Do not iterate and (attempt to) open the render device, if we're over
the requested number of devices.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
int
pipe_loader_drm_probe(struct pipe_loader_device **devs, int ndev)
{
+ struct pipe_loader_device *dev;
int i, j, fd;
for (i = DRM_RENDER_NODE_MIN_MINOR, j = 0;
- i <= DRM_RENDER_NODE_MAX_MINOR; i++) {
+ i <= DRM_RENDER_NODE_MAX_MINOR && j < ndev; i++) {
+
fd = open_drm_render_node_minor(i);
- struct pipe_loader_device *dev;
if (fd < 0)
continue;
continue;
}
- if (j < ndev) {
- devs[j] = dev;
- } else {
- close(fd);
- dev->ops->release(&dev);
- }
- j++;
+ devs[j++] = dev;
}
return j;