<param name="size" type="GLsizeiptr" />
</function>
+ <function name="VertexArrayVertexOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayColorOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayEdgeFlagOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayIndexOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayNormalOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayTexCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayMultiTexCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="texunit" type="GLenum" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayFogCoordOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArraySecondaryColorOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayVertexAttribOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="index" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="normalized" type="GLboolean" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
+ <function name="VertexArrayVertexAttribIOffsetEXT">
+ <param name="vaobj" type="GLuint" />
+ <param name="buffer" type="GLuint" />
+ <param name="index" type="GLuint" />
+ <param name="size" type="GLint" />
+ <param name="type" type="GLenum" />
+ <param name="stride" type="GLsizei" />
+ <param name="offset" type="GLintptr" />
+ </function>
+
<!-- ARB_vertex_program -->
<function name="NamedProgramStringEXT">
<param name="program" type="GLuint" />
"GenerateMultiTexMipmapEXT": 1561,
"NamedRenderbufferStorageMultisampleEXT": 1562,
"NamedCopyBufferSubDataEXT": 1563,
+ "VertexArrayVertexOffsetEXT": 1564,
+ "VertexArrayColorOffsetEXT": 1565,
+ "VertexArrayEdgeFlagOffsetEXT": 1566,
+ "VertexArrayIndexOffsetEXT": 1567,
+ "VertexArrayNormalOffsetEXT": 1568,
+ "VertexArrayTexCoordOffsetEXT": 1569,
+ "VertexArrayMultiTexCoordOffsetEXT": 1570,
+ "VertexArrayFogCoordOffsetEXT": 1571,
+ "VertexArraySecondaryColorOffsetEXT": 1572,
+ "VertexArrayVertexAttribOffsetEXT": 1573,
+ "VertexArrayVertexAttribIOffsetEXT": 1574,
}
functions = [
{ "glFramebufferReadBufferEXT", 30, -1 },
{ "glGetFramebufferParameterivEXT", 30, -1 },
{ "glNamedCopyBufferSubDataEXT", 30, -1 },
- //{ "glVertexArrayVertexOffsetEXT", 30, -1 },
- //{ "glVertexArrayColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
- //{ "glVertexArrayIndexOffsetEXT", 30, -1 },
- //{ "glVertexArrayNormalOffsetEXT", 30, -1 },
- //{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
- //{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
- //{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
- //{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexOffsetEXT", 30, -1 },
+ { "glVertexArrayColorOffsetEXT", 30, -1 },
+ { "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
+ { "glVertexArrayIndexOffsetEXT", 30, -1 },
+ { "glVertexArrayNormalOffsetEXT", 30, -1 },
+ { "glVertexArrayTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
+ { "glVertexArrayFogCoordOffsetEXT", 30, -1 },
+ { "glVertexArraySecondaryColorOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
+ { "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
//{ "glEnableVertexArrayEXT", 30, -1 },
//{ "glDisableVertexArrayEXT", 30, -1 },
//{ "glEnableVertexArrayAttribEXT", 30, -1 },
}
+void GLAPIENTRY
+_mesa_VertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_NormalPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr )
{
}
+void GLAPIENTRY
+_mesa_VertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_ColorPointer_no_error(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_VertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_FogCoordPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
{
}
+void GLAPIENTRY
+_mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_IndexPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
{
}
+void GLAPIENTRY
+_mesa_VertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_SecondaryColorPointer_no_error(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_TexCoordPointer_no_error(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset)
+{
+
+}
+
+
+void GLAPIENTRY
+_mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit,
+ GLint size, GLenum type, GLsizei stride,
+ GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_EdgeFlagPointer_no_error(GLsizei stride, const GLvoid *ptr)
{
}
+void GLAPIENTRY
+_mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride,
+ GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_PointSizePointerOES_no_error(GLenum type, GLsizei stride,
const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLboolean normalized,
+ GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
}
+void GLAPIENTRY
+_mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset)
+{
+
+}
+
+
void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
extern void
_mesa_free_varray_data(struct gl_context *ctx);
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride,
+ GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit,
+ GLint size, GLenum type, GLsizei stride,
+ GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLboolean normalized,
+ GLsizei stride, GLintptr offset);
+
+extern void GLAPIENTRY
+_mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size,
+ GLenum type, GLsizei stride, GLintptr offset);
+
+
#endif