* Fake up a bo for things like texture image_override.
* bo->offset already includes fb_location
*/
-struct bo_legacy *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
+struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
int size,
uint32_t offset)
{
boml->nhandle = bo->base.handle + 1;
}
radeon_bo_ref(&(bo->base));
- return bo;
+ return &(bo->base);
}
void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom);
void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom);
unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo);
-struct bo_legacy *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
+struct radeon_bo *radeon_legacy_bo_alloc_fake(struct radeon_bo_manager *bom,
int size,
uint32_t offset);