produced to load SYSTEM_VALUE_VERTICES_IN, which is
generated to load gl_PatchVerticesIn in the SPIR-V path for both
Vulkan and OpenGL.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/compiler/nir/nir_gather_info.c
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diff --git
a/src/compiler/nir/nir_gather_info.c
b/src/compiler/nir/nir_gather_info.c
index 13cdae39eca41454c53d2122675436f1dc6155f9..a322af794e50f9aeab48634d7e3375c6115b2efc 100644
(file)
--- a/
src/compiler/nir/nir_gather_info.c
+++ b/
src/compiler/nir/nir_gather_info.c
@@
-246,6
+246,7
@@
gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader)
case nir_intrinsic_load_tess_coord:
case nir_intrinsic_load_tess_level_outer:
case nir_intrinsic_load_tess_level_inner:
+ case nir_intrinsic_load_patch_vertices_in:
shader->info.system_values_read |=
(1ull << nir_system_value_from_intrinsic(instr->intrinsic));
break;