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mesa: fix glGetInteger64v for arrays of integers
author
Marek Olšák
<marek.olsak@amd.com>
Wed, 20 Jun 2018 18:55:24 +0000
(14:55 -0400)
committer
Marek Olšák
<marek.olsak@amd.com>
Thu, 21 Jun 2018 18:55:15 +0000
(14:55 -0400)
Cc: 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/get.c
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diff --git
a/src/mesa/main/get.c
b/src/mesa/main/get.c
index 772ca00da1f7694219c402eb972fe07613b61de0..db0079beb518ad8976f86f3b1cc777638bffde52 100644
(file)
--- a/
src/mesa/main/get.c
+++ b/
src/mesa/main/get.c
@@
-2003,7
+2003,7
@@
_mesa_GetInteger64v(GLenum pname, GLint64 *params)
case TYPE_INT_N:
for (i = 0; i < v.value_int_n.n; i++)
- params[i] =
INT_TO_BOOLEAN(v.value_int_n.ints[i])
;
+ params[i] =
v.value_int_n.ints[i]
;
break;
case TYPE_UINT_4: